ReplayPuzzleGame/Assets/Scripts/Scene/TitleScene.cs

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using UnityEngine;
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using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
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using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class TitleScene : MonoBehaviour
{
[SerializeField] private Button startButton;
[SerializeField] private Button exitButton;
private void Start()
{
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Cursor.visible = false;
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startButton.onClick.AddListener(OnClickStart);
exitButton.onClick.AddListener(OnClickExit);
}
public void OnClickStart()
{
SceneManager.LoadScene("LevelSelction");
}
public void OnClickExit()
{
Application.Quit();
}
}