ReplayPuzzleGame/Assets/Scripts/Scene/TitleScene.cs

29 lines
627 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class TitleScene : MonoBehaviour
{
[SerializeField] private Button startButton;
[SerializeField] private Button exitButton;
private void Start()
{
Cursor.visible = false;
startButton.onClick.AddListener(OnClickStart);
exitButton.onClick.AddListener(OnClickExit);
}
public void OnClickStart()
{
SceneManager.LoadScene("LevelSelction");
}
public void OnClickExit()
{
Application.Quit();
}
}