윤지호 | LostBits 기능 구현
20226.01.29 수정 (공격, 피격, 아이템 드랍 및 획득 구현 완료, 히트박스 트리거 버그 수정완) 다음 작업 : 공중몬스터 구현, 태그 스킬 구현
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@ -40,16 +40,73 @@ AnimatorStateMachine:
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--- !u!1102 &-834833107245356763
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AnimatorState:
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--- !u!1102 &-772589235296034182
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--- !u!1102 &-772589235296034182
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AnimatorState:
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AnimatorState:
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serializedVersion: 6
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serializedVersion: 6
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@ -92,6 +149,18 @@ AnimatorController:
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m_Name: Base Layer
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m_Name: Base Layer
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@ -157,3 +226,105 @@ AnimatorStateTransition:
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--- !u!1101 &2368570207183267719
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AnimatorStateTransition:
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--- !u!1101 &3116771737416078303
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--- !u!1101 &8624562322945441484
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--- !u!1102 &9071620403644347681
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AnimatorState:
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serializedVersion: 6
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@ -1,5 +1,30 @@
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%YAML 1.1
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1101 &-8944032292318633119
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--- !u!1101 &-8449511958153849537
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--- !u!1101 &-8449511958153849537
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@ -40,14 +65,22 @@ AnimatorStateMachine:
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m_State: {fileID: -1739809676015662160}
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--- !u!1101 &-3357606264785188410
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--- !u!1101 &-3357606264785188410
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@ -144,6 +177,18 @@ AnimatorController:
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@ -157,3 +202,129 @@ AnimatorController:
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--- !u!1102 &66714110623826684
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78
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|
@ -1,14 +1,14 @@
|
||||||
using UnityEngine;
|
/*using UnityEngine;
|
||||||
|
|
||||||
[CreateAssetMenu(fileName = "NewEnemyStat", menuName = "Scriptable Objects/Enemy Stat")]
|
[CreateAssetMenu(fileName = "NewEnemyStat", menuName = "Scriptable Objects/Enemy Stat")]
|
||||||
public class EnemyStat : ScriptableObject
|
public class EnemyStat : ScriptableObject
|
||||||
{
|
{
|
||||||
[Header("Base Info")]
|
[Header("Base Info")]
|
||||||
public float playerMaxSpeed;
|
public float MaxSpeed;
|
||||||
public float playerJumpPower;
|
public float JumpPower;
|
||||||
public int playerMaxJumpCount;
|
public int MaxJumpCount;
|
||||||
public int playerHp;
|
public int Hp;
|
||||||
public float range;
|
public float range;
|
||||||
Vector3 defPos;
|
Vector3 defPos;
|
||||||
public string direction = "left";
|
public string direction = "left";
|
||||||
}
|
}*/
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,11 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEditor.U2D.Animation;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.PlayerLoop;
|
||||||
|
|
||||||
|
using Random = UnityEngine.Random;
|
||||||
|
|
||||||
public class Mob : MonoBehaviour
|
public class Mob : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
@ -6,38 +13,65 @@ public class Mob : MonoBehaviour
|
||||||
|
|
||||||
Rigidbody2D rbody;
|
Rigidbody2D rbody;
|
||||||
Animator anim;
|
Animator anim;
|
||||||
|
SpriteRenderer spriteRenderer;
|
||||||
|
List<GameObject> myList;
|
||||||
|
|
||||||
public int nextMove;
|
public int nextMove;
|
||||||
public float axisH = 0.0f;
|
//public float axisH = 0.0f;
|
||||||
|
bool isDead = false;
|
||||||
|
bool isHit = false;
|
||||||
|
|
||||||
|
[Header("Temp Stats")]
|
||||||
|
public float maxHp = 100f;
|
||||||
|
public float currentHp;
|
||||||
|
public float moveSpeed = 1f;
|
||||||
|
|
||||||
|
[Header("Item Drop")]
|
||||||
|
[SerializeField] private GameObject dropItemPrefab; // 드랍할 아이템 프리팹 (에디터에서 할당)
|
||||||
|
[SerializeField][Range(0, 100)] private float dropChance = 50f; // 드랍 확률 (0~100%)
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
rbody = GetComponent<Rigidbody2D>();
|
rbody = GetComponent<Rigidbody2D>();
|
||||||
anim = GetComponent<Animator>();
|
anim = GetComponent<Animator>();
|
||||||
|
spriteRenderer = GetComponent<SpriteRenderer>();
|
||||||
|
|
||||||
|
currentHp = maxHp; // 체력 초기화
|
||||||
|
|
||||||
Invoke("Think",1);
|
Invoke("Think",1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
axisH = rbody.linearVelocity.x;
|
/*axisH = rbody.linearVelocity.x;
|
||||||
|
|
||||||
float direction = axisH > 0 ? 1 : -1;
|
float direction = axisH > 0 ? 1 : -1;
|
||||||
transform.localScale = new Vector2(direction, 1);
|
transform.localScale = new Vector2(direction, 1);*/
|
||||||
|
|
||||||
|
if (isDead) return;
|
||||||
|
|
||||||
|
// 방향 전환
|
||||||
|
if (nextMove != 0)
|
||||||
|
{
|
||||||
|
transform.localScale = new Vector2(nextMove > 0 ? 1 : -1, 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void FixedUpdate()
|
void FixedUpdate()
|
||||||
{
|
{
|
||||||
rbody.linearVelocity = new Vector2(nextMove, rbody.linearVelocity.y);
|
if (isDead || isHit) return;
|
||||||
|
|
||||||
|
rbody.linearVelocity = new Vector2(nextMove * moveSpeed, rbody.linearVelocity.y);
|
||||||
|
|
||||||
Vector2 frontVec = new Vector2(rbody.position.x + 0.2f*nextMove, rbody.position.y);
|
Vector2 frontVec = new Vector2(rbody.position.x + 0.2f*nextMove, rbody.position.y);
|
||||||
Debug.DrawRay(frontVec, Vector3.down, new Color(0,1,0));
|
Debug.DrawRay(frontVec, Vector3.down, Color.green);
|
||||||
RaycastHit2D rayHit = Physics2D.Raycast(frontVec, Vector3.down, 1, LayerMask.GetMask("Ground"));
|
RaycastHit2D rayHit = Physics2D.Raycast(frontVec, Vector3.down, 1, LayerMask.GetMask("Ground"));
|
||||||
|
|
||||||
if (rayHit.collider == null)
|
if (rayHit.collider == null)
|
||||||
{
|
{
|
||||||
nextMove *= -1;
|
nextMove *= -1;
|
||||||
|
|
||||||
CancelInvoke();
|
CancelInvoke("Think");
|
||||||
|
|
||||||
Invoke("Think", 5);
|
Invoke("Think", 5);
|
||||||
}
|
}
|
||||||
|
|
@ -45,13 +79,95 @@ public class Mob : MonoBehaviour
|
||||||
|
|
||||||
void Think()
|
void Think()
|
||||||
{
|
{
|
||||||
Debug.Log("»ý°¢!");
|
if (isDead || isHit) return;
|
||||||
|
|
||||||
|
Debug.Log("생각!");
|
||||||
nextMove = Random.Range(-1, 2);
|
nextMove = Random.Range(-1, 2);
|
||||||
|
|
||||||
float nextThinkTime = Random.Range(2f, 5f);
|
float nextThinkTime = Random.Range(2f, 5f);
|
||||||
|
|
||||||
Invoke("Think", nextThinkTime);
|
|
||||||
|
|
||||||
anim.SetInteger("WalkSpeed", nextMove);
|
anim.SetInteger("WalkSpeed", nextMove);
|
||||||
|
Invoke("Think", nextThinkTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if (other.CompareTag("Player"))
|
||||||
|
{
|
||||||
|
PlayerController player = other.GetComponentInParent<PlayerController>();
|
||||||
|
|
||||||
|
if (player != null)
|
||||||
|
{
|
||||||
|
player.TakeDamage(1, transform.position);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TakeDamage(float damageAmount, float stunTime, Vector2 attackerPos) //데미지 크기, 타입, 공격 위치
|
||||||
|
{
|
||||||
|
if (isDead) return;
|
||||||
|
|
||||||
|
currentHp -= damageAmount;
|
||||||
|
Debug.Log($"몬스터 피격! 남은 체력: {currentHp}");
|
||||||
|
|
||||||
|
if (currentHp <= 0)
|
||||||
|
{
|
||||||
|
Die();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
StartCoroutine(KnockBack(attackerPos));
|
||||||
|
}
|
||||||
|
IEnumerator KnockBack(Vector2 attackerPos)
|
||||||
|
{
|
||||||
|
isHit = true; // 경직 상태 시작 (이동 멈춤)
|
||||||
|
anim.SetTrigger("Hit"); // 피격 애니메이션 (있다면)
|
||||||
|
|
||||||
|
// 넉백 방향 계산 (몬스터 - 공격자 = 밀려날 방향)
|
||||||
|
Vector2 knockbackDir = (transform.position - (Vector3)attackerPos).normalized;
|
||||||
|
|
||||||
|
// 넉백 힘 적용 (수치는 조절 필요)
|
||||||
|
rbody.linearVelocity = Vector2.zero; // 기존 속도 초기화
|
||||||
|
rbody.AddForce(knockbackDir * 1.5f + Vector2.up * 0.5f, ForceMode2D.Impulse); // 뒤로 살짝 뜨면서 밀림
|
||||||
|
|
||||||
|
// 피격 효과 (빨갛게 깜빡임)
|
||||||
|
if (spriteRenderer != null) spriteRenderer.color = Color.red;
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(0.5f); // 0.5초 경직
|
||||||
|
|
||||||
|
if (spriteRenderer != null) spriteRenderer.color = Color.white;
|
||||||
|
isHit = false; // 경직 해제
|
||||||
|
|
||||||
|
// 다시 움직임 시작
|
||||||
|
Think();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Die()
|
||||||
|
{
|
||||||
|
isDead = true;
|
||||||
|
anim.SetTrigger("Die");
|
||||||
|
rbody.linearVelocity = Vector2.zero;
|
||||||
|
GetComponent<Collider2D>().enabled = false; // 시체에 또 안 맞게
|
||||||
|
|
||||||
|
Invoke("DropItem", 2);
|
||||||
|
//DropItem();
|
||||||
|
Destroy(gameObject, 2f); // 2초 뒤 삭제
|
||||||
|
}
|
||||||
|
|
||||||
|
void DropItem()
|
||||||
|
{
|
||||||
|
// 프리팹이 없으면 실행 안 함
|
||||||
|
if (dropItemPrefab == null) return;
|
||||||
|
|
||||||
|
// 0 ~ 100 사이의 난수 생성
|
||||||
|
float randomValue = Random.Range(0f, 100f);
|
||||||
|
|
||||||
|
// 확률 당첨 시
|
||||||
|
if (randomValue <= dropChance)
|
||||||
|
{
|
||||||
|
Debug.Log("아이템 드랍 성공!");
|
||||||
|
// 몬스터 위치에 아이템 생성 (Quaternion.identity는 회전 없음)
|
||||||
|
Instantiate(dropItemPrefab, transform.position, Quaternion.identity);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
using System;
|
/*using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEditor.U2D.Animation;
|
using UnityEditor.U2D.Animation;
|
||||||
|
|
@ -43,10 +43,10 @@ public class MobBase : MonoBehaviour
|
||||||
{
|
{
|
||||||
[Header("Character Data")]
|
[Header("Character Data")]
|
||||||
[SerializeField] private EnemyStat enemyStat;
|
[SerializeField] private EnemyStat enemyStat;
|
||||||
public MobStat playerMaxSpeed;
|
public MobStat MaxSpeed;
|
||||||
public MobStat playerJumpPower;
|
public MobStat JumpPower;
|
||||||
public MobStat playerMaxJumpCount;
|
public MobStat MaxJumpCount;
|
||||||
public MobStat playerHp;
|
public MobStat Hp;
|
||||||
void Awake()
|
void Awake()
|
||||||
{
|
{
|
||||||
if (enemyStat == null)
|
if (enemyStat == null)
|
||||||
|
|
@ -60,9 +60,9 @@ public class MobBase : MonoBehaviour
|
||||||
}
|
}
|
||||||
public void InitializeStat()
|
public void InitializeStat()
|
||||||
{
|
{
|
||||||
playerMaxSpeed = new MobStat(enemyStat.playerMaxSpeed);
|
MaxSpeed = new MobStat(enemyStat.playerMaxSpeed);
|
||||||
playerJumpPower = new MobStat(enemyStat.playerJumpPower);
|
JumpPower = new MobStat(enemyStat.playerJumpPower);
|
||||||
playerMaxJumpCount = new MobStat(enemyStat.playerMaxJumpCount);
|
MaxJumpCount = new MobStat(enemyStat.playerMaxJumpCount);
|
||||||
playerHp = new MobStat(enemyStat.playerHp);
|
Hp = new MobStat(enemyStat.playerHp);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}*/
|
||||||
|
|
|
||||||
56
first_study/Assets/Scripts/ItemPickup.cs
Normal file
56
first_study/Assets/Scripts/ItemPickup.cs
Normal file
|
|
@ -0,0 +1,56 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ItemPickup : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("Settings")]
|
||||||
|
[SerializeField] float speed = 2f; // 날아가는 속도
|
||||||
|
[SerializeField] float pickUpDistance = 0.5f; // 감지 범위
|
||||||
|
[SerializeField] int healAmount = 10; // 회복량
|
||||||
|
|
||||||
|
private PlayerController player;
|
||||||
|
private bool isTargeting = false; // 플레이어를 따라가는 중인지 체크
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
// 씬에 있는 PlayerController를 찾아서 저장
|
||||||
|
player = FindAnyObjectByType<PlayerController>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (player == null) return;
|
||||||
|
|
||||||
|
// 플레이어와의 거리 계산 (2D)
|
||||||
|
float distance = Vector2.Distance(transform.position, player.transform.position);
|
||||||
|
|
||||||
|
// 1. 감지 범위 안에 들어왔거나, 이미 따라가는 중이라면
|
||||||
|
if (distance <= pickUpDistance || isTargeting)
|
||||||
|
{
|
||||||
|
isTargeting = true; // 한 번 감지되면 끝까지 따라감 (선택 사항)
|
||||||
|
|
||||||
|
// 플레이어 쪽으로 이동
|
||||||
|
transform.position = Vector2.MoveTowards(transform.position, player.transform.position, speed * Time.deltaTime);
|
||||||
|
|
||||||
|
// 2. 플레이어 몸에 닿을 정도로 가까워지면 (획득)
|
||||||
|
if (distance < 0.05f)
|
||||||
|
{
|
||||||
|
GetItem();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GetItem()
|
||||||
|
{
|
||||||
|
// 플레이어에게 체력 회복 요청
|
||||||
|
/*if (player != null)
|
||||||
|
{
|
||||||
|
player.Heal(healAmount);
|
||||||
|
}*/
|
||||||
|
|
||||||
|
// 획득 사운드 (필요시 추가)
|
||||||
|
// AudioSource.PlayClipAtPoint(clip, transform.position);
|
||||||
|
|
||||||
|
Debug.Log("아이템 획득!");
|
||||||
|
Destroy(gameObject); // 아이템 삭제
|
||||||
|
}
|
||||||
|
}
|
||||||
2
first_study/Assets/Scripts/ItemPickup.cs.meta
Normal file
2
first_study/Assets/Scripts/ItemPickup.cs.meta
Normal file
|
|
@ -0,0 +1,2 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 872c717cf1d783a4b9f205c82328457d
|
||||||
|
|
@ -1,12 +0,0 @@
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
[CreateAssetMenu(fileName = "NewCharacterStat", menuName = "Scriptable Objects/Character Stat")]
|
|
||||||
public class CharacterStat : ScriptableObject
|
|
||||||
{
|
|
||||||
[Header("Base Info")]
|
|
||||||
public float playerMaxSpeed;
|
|
||||||
public float playerJumpPower;
|
|
||||||
public int playerMaxJumpCount;
|
|
||||||
public int playerHp;
|
|
||||||
public int playerStamina;
|
|
||||||
}
|
|
||||||
20
first_study/Assets/Scripts/PlayerSc/NanoData.asset
Normal file
20
first_study/Assets/Scripts/PlayerSc/NanoData.asset
Normal file
|
|
@ -0,0 +1,20 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: c4475eb73257a2447a1ca357f43c7b7a, type: 3}
|
||||||
|
m_Name: NanoData
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::PlayerData
|
||||||
|
playerDefaultSpeed: 1
|
||||||
|
playerDashSpeed: 3
|
||||||
|
playerJumpPower: 5.4
|
||||||
|
playerMaxJumpCount: 0
|
||||||
|
playerHp: 5
|
||||||
|
playerStamina: 0
|
||||||
8
first_study/Assets/Scripts/PlayerSc/NanoData.asset.meta
Normal file
8
first_study/Assets/Scripts/PlayerSc/NanoData.asset.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bbf2ae36c5f3d8347afd79cfa3967528
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -5,7 +5,7 @@ using UnityEngine;
|
||||||
using System.Runtime.Serialization.Formatters.Binary;
|
using System.Runtime.Serialization.Formatters.Binary;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
/*[System.Serializable]
|
[System.Serializable]
|
||||||
public class WeaponStat
|
public class WeaponStat
|
||||||
{
|
{
|
||||||
public WeaponData data; // 원본 데이터
|
public WeaponData data; // 원본 데이터
|
||||||
|
|
@ -14,7 +14,7 @@ public class WeaponStat
|
||||||
{
|
{
|
||||||
this.data = data;
|
this.data = data;
|
||||||
}
|
}
|
||||||
}*/
|
}
|
||||||
|
|
||||||
public class PlayerAttacks : MonoBehaviour
|
public class PlayerAttacks : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -1,72 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEditor.U2D.Animation;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.PlayerLoop;
|
|
||||||
|
|
||||||
|
|
||||||
[System.Serializable]
|
|
||||||
public class PlayerStat
|
|
||||||
{
|
|
||||||
|
|
||||||
[SerializeField] private float baseValue;
|
|
||||||
|
|
||||||
private float _value;
|
|
||||||
private bool _isChange = true;
|
|
||||||
|
|
||||||
private List<float> modifiers = new List<float>();
|
|
||||||
|
|
||||||
public PlayerStat(float baseValue)
|
|
||||||
{
|
|
||||||
this.baseValue = baseValue;
|
|
||||||
}
|
|
||||||
private float CalculStat()
|
|
||||||
{
|
|
||||||
float finalValue = baseValue;
|
|
||||||
foreach(float m in modifiers)
|
|
||||||
{
|
|
||||||
_value += m;
|
|
||||||
}
|
|
||||||
return finalValue;
|
|
||||||
}
|
|
||||||
public float fvalue
|
|
||||||
{
|
|
||||||
get { return fvalue; }
|
|
||||||
}
|
|
||||||
public int ivalue
|
|
||||||
{
|
|
||||||
get { return ivalue; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public class PlayerBase : MonoBehaviour
|
|
||||||
{
|
|
||||||
[Header("Character Data")]
|
|
||||||
[SerializeField] private CharacterStat characterStat;
|
|
||||||
public PlayerStat playerMaxSpeed;
|
|
||||||
public PlayerStat playerJumpPower;
|
|
||||||
public PlayerStat playerMaxJumpCount;
|
|
||||||
public PlayerStat playerHp;
|
|
||||||
public PlayerStat playerStamina;
|
|
||||||
void Awake()
|
|
||||||
{
|
|
||||||
if (characterStat == null)
|
|
||||||
{
|
|
||||||
Debug.LogError("Character Data°¡ ÇÒ´çµÇÁö ¾Ê¾Ò½À´Ï´Ù!");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
InitializeStat();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public void InitializeStat()
|
|
||||||
{
|
|
||||||
playerMaxSpeed = new PlayerStat(characterStat.playerMaxSpeed);
|
|
||||||
playerJumpPower = new PlayerStat(characterStat.playerJumpPower);
|
|
||||||
playerMaxJumpCount = new PlayerStat(characterStat.playerMaxJumpCount);
|
|
||||||
playerHp = new PlayerStat(characterStat.playerHp);
|
|
||||||
playerStamina = new PlayerStat(characterStat.playerStamina);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,2 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 8006546a775c8af4daf8b91eea33d80c
|
|
||||||
|
|
@ -4,25 +4,50 @@ using TreeEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class PlayerStat
|
||||||
|
{
|
||||||
|
public PlayerData data;
|
||||||
|
public PlayerStat() { }
|
||||||
|
|
||||||
|
public PlayerStat(PlayerData data)
|
||||||
|
{
|
||||||
|
this.data = data;
|
||||||
|
}
|
||||||
|
}
|
||||||
public class PlayerController : MonoBehaviour
|
public class PlayerController : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
[Header("Nano Datas")]
|
||||||
|
[SerializeField] private PlayerData nanoData;
|
||||||
|
|
||||||
|
[Header("Tera Datas")]
|
||||||
|
[SerializeField] private PlayerData teraData;
|
||||||
|
|
||||||
|
// 런타임에서 계산된 스탯을 담아둘 리스트
|
||||||
|
private PlayerStat nanoStat;
|
||||||
|
private PlayerStat teraStat;
|
||||||
|
private PlayerStat currentStat;
|
||||||
|
|
||||||
[SerializeField] private Rigidbody2D rbody;
|
[SerializeField] private Rigidbody2D rbody;
|
||||||
private Vector2 moveInput;
|
private Vector2 moveInput;
|
||||||
[SerializeField] private float speed = 3.0f; // 이동 속도
|
/*[SerializeField] private float speed = 3.0f; // 이동 속도
|
||||||
[SerializeField] private float dashspeed = 5.4f;
|
[SerializeField] private float dashspeed = 5.4f;
|
||||||
[SerializeField] private float jumpForce = 5.0f; // 점프력
|
[SerializeField] private float jumpForce = 5.0f; // 점프력*/
|
||||||
|
|
||||||
private float axisH = 0.0f; // 좌우 입력 값 저장
|
private float axisH = 0.0f; // 좌우 입력 값 저장
|
||||||
bool isDash = false; // 대시 플래그
|
bool isDash = false; // 대시 플래그
|
||||||
bool goJump = false; // 점프 개시 플래그
|
bool goJump = false; // 점프 개시 플래그
|
||||||
bool isDead = false; // 사망 플래그
|
bool isDead = false; // 사망 플래그
|
||||||
bool onGround = false; // 지면에 서 있는 플래그
|
bool onGround = false; // 지면에 서 있는 플래그
|
||||||
|
bool isHit = false;
|
||||||
|
private bool isInvincible = false;
|
||||||
public LayerMask groundLayer; // 착지할 수 있는 레이어
|
public LayerMask groundLayer; // 착지할 수 있는 레이어
|
||||||
|
|
||||||
private Animator animator;
|
private Animator animator;
|
||||||
private Animator nanimator;
|
private Animator nanimator;
|
||||||
private Animator tanimator;
|
private Animator tanimator;
|
||||||
private PlayerAttacks playerAttacks;
|
private PlayerAttacks playerAttacks;
|
||||||
|
SpriteRenderer spriteRenderer;
|
||||||
|
|
||||||
//private GameObject nano;
|
//private GameObject nano;
|
||||||
//private GameObject tera;
|
//private GameObject tera;
|
||||||
|
|
@ -31,15 +56,18 @@ public class PlayerController : MonoBehaviour
|
||||||
[SerializeField] private GameObject tera;
|
[SerializeField] private GameObject tera;
|
||||||
bool isnano = false;
|
bool isnano = false;
|
||||||
bool istera = false;
|
bool istera = false;
|
||||||
|
int nanoCurrentHp;
|
||||||
|
int teraCurrentHp;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
//nano = GameObject.Find("player_nano");
|
if (nanoData != null) nanoStat = new PlayerStat(nanoData);
|
||||||
//tera = GameObject.Find("player_tera");
|
if (teraData != null) teraStat = new PlayerStat(teraData);
|
||||||
|
|
||||||
nano.SetActive(true);
|
nano.SetActive(true);
|
||||||
isnano = true;
|
isnano = true;
|
||||||
tera.SetActive(false);
|
tera.SetActive(false);
|
||||||
|
currentStat = nanoStat;
|
||||||
|
|
||||||
//Rigidbody2D 가져오기
|
//Rigidbody2D 가져오기
|
||||||
rbody = GetComponent<Rigidbody2D>();
|
rbody = GetComponent<Rigidbody2D>();
|
||||||
|
|
@ -48,6 +76,9 @@ public class PlayerController : MonoBehaviour
|
||||||
nanimator = nano.GetComponent<Animator>();
|
nanimator = nano.GetComponent<Animator>();
|
||||||
tanimator = tera.GetComponent<Animator>();
|
tanimator = tera.GetComponent<Animator>();
|
||||||
playerAttacks = GetComponent<PlayerAttacks>();
|
playerAttacks = GetComponent<PlayerAttacks>();
|
||||||
|
|
||||||
|
nanoCurrentHp = nanoStat.data.playerHp;
|
||||||
|
teraCurrentHp = teraStat.data.playerHp;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnTagKey(InputValue value)
|
public void OnTagKey(InputValue value)
|
||||||
|
|
@ -73,6 +104,7 @@ public class PlayerController : MonoBehaviour
|
||||||
istera = false;
|
istera = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
currentStat = (isnano) ? nanoStat : teraStat;
|
||||||
animator = (isnano) ? nanimator : tanimator;
|
animator = (isnano) ? nanimator : tanimator;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -165,7 +197,7 @@ public class PlayerController : MonoBehaviour
|
||||||
transform.position - (transform.up * 0.1f),
|
transform.position - (transform.up * 0.1f),
|
||||||
groundLayer);
|
groundLayer);
|
||||||
|
|
||||||
if (isDead) return;
|
if (isDead || isHit) return;
|
||||||
|
|
||||||
// 공격중인지 확인
|
// 공격중인지 확인
|
||||||
if (playerAttacks.IsAnyWeaponInUse && onGround)
|
if (playerAttacks.IsAnyWeaponInUse && onGround)
|
||||||
|
|
@ -174,13 +206,13 @@ public class PlayerController : MonoBehaviour
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
float currentSpeed = (isDash && onGround) ? dashspeed : speed;
|
float speed = (isDash && onGround) ? currentStat.data.playerDashSpeed : currentStat.data.playerDefaultSpeed;
|
||||||
rbody.linearVelocity = new Vector2(axisH * currentSpeed, rbody.linearVelocity.y);
|
rbody.linearVelocity = new Vector2(axisH * speed, rbody.linearVelocity.y);
|
||||||
|
|
||||||
if (goJump)
|
if (goJump)
|
||||||
{
|
{
|
||||||
Debug.Log("점프!");
|
Debug.Log("점프!");
|
||||||
rbody.AddForce(Vector2.up * jumpForce, ForceMode2D.Impulse);
|
rbody.AddForce(Vector2.up * currentStat.data.playerJumpPower, ForceMode2D.Impulse);
|
||||||
goJump = false;
|
goJump = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -188,6 +220,7 @@ public class PlayerController : MonoBehaviour
|
||||||
|
|
||||||
private void OnTriggerEnter2D(Collider2D collision)
|
private void OnTriggerEnter2D(Collider2D collision)
|
||||||
{
|
{
|
||||||
|
if (isDead) return;
|
||||||
if (collision.CompareTag("Goal"))
|
if (collision.CompareTag("Goal"))
|
||||||
{
|
{
|
||||||
GameStop();
|
GameStop();
|
||||||
|
|
@ -199,6 +232,56 @@ public class PlayerController : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void TakeDamage(int damageAmount, Vector2 attackerPos) //데미지 크기, 공격 위치
|
||||||
|
{
|
||||||
|
// 이미 죽었거나, 무적 상태라면 데미지 무시
|
||||||
|
if (isDead || isInvincible) return;
|
||||||
|
|
||||||
|
// 체력 감소
|
||||||
|
nanoCurrentHp -= damageAmount;
|
||||||
|
teraCurrentHp -= damageAmount; // 현재 캐릭터 체력만 깎거나 둘 다 깎거나 정책에 따라 수정
|
||||||
|
|
||||||
|
Debug.Log($"남은 체력: {nanoCurrentHp}");
|
||||||
|
|
||||||
|
// 체력 0 체크
|
||||||
|
if (nanoCurrentHp <= 0 || teraCurrentHp <= 0)
|
||||||
|
{
|
||||||
|
Die();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 넉백 및 무적 코루틴 실행
|
||||||
|
StartCoroutine(KnockBack(attackerPos));
|
||||||
|
}
|
||||||
|
IEnumerator KnockBack(Vector2 attackerPos)
|
||||||
|
{
|
||||||
|
isHit = true;
|
||||||
|
isInvincible = true;
|
||||||
|
|
||||||
|
Vector2 knockbackDir = (transform.position - (Vector3)attackerPos).normalized;
|
||||||
|
rbody.linearVelocity = Vector2.zero;
|
||||||
|
rbody.AddForce(knockbackDir * 2f + Vector2.up * 1f, ForceMode2D.Impulse);
|
||||||
|
|
||||||
|
if (spriteRenderer != null) spriteRenderer.color = new Color(1, 0, 0, 0.5f);
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(0.5f);
|
||||||
|
isHit = false;
|
||||||
|
|
||||||
|
if (spriteRenderer != null) spriteRenderer.color = Color.white;
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(1f);
|
||||||
|
isInvincible = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Die()
|
||||||
|
{
|
||||||
|
isDead = true;
|
||||||
|
//anim.SetTrigger("Die");
|
||||||
|
rbody.linearVelocity = Vector2.zero;
|
||||||
|
GetComponent<Collider2D>().enabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public void GameStop()
|
public void GameStop()
|
||||||
{
|
{
|
||||||
rbody.linearVelocity = Vector2.zero;
|
rbody.linearVelocity = Vector2.zero;
|
||||||
|
|
@ -208,6 +291,7 @@ public class PlayerController : MonoBehaviour
|
||||||
{
|
{
|
||||||
isDead = true;
|
isDead = true;
|
||||||
animator.SetBool("Move", false);
|
animator.SetBool("Move", false);
|
||||||
|
//anim.SetTrigger("Die");
|
||||||
GameStop();
|
GameStop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
13
first_study/Assets/Scripts/PlayerSc/PlayerData.cs
Normal file
13
first_study/Assets/Scripts/PlayerSc/PlayerData.cs
Normal file
|
|
@ -0,0 +1,13 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName = "NewPlayerData", menuName = "Scriptable Objects/Player Data")]
|
||||||
|
public class PlayerData : ScriptableObject
|
||||||
|
{
|
||||||
|
[Header("Base Info")]
|
||||||
|
public float playerDefaultSpeed;
|
||||||
|
public float playerDashSpeed;
|
||||||
|
public float playerJumpPower;
|
||||||
|
public int playerMaxJumpCount;
|
||||||
|
public int playerHp;
|
||||||
|
public int playerStamina;
|
||||||
|
}
|
||||||
20
first_study/Assets/Scripts/PlayerSc/TeraData.asset
Normal file
20
first_study/Assets/Scripts/PlayerSc/TeraData.asset
Normal file
|
|
@ -0,0 +1,20 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: c4475eb73257a2447a1ca357f43c7b7a, type: 3}
|
||||||
|
m_Name: TeraData
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::PlayerData
|
||||||
|
playerDefaultSpeed: 3
|
||||||
|
playerDashSpeed: 5
|
||||||
|
playerJumpPower: 5
|
||||||
|
playerMaxJumpCount: 0
|
||||||
|
playerHp: 5
|
||||||
|
playerStamina: 0
|
||||||
8
first_study/Assets/Scripts/PlayerSc/TeraData.asset.meta
Normal file
8
first_study/Assets/Scripts/PlayerSc/TeraData.asset.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 248d424a54c41894f8587982398a8ae2
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -13,13 +13,13 @@ MonoBehaviour:
|
||||||
m_Name: Lighter
|
m_Name: Lighter
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::WeaponData
|
m_EditorClassIdentifier: Assembly-CSharp::WeaponData
|
||||||
sDamage: 10
|
sDamage: 10
|
||||||
aDamage: 25
|
aDamage: 100
|
||||||
frontdelaytime: 0.2
|
frontdelaytime: 0.2
|
||||||
atkDuration: 0.1
|
atkDuration: 0.5
|
||||||
afterdelaytime: 0.5
|
afterdelaytime: 0.5
|
||||||
sboxSize: {x: 1, y: 1}
|
sboxSize: {x: 0.3, y: 0.2}
|
||||||
sboxOffset: {x: 1, y: 1}
|
sboxOffset: {x: 0.2, y: 0.16}
|
||||||
aboxSize: {x: 2, y: 2}
|
aboxSize: {x: 0.5, y: 0.5}
|
||||||
aboxOffset: {x: 1, y: 1}
|
aboxOffset: {x: 0.2, y: 0.16}
|
||||||
baseDamage: 0
|
baseDamage: 0
|
||||||
hitStunTime: 0
|
hitStunTime: 0
|
||||||
|
|
|
||||||
|
|
@ -15,11 +15,11 @@ MonoBehaviour:
|
||||||
sDamage: 10
|
sDamage: 10
|
||||||
aDamage: 25
|
aDamage: 25
|
||||||
frontdelaytime: 0.2
|
frontdelaytime: 0.2
|
||||||
atkDuration: 0.1
|
atkDuration: 0.5
|
||||||
afterdelaytime: 0.5
|
afterdelaytime: 0.5
|
||||||
sboxSize: {x: 2, y: 2}
|
sboxSize: {x: 0.3, y: 0.2}
|
||||||
sboxOffset: {x: 1, y: 1}
|
sboxOffset: {x: 0.2, y: 0.3}
|
||||||
aboxSize: {x: 3, y: 3}
|
aboxSize: {x: 0.5, y: 0.5}
|
||||||
aboxOffset: {x: 1, y: 1}
|
aboxOffset: {x: 0.2, y: 0.3}
|
||||||
baseDamage: 0
|
baseDamage: 0
|
||||||
hitStunTime: 0
|
hitStunTime: 0
|
||||||
|
|
|
||||||
|
|
@ -1,15 +1,27 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
public class WeaponHitbox : MonoBehaviour
|
public class WeaponHitbox : MonoBehaviour
|
||||||
{
|
{
|
||||||
private BoxCollider2D col;
|
private BoxCollider2D col;
|
||||||
private WeaponStat _stat;
|
private WeaponStat _stat;
|
||||||
|
|
||||||
|
private string atktype;
|
||||||
|
|
||||||
|
//이번 공격에서 이미 때린 적들의 ID를 저장하는 리스트
|
||||||
|
private HashSet<int> hitEnemies = new HashSet<int>();
|
||||||
|
|
||||||
void Awake()
|
void Awake()
|
||||||
{
|
{
|
||||||
col = GetComponent<BoxCollider2D>();
|
col = GetComponent<BoxCollider2D>();
|
||||||
gameObject.SetActive(false);
|
gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
hitEnemies.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
public void Setup(WeaponStat stat, string atkType)
|
public void Setup(WeaponStat stat, string atkType)
|
||||||
{
|
{
|
||||||
_stat = stat;
|
_stat = stat;
|
||||||
|
|
@ -24,16 +36,29 @@ public class WeaponHitbox : MonoBehaviour
|
||||||
col.size = stat.data.aboxSize;
|
col.size = stat.data.aboxSize;
|
||||||
col.offset = stat.data.aboxOffset;
|
col.offset = stat.data.aboxOffset;
|
||||||
}
|
}
|
||||||
|
atktype = atkType;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*private void OnTriggerEnter2D(Collider2D other)
|
private void OnTriggerEnter2D(Collider2D other)
|
||||||
{
|
{
|
||||||
if (other.CompareTag("Enemy"))
|
if (other.CompareTag("Enemy"))
|
||||||
{
|
{
|
||||||
// 공격 타입에 맞는 데미지 계산 (약/강 판정은 Setup에서 정해진 상태)
|
int enemyID = other.gameObject.GetInstanceID();
|
||||||
// 임시로 SAtk 기준으로 구현 (나중에 스탯 시스템과 연동)
|
if (hitEnemies.Contains(enemyID)) return;
|
||||||
float damage = _stat.data.sDamage;
|
|
||||||
other.GetComponent<scEnemy>()?.TakeDamage(damage, _stat.data.hitStunTime);
|
hitEnemies.Add(enemyID);
|
||||||
|
|
||||||
|
Mob enemy = other.GetComponent<Mob>();
|
||||||
|
|
||||||
|
if (enemy != null && atktype == "SAtk")
|
||||||
|
{
|
||||||
|
enemy.TakeDamage(_stat.data.sDamage, _stat.data.hitStunTime, transform.position);
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (enemy != null && atktype == "AAtk")
|
||||||
|
{
|
||||||
|
enemy.TakeDamage(_stat.data.aDamage, _stat.data.hitStunTime, transform.position);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}*/
|
|
||||||
}
|
}
|
||||||
|
|
@ -1,12 +0,0 @@
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
[System.Serializable]
|
|
||||||
public class WeaponStat
|
|
||||||
{
|
|
||||||
public WeaponData data; // 원본 데이터
|
|
||||||
|
|
||||||
public WeaponStat(WeaponData data)
|
|
||||||
{
|
|
||||||
this.data = data;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,2 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: d002800668ca4b54996c07e267fb694c
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
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|
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|
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
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|
|
@ -8,23 +8,23 @@ GameObject:
|
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
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serializedVersion: 6
|
serializedVersion: 6
|
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|
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- component: {fileID: 8511313571908055877}
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|
||||||
m_Layer: 0
|
m_Layer: 8
|
||||||
m_Name: hitbox
|
m_Name: hitbox
|
||||||
m_TagString: Player
|
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|
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
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|
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|
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|
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|
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|
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
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|
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--- !u!61 &8561150461262159385
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BoxCollider2D:
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||||||
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|
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||||||
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||||||
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|
@ -79,13 +79,13 @@ BoxCollider2D:
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||||||
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|
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|
||||||
m_ObjectHideFlags: 0
|
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||||||
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m_Script: {fileID: 11500000, guid: 16d6a16b07c30b6409cc9ca8e99548fa, type: 3}
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|
|
|
||||||
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|
@ -1,5 +1,5 @@
|
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||||||
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PrefabImporter:
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||||||
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|
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||||||
userData:
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userData:
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||||||
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|
|
||||||
|
|
@ -1,11 +1,11 @@
|
||||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-29T09:16:46.0717337Z"
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T00:05:07.669288Z"
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||||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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||||||
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||||||
Process architecture: x64
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||||||
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Date: 2026-02-02T00:05:07Z
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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||||||
|
|
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
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1293
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@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
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Player connection [33524] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1269647499 [EditorId] 1269647499 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [21012] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2079013356 [EditorId] 2079013356 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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|
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Player connection [33524] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [21012] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [33524] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Player connection [21012] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
|
Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Initialized fallback backend.
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@ -84,7 +84,7 @@ Library Redirect Path: Library/
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] SDK Version: 4.1.2
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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|
@ -100,44 +100,44 @@ Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56768
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.345 seconds
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Domain Reload Profiling: 750ms
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RebuildCommonClasses (29ms)
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RebuildCommonClasses (33ms)
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RebuildNativeTypeToScriptingClass (10ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (52ms)
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initialDomainReloadingComplete (48ms)
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RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (37ms)
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InitializePlatformSupportModulesInManaged (39ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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ExecutionOrderSort2 (0ms)
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@ -152,28 +152,28 @@ Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Version: 1.17.4+4293ba1
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.64s)
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.60s)
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-29T09:16:47.716714Z"
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T00:05:09.272658Z"
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||||||
[Licensing::Module] Licensing Background thread has ended after 1.65s
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[Licensing::Module] Licensing Background thread has ended after 1.60s
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||||||
[Licensing::Module] Licensing is initialized (took 0.29s).
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[Licensing::Module] Licensing is initialized (took 0.22s).
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||||||
[Licensing::Client] Successfully resolved entitlement details
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
[Licensing::Module] License group:
|
[Licensing::Module] License group:
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||||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
Product: Unity Personal
|
Product: Unity Personal
|
||||||
Type: ULF
|
Type: ULF
|
||||||
Expiration: 2026-03-09T10:11:50Z
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
[Licensing::Module] License group:
|
[Licensing::Module] License group:
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||||||
Id: 14568598131100-UnityPersXXXX
|
Id: 14568598131100-UnityPersXXXX
|
||||||
Product: Unity Personal
|
Product: Unity Personal
|
||||||
Type: Assigned
|
Type: Assigned
|
||||||
Expiration: Unlimited
|
Expiration: Unlimited
|
||||||
- Loaded All Assemblies, in 0.906 seconds
|
- Loaded All Assemblies, in 0.788 seconds
|
||||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
|
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
Package Manager log level set to [2]
|
Package Manager log level set to [2]
|
||||||
|
|
@ -185,67 +185,56 @@ Package Manager log level set to [2]
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 0.568 seconds
|
- Finished resetting the current domain, in 0.492 seconds
|
||||||
Domain Reload Profiling: 1464ms
|
Domain Reload Profiling: 1271ms
|
||||||
BeginReloadAssembly (458ms)
|
BeginReloadAssembly (385ms)
|
||||||
ExecutionOrderSort (0ms)
|
ExecutionOrderSort (0ms)
|
||||||
DisableScriptedObjects (4ms)
|
DisableScriptedObjects (3ms)
|
||||||
BackupInstance (0ms)
|
BackupInstance (0ms)
|
||||||
ReleaseScriptingObjects (0ms)
|
ReleaseScriptingObjects (0ms)
|
||||||
CreateAndSetChildDomain (23ms)
|
CreateAndSetChildDomain (22ms)
|
||||||
RebuildCommonClasses (32ms)
|
RebuildCommonClasses (27ms)
|
||||||
RebuildNativeTypeToScriptingClass (9ms)
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
initialDomainReloadingComplete (36ms)
|
initialDomainReloadingComplete (34ms)
|
||||||
LoadAllAssembliesAndSetupDomain (360ms)
|
LoadAllAssembliesAndSetupDomain (325ms)
|
||||||
LoadAssemblies (329ms)
|
LoadAssemblies (310ms)
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
AnalyzeDomain (135ms)
|
AnalyzeDomain (118ms)
|
||||||
TypeCache.Refresh (105ms)
|
TypeCache.Refresh (90ms)
|
||||||
TypeCache.ScanAssembly (94ms)
|
TypeCache.ScanAssembly (81ms)
|
||||||
BuildScriptInfoCaches (24ms)
|
BuildScriptInfoCaches (22ms)
|
||||||
ResolveRequiredComponents (3ms)
|
ResolveRequiredComponents (3ms)
|
||||||
FinalizeReload (569ms)
|
FinalizeReload (492ms)
|
||||||
ReleaseScriptCaches (0ms)
|
ReleaseScriptCaches (0ms)
|
||||||
RebuildScriptCaches (0ms)
|
RebuildScriptCaches (0ms)
|
||||||
SetupLoadedEditorAssemblies (485ms)
|
SetupLoadedEditorAssemblies (420ms)
|
||||||
LogAssemblyErrors (0ms)
|
LogAssemblyErrors (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (1ms)
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
SetLoadedEditorAssemblies (3ms)
|
SetLoadedEditorAssemblies (3ms)
|
||||||
BeforeProcessingInitializeOnLoad (133ms)
|
BeforeProcessingInitializeOnLoad (117ms)
|
||||||
ProcessInitializeOnLoadAttributes (294ms)
|
ProcessInitializeOnLoadAttributes (250ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (44ms)
|
ProcessInitializeOnLoadMethodAttributes (41ms)
|
||||||
AfterProcessingInitializeOnLoad (9ms)
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
EditorAssembliesLoaded (0ms)
|
EditorAssembliesLoaded (0ms)
|
||||||
ExecutionOrderSort2 (0ms)
|
ExecutionOrderSort2 (0ms)
|
||||||
AwakeInstancesAfterBackupRestoration (5ms)
|
AwakeInstancesAfterBackupRestoration (4ms)
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||||
Refreshing native plugins compatible for Editor in 1.70 ms, found 3 plugins.
|
Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
|
Unloading 3830 unused Assets / (1.2 MB). Loaded Objects now: 4422.
|
||||||
Memory consumption went from 98.2 MB to 96.9 MB.
|
Memory consumption went from 96.2 MB to 95.0 MB.
|
||||||
Total: 5.229000 ms (FindLiveObjects: 0.360100 ms CreateObjectMapping: 0.122900 ms MarkObjects: 3.992800 ms DeleteObjects: 0.752600 ms)
|
Total: 5.071200 ms (FindLiveObjects: 0.262400 ms CreateObjectMapping: 0.143300 ms MarkObjects: 3.913600 ms DeleteObjects: 0.750800 ms)
|
||||||
|
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Import Request.
|
Received Import Request.
|
||||||
Time since last request: 33339.140721 seconds.
|
Time since last request: 297.543630 seconds.
|
||||||
path: Assets/Prefab/Character/bee 1.prefab
|
path: Assets/Scripts/WeaponSc/hitbox.prefab
|
||||||
artifactKey: Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
artifactKey: Guid(fe7dbe8cafa194745932e79a950bcdb0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
Start importing Assets/Prefab/Character/bee 1.prefab using Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '8e563051c8c92dc77a482eada7be5571') in 0.1128862 seconds
|
Start importing Assets/Scripts/WeaponSc/hitbox.prefab using Guid(fe7dbe8cafa194745932e79a950bcdb0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9a8558b8e24824de524d5c03ef1c2dd3') in 0.0834449 seconds
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Prepare
|
|
||||||
Refreshing native plugins compatible for Editor in 3.68 ms, found 3 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
|
||||||
Unloading 3819 unused Assets / (0.7 MB). Loaded Objects now: 4423.
|
|
||||||
Memory consumption went from 97.6 MB to 96.9 MB.
|
|
||||||
Total: 8.825700 ms (FindLiveObjects: 0.494900 ms CreateObjectMapping: 0.199900 ms MarkObjects: 7.037700 ms DeleteObjects: 1.092200 ms)
|
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
|
||||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
|
||||||
AssetImportWorker is now disconnected from the server
|
AssetImportWorker is now disconnected from the server
|
||||||
Process exiting
|
Process exiting
|
||||||
Exiting without the bug reporter. Application will terminate with return code 0
|
Exiting without the bug reporter. Application will terminate with return code 0
|
||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
232
first_study/Logs/AssetImportWorker10-prev.log
Normal file
232
first_study/Logs/AssetImportWorker10-prev.log
Normal file
|
|
@ -0,0 +1,232 @@
|
||||||
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
|
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:12:17.6252905Z"
|
||||||
|
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||||
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
|
System architecture: x64
|
||||||
|
Process architecture: x64
|
||||||
|
Date: 2026-02-02T07:12:17Z
|
||||||
|
|
||||||
|
COMMAND LINE ARGUMENTS:
|
||||||
|
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||||
|
-adb2
|
||||||
|
-batchMode
|
||||||
|
-noUpm
|
||||||
|
-name
|
||||||
|
AssetImportWorker10
|
||||||
|
-projectPath
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
-logFile
|
||||||
|
Logs/AssetImportWorker10.log
|
||||||
|
-srvPort
|
||||||
|
1293
|
||||||
|
-licensingIpc
|
||||||
|
LicenseClient-User
|
||||||
|
-job-worker-count
|
||||||
|
11
|
||||||
|
-background-job-worker-count
|
||||||
|
8
|
||||||
|
-gc-helper-count
|
||||||
|
1
|
||||||
|
-name
|
||||||
|
AssetImport
|
||||||
|
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||||
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-gfx=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-cache-allocator-block-size=4194304"
|
||||||
|
"memorysetup-typetree-allocator-block-size=2097152"
|
||||||
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-profiler-allocator-block-size=16777216"
|
||||||
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||||
|
"memorysetup-temp-allocator-size-main=16777216"
|
||||||
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||||
|
Player connection [5044] Target information:
|
||||||
|
|
||||||
|
Player connection [5044] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4142820148 [EditorId] 4142820148 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
|
Player connection [5044] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
|
Player connection [5044] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
|
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||||
|
Input System module state changed to: Initialized.
|
||||||
|
[Physics::Module] Initialized fallback backend.
|
||||||
|
[Physics::Module] Id: 0xdecafbad
|
||||||
|
Library Redirect Path: Library/
|
||||||
|
[Physics::Module] Selected backend.
|
||||||
|
[Physics::Module] Name: PhysX
|
||||||
|
[Physics::Module] Id: 0xf2b8ea05
|
||||||
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
|
Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||||
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||||
|
Direct3D:
|
||||||
|
Version: Direct3D 11.0 [level 11.1]
|
||||||
|
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||||
|
Vendor: NVIDIA
|
||||||
|
VRAM: 7949 MB
|
||||||
|
Driver: 32.0.15.6094
|
||||||
|
Initialize mono
|
||||||
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||||
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56032
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Registering precompiled unity dll's ...
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
|
Registered in 0.003273 seconds.
|
||||||
|
- Loaded All Assemblies, in 0.380 seconds
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.325 seconds
|
||||||
|
Domain Reload Profiling: 698ms
|
||||||
|
BeginReloadAssembly (144ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (0ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (0ms)
|
||||||
|
RebuildCommonClasses (28ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (11ms)
|
||||||
|
initialDomainReloadingComplete (48ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (141ms)
|
||||||
|
LoadAssemblies (138ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (138ms)
|
||||||
|
TypeCache.Refresh (137ms)
|
||||||
|
TypeCache.ScanAssembly (125ms)
|
||||||
|
BuildScriptInfoCaches (0ms)
|
||||||
|
ResolveRequiredComponents (0ms)
|
||||||
|
FinalizeReload (325ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (295ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (34ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (71ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (119ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (69ms)
|
||||||
|
AfterProcessingInitializeOnLoad (0ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (0ms)
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
========================================================================
|
||||||
|
Worker process is ready to serve import requests
|
||||||
|
Import Worker Mode flag is 0x00
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Module] Licensing is not yet initialized.
|
||||||
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
|
Version: 1.17.4+4293ba1
|
||||||
|
Session Id: 374f865077994ba7b15d5d040b289b09
|
||||||
|
Correlation Id: 158debe88964ded1181cbb14f4bbe453
|
||||||
|
External correlation Id: 2052098134846109701
|
||||||
|
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||||
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.55s)
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:12:19.1767011Z"
|
||||||
|
[Licensing::Module] Licensing Background thread has ended after 1.55s
|
||||||
|
[Licensing::Module] Licensing is initialized (took 0.19s).
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.740 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Package Manager log level set to [2]
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.465 seconds
|
||||||
|
Domain Reload Profiling: 1197ms
|
||||||
|
BeginReloadAssembly (336ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (3ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (23ms)
|
||||||
|
RebuildCommonClasses (26ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (36ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (326ms)
|
||||||
|
LoadAssemblies (296ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (120ms)
|
||||||
|
TypeCache.Refresh (95ms)
|
||||||
|
TypeCache.ScanAssembly (85ms)
|
||||||
|
BuildScriptInfoCaches (20ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (465ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (397ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (103ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (240ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (41ms)
|
||||||
|
AfterProcessingInitializeOnLoad (9ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (4ms)
|
||||||
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 2.24 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3828 unused Assets / (1.3 MB). Loaded Objects now: 4420.
|
||||||
|
Memory consumption went from 98.1 MB to 96.9 MB.
|
||||||
|
Total: 5.480700 ms (FindLiveObjects: 0.302200 ms CreateObjectMapping: 0.179000 ms MarkObjects: 4.303400 ms DeleteObjects: 0.695300 ms)
|
||||||
|
|
||||||
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
|
AssetImportWorker is now disconnected from the server
|
||||||
|
Process exiting
|
||||||
|
Exiting without the bug reporter. Application will terminate with return code 0
|
||||||
232
first_study/Logs/AssetImportWorker11-prev.log
Normal file
232
first_study/Logs/AssetImportWorker11-prev.log
Normal file
|
|
@ -0,0 +1,232 @@
|
||||||
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
|
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:12:17.6428759Z"
|
||||||
|
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||||
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
|
System architecture: x64
|
||||||
|
Process architecture: x64
|
||||||
|
Date: 2026-02-02T07:12:17Z
|
||||||
|
|
||||||
|
COMMAND LINE ARGUMENTS:
|
||||||
|
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||||
|
-adb2
|
||||||
|
-batchMode
|
||||||
|
-noUpm
|
||||||
|
-name
|
||||||
|
AssetImportWorker11
|
||||||
|
-projectPath
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
-logFile
|
||||||
|
Logs/AssetImportWorker11.log
|
||||||
|
-srvPort
|
||||||
|
1293
|
||||||
|
-licensingIpc
|
||||||
|
LicenseClient-User
|
||||||
|
-job-worker-count
|
||||||
|
11
|
||||||
|
-background-job-worker-count
|
||||||
|
8
|
||||||
|
-gc-helper-count
|
||||||
|
1
|
||||||
|
-name
|
||||||
|
AssetImport
|
||||||
|
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||||
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-gfx=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-cache-allocator-block-size=4194304"
|
||||||
|
"memorysetup-typetree-allocator-block-size=2097152"
|
||||||
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-profiler-allocator-block-size=16777216"
|
||||||
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||||
|
"memorysetup-temp-allocator-size-main=16777216"
|
||||||
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||||
|
Player connection [24800] Target information:
|
||||||
|
|
||||||
|
Player connection [24800] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1835151545 [EditorId] 1835151545 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
|
Player connection [24800] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
|
Player connection [24800] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
|
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||||
|
Input System module state changed to: Initialized.
|
||||||
|
[Physics::Module] Initialized fallback backend.
|
||||||
|
[Physics::Module] Id: 0xdecafbad
|
||||||
|
Library Redirect Path: Library/
|
||||||
|
[Physics::Module] Selected backend.
|
||||||
|
[Physics::Module] Name: PhysX
|
||||||
|
[Physics::Module] Id: 0xf2b8ea05
|
||||||
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
|
Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||||
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||||
|
Direct3D:
|
||||||
|
Version: Direct3D 11.0 [level 11.1]
|
||||||
|
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||||
|
Vendor: NVIDIA
|
||||||
|
VRAM: 7949 MB
|
||||||
|
Driver: 32.0.15.6094
|
||||||
|
Initialize mono
|
||||||
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||||
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56488
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Registering precompiled unity dll's ...
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
|
Registered in 0.003170 seconds.
|
||||||
|
- Loaded All Assemblies, in 0.389 seconds
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.333 seconds
|
||||||
|
Domain Reload Profiling: 717ms
|
||||||
|
BeginReloadAssembly (145ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (0ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (1ms)
|
||||||
|
RebuildCommonClasses (32ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (10ms)
|
||||||
|
initialDomainReloadingComplete (46ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (151ms)
|
||||||
|
LoadAssemblies (138ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (148ms)
|
||||||
|
TypeCache.Refresh (147ms)
|
||||||
|
TypeCache.ScanAssembly (133ms)
|
||||||
|
BuildScriptInfoCaches (0ms)
|
||||||
|
ResolveRequiredComponents (0ms)
|
||||||
|
FinalizeReload (333ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (303ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (35ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (86ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (119ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (59ms)
|
||||||
|
AfterProcessingInitializeOnLoad (0ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (0ms)
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
========================================================================
|
||||||
|
Worker process is ready to serve import requests
|
||||||
|
Import Worker Mode flag is 0x00
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Module] Licensing is not yet initialized.
|
||||||
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
|
Version: 1.17.4+4293ba1
|
||||||
|
Session Id: b8bfd777901249429d8fcc75df6423a9
|
||||||
|
Correlation Id: 158debe88964ded1181cbb14f4bbe453
|
||||||
|
External correlation Id: 6277379193312531193
|
||||||
|
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||||
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.52s)
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:12:19.1684205Z"
|
||||||
|
[Licensing::Module] Licensing Background thread has ended after 1.53s
|
||||||
|
[Licensing::Module] Licensing is initialized (took 0.15s).
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.709 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Package Manager log level set to [2]
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.463 seconds
|
||||||
|
Domain Reload Profiling: 1164ms
|
||||||
|
BeginReloadAssembly (305ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (4ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (25ms)
|
||||||
|
RebuildCommonClasses (27ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (13ms)
|
||||||
|
initialDomainReloadingComplete (33ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (324ms)
|
||||||
|
LoadAssemblies (298ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (120ms)
|
||||||
|
TypeCache.Refresh (95ms)
|
||||||
|
TypeCache.ScanAssembly (85ms)
|
||||||
|
BuildScriptInfoCaches (20ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (463ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (395ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (4ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (107ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (237ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (38ms)
|
||||||
|
AfterProcessingInitializeOnLoad (7ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (4ms)
|
||||||
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 2.80 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3828 unused Assets / (0.9 MB). Loaded Objects now: 4420.
|
||||||
|
Memory consumption went from 98.2 MB to 97.3 MB.
|
||||||
|
Total: 5.113200 ms (FindLiveObjects: 0.313300 ms CreateObjectMapping: 0.185700 ms MarkObjects: 3.988800 ms DeleteObjects: 0.624600 ms)
|
||||||
|
|
||||||
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
|
AssetImportWorker is now disconnected from the server
|
||||||
|
Process exiting
|
||||||
|
Exiting without the bug reporter. Application will terminate with return code 0
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,11 +1,11 @@
|
||||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T10:39:02.0931094Z"
|
||||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-30T00:16:14.1784408Z"
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
System architecture: x64
|
System architecture: x64
|
||||||
Process architecture: x64
|
Process architecture: x64
|
||||||
Date: 2026-01-30T00:16:14Z
|
Date: 2026-02-02T10:39:02Z
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
COMMAND LINE ARGUMENTS:
|
||||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||||
|
|
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
|
||||||
-logFile
|
-logFile
|
||||||
Logs/AssetImportWorker2.log
|
Logs/AssetImportWorker2.log
|
||||||
-srvPort
|
-srvPort
|
||||||
4071
|
8514
|
||||||
-licensingIpc
|
-licensingIpc
|
||||||
LicenseClient-User
|
LicenseClient-User
|
||||||
-job-worker-count
|
-job-worker-count
|
||||||
|
|
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
|
||||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||||
Player connection [23368] Target information:
|
Player connection [31956] Target information:
|
||||||
|
|
||||||
Player connection [23368] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 3360592864 [EditorId] 3360592864 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [31956] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1853038791 [EditorId] 1853038791 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [23368] Host joined multi-casting on [225.0.0.222:54997]...
|
Player connection [31956] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
Player connection [23368] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
Player connection [31956] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
JobSystem: Creating JobQueue using job-worker-count value 11
|
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||||
Input System module state changed to: Initialized.
|
Input System module state changed to: Initialized.
|
||||||
[Physics::Module] Initialized fallback backend.
|
[Physics::Module] Initialized fallback backend.
|
||||||
|
|
@ -84,7 +84,7 @@ Library Redirect Path: Library/
|
||||||
[Physics::Module] SDK Version: 4.1.2
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
[Physics::Module] Integration Version: 1.0.0
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
[Physics::Module] Threading Mode: Multi-Threaded
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
|
Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
|
@ -100,44 +100,44 @@ Initialize mono
|
||||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56372
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56360
|
||||||
Begin MonoManager ReloadAssembly
|
Begin MonoManager ReloadAssembly
|
||||||
Registering precompiled unity dll's ...
|
Registering precompiled unity dll's ...
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
Registered in 0.002305 seconds.
|
Registered in 0.002448 seconds.
|
||||||
- Loaded All Assemblies, in 0.312 seconds
|
- Loaded All Assemblies, in 0.500 seconds
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 0.288 seconds
|
- Finished resetting the current domain, in 0.392 seconds
|
||||||
Domain Reload Profiling: 597ms
|
Domain Reload Profiling: 887ms
|
||||||
BeginReloadAssembly (115ms)
|
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||||||
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|
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||||||
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|
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|
||||||
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|
||||||
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|
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||||||
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|
@ -152,28 +152,28 @@ Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
|
[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: 2800baceeb594fc4ad59fbf40badec0b
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Correlation Id: 95d1f08a4a5c158c7df1ffd70368d006
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Correlation Id: 158debe88964ded1181cbb14f4bbe453
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External correlation Id: 4229902280189009237
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External correlation Id: 6455579554831180481
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-30T00:16:15.4935372Z"
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[Licensing::Module] Licensing Background thread has ended after 1.32s
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[Licensing::Module] Licensing Background thread has ended after 1.71s
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[Licensing::Module] Licensing is initialized (took 0.19s).
|
[Licensing::Module] Licensing is initialized (took 0.07s).
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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[Licensing::Module] License group:
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||||||
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[Licensing::Module] License group:
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||||||
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||||||
Product: Unity Personal
|
Product: Unity Personal
|
||||||
Type: Assigned
|
Type: Assigned
|
||||||
Expiration: Unlimited
|
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|
||||||
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|
- Loaded All Assemblies, in 0.773 seconds
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||||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
Package Manager log level set to [2]
|
Package Manager log level set to [2]
|
||||||
|
|
@ -185,55 +185,189 @@ Package Manager log level set to [2]
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 0.450 seconds
|
- Finished resetting the current domain, in 0.563 seconds
|
||||||
Domain Reload Profiling: 1165ms
|
Domain Reload Profiling: 1326ms
|
||||||
BeginReloadAssembly (349ms)
|
BeginReloadAssembly (229ms)
|
||||||
ExecutionOrderSort (0ms)
|
ExecutionOrderSort (0ms)
|
||||||
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|
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||||||
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|
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|
||||||
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|
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||||||
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|
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||||||
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|
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|
||||||
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|
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|
||||||
initialDomainReloadingComplete (35ms)
|
initialDomainReloadingComplete (34ms)
|
||||||
LoadAllAssembliesAndSetupDomain (297ms)
|
LoadAllAssembliesAndSetupDomain (461ms)
|
||||||
LoadAssemblies (280ms)
|
LoadAssemblies (376ms)
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
AnalyzeDomain (110ms)
|
AnalyzeDomain (175ms)
|
||||||
TypeCache.Refresh (85ms)
|
TypeCache.Refresh (140ms)
|
||||||
TypeCache.ScanAssembly (75ms)
|
TypeCache.ScanAssembly (124ms)
|
||||||
BuildScriptInfoCaches (20ms)
|
BuildScriptInfoCaches (29ms)
|
||||||
ResolveRequiredComponents (3ms)
|
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|
||||||
FinalizeReload (450ms)
|
FinalizeReload (563ms)
|
||||||
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|
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|
||||||
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|
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||||||
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|
SetupLoadedEditorAssemblies (470ms)
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||||||
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|
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||||||
InitializePlatformSupportModulesInManaged (1ms)
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
SetLoadedEditorAssemblies (4ms)
|
SetLoadedEditorAssemblies (3ms)
|
||||||
BeforeProcessingInitializeOnLoad (102ms)
|
BeforeProcessingInitializeOnLoad (116ms)
|
||||||
ProcessInitializeOnLoadAttributes (232ms)
|
ProcessInitializeOnLoadAttributes (296ms)
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||||||
ProcessInitializeOnLoadMethodAttributes (36ms)
|
ProcessInitializeOnLoadMethodAttributes (46ms)
|
||||||
AfterProcessingInitializeOnLoad (8ms)
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
EditorAssembliesLoaded (0ms)
|
EditorAssembliesLoaded (0ms)
|
||||||
ExecutionOrderSort2 (0ms)
|
ExecutionOrderSort2 (0ms)
|
||||||
AwakeInstancesAfterBackupRestoration (4ms)
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
|
||||||
Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
|
Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 3829 unused Assets / (1.2 MB). Loaded Objects now: 4421.
|
Unloading 3828 unused Assets / (1.6 MB). Loaded Objects now: 4420.
|
||||||
Memory consumption went from 98.1 MB to 96.9 MB.
|
Memory consumption went from 96.2 MB to 94.6 MB.
|
||||||
Total: 4.734200 ms (FindLiveObjects: 0.258300 ms CreateObjectMapping: 0.119900 ms MarkObjects: 3.674600 ms DeleteObjects: 0.681100 ms)
|
Total: 7.172800 ms (FindLiveObjects: 0.313300 ms CreateObjectMapping: 0.207300 ms MarkObjects: 5.467300 ms DeleteObjects: 1.183800 ms)
|
||||||
|
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Import Request.
|
Received Import Request.
|
||||||
Time since last request: 767.674241 seconds.
|
Time since last request: 38334.464775 seconds.
|
||||||
path: Assets/Player/clip/Sissor_Aatk.anim
|
path: Assets/Scripts/PlayerSc/PlayerController.cs
|
||||||
artifactKey: Guid(f20ae3d0d5e0893419ad1bcbbe4dad91) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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||||||
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|
Start importing Assets/Scripts/PlayerSc/PlayerController.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '6ab6247e161c1517929f96eeb0d3dfa0') in 0.0791 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000013 seconds.
|
||||||
|
path: Assets/Scripts/WeaponSc/WeaponDatas/Sissor.asset
|
||||||
|
artifactKey: Guid(0e7c291fbcc57844989a54c212c06bc0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
|
Start importing Assets/Scripts/WeaponSc/WeaponDatas/Sissor.asset using Guid(0e7c291fbcc57844989a54c212c06bc0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '640836f5feb733c7610f17da74dca211') in 0.0193238 seconds
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000043 seconds.
|
||||||
|
path: Assets/Scripts/WeaponSc/WeaponDatas/Lighter.asset
|
||||||
|
artifactKey: Guid(cb439bbd79ade0548a53b53df5b04d17) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
|
Start importing Assets/Scripts/WeaponSc/WeaponDatas/Lighter.asset using Guid(cb439bbd79ade0548a53b53df5b04d17) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'a3d12b764cc67da37c7c65959a7a984d') in 0.0138089 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
- Loaded All Assemblies, in 0.591 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.612 seconds
|
||||||
|
Domain Reload Profiling: 1196ms
|
||||||
|
BeginReloadAssembly (197ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (35ms)
|
||||||
|
RebuildCommonClasses (31ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (10ms)
|
||||||
|
initialDomainReloadingComplete (22ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (325ms)
|
||||||
|
LoadAssemblies (325ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (96ms)
|
||||||
|
TypeCache.Refresh (5ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (85ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (612ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (504ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (2ms)
|
||||||
|
SetLoadedEditorAssemblies (5ms)
|
||||||
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BeforeProcessingInitializeOnLoad (132ms)
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ProcessInitializeOnLoadAttributes (302ms)
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ProcessInitializeOnLoadMethodAttributes (55ms)
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|
AfterProcessingInitializeOnLoad (8ms)
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||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (7ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3826 unused Assets / (1.3 MB). Loaded Objects now: 4426.
|
||||||
|
Memory consumption went from 97.0 MB to 95.8 MB.
|
||||||
|
Total: 4.928300 ms (FindLiveObjects: 0.305500 ms CreateObjectMapping: 0.115500 ms MarkObjects: 3.771300 ms DeleteObjects: 0.735300 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
- Loaded All Assemblies, in 0.593 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.580 seconds
|
||||||
|
Domain Reload Profiling: 1167ms
|
||||||
|
BeginReloadAssembly (172ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
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|
ReleaseScriptingObjects (0ms)
|
||||||
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CreateAndSetChildDomain (29ms)
|
||||||
|
RebuildCommonClasses (26ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (11ms)
|
||||||
|
initialDomainReloadingComplete (31ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (347ms)
|
||||||
|
LoadAssemblies (323ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (113ms)
|
||||||
|
TypeCache.Refresh (5ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (102ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (581ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (491ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (2ms)
|
||||||
|
SetLoadedEditorAssemblies (4ms)
|
||||||
|
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|
||||||
|
ProcessInitializeOnLoadAttributes (302ms)
|
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|
ProcessInitializeOnLoadMethodAttributes (54ms)
|
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|
AfterProcessingInitializeOnLoad (10ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (7ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 2.52 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
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|
||||||
|
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4429.
|
||||||
|
Memory consumption went from 97.0 MB to 95.9 MB.
|
||||||
|
Total: 5.285100 ms (FindLiveObjects: 0.262000 ms CreateObjectMapping: 0.195300 ms MarkObjects: 4.182100 ms DeleteObjects: 0.644900 ms)
|
||||||
|
|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
|
|
||||||
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|
|
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|
||||||
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
|
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T05:58:27.7220418Z"
|
||||||
|
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||||
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
|
System architecture: x64
|
||||||
|
Process architecture: x64
|
||||||
|
Date: 2026-02-02T05:58:27Z
|
||||||
|
|
||||||
|
COMMAND LINE ARGUMENTS:
|
||||||
|
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
8
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||||
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||||
|
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|
||||||
|
"memorysetup-temp-allocator-size-gfx=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-cache-allocator-block-size=4194304"
|
||||||
|
"memorysetup-typetree-allocator-block-size=2097152"
|
||||||
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-profiler-allocator-block-size=16777216"
|
||||||
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||||
|
"memorysetup-temp-allocator-size-main=16777216"
|
||||||
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||||
|
Player connection [21116] Target information:
|
||||||
|
|
||||||
|
Player connection [21116] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 709119917 [EditorId] 709119917 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
|
Player connection [21116] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
|
Player connection [21116] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
|
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||||
|
Input System module state changed to: Initialized.
|
||||||
|
[Physics::Module] Initialized fallback backend.
|
||||||
|
[Physics::Module] Id: 0xdecafbad
|
||||||
|
Library Redirect Path: Library/
|
||||||
|
[Physics::Module] Selected backend.
|
||||||
|
[Physics::Module] Name: PhysX
|
||||||
|
[Physics::Module] Id: 0xf2b8ea05
|
||||||
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
|
Refreshing native plugins compatible for Editor in 2.93 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||||
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||||
|
Direct3D:
|
||||||
|
Version: Direct3D 11.0 [level 11.1]
|
||||||
|
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||||
|
Vendor: NVIDIA
|
||||||
|
VRAM: 7949 MB
|
||||||
|
Driver: 32.0.15.6094
|
||||||
|
Initialize mono
|
||||||
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||||
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56036
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Registering precompiled unity dll's ...
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
|
Registered in 0.002393 seconds.
|
||||||
|
- Loaded All Assemblies, in 0.325 seconds
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.270 seconds
|
||||||
|
Domain Reload Profiling: 592ms
|
||||||
|
BeginReloadAssembly (123ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (0ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (1ms)
|
||||||
|
RebuildCommonClasses (28ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (38ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (123ms)
|
||||||
|
LoadAssemblies (118ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (121ms)
|
||||||
|
TypeCache.Refresh (119ms)
|
||||||
|
TypeCache.ScanAssembly (109ms)
|
||||||
|
BuildScriptInfoCaches (0ms)
|
||||||
|
ResolveRequiredComponents (0ms)
|
||||||
|
FinalizeReload (270ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (243ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (34ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (55ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (99ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (52ms)
|
||||||
|
AfterProcessingInitializeOnLoad (0ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (0ms)
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
========================================================================
|
||||||
|
Worker process is ready to serve import requests
|
||||||
|
Import Worker Mode flag is 0x00
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Module] Licensing is not yet initialized.
|
||||||
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
|
Version: 1.17.4+4293ba1
|
||||||
|
Session Id: 1b8ade67f8524e7590950f0fa157c2bc
|
||||||
|
Correlation Id: 158debe88964ded1181cbb14f4bbe453
|
||||||
|
External correlation Id: 8307320511316579653
|
||||||
|
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||||
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.37s)
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T05:58:29.1020972Z"
|
||||||
|
[Licensing::Module] Licensing Background thread has ended after 1.38s
|
||||||
|
[Licensing::Module] Licensing is initialized (took 0.20s).
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.697 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Package Manager log level set to [2]
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.454 seconds
|
||||||
|
Domain Reload Profiling: 1145ms
|
||||||
|
BeginReloadAssembly (336ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (3ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (20ms)
|
||||||
|
RebuildCommonClasses (27ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (31ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (289ms)
|
||||||
|
LoadAssemblies (255ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (116ms)
|
||||||
|
TypeCache.Refresh (90ms)
|
||||||
|
TypeCache.ScanAssembly (81ms)
|
||||||
|
BuildScriptInfoCaches (21ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (454ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (389ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (94ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (237ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (47ms)
|
||||||
|
AfterProcessingInitializeOnLoad (7ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (4ms)
|
||||||
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
|
||||||
|
Memory consumption went from 96.2 MB to 94.9 MB.
|
||||||
|
Total: 4.686600 ms (FindLiveObjects: 0.240800 ms CreateObjectMapping: 0.129800 ms MarkObjects: 3.612500 ms DeleteObjects: 0.702800 ms)
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
- Loaded All Assemblies, in 0.569 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.598 seconds
|
||||||
|
Domain Reload Profiling: 1158ms
|
||||||
|
BeginReloadAssembly (181ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (34ms)
|
||||||
|
RebuildCommonClasses (31ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (12ms)
|
||||||
|
initialDomainReloadingComplete (33ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (303ms)
|
||||||
|
LoadAssemblies (317ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (84ms)
|
||||||
|
TypeCache.Refresh (5ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (74ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (598ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (511ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (2ms)
|
||||||
|
SetLoadedEditorAssemblies (2ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (144ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (300ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (53ms)
|
||||||
|
AfterProcessingInitializeOnLoad (9ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (6ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4425.
|
||||||
|
Memory consumption went from 96.3 MB to 95.2 MB.
|
||||||
|
Total: 5.314100 ms (FindLiveObjects: 0.239500 ms CreateObjectMapping: 0.116600 ms MarkObjects: 4.283200 ms DeleteObjects: 0.674100 ms)
|
||||||
|
|
||||||
|
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|
||||||
|
========================================================================
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
Total: 6.738900 ms (FindLiveObjects: 0.447200 ms CreateObjectMapping: 0.145900 ms MarkObjects: 5.322700 ms DeleteObjects: 0.822300 ms)
|
||||||
|
|
||||||
|
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|
||||||
|
========================================================================
|
||||||
|
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|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
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|
||||||
|
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|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
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|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
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|
||||||
|
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|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
|
||||||
|
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|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
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|
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|
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|
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|
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|
||||||
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|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
FinalizeReload (794ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
InitializePlatformSupportModulesInManaged (2ms)
|
||||||
|
SetLoadedEditorAssemblies (5ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
ProcessInitializeOnLoadMethodAttributes (62ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
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|
||||||
|
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|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3827 unused Assets / (1.2 MB). Loaded Objects now: 4428.
|
||||||
|
Memory consumption went from 96.3 MB to 95.0 MB.
|
||||||
|
Total: 5.103500 ms (FindLiveObjects: 0.272100 ms CreateObjectMapping: 0.118300 ms MarkObjects: 3.953700 ms DeleteObjects: 0.758700 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
- Loaded All Assemblies, in 0.484 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
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|
||||||
|
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|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.543 seconds
|
||||||
|
Domain Reload Profiling: 1022ms
|
||||||
|
BeginReloadAssembly (155ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (8ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (29ms)
|
||||||
|
RebuildCommonClasses (25ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (23ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (267ms)
|
||||||
|
LoadAssemblies (257ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (90ms)
|
||||||
|
TypeCache.Refresh (5ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (80ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (543ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (459ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (5ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (116ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (281ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (45ms)
|
||||||
|
AfterProcessingInitializeOnLoad (10ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (7ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4431.
|
||||||
|
Memory consumption went from 96.3 MB to 95.2 MB.
|
||||||
|
Total: 4.844500 ms (FindLiveObjects: 0.301700 ms CreateObjectMapping: 0.124300 ms MarkObjects: 3.770400 ms DeleteObjects: 0.647300 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 22140.262562 seconds.
|
||||||
|
path: Assets/Scenes/Stage1.unity
|
||||||
|
artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
|
Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'bc8356b4d6c176869ea66314183db57e') in 0.0456455 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.495 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.553 seconds
|
||||||
|
Domain Reload Profiling: 1043ms
|
||||||
|
BeginReloadAssembly (163ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (31ms)
|
||||||
|
RebuildCommonClasses (25ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (27ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (266ms)
|
||||||
|
LoadAssemblies (264ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (85ms)
|
||||||
|
TypeCache.Refresh (4ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (76ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (553ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (454ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (2ms)
|
||||||
|
SetLoadedEditorAssemblies (4ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (125ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (266ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (48ms)
|
||||||
|
AfterProcessingInitializeOnLoad (9ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (6ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3827 unused Assets / (0.9 MB). Loaded Objects now: 4436.
|
||||||
|
Memory consumption went from 99.0 MB to 98.1 MB.
|
||||||
|
Total: 4.684700 ms (FindLiveObjects: 0.232400 ms CreateObjectMapping: 0.114200 ms MarkObjects: 3.700500 ms DeleteObjects: 0.636900 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.491 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.537 seconds
|
||||||
|
Domain Reload Profiling: 1020ms
|
||||||
|
BeginReloadAssembly (163ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (28ms)
|
||||||
|
RebuildCommonClasses (28ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (24ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (259ms)
|
||||||
|
LoadAssemblies (261ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (84ms)
|
||||||
|
TypeCache.Refresh (4ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (74ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (537ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (442ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (118ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (266ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (45ms)
|
||||||
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4439.
|
||||||
|
Memory consumption went from 98.9 MB to 97.9 MB.
|
||||||
|
Total: 5.053600 ms (FindLiveObjects: 0.247000 ms CreateObjectMapping: 0.111900 ms MarkObjects: 4.016200 ms DeleteObjects: 0.677500 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.498 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.523 seconds
|
||||||
|
Domain Reload Profiling: 1017ms
|
||||||
|
BeginReloadAssembly (159ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (30ms)
|
||||||
|
RebuildCommonClasses (33ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (16ms)
|
||||||
|
initialDomainReloadingComplete (26ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (259ms)
|
||||||
|
LoadAssemblies (257ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (84ms)
|
||||||
|
TypeCache.Refresh (4ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (74ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (524ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (442ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (98ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (286ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (44ms)
|
||||||
|
AfterProcessingInitializeOnLoad (9ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4442.
|
||||||
|
Memory consumption went from 99.0 MB to 97.9 MB.
|
||||||
|
Total: 4.909300 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.115300 ms MarkObjects: 3.873100 ms DeleteObjects: 0.682400 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 677.610770 seconds.
|
||||||
|
path: Assets/Prefab/Character/bee.prefab
|
||||||
|
artifactKey: Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefab/Character/bee.prefab using Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Asset 'bee_Controller': Transition 'ant_die -> Exit' in state 'ant_die' doesn't have an Exit Time or any condition, transition will be ignored
|
||||||
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||||
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||||
|
UnityEditor.EditorUtility:Internal_InstantiateRemoveAllNonAnimationComponentsSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
|
||||||
|
UnityEditor.EditorUtility:InstantiateRemoveAllNonAnimationComponents (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
|
||||||
|
UnityEditor.EditorUtility:InstantiateForAnimatorPreview (UnityEngine.Object)
|
||||||
|
UnityEditor.GameObjectInspector/PreviewData:UpdateGameObject (UnityEngine.Object)
|
||||||
|
UnityEditor.GameObjectInspector/PreviewData:.ctor (UnityEngine.Object,bool)
|
||||||
|
UnityEditor.GameObjectInspector:GetPreviewData (bool)
|
||||||
|
UnityEditor.GameObjectInspector:RenderStaticPreview (string,UnityEngine.Object[],int,int)
|
||||||
|
UnityEditor.AssetPreviewUpdater:CreatePreview (UnityEngine.Object,UnityEngine.Object[],string,int,int)
|
||||||
|
UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset (UnityEngine.Object,UnityEngine.Object[],string)
|
||||||
|
|
||||||
|
[C:\build\output\unity\unity\Editor\Src\Animation\StateMachine.cpp line 1861]
|
||||||
|
|
||||||
|
-> (artifact id: '03298fa11198a9871001366e60ac554d') in 0.0670181 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 48
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000015 seconds.
|
||||||
|
path: Assets/Prefab/Character/player_nano.prefab
|
||||||
|
artifactKey: Guid(26a45dd9afba8354d833ebba792ac868) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefab/Character/player_nano.prefab using Guid(26a45dd9afba8354d833ebba792ac868) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ffb3af42358beb7b2e1952899e1e944d') in 0.0305108 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 86
|
||||||
|
|
||||||
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
|
AssetImportWorker is now disconnected from the server
|
||||||
|
Process exiting
|
||||||
|
Exiting without the bug reporter. Application will terminate with return code 0
|
||||||
1285
first_study/Logs/AssetImportWorker6-prev.log
Normal file
1285
first_study/Logs/AssetImportWorker6-prev.log
Normal file
File diff suppressed because it is too large
Load Diff
630
first_study/Logs/AssetImportWorker7-prev.log
Normal file
630
first_study/Logs/AssetImportWorker7-prev.log
Normal file
|
|
@ -0,0 +1,630 @@
|
||||||
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
|
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:09:19.9077799Z"
|
||||||
|
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||||
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
|
System architecture: x64
|
||||||
|
Process architecture: x64
|
||||||
|
Date: 2026-02-02T07:09:19Z
|
||||||
|
|
||||||
|
COMMAND LINE ARGUMENTS:
|
||||||
|
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||||
|
-adb2
|
||||||
|
-batchMode
|
||||||
|
-noUpm
|
||||||
|
-name
|
||||||
|
AssetImportWorker7
|
||||||
|
-projectPath
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
-logFile
|
||||||
|
Logs/AssetImportWorker7.log
|
||||||
|
-srvPort
|
||||||
|
1293
|
||||||
|
-licensingIpc
|
||||||
|
LicenseClient-User
|
||||||
|
-job-worker-count
|
||||||
|
11
|
||||||
|
-background-job-worker-count
|
||||||
|
8
|
||||||
|
-gc-helper-count
|
||||||
|
1
|
||||||
|
-name
|
||||||
|
AssetImport
|
||||||
|
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||||
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-gfx=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-cache-allocator-block-size=4194304"
|
||||||
|
"memorysetup-typetree-allocator-block-size=2097152"
|
||||||
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-profiler-allocator-block-size=16777216"
|
||||||
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||||
|
"memorysetup-temp-allocator-size-main=16777216"
|
||||||
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||||
|
Player connection [9464] Target information:
|
||||||
|
|
||||||
|
Player connection [9464] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1681160395 [EditorId] 1681160395 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
|
Player connection [9464] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
|
Player connection [9464] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
|
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||||
|
Input System module state changed to: Initialized.
|
||||||
|
[Physics::Module] Initialized fallback backend.
|
||||||
|
[Physics::Module] Id: 0xdecafbad
|
||||||
|
Library Redirect Path: Library/
|
||||||
|
[Physics::Module] Selected backend.
|
||||||
|
[Physics::Module] Name: PhysX
|
||||||
|
[Physics::Module] Id: 0xf2b8ea05
|
||||||
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
|
Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||||
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||||
|
Direct3D:
|
||||||
|
Version: Direct3D 11.0 [level 11.1]
|
||||||
|
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||||
|
Vendor: NVIDIA
|
||||||
|
VRAM: 7949 MB
|
||||||
|
Driver: 32.0.15.6094
|
||||||
|
Initialize mono
|
||||||
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||||
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56916
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Registering precompiled unity dll's ...
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
|
Registered in 0.001921 seconds.
|
||||||
|
- Loaded All Assemblies, in 0.300 seconds
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.263 seconds
|
||||||
|
Domain Reload Profiling: 559ms
|
||||||
|
BeginReloadAssembly (105ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (0ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (1ms)
|
||||||
|
RebuildCommonClasses (26ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (35ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (122ms)
|
||||||
|
LoadAssemblies (100ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (119ms)
|
||||||
|
TypeCache.Refresh (118ms)
|
||||||
|
TypeCache.ScanAssembly (109ms)
|
||||||
|
BuildScriptInfoCaches (0ms)
|
||||||
|
ResolveRequiredComponents (0ms)
|
||||||
|
FinalizeReload (263ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (234ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (30ms)
|
||||||
|
SetLoadedEditorAssemblies (2ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (54ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (93ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (55ms)
|
||||||
|
AfterProcessingInitializeOnLoad (0ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (0ms)
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
========================================================================
|
||||||
|
Worker process is ready to serve import requests
|
||||||
|
Import Worker Mode flag is 0x00
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Module] Licensing is not yet initialized.
|
||||||
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
|
Version: 1.17.4+4293ba1
|
||||||
|
Session Id: 6a37bb258e3f49df8ac850f9e87dca28
|
||||||
|
Correlation Id: 158debe88964ded1181cbb14f4bbe453
|
||||||
|
External correlation Id: 3858880095024402111
|
||||||
|
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||||
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.28s)
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:09:21.1917098Z"
|
||||||
|
[Licensing::Module] Licensing Background thread has ended after 1.28s
|
||||||
|
[Licensing::Module] Licensing is initialized (took 0.21s).
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.692 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Package Manager log level set to [2]
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.436 seconds
|
||||||
|
Domain Reload Profiling: 1122ms
|
||||||
|
BeginReloadAssembly (351ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (4ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (21ms)
|
||||||
|
RebuildCommonClasses (25ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (30ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (270ms)
|
||||||
|
LoadAssemblies (241ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (110ms)
|
||||||
|
TypeCache.Refresh (85ms)
|
||||||
|
TypeCache.ScanAssembly (76ms)
|
||||||
|
BuildScriptInfoCaches (20ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (436ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
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|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (4ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (85ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (235ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (38ms)
|
||||||
|
AfterProcessingInitializeOnLoad (7ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (4ms)
|
||||||
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3828 unused Assets / (1.4 MB). Loaded Objects now: 4420.
|
||||||
|
Memory consumption went from 98.2 MB to 96.7 MB.
|
||||||
|
Total: 4.271200 ms (FindLiveObjects: 0.221800 ms CreateObjectMapping: 0.107900 ms MarkObjects: 3.265000 ms DeleteObjects: 0.675800 ms)
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
- Loaded All Assemblies, in 0.524 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.552 seconds
|
||||||
|
Domain Reload Profiling: 1068ms
|
||||||
|
BeginReloadAssembly (176ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (31ms)
|
||||||
|
RebuildCommonClasses (31ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (11ms)
|
||||||
|
initialDomainReloadingComplete (27ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (271ms)
|
||||||
|
LoadAssemblies (279ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (81ms)
|
||||||
|
TypeCache.Refresh (5ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (72ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (552ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (469ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (123ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (281ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (50ms)
|
||||||
|
AfterProcessingInitializeOnLoad (10ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (6ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3826 unused Assets / (1.3 MB). Loaded Objects now: 4424.
|
||||||
|
Memory consumption went from 98.2 MB to 96.9 MB.
|
||||||
|
Total: 5.724400 ms (FindLiveObjects: 0.233500 ms CreateObjectMapping: 0.154700 ms MarkObjects: 4.379800 ms DeleteObjects: 0.954200 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
- Loaded All Assemblies, in 0.507 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.526 seconds
|
||||||
|
Domain Reload Profiling: 1029ms
|
||||||
|
BeginReloadAssembly (168ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (32ms)
|
||||||
|
RebuildCommonClasses (25ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (29ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (272ms)
|
||||||
|
LoadAssemblies (251ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (100ms)
|
||||||
|
TypeCache.Refresh (6ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (86ms)
|
||||||
|
ResolveRequiredComponents (7ms)
|
||||||
|
FinalizeReload (527ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (437ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (4ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (96ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (281ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (46ms)
|
||||||
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (7ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4427.
|
||||||
|
Memory consumption went from 98.2 MB to 97.1 MB.
|
||||||
|
Total: 4.605600 ms (FindLiveObjects: 0.234200 ms CreateObjectMapping: 0.113200 ms MarkObjects: 3.639900 ms DeleteObjects: 0.617800 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4427.
|
||||||
|
Memory consumption went from 98.4 MB to 97.3 MB.
|
||||||
|
Total: 4.339900 ms (FindLiveObjects: 0.218500 ms CreateObjectMapping: 0.102700 ms MarkObjects: 3.449500 ms DeleteObjects: 0.568700 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.501 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.469 seconds
|
||||||
|
Domain Reload Profiling: 966ms
|
||||||
|
BeginReloadAssembly (173ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (31ms)
|
||||||
|
RebuildCommonClasses (25ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (10ms)
|
||||||
|
initialDomainReloadingComplete (30ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (258ms)
|
||||||
|
LoadAssemblies (251ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (91ms)
|
||||||
|
TypeCache.Refresh (6ms)
|
||||||
|
TypeCache.ScanAssembly (1ms)
|
||||||
|
BuildScriptInfoCaches (76ms)
|
||||||
|
ResolveRequiredComponents (7ms)
|
||||||
|
FinalizeReload (469ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (384ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (98ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (237ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (38ms)
|
||||||
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (4ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4430.
|
||||||
|
Memory consumption went from 98.2 MB to 97.1 MB.
|
||||||
|
Total: 4.720000 ms (FindLiveObjects: 0.238800 ms CreateObjectMapping: 0.112100 ms MarkObjects: 3.714200 ms DeleteObjects: 0.653700 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3818 unused Assets / (1.2 MB). Loaded Objects now: 4430.
|
||||||
|
Memory consumption went from 98.4 MB to 97.2 MB.
|
||||||
|
Total: 4.794800 ms (FindLiveObjects: 0.288700 ms CreateObjectMapping: 0.167400 ms MarkObjects: 3.567400 ms DeleteObjects: 0.770900 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4430.
|
||||||
|
Memory consumption went from 98.4 MB to 97.3 MB.
|
||||||
|
Total: 4.647700 ms (FindLiveObjects: 0.273100 ms CreateObjectMapping: 0.113300 ms MarkObjects: 3.645200 ms DeleteObjects: 0.615700 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.477 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.459 seconds
|
||||||
|
Domain Reload Profiling: 933ms
|
||||||
|
BeginReloadAssembly (156ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (28ms)
|
||||||
|
RebuildCommonClasses (26ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (12ms)
|
||||||
|
initialDomainReloadingComplete (25ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (254ms)
|
||||||
|
LoadAssemblies (247ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (86ms)
|
||||||
|
TypeCache.Refresh (6ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (74ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (460ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (379ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (4ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (98ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (231ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (38ms)
|
||||||
|
AfterProcessingInitializeOnLoad (6ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (4ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4433.
|
||||||
|
Memory consumption went from 98.2 MB to 97.1 MB.
|
||||||
|
Total: 4.723100 ms (FindLiveObjects: 0.232100 ms CreateObjectMapping: 0.119700 ms MarkObjects: 3.714000 ms DeleteObjects: 0.656400 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4433.
|
||||||
|
Memory consumption went from 98.4 MB to 97.3 MB.
|
||||||
|
Total: 4.782800 ms (FindLiveObjects: 0.271500 ms CreateObjectMapping: 0.159700 ms MarkObjects: 3.681100 ms DeleteObjects: 0.669800 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
- Loaded All Assemblies, in 0.486 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.478 seconds
|
||||||
|
Domain Reload Profiling: 958ms
|
||||||
|
BeginReloadAssembly (162ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (9ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (27ms)
|
||||||
|
RebuildCommonClasses (25ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (9ms)
|
||||||
|
initialDomainReloadingComplete (24ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (261ms)
|
||||||
|
LoadAssemblies (256ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (91ms)
|
||||||
|
TypeCache.Refresh (5ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (80ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (478ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (392ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (103ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (236ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (42ms)
|
||||||
|
AfterProcessingInitializeOnLoad (8ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (6ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3826 unused Assets / (1.0 MB). Loaded Objects now: 4436.
|
||||||
|
Memory consumption went from 98.1 MB to 97.1 MB.
|
||||||
|
Total: 4.813300 ms (FindLiveObjects: 0.239800 ms CreateObjectMapping: 0.127000 ms MarkObjects: 3.811000 ms DeleteObjects: 0.634500 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 25924.481732 seconds.
|
||||||
|
path: Assets/Mob/clips/ant_die.anim
|
||||||
|
artifactKey: Guid(d5cf8e5297473ae4a9d9ffba1d2a4cae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
|
Start importing Assets/Mob/clips/ant_die.anim using Guid(d5cf8e5297473ae4a9d9ffba1d2a4cae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b4c8f7549c10137544280103d67bb3f2') in 0.0844906 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000017 seconds.
|
||||||
|
path: Assets/Scripts/PlayerSc/PlayerData.cs
|
||||||
|
artifactKey: Guid(c4475eb73257a2447a1ca357f43c7b7a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
|
Start importing Assets/Scripts/PlayerSc/PlayerData.cs using Guid(c4475eb73257a2447a1ca357f43c7b7a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '3db76167a2e005a84d2ec7372d330b0b') in 0.0106044 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000050 seconds.
|
||||||
|
path: Assets/Mob/clips/bee_die.anim
|
||||||
|
artifactKey: Guid(4260aa7c4f7c48649bdcb340be1d9dc8) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
|
Start importing Assets/Mob/clips/bee_die.anim using Guid(4260aa7c4f7c48649bdcb340be1d9dc8) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '86cf7fe7a447b379ef539127d80176c7') in 0.006978 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000071 seconds.
|
||||||
|
path: Assets/Player/anicon/Nano_AnimeCon.controller
|
||||||
|
artifactKey: Guid(371a71d6cdc800644a1e6afe649c7182) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
|
Start importing Assets/Player/anicon/Nano_AnimeCon.controller using Guid(371a71d6cdc800644a1e6afe649c7182) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '68b99c0fb6f82f713d66d48c800a57a2') in 0.0068552 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000014 seconds.
|
||||||
|
path: Assets/Scripts/WeaponSc/WeaponHitbox.cs
|
||||||
|
artifactKey: Guid(16d6a16b07c30b6409cc9ca8e99548fa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||||
|
Start importing Assets/Scripts/WeaponSc/WeaponHitbox.cs using Guid(16d6a16b07c30b6409cc9ca8e99548fa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e8321ac4a68999605e5d424087d2cb3c') in 0.004739 seconds
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||||
|
|
||||||
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
|
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||||
|
AssetImportWorker is now disconnected from the server
|
||||||
|
Process exiting
|
||||||
|
Exiting without the bug reporter. Application will terminate with return code 0
|
||||||
4860
first_study/Logs/AssetImportWorker8-prev.log
Normal file
4860
first_study/Logs/AssetImportWorker8-prev.log
Normal file
File diff suppressed because it is too large
Load Diff
232
first_study/Logs/AssetImportWorker9-prev.log
Normal file
232
first_study/Logs/AssetImportWorker9-prev.log
Normal file
|
|
@ -0,0 +1,232 @@
|
||||||
|
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
|
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:12:17.630593Z"
|
||||||
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
|
System architecture: x64
|
||||||
|
Process architecture: x64
|
||||||
|
Date: 2026-02-02T07:12:17Z
|
||||||
|
|
||||||
|
COMMAND LINE ARGUMENTS:
|
||||||
|
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||||
|
-adb2
|
||||||
|
-batchMode
|
||||||
|
-noUpm
|
||||||
|
-name
|
||||||
|
AssetImportWorker9
|
||||||
|
-projectPath
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
-logFile
|
||||||
|
Logs/AssetImportWorker9.log
|
||||||
|
-srvPort
|
||||||
|
1293
|
||||||
|
-licensingIpc
|
||||||
|
LicenseClient-User
|
||||||
|
-job-worker-count
|
||||||
|
11
|
||||||
|
-background-job-worker-count
|
||||||
|
8
|
||||||
|
-gc-helper-count
|
||||||
|
1
|
||||||
|
-name
|
||||||
|
AssetImport
|
||||||
|
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||||
|
C:/jh04010421/study/first_study
|
||||||
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||||
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||||
|
"memorysetup-temp-allocator-size-gfx=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||||
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||||
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||||
|
"memorysetup-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||||
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||||
|
"memorysetup-cache-allocator-block-size=4194304"
|
||||||
|
"memorysetup-typetree-allocator-block-size=2097152"
|
||||||
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||||
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||||
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||||
|
"memorysetup-profiler-allocator-block-size=16777216"
|
||||||
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||||
|
"memorysetup-temp-allocator-size-main=16777216"
|
||||||
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||||
|
Player connection [24680] Target information:
|
||||||
|
|
||||||
|
Player connection [24680] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 785531382 [EditorId] 785531382 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
|
Player connection [24680] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
|
Player connection [24680] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
|
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||||
|
Input System module state changed to: Initialized.
|
||||||
|
[Physics::Module] Initialized fallback backend.
|
||||||
|
[Physics::Module] Id: 0xdecafbad
|
||||||
|
Library Redirect Path: Library/
|
||||||
|
[Physics::Module] Selected backend.
|
||||||
|
[Physics::Module] Name: PhysX
|
||||||
|
[Physics::Module] Id: 0xf2b8ea05
|
||||||
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
|
Refreshing native plugins compatible for Editor in 2.55 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||||
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||||
|
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||||
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||||
|
Direct3D:
|
||||||
|
Version: Direct3D 11.0 [level 11.1]
|
||||||
|
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||||
|
Vendor: NVIDIA
|
||||||
|
VRAM: 7949 MB
|
||||||
|
Driver: 32.0.15.6094
|
||||||
|
Initialize mono
|
||||||
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||||
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56644
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Registering precompiled unity dll's ...
|
||||||
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
|
Registered in 0.002436 seconds.
|
||||||
|
- Loaded All Assemblies, in 0.389 seconds
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.342 seconds
|
||||||
|
Domain Reload Profiling: 726ms
|
||||||
|
BeginReloadAssembly (158ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (0ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (1ms)
|
||||||
|
RebuildCommonClasses (31ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (10ms)
|
||||||
|
initialDomainReloadingComplete (43ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (141ms)
|
||||||
|
LoadAssemblies (151ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (139ms)
|
||||||
|
TypeCache.Refresh (137ms)
|
||||||
|
TypeCache.ScanAssembly (125ms)
|
||||||
|
BuildScriptInfoCaches (0ms)
|
||||||
|
ResolveRequiredComponents (0ms)
|
||||||
|
FinalizeReload (342ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (304ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (38ms)
|
||||||
|
SetLoadedEditorAssemblies (3ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (74ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (124ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (65ms)
|
||||||
|
AfterProcessingInitializeOnLoad (0ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (0ms)
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
========================================================================
|
||||||
|
Worker process is ready to serve import requests
|
||||||
|
Import Worker Mode flag is 0x00
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Module] Licensing is not yet initialized.
|
||||||
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
|
Version: 1.17.4+4293ba1
|
||||||
|
Session Id: 911d7a4241e24d028f0e3ad8a0f204d6
|
||||||
|
Correlation Id: 158debe88964ded1181cbb14f4bbe453
|
||||||
|
External correlation Id: 8581666302630459328
|
||||||
|
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||||
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.54s)
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:12:19.1712613Z"
|
||||||
|
[Licensing::Module] Licensing Background thread has ended after 1.54s
|
||||||
|
[Licensing::Module] Licensing is initialized (took 0.16s).
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2026-03-11T01:04:55Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14568598131100-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
- Loaded All Assemblies, in 0.728 seconds
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||||
|
Package Manager log level set to [2]
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.475 seconds
|
||||||
|
Domain Reload Profiling: 1196ms
|
||||||
|
BeginReloadAssembly (318ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (4ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (25ms)
|
||||||
|
RebuildCommonClasses (26ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (13ms)
|
||||||
|
initialDomainReloadingComplete (33ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (331ms)
|
||||||
|
LoadAssemblies (299ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (125ms)
|
||||||
|
TypeCache.Refresh (99ms)
|
||||||
|
TypeCache.ScanAssembly (89ms)
|
||||||
|
BuildScriptInfoCaches (21ms)
|
||||||
|
ResolveRequiredComponents (3ms)
|
||||||
|
FinalizeReload (475ms)
|
||||||
|
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|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (404ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (1ms)
|
||||||
|
SetLoadedEditorAssemblies (4ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (108ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (244ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (40ms)
|
||||||
|
AfterProcessingInitializeOnLoad (7ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (4ms)
|
||||||
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 3828 unused Assets / (1.3 MB). Loaded Objects now: 4420.
|
||||||
|
Memory consumption went from 98.1 MB to 96.9 MB.
|
||||||
|
Total: 4.783400 ms (FindLiveObjects: 0.232400 ms CreateObjectMapping: 0.125700 ms MarkObjects: 3.724300 ms DeleteObjects: 0.700400 ms)
|
||||||
|
|
||||||
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
|
AssetImportWorker is now disconnected from the server
|
||||||
|
Process exiting
|
||||||
|
Exiting without the bug reporter. Application will terminate with return code 0
|
||||||
|
|
@ -5,386 +5,6 @@ Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
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||||||
Cmd: initializeCompiler
|
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||||||
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Cmd: initializeCompiler
|
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||||||
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||||||
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|
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||||||
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Cmd: initializeCompiler
|
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||||||
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||||||
Cmd: initializeCompiler
|
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||||||
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||||||
Cmd: initializeCompiler
|
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||||||
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||||||
Cmd: initializeCompiler
|
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||||||
Cmd: initializeCompiler
|
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||||||
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||||||
Cmd: initializeCompiler
|
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||||||
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||||||
Cmd: initializeCompiler
|
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||||||
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|
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||||||
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||||||
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|
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|
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||||||
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|
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|
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||||||
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||||||
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|
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|
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||||||
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|
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||||||
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||||||
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|
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||||||
|
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
|
||||||
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|
||||||
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|
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||||||
|
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|
|
||||||
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|
||||||
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|
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||||||
|
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
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||||||
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|
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||||||
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||||||
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|
|
||||||
|
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||||||
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|
|
||||||
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||||||
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|
|
||||||
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||||||
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|
|
||||||
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||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
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||||||
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|
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||||||
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||||||
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|
|
||||||
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||||||
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|
|
||||||
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|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
||||||
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|
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||||||
|
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
|
||||||
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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||||||
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|
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||||||
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|
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|
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||||||
|
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||||||
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|
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||||||
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||||||
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|
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||||||
|
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||||||
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|
|
||||||
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|
||||||
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|
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||||||
|
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||||||
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|
|
||||||
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
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||||||
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|
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|
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||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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|
|
||||||
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||||||
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|
|
||||||
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||||||
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|
|
||||||
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||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
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|
|
||||||
|
|
||||||
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|
|
||||||
|
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||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||||
|
|
||||||
Quitting shader compiler process
|
Quitting shader compiler process
|
||||||
|
|
|
||||||
|
|
@ -83,22 +83,6 @@ Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||||
|
|
||||||
Quitting shader compiler process
|
Quitting shader compiler process
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,10 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||||
|
|
||||||
Quitting shader compiler process
|
Quitting shader compiler process
|
||||||
|
|
|
||||||
|
|
@ -83,210 +83,6 @@ Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||||
|
|
||||||
Quitting shader compiler process
|
Quitting shader compiler process
|
||||||
|
|
|
||||||
|
|
@ -3,12 +3,12 @@
|
||||||
--- !u!19 &1
|
--- !u!19 &1
|
||||||
Physics2DSettings:
|
Physics2DSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 5
|
serializedVersion: 11
|
||||||
m_Gravity: {x: 0, y: -9.81}
|
m_Gravity: {x: 0, y: -9.81}
|
||||||
m_DefaultMaterial: {fileID: 0}
|
m_DefaultMaterial: {fileID: 0}
|
||||||
m_VelocityIterations: 8
|
m_VelocityIterations: 8
|
||||||
m_PositionIterations: 3
|
m_PositionIterations: 3
|
||||||
m_VelocityThreshold: 1
|
m_BounceThreshold: 1
|
||||||
m_MaxLinearCorrection: 0.2
|
m_MaxLinearCorrection: 0.2
|
||||||
m_MaxAngularCorrection: 8
|
m_MaxAngularCorrection: 8
|
||||||
m_MaxTranslationSpeed: 100
|
m_MaxTranslationSpeed: 100
|
||||||
|
|
@ -19,6 +19,7 @@ Physics2DSettings:
|
||||||
m_LinearSleepTolerance: 0.01
|
m_LinearSleepTolerance: 0.01
|
||||||
m_AngularSleepTolerance: 2
|
m_AngularSleepTolerance: 2
|
||||||
m_DefaultContactOffset: 0.01
|
m_DefaultContactOffset: 0.01
|
||||||
|
m_ContactThreshold: 0
|
||||||
m_JobOptions:
|
m_JobOptions:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
useMultithreading: 0
|
useMultithreading: 0
|
||||||
|
|
@ -39,18 +40,18 @@ Physics2DSettings:
|
||||||
m_IslandSolverBodiesPerJob: 50
|
m_IslandSolverBodiesPerJob: 50
|
||||||
m_IslandSolverContactsPerJob: 50
|
m_IslandSolverContactsPerJob: 50
|
||||||
m_SimulationMode: 0
|
m_SimulationMode: 0
|
||||||
|
m_SimulationLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_MaxSubStepCount: 4
|
||||||
|
m_MinSubStepFPS: 30
|
||||||
|
m_UseSubStepping: 0
|
||||||
|
m_UseSubStepContacts: 0
|
||||||
m_QueriesHitTriggers: 1
|
m_QueriesHitTriggers: 1
|
||||||
m_QueriesStartInColliders: 1
|
m_QueriesStartInColliders: 1
|
||||||
m_CallbacksOnDisable: 1
|
m_CallbacksOnDisable: 1
|
||||||
m_ReuseCollisionCallbacks: 1
|
m_ReuseCollisionCallbacks: 1
|
||||||
m_AutoSyncTransforms: 0
|
m_AutoSyncTransforms: 0
|
||||||
m_AlwaysShowColliders: 0
|
m_GizmoOptions: 10
|
||||||
m_ShowColliderSleep: 1
|
m_LayerCollisionMatrix: fffffffffffffffffffffffffffefffffffffffffffffffffffffffffffdfffff7ffffff7ffdffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||||
m_ShowColliderContacts: 0
|
m_PhysicsLowLevelSettings: {fileID: 0}
|
||||||
m_ShowColliderAABB: 0
|
|
||||||
m_ContactArrowScale: 0.2
|
|
||||||
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
|
|
||||||
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
|
||||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
|
||||||
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
|
||||||
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
|
||||||
|
|
|
||||||
|
|
@ -7,19 +7,20 @@ TagManager:
|
||||||
- Goal
|
- Goal
|
||||||
- Dead
|
- Dead
|
||||||
- Enemy
|
- Enemy
|
||||||
|
- item
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
- Ignore Raycast
|
- Ignore Raycast
|
||||||
-
|
- Dead
|
||||||
- Water
|
- Water
|
||||||
- UI
|
- UI
|
||||||
- Ground
|
- Ground
|
||||||
-
|
- Playerbody
|
||||||
-
|
- Playerattack
|
||||||
-
|
- Enemy
|
||||||
-
|
- PlayerHitbox
|
||||||
-
|
- tem
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
|
|
||||||
|
|
@ -25,7 +25,7 @@ MonoBehaviour:
|
||||||
m_MinSize: {x: 300, y: 112}
|
m_MinSize: {x: 300, y: 112}
|
||||||
m_MaxSize: {x: 24288, y: 16192}
|
m_MaxSize: {x: 24288, y: 16192}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 2251
|
controlID: 12366
|
||||||
draggingID: 0
|
draggingID: 0
|
||||||
--- !u!114 &2
|
--- !u!114 &2
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
|
@ -156,7 +156,7 @@ MonoBehaviour:
|
||||||
m_MinSize: {x: 100, y: 112}
|
m_MinSize: {x: 100, y: 112}
|
||||||
m_MaxSize: {x: 8096, y: 16192}
|
m_MaxSize: {x: 8096, y: 16192}
|
||||||
vertical: 1
|
vertical: 1
|
||||||
controlID: 2252
|
controlID: 12367
|
||||||
draggingID: 0
|
draggingID: 0
|
||||||
--- !u!114 &4
|
--- !u!114 &4
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
|
@ -168,7 +168,7 @@ MonoBehaviour:
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 1
|
m_EditorHideFlags: 1
|
||||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
m_Name: AnimationWindow
|
m_Name: SceneView
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Position:
|
m_Position:
|
||||||
|
|
@ -177,15 +177,15 @@ MonoBehaviour:
|
||||||
y: 0
|
y: 0
|
||||||
width: 1058
|
width: 1058
|
||||||
height: 476
|
height: 476
|
||||||
m_MinSize: {x: 101, y: 126}
|
m_MinSize: {x: 200, y: 200}
|
||||||
m_MaxSize: {x: 4001, y: 4026}
|
m_MaxSize: {x: 4000, y: 4000}
|
||||||
m_ActualView: {fileID: 6}
|
m_ActualView: {fileID: 5}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 5}
|
- {fileID: 5}
|
||||||
- {fileID: 6}
|
- {fileID: 6}
|
||||||
- {fileID: 7}
|
- {fileID: 7}
|
||||||
m_Selected: 1
|
m_Selected: 0
|
||||||
m_LastSelected: 2
|
m_LastSelected: 1
|
||||||
--- !u!114 &5
|
--- !u!114 &5
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
|
|
@ -823,9 +823,9 @@ MonoBehaviour:
|
||||||
m_AudioPlay: 0
|
m_AudioPlay: 0
|
||||||
m_DebugDrawModesUseInteractiveLightBakingData: 0
|
m_DebugDrawModesUseInteractiveLightBakingData: 0
|
||||||
m_Position:
|
m_Position:
|
||||||
m_Target: {x: 0.02291898, y: -1.0842685, z: 0.011635201}
|
m_Target: {x: -0.62932444, y: -0.6396513, z: 0.0437044}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 0.02291898, y: -1.0842685, z: 0.011635201}
|
m_Value: {x: -0.62932444, y: -0.6396513, z: 0.0437044}
|
||||||
m_RenderMode: 0
|
m_RenderMode: 0
|
||||||
m_CameraMode:
|
m_CameraMode:
|
||||||
drawMode: 0
|
drawMode: 0
|
||||||
|
|
@ -875,9 +875,9 @@ MonoBehaviour:
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 0, y: 0, z: 0, w: 1}
|
m_Value: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_Size:
|
m_Size:
|
||||||
m_Target: 1.0843364
|
m_Target: 1.8181038
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: 1.0843364
|
m_Value: 1.8181038
|
||||||
m_Ortho:
|
m_Ortho:
|
||||||
m_Target: 1
|
m_Target: 1
|
||||||
speed: 2
|
speed: 2
|
||||||
|
|
@ -951,7 +951,7 @@ MonoBehaviour:
|
||||||
m_DynamicPanelBehavior: 0
|
m_DynamicPanelBehavior: 0
|
||||||
m_LockTracker:
|
m_LockTracker:
|
||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_LastSelectedObjectID: 35806
|
m_LastSelectedObjectID: -1382
|
||||||
--- !u!114 &7
|
--- !u!114 &7
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
|
|
@ -1038,11 +1038,11 @@ MonoBehaviour:
|
||||||
- e00: 0.70555556
|
- e00: 0.70555556
|
||||||
e01: 0
|
e01: 0
|
||||||
e02: 0
|
e02: 0
|
||||||
e03: 229.27966
|
e03: 229.25
|
||||||
e10: 0
|
e10: 0
|
||||||
e11: 0.70555556
|
e11: 0.70555556
|
||||||
e12: 0
|
e12: 0
|
||||||
e13: 176.38889
|
e13: 170.22223
|
||||||
e20: 0
|
e20: 0
|
||||||
e21: 0
|
e21: 0
|
||||||
e22: 1
|
e22: 1
|
||||||
|
|
@ -1115,14 +1115,14 @@ MonoBehaviour:
|
||||||
e31: 0
|
e31: 0
|
||||||
e32: 0
|
e32: 0
|
||||||
e33: 1
|
e33: 1
|
||||||
- e00: 0.87236977
|
- e00: 0.8527415
|
||||||
e01: 0
|
e01: 0
|
||||||
e02: 0
|
e02: 0
|
||||||
e03: 263.97372
|
e03: 178.483
|
||||||
e10: 0
|
e10: 0
|
||||||
e11: 0.87236977
|
e11: 0.8527415
|
||||||
e12: 0
|
e12: 0
|
||||||
e13: 229.30435
|
e13: 187.49911
|
||||||
e20: 0
|
e20: 0
|
||||||
e21: 0
|
e21: 0
|
||||||
e22: 1
|
e22: 1
|
||||||
|
|
@ -1131,14 +1131,14 @@ MonoBehaviour:
|
||||||
e31: 0
|
e31: 0
|
||||||
e32: 0
|
e32: 0
|
||||||
e33: 1
|
e33: 1
|
||||||
- e00: 0.91894734
|
- e00: 0.97692305
|
||||||
e01: 0
|
e01: 0
|
||||||
e02: 0
|
e02: 0
|
||||||
e03: -30.947144
|
e03: 173.07693
|
||||||
e10: 0
|
e10: 0
|
||||||
e11: 0.91894734
|
e11: 0.97692305
|
||||||
e12: 0
|
e12: 0
|
||||||
e13: 104.41581
|
e13: 200.61539
|
||||||
e20: 0
|
e20: 0
|
||||||
e21: 0
|
e21: 0
|
||||||
e22: 1
|
e22: 1
|
||||||
|
|
@ -1147,14 +1147,14 @@ MonoBehaviour:
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Loading…
Reference in New Issue
Block a user