윤지호 | LostBits 기능 구현

20226.01.29 수정 (공격, 피격, 아이템 드랍 및 획득 구현 완료, 히트박스 트리거 버그 수정완)
다음 작업 : 공중몬스터 구현, 태그 스킬 구현
This commit is contained in:
윤지호_yebb 2026-02-02 21:41:06 +09:00
parent 22b4d8d57b
commit e08e5b3c7c
71 changed files with 250221 additions and 380186 deletions

View File

@ -40,16 +40,73 @@ AnimatorStateMachine:
- serializedVersion: 1
m_State: {fileID: 251583537977618372}
m_Position: {x: 320, y: 150, z: 0}
- serializedVersion: 1
m_State: {fileID: 9071620403644347681}
m_Position: {x: 320, y: 0, z: 0}
- serializedVersion: 1
m_State: {fileID: -834833107245356763}
m_Position: {x: 80, y: -130, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_AnyStateTransitions:
- {fileID: 2368570207183267719}
- {fileID: 3116771737416078303}
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_AnyStatePosition: {x: 100, y: -50, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ExitPosition: {x: 100, y: -190, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -772589235296034182}
--- !u!1101 &-1394690828871724878
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 1
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-834833107245356763
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ant_die
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -1394690828871724878}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: d5cf8e5297473ae4a9d9ffba1d2a4cae, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-772589235296034182
AnimatorState:
serializedVersion: 6
@ -92,6 +149,18 @@ AnimatorController:
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Hit
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Die
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -157,3 +226,105 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &2368570207183267719
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Die
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -834833107245356763}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &3116771737416078303
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Hit
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 9071620403644347681}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &8624562322945441484
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 7
m_ConditionEvent: WalkSpeed
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -772589235296034182}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &9071620403644347681
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ant_hit
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 8624562322945441484}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 167c790b971c03f48a19aa3c4641490d, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@ -1,5 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1101 &-8944032292318633119
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Hit
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 6954680921979547433}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-8449511958153849537
AnimatorStateTransition:
m_ObjectHideFlags: 1
@ -40,14 +65,22 @@ AnimatorStateMachine:
- serializedVersion: 1
m_State: {fileID: -1739809676015662160}
m_Position: {x: 320, y: 80, z: 0}
- serializedVersion: 1
m_State: {fileID: 6954680921979547433}
m_Position: {x: 280, y: 10, z: 0}
- serializedVersion: 1
m_State: {fileID: 66714110623826684}
m_Position: {x: 30, y: -50, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_AnyStateTransitions:
- {fileID: -8944032292318633119}
- {fileID: 7516414902079726240}
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ExitPosition: {x: 50, y: -110, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -1739809676015662160}
--- !u!1101 &-3357606264785188410
@ -144,6 +177,18 @@ AnimatorController:
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Hit
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Die
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -157,3 +202,129 @@ AnimatorController:
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &66714110623826684
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bee_die
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 3594454787972619108}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4260aa7c4f7c48649bdcb340be1d9dc8, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &230525046416724402
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 7
m_ConditionEvent: WalkSpeed
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -1739809676015662160}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &3594454787972619108
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 1
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.78125
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &6954680921979547433
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bee_hit
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 230525046416724402}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: c3ddef489bc01c54aaa75b165926a924, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &7516414902079726240
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Die
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 66714110623826684}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1

View File

@ -17,15 +17,49 @@ AnimationClip:
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_PPtrCurves:
- serializedVersion: 2
curve:
- time: 0
value: {fileID: 802715870676601724, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.16666667
value: {fileID: -1367970888976705728, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.33333334
value: {fileID: 6002540605531120269, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.5
value: {fileID: -3332959738196286068, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.6666667
value: {fileID: 1931117692287003548, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.8333333
value: {fileID: 1277665761920392798, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
flags: 2
m_SampleRate: 6
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping:
- {fileID: 802715870676601724, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: -1367970888976705728, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: 6002540605531120269, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: -3332959738196286068, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: 1931117692287003548, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: 1277665761920392798, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}

View File

@ -0,0 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ant_hit
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- serializedVersion: 2
curve:
- time: 0
value: {fileID: 802715870676601724, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.16666667
value: {fileID: -1367970888976705728, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.33333334
value: {fileID: 6002540605531120269, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.5
value: {fileID: -3332959738196286068, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.6666667
value: {fileID: -1367970888976705728, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- time: 0.8333333
value: {fileID: 802715870676601724, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
flags: 2
m_SampleRate: 6
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping:
- {fileID: 802715870676601724, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: -1367970888976705728, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: 6002540605531120269, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: -3332959738196286068, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: -1367970888976705728, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
- {fileID: 802715870676601724, guid: 721dcc9c8d318314d9f24c65af79d6e0, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 167c790b971c03f48a19aa3c4641490d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -17,21 +17,61 @@ AnimationClip:
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_PPtrCurves:
- serializedVersion: 2
curve:
- time: 0
value: {fileID: -661937114399003771, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 0.14285715
value: {fileID: -3678101069550314479, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 0.2857143
value: {fileID: -8942866724932383333, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 0.42857143
value: {fileID: 5968011897069743594, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 0.5714286
value: {fileID: 996370273399622845, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 0.71428573
value: {fileID: -4037359807314255782, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 0.85714287
value: {fileID: 3900948887992236286, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 1
value: {fileID: -1288618921729827174, guid: 801559873e326194b85f89e701eef24d, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
flags: 2
m_SampleRate: 7
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping:
- {fileID: -661937114399003771, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: -3678101069550314479, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: -8942866724932383333, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: 5968011897069743594, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: 996370273399622845, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: -4037359807314255782, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: 3900948887992236286, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: -1288618921729827174, guid: 801559873e326194b85f89e701eef24d, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_StopTime: 1.1428572
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bee_hit
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- serializedVersion: 2
curve:
- time: 0
value: {fileID: -661937114399003771, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 0.33333334
value: {fileID: -3678101069550314479, guid: 801559873e326194b85f89e701eef24d, type: 3}
- time: 0.6666667
value: {fileID: -661937114399003771, guid: 801559873e326194b85f89e701eef24d, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
flags: 2
m_SampleRate: 3
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping:
- {fileID: -661937114399003771, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: -3678101069550314479, guid: 801559873e326194b85f89e701eef24d, type: 3}
- {fileID: -661937114399003771, guid: 801559873e326194b85f89e701eef24d, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c3ddef489bc01c54aaa75b165926a924
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -51,7 +51,7 @@ AnimatorStateMachine:
m_Position: {x: 80, y: -110, z: 0}
- serializedVersion: 1
m_State: {fileID: 4189836844896592583}
m_Position: {x: 220, y: -200, z: 0}
m_Position: {x: 220, y: -190, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions:
- {fileID: 4752043127384286135}
@ -61,7 +61,7 @@ AnimatorStateMachine:
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: -20, y: -180, z: 0}
m_EntryPosition: {x: -30, y: -30, z: 0}
m_ExitPosition: {x: 460, y: -180, z: 0}
m_ExitPosition: {x: -20, y: -260, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -5051260861125112023}
--- !u!1102 &-7662929257097233725
@ -106,8 +106,8 @@ AnimatorStateTransition:
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.6666666
m_TransitionOffset: 0.015548841
m_ExitTime: 0.9983739
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
@ -667,7 +667,7 @@ AnimatorStateTransition:
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.8333333
m_ExitTime: 0.9914343
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0

View File

@ -328,7 +328,7 @@ AnimatorStateTransition:
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_ExitTime: 0.98983735
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
@ -484,7 +484,7 @@ AnimatorStateTransition:
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.5
m_ExitTime: 0.99186975
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &9102632754623148118
--- !u!1 &7226382579267983671
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -8,45 +8,46 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4522605426277280990}
- component: {fileID: 168257274843312709}
- component: {fileID: 4261859015684965783}
- component: {fileID: 7269843980333404502}
- component: {fileID: 2787166649486079603}
- component: {fileID: 76678770334943738}
- component: {fileID: 2725243624328570116}
m_Layer: 6
- component: {fileID: 3450313925438335742}
- component: {fileID: 4546269902792974807}
- component: {fileID: 1231274701161649943}
- component: {fileID: 3241753908920959632}
- component: {fileID: 985420092647085591}
- component: {fileID: 3768064834058976347}
- component: {fileID: 5633207828944971984}
m_Layer: 7
m_Name: Player
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4522605426277280990
--- !u!4 &3450313925438335742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9102632754623148118}
m_GameObject: {fileID: 7226382579267983671}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.087, y: -0.867, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7951393678308218693}
- {fileID: 4631763056005782624}
- {fileID: 5714955690029059197}
- {fileID: 5264516772841077574}
- {fileID: 4921866910669893450}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &168257274843312709
--- !u!50 &4546269902792974807
Rigidbody2D:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9102632754623148118}
m_GameObject: {fileID: 7226382579267983671}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
@ -66,13 +67,13 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!70 &4261859015684965783
--- !u!70 &1231274701161649943
CapsuleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9102632754623148118}
m_GameObject: {fileID: 7226382579267983671}
m_Enabled: 0
serializedVersion: 3
m_Density: 1
@ -103,27 +104,27 @@ CapsuleCollider2D:
m_Offset: {x: 0.020156128, y: 0.28605267}
m_Size: {x: 0.3354853, y: 0.57210535}
m_Direction: 0
--- !u!114 &7269843980333404502
--- !u!114 &3241753908920959632
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9102632754623148118}
m_GameObject: {fileID: 7226382579267983671}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6482f240e7cb79c4b9fc75b92e143e18, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerTag
nano: {fileID: 7184645359709110048}
tera: {fileID: 6102244424901046065}
--- !u!114 &2787166649486079603
nano: {fileID: 4801509435304322072}
tera: {fileID: 6766525468013365271}
--- !u!114 &985420092647085591
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9102632754623148118}
m_GameObject: {fileID: 7226382579267983671}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
@ -147,172 +148,95 @@ MonoBehaviour:
m_DefaultActionMap: Player
m_SplitScreenIndex: -1
m_Camera: {fileID: 0}
--- !u!114 &76678770334943738
--- !u!114 &3768064834058976347
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9102632754623148118}
m_GameObject: {fileID: 7226382579267983671}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2b82e09276847f341b71399c5d2f4cd1, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerController
rbody: {fileID: 168257274843312709}
speed: 3
dashspeed: 5.4
jumpForce: 5
nanoData: {fileID: 11400000, guid: bbf2ae36c5f3d8347afd79cfa3967528, type: 2}
teraData: {fileID: 11400000, guid: 248d424a54c41894f8587982398a8ae2, type: 2}
rbody: {fileID: 4546269902792974807}
groundLayer:
serializedVersion: 2
m_Bits: 64
nano: {fileID: 7184645359709110048}
tera: {fileID: 6102244424901046065}
--- !u!114 &2725243624328570116
nano: {fileID: 4801509435304322072}
tera: {fileID: 6766525468013365271}
--- !u!114 &5633207828944971984
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9102632754623148118}
m_GameObject: {fileID: 7226382579267983671}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d5a416fe74af3443a912ee0d631c1ae, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerAttacks
nanoWeaponList: []
teraWeaponList: []
nanoWeaponList:
- {fileID: 11400000, guid: 0e7c291fbcc57844989a54c212c06bc0, type: 2}
teraWeaponList:
- {fileID: 11400000, guid: cb439bbd79ade0548a53b53df5b04d17, type: 2}
Hitbox: {fileID: 3095236155667103764}
IsAnyWeaponInUse: 0
nano: {fileID: 7184645359709110048}
tera: {fileID: 6102244424901046065}
--- !u!1001 &4375090444906830181
nano: {fileID: 4801509435304322072}
tera: {fileID: 6766525468013365271}
--- !u!1001 &2783939763381456585
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 4522605426277280990}
m_TransformParent: {fileID: 3450313925438335742}
m_Modifications:
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalScale.x
value: -1
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
- target: {fileID: 7206015673039842001, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_Name
value: player_nano
objectReference: {fileID: 0}
- target: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
--- !u!1 &7184645359709110048 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
m_PrefabInstance: {fileID: 4375090444906830181}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7951393678308218693 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
m_PrefabInstance: {fileID: 4375090444906830181}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &6521834270027032557
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 4522605426277280990}
m_Modifications:
- target: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_Name
value: mamo
objectReference: {fileID: 0}
- target: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalRotation.x
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalRotation.y
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalRotation.z
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
- target: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
@ -320,14 +244,154 @@ PrefabInstance:
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
--- !u!4 &4631763056005782624 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
m_PrefabInstance: {fileID: 6521834270027032557}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6102244424901046065 stripped
m_SourcePrefab: {fileID: 100100000, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
--- !u!1 &4801509435304322072 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
m_PrefabInstance: {fileID: 6521834270027032557}
m_CorrespondingSourceObject: {fileID: 7206015673039842001, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
m_PrefabInstance: {fileID: 2783939763381456585}
m_PrefabAsset: {fileID: 0}
--- !u!4 &5714955690029059197 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7632778507472880308, guid: 416edbb361fd0ea4da5ebefe648219dc, type: 3}
m_PrefabInstance: {fileID: 2783939763381456585}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &6591511486892233958
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 3450313925438335742}
m_Modifications:
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9177796594356358609, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
propertyPath: m_Name
value: hitbox
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
--- !u!114 &3095236155667103764 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 8182402962004743410, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
m_PrefabInstance: {fileID: 6591511486892233958}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16d6a16b07c30b6409cc9ca8e99548fa, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WeaponHitbox
--- !u!4 &4921866910669893450 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2248487152371645356, guid: c21fbba18083d5748bb7fb413c7382f4, type: 3}
m_PrefabInstance: {fileID: 6591511486892233958}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &8183096095131967140
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 3450313925438335742}
m_Modifications:
- target: {fileID: 3204229336914204339, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_Name
value: mamo
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
--- !u!4 &5264516772841077574 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4080085986233361890, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
m_PrefabInstance: {fileID: 8183096095131967140}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6766525468013365271 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3204229336914204339, guid: 845522ad2d5fd1747820f404b4d2aad0, type: 3}
m_PrefabInstance: {fileID: 8183096095131967140}
m_PrefabAsset: {fileID: 0}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 59954a4bd9de0f949b819480f3c2d264
guid: e77bf1d3990e3b945ae26f8a657bcb94
PrefabImporter:
externalObjects: {}
userData:

View File

@ -15,8 +15,8 @@ GameObject:
- component: {fileID: 3499900137912962277}
- component: {fileID: 9019771404830151549}
- component: {fileID: 7869496591407938451}
m_Layer: 6
m_Name: ant 1
m_Layer: 9
m_Name: ant
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -241,4 +241,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Mob
nextMove: 0
axisH: 0
maxHp: 100
currentHp: 0
moveSpeed: 1

View File

@ -15,8 +15,8 @@ GameObject:
- component: {fileID: 7648432987769970484}
- component: {fileID: 5279857408828553884}
- component: {fileID: 3031346877270866597}
m_Layer: 6
m_Name: bee 1
m_Layer: 9
m_Name: bee
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -241,4 +241,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Mob
nextMove: 0
axisH: 0
maxHp: 100
currentHp: 0
moveSpeed: 1.2

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1021669845759658204
--- !u!1 &3204229336914204339
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -8,40 +8,42 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1929060455258438541}
- component: {fileID: 623846127964942576}
- component: {fileID: 2922405412431048860}
- component: {fileID: 7615622151937631093}
m_Layer: 6
- component: {fileID: 4080085986233361890}
- component: {fileID: 3094639706072805023}
- component: {fileID: 780388170711838451}
- component: {fileID: 5470212366954478874}
- component: {fileID: 2380956275361823935}
m_Layer: 7
m_Name: mamo
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1929060455258438541
m_IsActive: 0
--- !u!4 &4080085986233361890
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021669845759658204}
m_GameObject: {fileID: 3204229336914204339}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 6036221250633151034}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &623846127964942576
--- !u!212 &3094639706072805023
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021669845759658204}
m_GameObject: {fileID: 3204229336914204339}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@ -93,14 +95,14 @@ SpriteRenderer:
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!95 &2922405412431048860
--- !u!95 &780388170711838451
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021669845759658204}
m_GameObject: {fileID: 3204229336914204339}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 57055c0a56ebe354ba11b9e2b6a2ece1, type: 2}
@ -115,13 +117,13 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!70 &7615622151937631093
--- !u!70 &5470212366954478874
CapsuleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021669845759658204}
m_GameObject: {fileID: 3204229336914204339}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
@ -152,3 +154,127 @@ CapsuleCollider2D:
m_Offset: {x: 0, y: 0.19}
m_Size: {x: 0.13, y: 0.27}
m_Direction: 0
--- !u!61 &2380956275361823935
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3204229336914204339}
m_Enabled: 0
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0.18}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0}
oldSize: {x: 0.8, y: 0.64}
newSize: {x: 0.16, y: 0.27}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 0.12, y: 0.26}
m_EdgeRadius: 0
--- !u!1 &8443438518000107628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6036221250633151034}
- component: {fileID: 8123757232822924276}
m_Layer: 10
m_Name: tera_Hitbox
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6036221250633151034
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8443438518000107628}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4080085986233361890}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &8123757232822924276
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8443438518000107628}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0.18}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0}
oldSize: {x: 0.8, y: 0.64}
newSize: {x: 0.16, y: 0.27}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 0.12, y: 0.26}
m_EdgeRadius: 0

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 74051ebcfa0c655459843cd50cedcf9d
guid: 845522ad2d5fd1747820f404b4d2aad0
PrefabImporter:
externalObjects: {}
userData:

View File

@ -1,6 +1,84 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &4592530497221030189
--- !u!1 &9578948935542886
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3440165465575585343}
- component: {fileID: 2616045784598036693}
m_Layer: 10
m_Name: nano_Hitbox
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3440165465575585343
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9578948935542886}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7632778507472880308}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &2616045784598036693
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9578948935542886}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0.29}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0}
oldSize: {x: 0.32, y: 0.58}
newSize: {x: 0.32, y: 0.58}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 0.25, y: 0.6}
m_EdgeRadius: 0
--- !u!1001 &340186987112709561
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
@ -10,15 +88,15 @@ PrefabInstance:
m_Modifications:
- target: {fileID: -2253911629886400664, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_Name
value: player_nano
value: player_nano 1
objectReference: {fileID: 0}
- target: {fileID: -2253911629886400664, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_Layer
value: 6
value: 7
objectReference: {fileID: 0}
- target: {fileID: -2253911629886400664, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_IsActive
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: -2253911629886400664, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_TagString
@ -38,7 +116,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalScale.x
value: 1
value: -1
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalScale.y
@ -50,11 +128,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalPosition.x
value: -3.94
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalPosition.y
value: -1.57
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalPosition.z
@ -62,19 +140,19 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalRotation.w
value: -0.0011441659
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalRotation.x
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalRotation.y
value: -0.9999994
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalRotation.z
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -82,7 +160,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -180.131
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
@ -90,24 +168,30 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
insertIndex: -1
addedObject: {fileID: 3440165465575585343}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: -2253911629886400664, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
insertIndex: -1
addedObject: {fileID: 5380676982232976874}
addedObject: {fileID: 8191877648294592894}
- targetCorrespondingSourceObject: {fileID: -2253911629886400664, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
insertIndex: -1
addedObject: {fileID: 6356671544728666636}
m_SourcePrefab: {fileID: -8435245712485981826, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
--- !u!1 &6846471404305393221 stripped
--- !u!1 &7206015673039842001 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -2253911629886400664, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
m_PrefabInstance: {fileID: 4592530497221030189}
m_PrefabInstance: {fileID: 340186987112709561}
m_PrefabAsset: {fileID: 0}
--- !u!70 &5380676982232976874
--- !u!70 &8191877648294592894
CapsuleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6846471404305393221}
m_GameObject: {fileID: 7206015673039842001}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
@ -138,3 +222,54 @@ CapsuleCollider2D:
m_Offset: {x: 0.020156128, y: 0.28605267}
m_Size: {x: 0.3354853, y: 0.57210535}
m_Direction: 0
--- !u!61 &6356671544728666636
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7206015673039842001}
m_Enabled: 0
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0.29}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0}
oldSize: {x: 0.32, y: 0.58}
newSize: {x: 0.32, y: 0.58}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 0.25, y: 0.6}
m_EdgeRadius: 0
--- !u!4 &7632778507472880308 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7878350319992209165, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
m_PrefabInstance: {fileID: 340186987112709561}
m_PrefabAsset: {fileID: 0}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 26a45dd9afba8354d833ebba792ac868
guid: 416edbb361fd0ea4da5ebefe648219dc
PrefabImporter:
externalObjects: {}
userData:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2d26efe59fd4b444d802aea1f4198966
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,109 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7310997521563910770
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6436497535936982530}
- component: {fileID: 7025865110700026567}
- component: {fileID: -7417592081197578035}
m_Layer: 0
m_Name: SureGi_0
m_TagString: item
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6436497535936982530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7310997521563910770}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 0.2, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7025865110700026567
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7310997521563910770}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: -5472977069802685415, guid: ba2b5a6e79ee16649a321222b19cc93e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.49, y: 0.46}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!114 &-7417592081197578035
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7310997521563910770}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 872c717cf1d783a4b9f205c82328457d, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::NewMonoBehaviourScript
speed: 3
pickUpDistance: 0.5
healAmount: 10

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a6404649fb54c8e4d859ebf2681eb63c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -244,22 +244,6 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &504313995 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
m_PrefabInstance: {fileID: 7157012784266954635}
m_PrefabAsset: {fileID: 0}
--- !u!114 &504313996 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 8511313571908055877, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
m_PrefabInstance: {fileID: 7157012784266954635}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16d6a16b07c30b6409cc9ca8e99548fa, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WeaponHitbox
--- !u!1 &505044029
GameObject:
m_ObjectHideFlags: 0
@ -603,7 +587,7 @@ MonoBehaviour:
m_StreamingVersion: 20230301
m_LegacyPriority: 0
Target:
TrackingTarget: {fileID: 7915196193333673935}
TrackingTarget: {fileID: 2922856282550919425}
LookAtTarget: {fileID: 0}
CustomLookAtTarget: 0
Lens:
@ -641,6 +625,67 @@ Transform:
m_Children: []
m_Father: {fileID: 519420032}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1053930169
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1256787219190261775, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_Name
value: bee
objectReference: {fileID: 0}
- target: {fileID: 3031346877270866597, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: dropItemPrefab
value:
objectReference: {fileID: 7310997521563910770, guid: a6404649fb54c8e4d859ebf2681eb63c, type: 3}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalPosition.x
value: 2.2056632
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalPosition.y
value: -0.37459502
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
--- !u!1 &1067636262
GameObject:
m_ObjectHideFlags: 0
@ -651,7 +696,7 @@ GameObject:
m_Component:
- component: {fileID: 1067636264}
- component: {fileID: 1067636263}
m_Layer: 0
m_Layer: 3
m_Name: Dead
m_TagString: Dead
m_Icon: {fileID: 0}
@ -719,7 +764,72 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &316048691625526294
--- !u!1001 &1309733153
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.x
value: -2.9290168
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.y
value: -1.6171511
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7869496591407938451, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: dropChance
value: 100
objectReference: {fileID: 0}
- target: {fileID: 7869496591407938451, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: dropItemPrefab
value:
objectReference: {fileID: 7310997521563910770, guid: a6404649fb54c8e4d859ebf2681eb63c, type: 3}
- target: {fileID: 8731409545069232634, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_Name
value: ant
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
--- !u!1001 &1371047999
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
@ -729,19 +839,19 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 1256787219190261775, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_Name
value: bee
objectReference: {fileID: 0}
- target: {fileID: 1256787219190261775, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_Layer
value: 0
value: bee (1)
objectReference: {fileID: 0}
- target: {fileID: 3031346877270866597, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: dropItemPrefab
value:
objectReference: {fileID: 7310997521563910770, guid: a6404649fb54c8e4d859ebf2681eb63c, type: 3}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalPosition.x
value: 2.3703
value: 1.6356065
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalPosition.y
value: -0.086442
value: -0.27824956
objectReference: {fileID: 0}
- target: {fileID: 4342278617648549199, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
propertyPath: m_LocalPosition.z
@ -780,7 +890,7 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
--- !u!1001 &1608796488659733983
--- !u!1001 &1625280803
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
@ -788,110 +898,55 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: Hitbox
value:
objectReference: {fileID: 504313996}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: aHitbox
value:
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: sHitbox
value:
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: nanoHitbox
value:
objectReference: {fileID: 504313996}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: teraHitbox
value:
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: nanoWeaponList.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: teraWeaponList.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: 'nanoWeaponList.Array.data[0]'
value:
objectReference: {fileID: 11400000, guid: 0e7c291fbcc57844989a54c212c06bc0, type: 2}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: 'nanoWeaponList.Array.data[1]'
value:
objectReference: {fileID: 11400000, guid: 0e7c291fbcc57844989a54c212c06bc0, type: 2}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: 'teraWeaponList.Array.data[0]'
value:
objectReference: {fileID: 11400000, guid: cb439bbd79ade0548a53b53df5b04d17, type: 2}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: 'teraWeaponList.Array.data[1]'
value:
objectReference: {fileID: 11400000, guid: e1cd34c0721554042b10ee7390da3f2c, type: 2}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.x
value: 0.087
value: 4.71
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.y
value: -0.867
value: 0.72
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8218028683018868593, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_Controller
value:
objectReference: {fileID: 9100000, guid: 57055c0a56ebe354ba11b9e2b6a2ece1, type: 2}
- target: {fileID: 9102632754623148118, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
- target: {fileID: 8731409545069232634, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
- target: {fileID: 9102632754623148118, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_IsActive
value: 1
value: ant (1)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
insertIndex: -1
addedObject: {fileID: 504313995}
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
--- !u!1001 &2277126629257721938
PrefabInstance:
m_ObjectHideFlags: 0
@ -957,6 +1012,68 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9f0111e6fa8a0324eaa5f5c5ad864874, type: 3}
--- !u!4 &2922856282550919425 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
m_PrefabInstance: {fileID: 3658238486746994593}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3658238486746994593
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalPosition.x
value: 0.087
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalPosition.y
value: -0.867
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3450313925438335742, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7226382579267983671, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e77bf1d3990e3b945ae26f8a657bcb94, type: 3}
--- !u!1001 &3901100166757196706
PrefabInstance:
m_ObjectHideFlags: 0
@ -1075,75 +1192,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5da23bbf6f979474d8ee543549659ed8, type: 3}
--- !u!1001 &7157012784266954635
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7915196193333673935}
m_Modifications:
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8704872991035058790, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_Name
value: hitbox
objectReference: {fileID: 0}
- target: {fileID: 8704872991035058790, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_Layer
value: 6
objectReference: {fileID: 0}
- target: {fileID: 8704872991035058790, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8704872991035058790, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_TagString
value: Player
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
--- !u!1001 &7518508615244991083
PrefabInstance:
m_ObjectHideFlags: 0
@ -1262,131 +1310,12 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: da08e18cb6185744198affa0280e0a28, type: 3}
--- !u!4 &7915196193333673935 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
m_PrefabInstance: {fileID: 1608796488659733983}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &8433163778485190049
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.x
value: 4.613491
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.y
value: 0.9833514
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8731409545069232634, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_Name
value: ant 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
--- !u!1001 &8944838673446740743
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.x
value: -2.2602
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.y
value: -1.5231
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 979620508285711622, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8731409545069232634, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
propertyPath: m_Name
value: ant
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 06dc949f39611ae4197abd87a09edf10, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 519420032}
- {fileID: 1608796488659733983}
- {fileID: 3658238486746994593}
- {fileID: 505044031}
- {fileID: 7518508615244991083}
- {fileID: 3901100166757196706}
@ -1396,6 +1325,7 @@ SceneRoots:
- {fileID: 681001400}
- {fileID: 236221717}
- {fileID: 1067636264}
- {fileID: 8944838673446740743}
- {fileID: 316048691625526294}
- {fileID: 8433163778485190049}
- {fileID: 1309733153}
- {fileID: 1053930169}
- {fileID: 1625280803}
- {fileID: 1371047999}

View File

@ -1,14 +1,14 @@
using UnityEngine;
/*using UnityEngine;
[CreateAssetMenu(fileName = "NewEnemyStat", menuName = "Scriptable Objects/Enemy Stat")]
public class EnemyStat : ScriptableObject
{
[Header("Base Info")]
public float playerMaxSpeed;
public float playerJumpPower;
public int playerMaxJumpCount;
public int playerHp;
public float MaxSpeed;
public float JumpPower;
public int MaxJumpCount;
public int Hp;
public float range;
Vector3 defPos;
public string direction = "left";
}
}*/

View File

@ -1,4 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor.U2D.Animation;
using UnityEngine;
using UnityEngine.PlayerLoop;
using Random = UnityEngine.Random;
public class Mob : MonoBehaviour
{
@ -6,38 +13,65 @@ public class Mob : MonoBehaviour
Rigidbody2D rbody;
Animator anim;
SpriteRenderer spriteRenderer;
List<GameObject> myList;
public int nextMove;
public float axisH = 0.0f;
//public float axisH = 0.0f;
bool isDead = false;
bool isHit = false;
[Header("Temp Stats")]
public float maxHp = 100f;
public float currentHp;
public float moveSpeed = 1f;
[Header("Item Drop")]
[SerializeField] private GameObject dropItemPrefab; // 드랍할 아이템 프리팹 (에디터에서 할당)
[SerializeField][Range(0, 100)] private float dropChance = 50f; // 드랍 확률 (0~100%)
void Start()
{
rbody = GetComponent<Rigidbody2D>();
anim = GetComponent<Animator>();
spriteRenderer = GetComponent<SpriteRenderer>();
currentHp = maxHp; // 체력 초기화
Invoke("Think",1);
}
void Update()
{
axisH = rbody.linearVelocity.x;
/*axisH = rbody.linearVelocity.x;
float direction = axisH > 0 ? 1 : -1;
transform.localScale = new Vector2(direction, 1);
transform.localScale = new Vector2(direction, 1);*/
if (isDead) return;
// 방향 전환
if (nextMove != 0)
{
transform.localScale = new Vector2(nextMove > 0 ? 1 : -1, 1);
}
}
void FixedUpdate()
{
rbody.linearVelocity = new Vector2(nextMove, rbody.linearVelocity.y);
if (isDead || isHit) return;
rbody.linearVelocity = new Vector2(nextMove * moveSpeed, rbody.linearVelocity.y);
Vector2 frontVec = new Vector2(rbody.position.x + 0.2f*nextMove, rbody.position.y);
Debug.DrawRay(frontVec, Vector3.down, new Color(0,1,0));
Debug.DrawRay(frontVec, Vector3.down, Color.green);
RaycastHit2D rayHit = Physics2D.Raycast(frontVec, Vector3.down, 1, LayerMask.GetMask("Ground"));
if (rayHit.collider == null)
{
nextMove *= -1;
CancelInvoke();
CancelInvoke("Think");
Invoke("Think", 5);
}
@ -45,13 +79,95 @@ public class Mob : MonoBehaviour
void Think()
{
Debug.Log("»ý°¢!");
if (isDead || isHit) return;
Debug.Log("생각!");
nextMove = Random.Range(-1, 2);
float nextThinkTime = Random.Range(2f, 5f);
Invoke("Think", nextThinkTime);
anim.SetInteger("WalkSpeed", nextMove);
Invoke("Think", nextThinkTime);
}
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
PlayerController player = other.GetComponentInParent<PlayerController>();
if (player != null)
{
player.TakeDamage(1, transform.position);
}
}
}
public void TakeDamage(float damageAmount, float stunTime, Vector2 attackerPos) //데미지 크기, 타입, 공격 위치
{
if (isDead) return;
currentHp -= damageAmount;
Debug.Log($"몬스터 피격! 남은 체력: {currentHp}");
if (currentHp <= 0)
{
Die();
return;
}
StartCoroutine(KnockBack(attackerPos));
}
IEnumerator KnockBack(Vector2 attackerPos)
{
isHit = true; // 경직 상태 시작 (이동 멈춤)
anim.SetTrigger("Hit"); // 피격 애니메이션 (있다면)
// 넉백 방향 계산 (몬스터 - 공격자 = 밀려날 방향)
Vector2 knockbackDir = (transform.position - (Vector3)attackerPos).normalized;
// 넉백 힘 적용 (수치는 조절 필요)
rbody.linearVelocity = Vector2.zero; // 기존 속도 초기화
rbody.AddForce(knockbackDir * 1.5f + Vector2.up * 0.5f, ForceMode2D.Impulse); // 뒤로 살짝 뜨면서 밀림
// 피격 효과 (빨갛게 깜빡임)
if (spriteRenderer != null) spriteRenderer.color = Color.red;
yield return new WaitForSeconds(0.5f); // 0.5초 경직
if (spriteRenderer != null) spriteRenderer.color = Color.white;
isHit = false; // 경직 해제
// 다시 움직임 시작
Think();
}
void Die()
{
isDead = true;
anim.SetTrigger("Die");
rbody.linearVelocity = Vector2.zero;
GetComponent<Collider2D>().enabled = false; // 시체에 또 안 맞게
Invoke("DropItem", 2);
//DropItem();
Destroy(gameObject, 2f); // 2초 뒤 삭제
}
void DropItem()
{
// 프리팹이 없으면 실행 안 함
if (dropItemPrefab == null) return;
// 0 ~ 100 사이의 난수 생성
float randomValue = Random.Range(0f, 100f);
// 확률 당첨 시
if (randomValue <= dropChance)
{
Debug.Log("아이템 드랍 성공!");
// 몬스터 위치에 아이템 생성 (Quaternion.identity는 회전 없음)
Instantiate(dropItemPrefab, transform.position, Quaternion.identity);
}
}
}

View File

@ -1,4 +1,4 @@
using System;
/*using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor.U2D.Animation;
@ -43,10 +43,10 @@ public class MobBase : MonoBehaviour
{
[Header("Character Data")]
[SerializeField] private EnemyStat enemyStat;
public MobStat playerMaxSpeed;
public MobStat playerJumpPower;
public MobStat playerMaxJumpCount;
public MobStat playerHp;
public MobStat MaxSpeed;
public MobStat JumpPower;
public MobStat MaxJumpCount;
public MobStat Hp;
void Awake()
{
if (enemyStat == null)
@ -60,9 +60,9 @@ public class MobBase : MonoBehaviour
}
public void InitializeStat()
{
playerMaxSpeed = new MobStat(enemyStat.playerMaxSpeed);
playerJumpPower = new MobStat(enemyStat.playerJumpPower);
playerMaxJumpCount = new MobStat(enemyStat.playerMaxJumpCount);
playerHp = new MobStat(enemyStat.playerHp);
MaxSpeed = new MobStat(enemyStat.playerMaxSpeed);
JumpPower = new MobStat(enemyStat.playerJumpPower);
MaxJumpCount = new MobStat(enemyStat.playerMaxJumpCount);
Hp = new MobStat(enemyStat.playerHp);
}
}
}*/

View File

@ -0,0 +1,56 @@
using UnityEngine;
public class ItemPickup : MonoBehaviour
{
[Header("Settings")]
[SerializeField] float speed = 2f; // 날아가는 속도
[SerializeField] float pickUpDistance = 0.5f; // 감지 범위
[SerializeField] int healAmount = 10; // 회복량
private PlayerController player;
private bool isTargeting = false; // 플레이어를 따라가는 중인지 체크
void Start()
{
// 씬에 있는 PlayerController를 찾아서 저장
player = FindAnyObjectByType<PlayerController>();
}
void Update()
{
if (player == null) return;
// 플레이어와의 거리 계산 (2D)
float distance = Vector2.Distance(transform.position, player.transform.position);
// 1. 감지 범위 안에 들어왔거나, 이미 따라가는 중이라면
if (distance <= pickUpDistance || isTargeting)
{
isTargeting = true; // 한 번 감지되면 끝까지 따라감 (선택 사항)
// 플레이어 쪽으로 이동
transform.position = Vector2.MoveTowards(transform.position, player.transform.position, speed * Time.deltaTime);
// 2. 플레이어 몸에 닿을 정도로 가까워지면 (획득)
if (distance < 0.05f)
{
GetItem();
}
}
}
void GetItem()
{
// 플레이어에게 체력 회복 요청
/*if (player != null)
{
player.Heal(healAmount);
}*/
// 획득 사운드 (필요시 추가)
// AudioSource.PlayClipAtPoint(clip, transform.position);
Debug.Log("아이템 획득!");
Destroy(gameObject); // 아이템 삭제
}
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 872c717cf1d783a4b9f205c82328457d

View File

@ -1,12 +0,0 @@
using UnityEngine;
[CreateAssetMenu(fileName = "NewCharacterStat", menuName = "Scriptable Objects/Character Stat")]
public class CharacterStat : ScriptableObject
{
[Header("Base Info")]
public float playerMaxSpeed;
public float playerJumpPower;
public int playerMaxJumpCount;
public int playerHp;
public int playerStamina;
}

View File

@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c4475eb73257a2447a1ca357f43c7b7a, type: 3}
m_Name: NanoData
m_EditorClassIdentifier: Assembly-CSharp::PlayerData
playerDefaultSpeed: 1
playerDashSpeed: 3
playerJumpPower: 5.4
playerMaxJumpCount: 0
playerHp: 5
playerStamina: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bbf2ae36c5f3d8347afd79cfa3967528
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -5,7 +5,7 @@ using UnityEngine;
using System.Runtime.Serialization.Formatters.Binary;
using UnityEngine.InputSystem;
/*[System.Serializable]
[System.Serializable]
public class WeaponStat
{
public WeaponData data; // 원본 데이터
@ -14,7 +14,7 @@ public class WeaponStat
{
this.data = data;
}
}*/
}
public class PlayerAttacks : MonoBehaviour
{

View File

@ -1,72 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor.U2D.Animation;
using UnityEngine;
using UnityEngine.PlayerLoop;
[System.Serializable]
public class PlayerStat
{
[SerializeField] private float baseValue;
private float _value;
private bool _isChange = true;
private List<float> modifiers = new List<float>();
public PlayerStat(float baseValue)
{
this.baseValue = baseValue;
}
private float CalculStat()
{
float finalValue = baseValue;
foreach(float m in modifiers)
{
_value += m;
}
return finalValue;
}
public float fvalue
{
get { return fvalue; }
}
public int ivalue
{
get { return ivalue; }
}
}
public class PlayerBase : MonoBehaviour
{
[Header("Character Data")]
[SerializeField] private CharacterStat characterStat;
public PlayerStat playerMaxSpeed;
public PlayerStat playerJumpPower;
public PlayerStat playerMaxJumpCount;
public PlayerStat playerHp;
public PlayerStat playerStamina;
void Awake()
{
if (characterStat == null)
{
Debug.LogError("Character Data°¡ ÇÒ´çµÇÁö ¾Ê¾Ò½À´Ï´Ù!");
}
else
{
InitializeStat();
}
}
public void InitializeStat()
{
playerMaxSpeed = new PlayerStat(characterStat.playerMaxSpeed);
playerJumpPower = new PlayerStat(characterStat.playerJumpPower);
playerMaxJumpCount = new PlayerStat(characterStat.playerMaxJumpCount);
playerHp = new PlayerStat(characterStat.playerHp);
playerStamina = new PlayerStat(characterStat.playerStamina);
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 8006546a775c8af4daf8b91eea33d80c

View File

@ -4,25 +4,50 @@ using TreeEditor;
using UnityEngine;
using UnityEngine.InputSystem;
[System.Serializable]
public class PlayerStat
{
public PlayerData data;
public PlayerStat() { }
public PlayerStat(PlayerData data)
{
this.data = data;
}
}
public class PlayerController : MonoBehaviour
{
[Header("Nano Datas")]
[SerializeField] private PlayerData nanoData;
[Header("Tera Datas")]
[SerializeField] private PlayerData teraData;
// 런타임에서 계산된 스탯을 담아둘 리스트
private PlayerStat nanoStat;
private PlayerStat teraStat;
private PlayerStat currentStat;
[SerializeField] private Rigidbody2D rbody;
private Vector2 moveInput;
[SerializeField] private float speed = 3.0f; // 이동 속도
/*[SerializeField] private float speed = 3.0f; // 이동 속도
[SerializeField] private float dashspeed = 5.4f;
[SerializeField] private float jumpForce = 5.0f; // 점프력
[SerializeField] private float jumpForce = 5.0f; // 점프력*/
private float axisH = 0.0f; // 좌우 입력 값 저장
bool isDash = false; // 대시 플래그
bool goJump = false; // 점프 개시 플래그
bool isDead = false; // 사망 플래그
bool onGround = false; // 지면에 서 있는 플래그
bool isHit = false;
private bool isInvincible = false;
public LayerMask groundLayer; // 착지할 수 있는 레이어
private Animator animator;
private Animator nanimator;
private Animator tanimator;
private PlayerAttacks playerAttacks;
SpriteRenderer spriteRenderer;
//private GameObject nano;
//private GameObject tera;
@ -31,15 +56,18 @@ public class PlayerController : MonoBehaviour
[SerializeField] private GameObject tera;
bool isnano = false;
bool istera = false;
int nanoCurrentHp;
int teraCurrentHp;
void Start()
{
//nano = GameObject.Find("player_nano");
//tera = GameObject.Find("player_tera");
if (nanoData != null) nanoStat = new PlayerStat(nanoData);
if (teraData != null) teraStat = new PlayerStat(teraData);
nano.SetActive(true);
isnano = true;
tera.SetActive(false);
currentStat = nanoStat;
//Rigidbody2D 가져오기
rbody = GetComponent<Rigidbody2D>();
@ -48,6 +76,9 @@ public class PlayerController : MonoBehaviour
nanimator = nano.GetComponent<Animator>();
tanimator = tera.GetComponent<Animator>();
playerAttacks = GetComponent<PlayerAttacks>();
nanoCurrentHp = nanoStat.data.playerHp;
teraCurrentHp = teraStat.data.playerHp;
}
public void OnTagKey(InputValue value)
@ -73,6 +104,7 @@ public class PlayerController : MonoBehaviour
istera = false;
}
currentStat = (isnano) ? nanoStat : teraStat;
animator = (isnano) ? nanimator : tanimator;
}
@ -165,7 +197,7 @@ public class PlayerController : MonoBehaviour
transform.position - (transform.up * 0.1f),
groundLayer);
if (isDead) return;
if (isDead || isHit) return;
// 공격중인지 확인
if (playerAttacks.IsAnyWeaponInUse && onGround)
@ -174,13 +206,13 @@ public class PlayerController : MonoBehaviour
return;
}
float currentSpeed = (isDash && onGround) ? dashspeed : speed;
rbody.linearVelocity = new Vector2(axisH * currentSpeed, rbody.linearVelocity.y);
float speed = (isDash && onGround) ? currentStat.data.playerDashSpeed : currentStat.data.playerDefaultSpeed;
rbody.linearVelocity = new Vector2(axisH * speed, rbody.linearVelocity.y);
if (goJump)
{
Debug.Log("점프!");
rbody.AddForce(Vector2.up * jumpForce, ForceMode2D.Impulse);
rbody.AddForce(Vector2.up * currentStat.data.playerJumpPower, ForceMode2D.Impulse);
goJump = false;
}
}
@ -188,6 +220,7 @@ public class PlayerController : MonoBehaviour
private void OnTriggerEnter2D(Collider2D collision)
{
if (isDead) return;
if (collision.CompareTag("Goal"))
{
GameStop();
@ -199,7 +232,57 @@ public class PlayerController : MonoBehaviour
}
}
public void GameStop()
public void TakeDamage(int damageAmount, Vector2 attackerPos) //데미지 크기, 공격 위치
{
// 이미 죽었거나, 무적 상태라면 데미지 무시
if (isDead || isInvincible) return;
// 체력 감소
nanoCurrentHp -= damageAmount;
teraCurrentHp -= damageAmount; // 현재 캐릭터 체력만 깎거나 둘 다 깎거나 정책에 따라 수정
Debug.Log($"남은 체력: {nanoCurrentHp}");
// 체력 0 체크
if (nanoCurrentHp <= 0 || teraCurrentHp <= 0)
{
Die();
return;
}
// 넉백 및 무적 코루틴 실행
StartCoroutine(KnockBack(attackerPos));
}
IEnumerator KnockBack(Vector2 attackerPos)
{
isHit = true;
isInvincible = true;
Vector2 knockbackDir = (transform.position - (Vector3)attackerPos).normalized;
rbody.linearVelocity = Vector2.zero;
rbody.AddForce(knockbackDir * 2f + Vector2.up * 1f, ForceMode2D.Impulse);
if (spriteRenderer != null) spriteRenderer.color = new Color(1, 0, 0, 0.5f);
yield return new WaitForSeconds(0.5f);
isHit = false;
if (spriteRenderer != null) spriteRenderer.color = Color.white;
yield return new WaitForSeconds(1f);
isInvincible = false;
}
void Die()
{
isDead = true;
//anim.SetTrigger("Die");
rbody.linearVelocity = Vector2.zero;
GetComponent<Collider2D>().enabled = false;
}
public void GameStop()
{
rbody.linearVelocity = Vector2.zero;
}
@ -208,6 +291,7 @@ public class PlayerController : MonoBehaviour
{
isDead = true;
animator.SetBool("Move", false);
//anim.SetTrigger("Die");
GameStop();
}
}

View File

@ -0,0 +1,13 @@
using UnityEngine;
[CreateAssetMenu(fileName = "NewPlayerData", menuName = "Scriptable Objects/Player Data")]
public class PlayerData : ScriptableObject
{
[Header("Base Info")]
public float playerDefaultSpeed;
public float playerDashSpeed;
public float playerJumpPower;
public int playerMaxJumpCount;
public int playerHp;
public int playerStamina;
}

View File

@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c4475eb73257a2447a1ca357f43c7b7a, type: 3}
m_Name: TeraData
m_EditorClassIdentifier: Assembly-CSharp::PlayerData
playerDefaultSpeed: 3
playerDashSpeed: 5
playerJumpPower: 5
playerMaxJumpCount: 0
playerHp: 5
playerStamina: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 248d424a54c41894f8587982398a8ae2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -13,13 +13,13 @@ MonoBehaviour:
m_Name: Lighter
m_EditorClassIdentifier: Assembly-CSharp::WeaponData
sDamage: 10
aDamage: 25
aDamage: 100
frontdelaytime: 0.2
atkDuration: 0.1
atkDuration: 0.5
afterdelaytime: 0.5
sboxSize: {x: 1, y: 1}
sboxOffset: {x: 1, y: 1}
aboxSize: {x: 2, y: 2}
aboxOffset: {x: 1, y: 1}
sboxSize: {x: 0.3, y: 0.2}
sboxOffset: {x: 0.2, y: 0.16}
aboxSize: {x: 0.5, y: 0.5}
aboxOffset: {x: 0.2, y: 0.16}
baseDamage: 0
hitStunTime: 0

View File

@ -15,11 +15,11 @@ MonoBehaviour:
sDamage: 10
aDamage: 25
frontdelaytime: 0.2
atkDuration: 0.1
atkDuration: 0.5
afterdelaytime: 0.5
sboxSize: {x: 2, y: 2}
sboxOffset: {x: 1, y: 1}
aboxSize: {x: 3, y: 3}
aboxOffset: {x: 1, y: 1}
sboxSize: {x: 0.3, y: 0.2}
sboxOffset: {x: 0.2, y: 0.3}
aboxSize: {x: 0.5, y: 0.5}
aboxOffset: {x: 0.2, y: 0.3}
baseDamage: 0
hitStunTime: 0

View File

@ -1,15 +1,27 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WeaponHitbox : MonoBehaviour
{
private BoxCollider2D col;
private WeaponStat _stat;
private string atktype;
//이번 공격에서 이미 때린 적들의 ID를 저장하는 리스트
private HashSet<int> hitEnemies = new HashSet<int>();
void Awake()
{
col = GetComponent<BoxCollider2D>();
gameObject.SetActive(false);
}
private void OnEnable()
{
hitEnemies.Clear();
}
public void Setup(WeaponStat stat, string atkType)
{
_stat = stat;
@ -24,16 +36,29 @@ public class WeaponHitbox : MonoBehaviour
col.size = stat.data.aboxSize;
col.offset = stat.data.aboxOffset;
}
atktype = atkType;
}
/*private void OnTriggerEnter2D(Collider2D other)
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Enemy"))
{
// 공격 타입에 맞는 데미지 계산 (약/강 판정은 Setup에서 정해진 상태)
// 임시로 SAtk 기준으로 구현 (나중에 스탯 시스템과 연동)
float damage = _stat.data.sDamage;
other.GetComponent<scEnemy>()?.TakeDamage(damage, _stat.data.hitStunTime);
int enemyID = other.gameObject.GetInstanceID();
if (hitEnemies.Contains(enemyID)) return;
hitEnemies.Add(enemyID);
Mob enemy = other.GetComponent<Mob>();
if (enemy != null && atktype == "SAtk")
{
enemy.TakeDamage(_stat.data.sDamage, _stat.data.hitStunTime, transform.position);
}
else if (enemy != null && atktype == "AAtk")
{
enemy.TakeDamage(_stat.data.aDamage, _stat.data.hitStunTime, transform.position);
}
}
}*/
}
}

View File

@ -1,12 +0,0 @@
using UnityEngine;
[System.Serializable]
public class WeaponStat
{
public WeaponData data; // 원본 데이터
public WeaponStat(WeaponData data)
{
this.data = data;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: d002800668ca4b54996c07e267fb694c

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8704872991035058790
--- !u!1 &9177796594356358609
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -8,23 +8,23 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1776605851319786523}
- component: {fileID: 8561150461262159385}
- component: {fileID: 8511313571908055877}
m_Layer: 0
- component: {fileID: 2248487152371645356}
- component: {fileID: 8168595419930835374}
- component: {fileID: 8182402962004743410}
m_Layer: 8
m_Name: hitbox
m_TagString: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1776605851319786523
--- !u!4 &2248487152371645356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8704872991035058790}
m_GameObject: {fileID: 9177796594356358609}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -33,13 +33,13 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &8561150461262159385
--- !u!61 &8168595419930835374
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8704872991035058790}
m_GameObject: {fileID: 9177796594356358609}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
@ -79,13 +79,13 @@ BoxCollider2D:
m_AutoTiling: 0
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!114 &8511313571908055877
--- !u!114 &8182402962004743410
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8704872991035058790}
m_GameObject: {fileID: 9177796594356358609}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16d6a16b07c30b6409cc9ca8e99548fa, type: 3}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: fe7dbe8cafa194745932e79a950bcdb0
guid: c21fbba18083d5748bb7fb413c7382f4
PrefabImporter:
externalObjects: {}
userData:

View File

@ -1,11 +1,11 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-29T09:16:46.0717337Z"
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T00:05:07.669288Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-29T09:16:46Z
Date: 2026-02-02T00:05:07Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker0.log
-srvPort
1522
1293
-licensingIpc
LicenseClient-User
-job-worker-count
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [33524] Target information:
Player connection [21012] Target information:
Player connection [33524] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1269647499 [EditorId] 1269647499 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21012] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2079013356 [EditorId] 2079013356 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [33524] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [33524] Host joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [21012] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21012] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
@ -84,7 +84,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.74 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 2.06 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
@ -100,44 +100,44 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56768
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56940
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.004437 seconds.
- Loaded All Assemblies, in 0.375 seconds
Registered in 0.003439 seconds.
- Loaded All Assemblies, in 0.406 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.345 seconds
Domain Reload Profiling: 716ms
BeginReloadAssembly (142ms)
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 750ms
BeginReloadAssembly (152ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (138ms)
LoadAssemblies (137ms)
RebuildCommonClasses (33ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (155ms)
LoadAssemblies (147ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (135ms)
TypeCache.Refresh (134ms)
TypeCache.ScanAssembly (123ms)
AnalyzeDomain (153ms)
TypeCache.Refresh (152ms)
TypeCache.ScanAssembly (141ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (345ms)
FinalizeReload (349ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (315ms)
SetupLoadedEditorAssemblies (323ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (37ms)
InitializePlatformSupportModulesInManaged (39ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (144ms)
ProcessInitializeOnLoadMethodAttributes (60ms)
BeforeProcessingInitializeOnLoad (89ms)
ProcessInitializeOnLoadAttributes (131ms)
ProcessInitializeOnLoadMethodAttributes (62ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@ -152,28 +152,28 @@ Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 8593410690314ca98c6a9bdcd1b8e4bc
Correlation Id: 266b10503dbc1f16cb93b5d92e13d979
External correlation Id: 3293993606990066594
Session Id: e595a0f93e3441a4bca4f17ee270db02
Correlation Id: 158debe88964ded1181cbb14f4bbe453
External correlation Id: 3860990762765303958
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.64s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-29T09:16:47.716714Z"
[Licensing::Module] Licensing Background thread has ended after 1.65s
[Licensing::Module] Licensing is initialized (took 0.29s).
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.60s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T00:05:09.272658Z"
[Licensing::Module] Licensing Background thread has ended after 1.60s
[Licensing::Module] Licensing is initialized (took 0.22s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-09T10:11:50Z
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.906 seconds
- Loaded All Assemblies, in 0.788 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
@ -185,67 +185,56 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.568 seconds
Domain Reload Profiling: 1464ms
BeginReloadAssembly (458ms)
- Finished resetting the current domain, in 0.492 seconds
Domain Reload Profiling: 1271ms
BeginReloadAssembly (385ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (23ms)
RebuildCommonClasses (32ms)
CreateAndSetChildDomain (22ms)
RebuildCommonClasses (27ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (360ms)
LoadAssemblies (329ms)
initialDomainReloadingComplete (34ms)
LoadAllAssembliesAndSetupDomain (325ms)
LoadAssemblies (310ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (135ms)
TypeCache.Refresh (105ms)
TypeCache.ScanAssembly (94ms)
BuildScriptInfoCaches (24ms)
AnalyzeDomain (118ms)
TypeCache.Refresh (90ms)
TypeCache.ScanAssembly (81ms)
BuildScriptInfoCaches (22ms)
ResolveRequiredComponents (3ms)
FinalizeReload (569ms)
FinalizeReload (492ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (485ms)
SetupLoadedEditorAssemblies (420ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (133ms)
ProcessInitializeOnLoadAttributes (294ms)
ProcessInitializeOnLoadMethodAttributes (44ms)
AfterProcessingInitializeOnLoad (9ms)
BeforeProcessingInitializeOnLoad (117ms)
ProcessInitializeOnLoadAttributes (250ms)
ProcessInitializeOnLoadMethodAttributes (41ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.70 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
Memory consumption went from 98.2 MB to 96.9 MB.
Total: 5.229000 ms (FindLiveObjects: 0.360100 ms CreateObjectMapping: 0.122900 ms MarkObjects: 3.992800 ms DeleteObjects: 0.752600 ms)
Unloading 3830 unused Assets / (1.2 MB). Loaded Objects now: 4422.
Memory consumption went from 96.2 MB to 95.0 MB.
Total: 5.071200 ms (FindLiveObjects: 0.262400 ms CreateObjectMapping: 0.143300 ms MarkObjects: 3.913600 ms DeleteObjects: 0.750800 ms)
========================================================================
Received Import Request.
Time since last request: 33339.140721 seconds.
path: Assets/Prefab/Character/bee 1.prefab
artifactKey: Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Prefab/Character/bee 1.prefab using Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '8e563051c8c92dc77a482eada7be5571') in 0.1128862 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
Time since last request: 297.543630 seconds.
path: Assets/Scripts/WeaponSc/hitbox.prefab
artifactKey: Guid(fe7dbe8cafa194745932e79a950bcdb0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/WeaponSc/hitbox.prefab using Guid(fe7dbe8cafa194745932e79a950bcdb0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9a8558b8e24824de524d5c03ef1c2dd3') in 0.0834449 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 3.68 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3819 unused Assets / (0.7 MB). Loaded Objects now: 4423.
Memory consumption went from 97.6 MB to 96.9 MB.
Total: 8.825700 ms (FindLiveObjects: 0.494900 ms CreateObjectMapping: 0.199900 ms MarkObjects: 7.037700 ms DeleteObjects: 1.092200 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,232 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:12:17.6252905Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-02-02T07:12:17Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker10
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker10.log
-srvPort
1293
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [5044] Target information:
Player connection [5044] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4142820148 [EditorId] 4142820148 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [5044] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [5044] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56032
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003273 seconds.
- Loaded All Assemblies, in 0.380 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.325 seconds
Domain Reload Profiling: 698ms
BeginReloadAssembly (144ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (141ms)
LoadAssemblies (138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (138ms)
TypeCache.Refresh (137ms)
TypeCache.ScanAssembly (125ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (325ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (295ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (34ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (119ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 374f865077994ba7b15d5d040b289b09
Correlation Id: 158debe88964ded1181cbb14f4bbe453
External correlation Id: 2052098134846109701
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.55s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:12:19.1767011Z"
[Licensing::Module] Licensing Background thread has ended after 1.55s
[Licensing::Module] Licensing is initialized (took 0.19s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.740 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.465 seconds
Domain Reload Profiling: 1197ms
BeginReloadAssembly (336ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (23ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (326ms)
LoadAssemblies (296ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (120ms)
TypeCache.Refresh (95ms)
TypeCache.ScanAssembly (85ms)
BuildScriptInfoCaches (20ms)
ResolveRequiredComponents (3ms)
FinalizeReload (465ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (397ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (103ms)
ProcessInitializeOnLoadAttributes (240ms)
ProcessInitializeOnLoadMethodAttributes (41ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 2.24 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3828 unused Assets / (1.3 MB). Loaded Objects now: 4420.
Memory consumption went from 98.1 MB to 96.9 MB.
Total: 5.480700 ms (FindLiveObjects: 0.302200 ms CreateObjectMapping: 0.179000 ms MarkObjects: 4.303400 ms DeleteObjects: 0.695300 ms)
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

View File

@ -0,0 +1,232 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:12:17.6428759Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-02-02T07:12:17Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker11
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker11.log
-srvPort
1293
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [24800] Target information:
Player connection [24800] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1835151545 [EditorId] 1835151545 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [24800] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [24800] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56488
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003170 seconds.
- Loaded All Assemblies, in 0.389 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.333 seconds
Domain Reload Profiling: 717ms
BeginReloadAssembly (145ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (151ms)
LoadAssemblies (138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (148ms)
TypeCache.Refresh (147ms)
TypeCache.ScanAssembly (133ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (333ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (303ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (86ms)
ProcessInitializeOnLoadAttributes (119ms)
ProcessInitializeOnLoadMethodAttributes (59ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: b8bfd777901249429d8fcc75df6423a9
Correlation Id: 158debe88964ded1181cbb14f4bbe453
External correlation Id: 6277379193312531193
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.52s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:12:19.1684205Z"
[Licensing::Module] Licensing Background thread has ended after 1.53s
[Licensing::Module] Licensing is initialized (took 0.15s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.709 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.463 seconds
Domain Reload Profiling: 1164ms
BeginReloadAssembly (305ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (25ms)
RebuildCommonClasses (27ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (33ms)
LoadAllAssembliesAndSetupDomain (324ms)
LoadAssemblies (298ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (120ms)
TypeCache.Refresh (95ms)
TypeCache.ScanAssembly (85ms)
BuildScriptInfoCaches (20ms)
ResolveRequiredComponents (3ms)
FinalizeReload (463ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (395ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (107ms)
ProcessInitializeOnLoadAttributes (237ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 2.80 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3828 unused Assets / (0.9 MB). Loaded Objects now: 4420.
Memory consumption went from 98.2 MB to 97.3 MB.
Total: 5.113200 ms (FindLiveObjects: 0.313300 ms CreateObjectMapping: 0.185700 ms MarkObjects: 3.988800 ms DeleteObjects: 0.624600 ms)
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

File diff suppressed because it is too large Load Diff

View File

@ -1,11 +1,11 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T10:39:02.0931094Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-30T00:16:14.1784408Z"
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-30T00:16:14Z
Date: 2026-02-02T10:39:02Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker2.log
-srvPort
4071
8514
-licensingIpc
LicenseClient-User
-job-worker-count
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [23368] Target information:
Player connection [31956] Target information:
Player connection [23368] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 3360592864 [EditorId] 3360592864 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [31956] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1853038791 [EditorId] 1853038791 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [23368] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [23368] Host joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [31956] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [31956] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
@ -84,7 +84,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
@ -100,44 +100,44 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56372
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56360
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002305 seconds.
- Loaded All Assemblies, in 0.312 seconds
Registered in 0.002448 seconds.
- Loaded All Assemblies, in 0.500 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.288 seconds
Domain Reload Profiling: 597ms
BeginReloadAssembly (115ms)
- Finished resetting the current domain, in 0.392 seconds
Domain Reload Profiling: 887ms
BeginReloadAssembly (194ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (123ms)
LoadAssemblies (111ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (39ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (194ms)
LoadAssemblies (187ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (121ms)
TypeCache.Refresh (120ms)
TypeCache.ScanAssembly (110ms)
AnalyzeDomain (191ms)
TypeCache.Refresh (190ms)
TypeCache.ScanAssembly (175ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (288ms)
FinalizeReload (392ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (264ms)
SetupLoadedEditorAssemblies (360ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (32ms)
InitializePlatformSupportModulesInManaged (46ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (106ms)
ProcessInitializeOnLoadMethodAttributes (56ms)
BeforeProcessingInitializeOnLoad (101ms)
ProcessInitializeOnLoadAttributes (143ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@ -152,28 +152,28 @@ Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: e2ef7786903444d184c58ee7fa0dfa60
Correlation Id: 95d1f08a4a5c158c7df1ffd70368d006
External correlation Id: 4229902280189009237
Session Id: 2800baceeb594fc4ad59fbf40badec0b
Correlation Id: 158debe88964ded1181cbb14f4bbe453
External correlation Id: 6455579554831180481
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.31s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-30T00:16:15.4935372Z"
[Licensing::Module] Licensing Background thread has ended after 1.32s
[Licensing::Module] Licensing is initialized (took 0.19s).
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.71s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T10:39:03.8030424Z"
[Licensing::Module] Licensing Background thread has ended after 1.71s
[Licensing::Module] Licensing is initialized (took 0.07s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-09T01:08:20Z
Expiration: 2026-03-11T11:38:16Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.724 seconds
- Loaded All Assemblies, in 0.773 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
@ -185,55 +185,189 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.450 seconds
Domain Reload Profiling: 1165ms
BeginReloadAssembly (349ms)
- Finished resetting the current domain, in 0.563 seconds
Domain Reload Profiling: 1326ms
BeginReloadAssembly (229ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (22ms)
RebuildCommonClasses (26ms)
CreateAndSetChildDomain (24ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (35ms)
LoadAllAssembliesAndSetupDomain (297ms)
LoadAssemblies (280ms)
initialDomainReloadingComplete (34ms)
LoadAllAssembliesAndSetupDomain (461ms)
LoadAssemblies (376ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms)
TypeCache.Refresh (85ms)
TypeCache.ScanAssembly (75ms)
BuildScriptInfoCaches (20ms)
AnalyzeDomain (175ms)
TypeCache.Refresh (140ms)
TypeCache.ScanAssembly (124ms)
BuildScriptInfoCaches (29ms)
ResolveRequiredComponents (3ms)
FinalizeReload (450ms)
FinalizeReload (563ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (383ms)
SetupLoadedEditorAssemblies (470ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (102ms)
ProcessInitializeOnLoadAttributes (232ms)
ProcessInitializeOnLoadMethodAttributes (36ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (116ms)
ProcessInitializeOnLoadAttributes (296ms)
ProcessInitializeOnLoadMethodAttributes (46ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
AwakeInstancesAfterBackupRestoration (5ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.2 MB). Loaded Objects now: 4421.
Memory consumption went from 98.1 MB to 96.9 MB.
Total: 4.734200 ms (FindLiveObjects: 0.258300 ms CreateObjectMapping: 0.119900 ms MarkObjects: 3.674600 ms DeleteObjects: 0.681100 ms)
Unloading 3828 unused Assets / (1.6 MB). Loaded Objects now: 4420.
Memory consumption went from 96.2 MB to 94.6 MB.
Total: 7.172800 ms (FindLiveObjects: 0.313300 ms CreateObjectMapping: 0.207300 ms MarkObjects: 5.467300 ms DeleteObjects: 1.183800 ms)
========================================================================
Received Import Request.
Time since last request: 767.674241 seconds.
path: Assets/Player/clip/Sissor_Aatk.anim
artifactKey: Guid(f20ae3d0d5e0893419ad1bcbbe4dad91) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/clip/Sissor_Aatk.anim using Guid(f20ae3d0d5e0893419ad1bcbbe4dad91) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '19a7a2ece599fa4e5aab2aed0eadf9d6') in 0.0696677 seconds
Time since last request: 38334.464775 seconds.
path: Assets/Scripts/PlayerSc/PlayerController.cs
artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerController.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '6ab6247e161c1517929f96eeb0d3dfa0') in 0.0791 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000013 seconds.
path: Assets/Scripts/WeaponSc/WeaponDatas/Sissor.asset
artifactKey: Guid(0e7c291fbcc57844989a54c212c06bc0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/WeaponSc/WeaponDatas/Sissor.asset using Guid(0e7c291fbcc57844989a54c212c06bc0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '640836f5feb733c7610f17da74dca211') in 0.0193238 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000043 seconds.
path: Assets/Scripts/WeaponSc/WeaponDatas/Lighter.asset
artifactKey: Guid(cb439bbd79ade0548a53b53df5b04d17) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/WeaponSc/WeaponDatas/Lighter.asset using Guid(cb439bbd79ade0548a53b53df5b04d17) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'a3d12b764cc67da37c7c65959a7a984d') in 0.0138089 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.591 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.612 seconds
Domain Reload Profiling: 1196ms
BeginReloadAssembly (197ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (35ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (325ms)
LoadAssemblies (325ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (3ms)
FinalizeReload (612ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (504ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (132ms)
ProcessInitializeOnLoadAttributes (302ms)
ProcessInitializeOnLoadMethodAttributes (55ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.3 MB). Loaded Objects now: 4426.
Memory consumption went from 97.0 MB to 95.8 MB.
Total: 4.928300 ms (FindLiveObjects: 0.305500 ms CreateObjectMapping: 0.115500 ms MarkObjects: 3.771300 ms DeleteObjects: 0.735300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.593 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.580 seconds
Domain Reload Profiling: 1167ms
BeginReloadAssembly (172ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (29ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (31ms)
LoadAllAssembliesAndSetupDomain (347ms)
LoadAssemblies (323ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (113ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (102ms)
ResolveRequiredComponents (3ms)
FinalizeReload (581ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (491ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (119ms)
ProcessInitializeOnLoadAttributes (302ms)
ProcessInitializeOnLoadMethodAttributes (54ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 2.52 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4429.
Memory consumption went from 97.0 MB to 95.9 MB.
Total: 5.285100 ms (FindLiveObjects: 0.262000 ms CreateObjectMapping: 0.195300 ms MarkObjects: 4.182100 ms DeleteObjects: 0.644900 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,679 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T05:58:27.7220418Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-02-02T05:58:27Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker5
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker5.log
-srvPort
1293
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [21116] Target information:
Player connection [21116] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 709119917 [EditorId] 709119917 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21116] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21116] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56036
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002393 seconds.
- Loaded All Assemblies, in 0.325 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.270 seconds
Domain Reload Profiling: 592ms
BeginReloadAssembly (123ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (38ms)
LoadAllAssembliesAndSetupDomain (123ms)
LoadAssemblies (118ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (121ms)
TypeCache.Refresh (119ms)
TypeCache.ScanAssembly (109ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (270ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (243ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (34ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (55ms)
ProcessInitializeOnLoadAttributes (99ms)
ProcessInitializeOnLoadMethodAttributes (52ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 1b8ade67f8524e7590950f0fa157c2bc
Correlation Id: 158debe88964ded1181cbb14f4bbe453
External correlation Id: 8307320511316579653
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.37s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T05:58:29.1020972Z"
[Licensing::Module] Licensing Background thread has ended after 1.38s
[Licensing::Module] Licensing is initialized (took 0.20s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.697 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.454 seconds
Domain Reload Profiling: 1145ms
BeginReloadAssembly (336ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (20ms)
RebuildCommonClasses (27ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (31ms)
LoadAllAssembliesAndSetupDomain (289ms)
LoadAssemblies (255ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (116ms)
TypeCache.Refresh (90ms)
TypeCache.ScanAssembly (81ms)
BuildScriptInfoCaches (21ms)
ResolveRequiredComponents (3ms)
FinalizeReload (454ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (389ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (94ms)
ProcessInitializeOnLoadAttributes (237ms)
ProcessInitializeOnLoadMethodAttributes (47ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
Memory consumption went from 96.2 MB to 94.9 MB.
Total: 4.686600 ms (FindLiveObjects: 0.240800 ms CreateObjectMapping: 0.129800 ms MarkObjects: 3.612500 ms DeleteObjects: 0.702800 ms)
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.569 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.598 seconds
Domain Reload Profiling: 1158ms
BeginReloadAssembly (181ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (33ms)
LoadAllAssembliesAndSetupDomain (303ms)
LoadAssemblies (317ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (84ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (74ms)
ResolveRequiredComponents (3ms)
FinalizeReload (598ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (511ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (144ms)
ProcessInitializeOnLoadAttributes (300ms)
ProcessInitializeOnLoadMethodAttributes (53ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4425.
Memory consumption went from 96.3 MB to 95.2 MB.
Total: 5.314100 ms (FindLiveObjects: 0.239500 ms CreateObjectMapping: 0.116600 ms MarkObjects: 4.283200 ms DeleteObjects: 0.674100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 2.38 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3819 unused Assets / (0.6 MB). Loaded Objects now: 4425.
Memory consumption went from 96.4 MB to 95.8 MB.
Total: 6.738900 ms (FindLiveObjects: 0.447200 ms CreateObjectMapping: 0.145900 ms MarkObjects: 5.322700 ms DeleteObjects: 0.822300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.822 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.794 seconds
Domain Reload Profiling: 1607ms
BeginReloadAssembly (262ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (47ms)
RebuildCommonClasses (40ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (38ms)
LoadAllAssembliesAndSetupDomain (455ms)
LoadAssemblies (456ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (149ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (122ms)
ResolveRequiredComponents (13ms)
FinalizeReload (794ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (659ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (191ms)
ProcessInitializeOnLoadAttributes (383ms)
ProcessInitializeOnLoadMethodAttributes (62ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.2 MB). Loaded Objects now: 4428.
Memory consumption went from 96.3 MB to 95.0 MB.
Total: 5.103500 ms (FindLiveObjects: 0.272100 ms CreateObjectMapping: 0.118300 ms MarkObjects: 3.953700 ms DeleteObjects: 0.758700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.484 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.543 seconds
Domain Reload Profiling: 1022ms
BeginReloadAssembly (155ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (29ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (23ms)
LoadAllAssembliesAndSetupDomain (267ms)
LoadAssemblies (257ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (90ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (3ms)
FinalizeReload (543ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (459ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (116ms)
ProcessInitializeOnLoadAttributes (281ms)
ProcessInitializeOnLoadMethodAttributes (45ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4431.
Memory consumption went from 96.3 MB to 95.2 MB.
Total: 4.844500 ms (FindLiveObjects: 0.301700 ms CreateObjectMapping: 0.124300 ms MarkObjects: 3.770400 ms DeleteObjects: 0.647300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 22140.262562 seconds.
path: Assets/Scenes/Stage1.unity
artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'bc8356b4d6c176869ea66314183db57e') in 0.0456455 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.495 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.553 seconds
Domain Reload Profiling: 1043ms
BeginReloadAssembly (163ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (31ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (27ms)
LoadAllAssembliesAndSetupDomain (266ms)
LoadAssemblies (264ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (85ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (76ms)
ResolveRequiredComponents (3ms)
FinalizeReload (553ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (454ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (125ms)
ProcessInitializeOnLoadAttributes (266ms)
ProcessInitializeOnLoadMethodAttributes (48ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (0.9 MB). Loaded Objects now: 4436.
Memory consumption went from 99.0 MB to 98.1 MB.
Total: 4.684700 ms (FindLiveObjects: 0.232400 ms CreateObjectMapping: 0.114200 ms MarkObjects: 3.700500 ms DeleteObjects: 0.636900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.491 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.537 seconds
Domain Reload Profiling: 1020ms
BeginReloadAssembly (163ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (28ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (24ms)
LoadAllAssembliesAndSetupDomain (259ms)
LoadAssemblies (261ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (84ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (74ms)
ResolveRequiredComponents (3ms)
FinalizeReload (537ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (442ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (118ms)
ProcessInitializeOnLoadAttributes (266ms)
ProcessInitializeOnLoadMethodAttributes (45ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4439.
Memory consumption went from 98.9 MB to 97.9 MB.
Total: 5.053600 ms (FindLiveObjects: 0.247000 ms CreateObjectMapping: 0.111900 ms MarkObjects: 4.016200 ms DeleteObjects: 0.677500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.498 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.523 seconds
Domain Reload Profiling: 1017ms
BeginReloadAssembly (159ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (30ms)
RebuildCommonClasses (33ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (26ms)
LoadAllAssembliesAndSetupDomain (259ms)
LoadAssemblies (257ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (84ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (74ms)
ResolveRequiredComponents (3ms)
FinalizeReload (524ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (442ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (98ms)
ProcessInitializeOnLoadAttributes (286ms)
ProcessInitializeOnLoadMethodAttributes (44ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4442.
Memory consumption went from 99.0 MB to 97.9 MB.
Total: 4.909300 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.115300 ms MarkObjects: 3.873100 ms DeleteObjects: 0.682400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 677.610770 seconds.
path: Assets/Prefab/Character/bee.prefab
artifactKey: Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefab/Character/bee.prefab using Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Asset 'bee_Controller': Transition 'ant_die -> Exit' in state 'ant_die' doesn't have an Exit Time or any condition, transition will be ignored
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEditor.EditorUtility:Internal_InstantiateRemoveAllNonAnimationComponentsSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEditor.EditorUtility:InstantiateRemoveAllNonAnimationComponents (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEditor.EditorUtility:InstantiateForAnimatorPreview (UnityEngine.Object)
UnityEditor.GameObjectInspector/PreviewData:UpdateGameObject (UnityEngine.Object)
UnityEditor.GameObjectInspector/PreviewData:.ctor (UnityEngine.Object,bool)
UnityEditor.GameObjectInspector:GetPreviewData (bool)
UnityEditor.GameObjectInspector:RenderStaticPreview (string,UnityEngine.Object[],int,int)
UnityEditor.AssetPreviewUpdater:CreatePreview (UnityEngine.Object,UnityEngine.Object[],string,int,int)
UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset (UnityEngine.Object,UnityEngine.Object[],string)
[C:\build\output\unity\unity\Editor\Src\Animation\StateMachine.cpp line 1861]
-> (artifact id: '03298fa11198a9871001366e60ac554d') in 0.0670181 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 48
========================================================================
Received Import Request.
Time since last request: 0.000015 seconds.
path: Assets/Prefab/Character/player_nano.prefab
artifactKey: Guid(26a45dd9afba8354d833ebba792ac868) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefab/Character/player_nano.prefab using Guid(26a45dd9afba8354d833ebba792ac868) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ffb3af42358beb7b2e1952899e1e944d') in 0.0305108 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 86
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,630 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:09:19.9077799Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-02-02T07:09:19Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker7
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker7.log
-srvPort
1293
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [9464] Target information:
Player connection [9464] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1681160395 [EditorId] 1681160395 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [9464] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [9464] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56916
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.001921 seconds.
- Loaded All Assemblies, in 0.300 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.263 seconds
Domain Reload Profiling: 559ms
BeginReloadAssembly (105ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (35ms)
LoadAllAssembliesAndSetupDomain (122ms)
LoadAssemblies (100ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (119ms)
TypeCache.Refresh (118ms)
TypeCache.ScanAssembly (109ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (263ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (234ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (30ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (54ms)
ProcessInitializeOnLoadAttributes (93ms)
ProcessInitializeOnLoadMethodAttributes (55ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 6a37bb258e3f49df8ac850f9e87dca28
Correlation Id: 158debe88964ded1181cbb14f4bbe453
External correlation Id: 3858880095024402111
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.28s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:09:21.1917098Z"
[Licensing::Module] Licensing Background thread has ended after 1.28s
[Licensing::Module] Licensing is initialized (took 0.21s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.692 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.436 seconds
Domain Reload Profiling: 1122ms
BeginReloadAssembly (351ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (21ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (30ms)
LoadAllAssembliesAndSetupDomain (270ms)
LoadAssemblies (241ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms)
TypeCache.Refresh (85ms)
TypeCache.ScanAssembly (76ms)
BuildScriptInfoCaches (20ms)
ResolveRequiredComponents (3ms)
FinalizeReload (436ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (370ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (85ms)
ProcessInitializeOnLoadAttributes (235ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3828 unused Assets / (1.4 MB). Loaded Objects now: 4420.
Memory consumption went from 98.2 MB to 96.7 MB.
Total: 4.271200 ms (FindLiveObjects: 0.221800 ms CreateObjectMapping: 0.107900 ms MarkObjects: 3.265000 ms DeleteObjects: 0.675800 ms)
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.524 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.552 seconds
Domain Reload Profiling: 1068ms
BeginReloadAssembly (176ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (31ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (27ms)
LoadAllAssembliesAndSetupDomain (271ms)
LoadAssemblies (279ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (81ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (72ms)
ResolveRequiredComponents (3ms)
FinalizeReload (552ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (469ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (123ms)
ProcessInitializeOnLoadAttributes (281ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.3 MB). Loaded Objects now: 4424.
Memory consumption went from 98.2 MB to 96.9 MB.
Total: 5.724400 ms (FindLiveObjects: 0.233500 ms CreateObjectMapping: 0.154700 ms MarkObjects: 4.379800 ms DeleteObjects: 0.954200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.507 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.526 seconds
Domain Reload Profiling: 1029ms
BeginReloadAssembly (168ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (32ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (29ms)
LoadAllAssembliesAndSetupDomain (272ms)
LoadAssemblies (251ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (100ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (7ms)
FinalizeReload (527ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (437ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (96ms)
ProcessInitializeOnLoadAttributes (281ms)
ProcessInitializeOnLoadMethodAttributes (46ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4427.
Memory consumption went from 98.2 MB to 97.1 MB.
Total: 4.605600 ms (FindLiveObjects: 0.234200 ms CreateObjectMapping: 0.113200 ms MarkObjects: 3.639900 ms DeleteObjects: 0.617800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4427.
Memory consumption went from 98.4 MB to 97.3 MB.
Total: 4.339900 ms (FindLiveObjects: 0.218500 ms CreateObjectMapping: 0.102700 ms MarkObjects: 3.449500 ms DeleteObjects: 0.568700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.501 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.469 seconds
Domain Reload Profiling: 966ms
BeginReloadAssembly (173ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (31ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (30ms)
LoadAllAssembliesAndSetupDomain (258ms)
LoadAssemblies (251ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (91ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (76ms)
ResolveRequiredComponents (7ms)
FinalizeReload (469ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (384ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (98ms)
ProcessInitializeOnLoadAttributes (237ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4430.
Memory consumption went from 98.2 MB to 97.1 MB.
Total: 4.720000 ms (FindLiveObjects: 0.238800 ms CreateObjectMapping: 0.112100 ms MarkObjects: 3.714200 ms DeleteObjects: 0.653700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.2 MB). Loaded Objects now: 4430.
Memory consumption went from 98.4 MB to 97.2 MB.
Total: 4.794800 ms (FindLiveObjects: 0.288700 ms CreateObjectMapping: 0.167400 ms MarkObjects: 3.567400 ms DeleteObjects: 0.770900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4430.
Memory consumption went from 98.4 MB to 97.3 MB.
Total: 4.647700 ms (FindLiveObjects: 0.273100 ms CreateObjectMapping: 0.113300 ms MarkObjects: 3.645200 ms DeleteObjects: 0.615700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.477 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.459 seconds
Domain Reload Profiling: 933ms
BeginReloadAssembly (156ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (28ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (25ms)
LoadAllAssembliesAndSetupDomain (254ms)
LoadAssemblies (247ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (86ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (74ms)
ResolveRequiredComponents (3ms)
FinalizeReload (460ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (379ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (98ms)
ProcessInitializeOnLoadAttributes (231ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4433.
Memory consumption went from 98.2 MB to 97.1 MB.
Total: 4.723100 ms (FindLiveObjects: 0.232100 ms CreateObjectMapping: 0.119700 ms MarkObjects: 3.714000 ms DeleteObjects: 0.656400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4433.
Memory consumption went from 98.4 MB to 97.3 MB.
Total: 4.782800 ms (FindLiveObjects: 0.271500 ms CreateObjectMapping: 0.159700 ms MarkObjects: 3.681100 ms DeleteObjects: 0.669800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.486 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.478 seconds
Domain Reload Profiling: 958ms
BeginReloadAssembly (162ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (27ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (24ms)
LoadAllAssembliesAndSetupDomain (261ms)
LoadAssemblies (256ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (91ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (3ms)
FinalizeReload (478ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (392ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (103ms)
ProcessInitializeOnLoadAttributes (236ms)
ProcessInitializeOnLoadMethodAttributes (42ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.0 MB). Loaded Objects now: 4436.
Memory consumption went from 98.1 MB to 97.1 MB.
Total: 4.813300 ms (FindLiveObjects: 0.239800 ms CreateObjectMapping: 0.127000 ms MarkObjects: 3.811000 ms DeleteObjects: 0.634500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 25924.481732 seconds.
path: Assets/Mob/clips/ant_die.anim
artifactKey: Guid(d5cf8e5297473ae4a9d9ffba1d2a4cae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/clips/ant_die.anim using Guid(d5cf8e5297473ae4a9d9ffba1d2a4cae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b4c8f7549c10137544280103d67bb3f2') in 0.0844906 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000017 seconds.
path: Assets/Scripts/PlayerSc/PlayerData.cs
artifactKey: Guid(c4475eb73257a2447a1ca357f43c7b7a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerData.cs using Guid(c4475eb73257a2447a1ca357f43c7b7a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '3db76167a2e005a84d2ec7372d330b0b') in 0.0106044 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000050 seconds.
path: Assets/Mob/clips/bee_die.anim
artifactKey: Guid(4260aa7c4f7c48649bdcb340be1d9dc8) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/clips/bee_die.anim using Guid(4260aa7c4f7c48649bdcb340be1d9dc8) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '86cf7fe7a447b379ef539127d80176c7') in 0.006978 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000071 seconds.
path: Assets/Player/anicon/Nano_AnimeCon.controller
artifactKey: Guid(371a71d6cdc800644a1e6afe649c7182) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/anicon/Nano_AnimeCon.controller using Guid(371a71d6cdc800644a1e6afe649c7182) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '68b99c0fb6f82f713d66d48c800a57a2') in 0.0068552 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
========================================================================
Received Import Request.
Time since last request: 0.000014 seconds.
path: Assets/Scripts/WeaponSc/WeaponHitbox.cs
artifactKey: Guid(16d6a16b07c30b6409cc9ca8e99548fa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/WeaponSc/WeaponHitbox.cs using Guid(16d6a16b07c30b6409cc9ca8e99548fa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e8321ac4a68999605e5d424087d2cb3c') in 0.004739 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,232 @@
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::Module] Trying to connect to existing licensing client channel...
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:12:17.630593Z"
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-02-02T07:12:17Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker9
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker9.log
-srvPort
1293
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [24680] Target information:
Player connection [24680] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 785531382 [EditorId] 785531382 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [24680] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [24680] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.55 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56644
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002436 seconds.
- Loaded All Assemblies, in 0.389 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.342 seconds
Domain Reload Profiling: 726ms
BeginReloadAssembly (158ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (141ms)
LoadAssemblies (151ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (139ms)
TypeCache.Refresh (137ms)
TypeCache.ScanAssembly (125ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (304ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (38ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (74ms)
ProcessInitializeOnLoadAttributes (124ms)
ProcessInitializeOnLoadMethodAttributes (65ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 911d7a4241e24d028f0e3ad8a0f204d6
Correlation Id: 158debe88964ded1181cbb14f4bbe453
External correlation Id: 8581666302630459328
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.54s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:12:19.1712613Z"
[Licensing::Module] Licensing Background thread has ended after 1.54s
[Licensing::Module] Licensing is initialized (took 0.16s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-11T01:04:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.728 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.475 seconds
Domain Reload Profiling: 1196ms
BeginReloadAssembly (318ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (25ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (33ms)
LoadAllAssembliesAndSetupDomain (331ms)
LoadAssemblies (299ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (125ms)
TypeCache.Refresh (99ms)
TypeCache.ScanAssembly (89ms)
BuildScriptInfoCaches (21ms)
ResolveRequiredComponents (3ms)
FinalizeReload (475ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (404ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (108ms)
ProcessInitializeOnLoadAttributes (244ms)
ProcessInitializeOnLoadMethodAttributes (40ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3828 unused Assets / (1.3 MB). Loaded Objects now: 4420.
Memory consumption went from 98.1 MB to 96.9 MB.
Total: 4.783400 ms (FindLiveObjects: 0.232400 ms CreateObjectMapping: 0.125700 ms MarkObjects: 3.724300 ms DeleteObjects: 0.700400 ms)
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

View File

@ -5,386 +5,6 @@ Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -83,22 +83,6 @@ Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -1,6 +1,10 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -83,210 +83,6 @@ Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -3,12 +3,12 @@
--- !u!19 &1
Physics2DSettings:
m_ObjectHideFlags: 0
serializedVersion: 5
serializedVersion: 11
m_Gravity: {x: 0, y: -9.81}
m_DefaultMaterial: {fileID: 0}
m_VelocityIterations: 8
m_PositionIterations: 3
m_VelocityThreshold: 1
m_BounceThreshold: 1
m_MaxLinearCorrection: 0.2
m_MaxAngularCorrection: 8
m_MaxTranslationSpeed: 100
@ -19,6 +19,7 @@ Physics2DSettings:
m_LinearSleepTolerance: 0.01
m_AngularSleepTolerance: 2
m_DefaultContactOffset: 0.01
m_ContactThreshold: 0
m_JobOptions:
serializedVersion: 2
useMultithreading: 0
@ -39,18 +40,18 @@ Physics2DSettings:
m_IslandSolverBodiesPerJob: 50
m_IslandSolverContactsPerJob: 50
m_SimulationMode: 0
m_SimulationLayers:
serializedVersion: 2
m_Bits: 4294967295
m_MaxSubStepCount: 4
m_MinSubStepFPS: 30
m_UseSubStepping: 0
m_UseSubStepContacts: 0
m_QueriesHitTriggers: 1
m_QueriesStartInColliders: 1
m_CallbacksOnDisable: 1
m_ReuseCollisionCallbacks: 1
m_AutoSyncTransforms: 0
m_AlwaysShowColliders: 0
m_ShowColliderSleep: 1
m_ShowColliderContacts: 0
m_ShowColliderAABB: 0
m_ContactArrowScale: 0.2
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_GizmoOptions: 10
m_LayerCollisionMatrix: fffffffffffffffffffffffffffefffffffffffffffffffffffffffffffdfffff7ffffff7ffdffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_PhysicsLowLevelSettings: {fileID: 0}

View File

@ -7,19 +7,20 @@ TagManager:
- Goal
- Dead
- Enemy
- item
layers:
- Default
- TransparentFX
- Ignore Raycast
-
- Dead
- Water
- UI
- Ground
-
-
-
-
-
- Playerbody
- Playerattack
- Enemy
- PlayerHitbox
- tem
-
-
-

View File

@ -25,7 +25,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 112}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
controlID: 2251
controlID: 12366
draggingID: 0
--- !u!114 &2
MonoBehaviour:
@ -156,7 +156,7 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192}
vertical: 1
controlID: 2252
controlID: 12367
draggingID: 0
--- !u!114 &4
MonoBehaviour:
@ -168,7 +168,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name: AnimationWindow
m_Name: SceneView
m_EditorClassIdentifier:
m_Children: []
m_Position:
@ -177,15 +177,15 @@ MonoBehaviour:
y: 0
width: 1058
height: 476
m_MinSize: {x: 101, y: 126}
m_MaxSize: {x: 4001, y: 4026}
m_ActualView: {fileID: 6}
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 5}
m_Panes:
- {fileID: 5}
- {fileID: 6}
- {fileID: 7}
m_Selected: 1
m_LastSelected: 2
m_Selected: 0
m_LastSelected: 1
--- !u!114 &5
MonoBehaviour:
m_ObjectHideFlags: 52
@ -823,9 +823,9 @@ MonoBehaviour:
m_AudioPlay: 0
m_DebugDrawModesUseInteractiveLightBakingData: 0
m_Position:
m_Target: {x: 0.02291898, y: -1.0842685, z: 0.011635201}
m_Target: {x: -0.62932444, y: -0.6396513, z: 0.0437044}
speed: 2
m_Value: {x: 0.02291898, y: -1.0842685, z: 0.011635201}
m_Value: {x: -0.62932444, y: -0.6396513, z: 0.0437044}
m_RenderMode: 0
m_CameraMode:
drawMode: 0
@ -875,9 +875,9 @@ MonoBehaviour:
speed: 2
m_Value: {x: 0, y: 0, z: 0, w: 1}
m_Size:
m_Target: 1.0843364
m_Target: 1.8181038
speed: 2
m_Value: 1.0843364
m_Value: 1.8181038
m_Ortho:
m_Target: 1
speed: 2
@ -951,7 +951,7 @@ MonoBehaviour:
m_DynamicPanelBehavior: 0
m_LockTracker:
m_IsLocked: 0
m_LastSelectedObjectID: 35806
m_LastSelectedObjectID: -1382
--- !u!114 &7
MonoBehaviour:
m_ObjectHideFlags: 52
@ -1038,11 +1038,11 @@ MonoBehaviour:
- e00: 0.70555556
e01: 0
e02: 0
e03: 229.27966
e03: 229.25
e10: 0
e11: 0.70555556
e12: 0
e13: 176.38889
e13: 170.22223
e20: 0
e21: 0
e22: 1
@ -1115,14 +1115,14 @@ MonoBehaviour:
e31: 0
e32: 0
e33: 1
- e00: 0.87236977
- e00: 0.8527415
e01: 0
e02: 0
e03: 263.97372
e03: 178.483
e10: 0
e11: 0.87236977
e11: 0.8527415
e12: 0
e13: 229.30435
e13: 187.49911
e20: 0
e21: 0
e22: 1
@ -1131,14 +1131,14 @@ MonoBehaviour:
e31: 0
e32: 0
e33: 1
- e00: 0.91894734
- e00: 0.97692305
e01: 0
e02: 0
e03: -30.947144
e03: 173.07693
e10: 0
e11: 0.91894734
e11: 0.97692305
e12: 0
e13: 104.41581
e13: 200.61539
e20: 0
e21: 0
e22: 1
@ -1147,14 +1147,14 @@ MonoBehaviour:
e31: 0
e32: 0
e33: 1
- e00: 0.91894734
- e00: 1
e01: 0
e02: 0
e03: -30.947357
e03: 176.5
e10: 0
e11: 0.91894734
e11: 1
e12: 0
e13: 99.82105
e13: 155.5
e20: 0
e21: 0
e22: 1
@ -1164,9 +1164,9 @@ MonoBehaviour:
e32: 0
e33: 1
m_PreviewAnimator: {fileID: 0}
m_AnimatorController: {fileID: 9100000, guid: 57055c0a56ebe354ba11b9e2b6a2ece1, type: 2}
m_AnimatorController: {fileID: 9100000, guid: ff10256466dbf0c408f5b1ebcdfc03e3, type: 2}
m_BreadCrumbs:
- m_Target: {fileID: -8098372670595434481, guid: 57055c0a56ebe354ba11b9e2b6a2ece1, type: 2}
- m_Target: {fileID: -7843958223179149830, guid: ff10256466dbf0c408f5b1ebcdfc03e3, type: 2}
m_ScrollPosition: {x: 0, y: 0}
stateMachineGraph: {fileID: 0}
stateMachineGraphGUI: {fileID: 0}
@ -1176,7 +1176,7 @@ MonoBehaviour:
m_MiniTool: 0
m_LockTracker:
m_IsLocked: 0
m_CurrentEditor: 0
m_CurrentEditor: 1
m_LayerEditor:
m_SelectedLayerIndex: 0
--- !u!114 &8
@ -1224,12 +1224,12 @@ MonoBehaviour:
serializedVersion: 2
x: 1058
y: 0
width: 493
width: 494
height: 933
m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192}
vertical: 1
controlID: 2293
controlID: 12501
draggingID: 0
--- !u!114 &10
MonoBehaviour:
@ -1248,7 +1248,7 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 0
width: 493
width: 494
height: 622
m_MinSize: {x: 202, y: 226}
m_MaxSize: {x: 4002, y: 4026}
@ -1280,7 +1280,7 @@ MonoBehaviour:
serializedVersion: 2
x: 1058
y: 79
width: 491
width: 492
height: 596
m_SerializedDataModeController:
m_DataMode: 0
@ -1299,11 +1299,12 @@ MonoBehaviour:
m_TreeViewState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
- m_Data: 35806
- m_Data: -1378
m_LastClickedID:
m_Data: 35806
m_Data: -1378
m_ExpandedIDs:
- m_Data: -1350
- m_Data: -6590
- m_Data: -1434
- m_Data: -1316
m_RenameOverlay:
m_UserAcceptedRename: 0
@ -1347,7 +1348,7 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 622
width: 493
width: 494
height: 311
m_MinSize: {x: 232, y: 276}
m_MaxSize: {x: 10002, y: 10026}
@ -1379,7 +1380,7 @@ MonoBehaviour:
serializedVersion: 2
x: 1058
y: 701
width: 491
width: 492
height: 285
m_SerializedDataModeController:
m_DataMode: 0
@ -1405,7 +1406,7 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- Assets/Player/img
- Assets/Prefab/items
m_Globs: []
m_ProductIds:
m_AnyWithAssetOrigin: 0
@ -1415,27 +1416,27 @@ MonoBehaviour:
m_ViewMode: 1
m_StartGridSize: 67
m_LastFolders:
- Assets/Player/img
- Assets/Prefab/items
m_LastFoldersGridSize: 67
m_LastProjectPath: C:\jh04010421\study\first_study
m_LockTracker:
m_IsLocked: 0
m_LastLocalAssetsSearchArea: 1
m_FolderTreeState:
scrollPos: {x: 0, y: 135}
scrollPos: {x: 0, y: 203}
m_SelectedIDs:
- m_Data: 36580
- m_Data: 37892
m_LastClickedID:
m_Data: 36580
m_Data: 37892
m_ExpandedIDs:
- m_Data: 0
- m_Data: 36434
- m_Data: 36436
- m_Data: 36438
- m_Data: 36440
- m_Data: 36442
- m_Data: 36444
- m_Data: 36446
- m_Data: 36496
- m_Data: 36498
- m_Data: 36500
- m_Data: 36502
- m_Data: 36504
- m_Data: 36506
- m_Data: 36508
- m_Data: 1000000000
m_RenameOverlay:
m_UserAcceptedRename: 0
@ -1469,13 +1470,13 @@ MonoBehaviour:
m_Data: 0
m_ExpandedIDs:
- m_Data: 0
- m_Data: 36434
- m_Data: 36436
- m_Data: 36438
- m_Data: 36440
- m_Data: 36442
- m_Data: 36444
- m_Data: 36446
- m_Data: 36496
- m_Data: 36498
- m_Data: 36500
- m_Data: 36502
- m_Data: 36504
- m_Data: 36506
- m_Data: 36508
- m_Data: 1000000000
m_RenameOverlay:
m_UserAcceptedRename: 0
@ -1504,9 +1505,9 @@ MonoBehaviour:
m_ResourceFile:
m_ListAreaState:
m_SelectedInstanceIDs:
- m_Data: 35806
m_LastClickedInstanceID: 35806
m_HadKeyboardFocusLastEvent: 1
- m_Data: -1378
m_LastClickedInstanceID: -1378
m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs:
- m_Data: 36080
- m_Data: 35614
@ -1559,14 +1560,14 @@ MonoBehaviour:
- {fileID: 17}
m_Position:
serializedVersion: 2
x: 1551
x: 1552
y: 0
width: 369
width: 368
height: 933
m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192}
vertical: 1
controlID: 2277
controlID: 12392
draggingID: 0
--- !u!114 &15
MonoBehaviour:
@ -1585,7 +1586,7 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 0
width: 369
width: 368
height: 622
m_MinSize: {x: 276, y: 76}
m_MaxSize: {x: 4001, y: 4026}
@ -1615,9 +1616,9 @@ MonoBehaviour:
m_TextWithWhitespace: "Inspector\u200B"
m_Pos:
serializedVersion: 2
x: 1551
x: 1552
y: 79
width: 368
width: 367
height: 596
m_SerializedDataModeController:
m_DataMode: 0
@ -1662,7 +1663,7 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 622
width: 369
width: 368
height: 311
m_MinSize: {x: 51, y: 76}
m_MaxSize: {x: 4001, y: 4026}
@ -1692,9 +1693,9 @@ MonoBehaviour:
m_TextWithWhitespace: "Console\u200B"
m_Pos:
serializedVersion: 2
x: 1551
x: 1552
y: 701
width: 368
width: 367
height: 285
m_SerializedDataModeController:
m_DataMode: 0

View File

@ -120,7 +120,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 112}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
controlID: 124
controlID: 12923
draggingID: 0
--- !u!114 &6
MonoBehaviour:
@ -146,7 +146,7 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192}
vertical: 1
controlID: 125
controlID: 12899
draggingID: 0
--- !u!114 &7
MonoBehaviour:
@ -167,15 +167,15 @@ MonoBehaviour:
y: 0
width: 1058
height: 476
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_MinSize: {x: 201, y: 226}
m_MaxSize: {x: 4001, y: 4026}
m_ActualView: {fileID: 17}
m_Panes:
- {fileID: 17}
- {fileID: 18}
- {fileID: 19}
m_Selected: 0
m_LastSelected: 2
m_LastSelected: 1
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
@ -195,8 +195,8 @@ MonoBehaviour:
y: 476
width: 1058
height: 457
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_MinSize: {x: 201, y: 226}
m_MaxSize: {x: 4001, y: 4026}
m_ActualView: {fileID: 16}
m_Panes:
- {fileID: 16}
@ -221,12 +221,12 @@ MonoBehaviour:
serializedVersion: 2
x: 1058
y: 0
width: 493
width: 494
height: 933
m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192}
vertical: 1
controlID: 149
controlID: 13032
draggingID: 0
--- !u!114 &10
MonoBehaviour:
@ -245,7 +245,7 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 0
width: 493
width: 494
height: 622
m_MinSize: {x: 202, y: 226}
m_MaxSize: {x: 4002, y: 4026}
@ -271,7 +271,7 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 622
width: 493
width: 494
height: 311
m_MinSize: {x: 232, y: 276}
m_MaxSize: {x: 10002, y: 10026}
@ -297,14 +297,14 @@ MonoBehaviour:
- {fileID: 14}
m_Position:
serializedVersion: 2
x: 1551
x: 1552
y: 0
width: 369
width: 368
height: 933
m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192}
vertical: 1
controlID: 227
controlID: 12924
draggingID: 0
--- !u!114 &13
MonoBehaviour:
@ -323,7 +323,7 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 0
width: 369
width: 368
height: 622
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
@ -349,10 +349,10 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 622
width: 369
width: 368
height: 311
m_MinSize: {x: 50, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_MinSize: {x: 51, y: 76}
m_MaxSize: {x: 4001, y: 4026}
m_ActualView: {fileID: 23}
m_Panes:
- {fileID: 23}
@ -667,7 +667,7 @@ MonoBehaviour:
m_SerializedViewValues:
- C:\Users\User\Downloads\unity2d_jpub\unity2d_jpub\UniSideGame_chap2\Library\PlayModeViewStates\d722dff1cc4f1134290aef35f633f04b
m_PlayModeViewName: GameView
m_ShowGizmos: 0
m_ShowGizmos: 1
m_TargetDisplay: 0
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
m_TargetSize: {x: 1920, y: 1080}
@ -677,7 +677,7 @@ MonoBehaviour:
m_EnterPlayModeBehavior: 0
m_UseMipMap: 0
m_VSyncEnabled: 0
m_Gizmos: 0
m_Gizmos: 1
m_Stats: 0
m_SelectedSizes: 03000000000000000000000000000000000000000000000000000000000000000000000000000000
m_ZoomArea:
@ -1366,9 +1366,9 @@ MonoBehaviour:
m_AudioPlay: 0
m_DebugDrawModesUseInteractiveLightBakingData: 0
m_Position:
m_Target: {x: -2.053799, y: -0.24215831, z: 0.00074856356}
m_Target: {x: -0.22662623, y: -0.3925864, z: 0.043391086}
speed: 2
m_Value: {x: -2.053799, y: -0.24215831, z: 0.00074856356}
m_Value: {x: -0.22662623, y: -0.3925864, z: 0.043391086}
m_RenderMode: 0
m_CameraMode:
drawMode: 0
@ -1418,9 +1418,9 @@ MonoBehaviour:
speed: 2
m_Value: {x: 0, y: 0, z: 0, w: 1}
m_Size:
m_Target: 6.1183376
m_Target: 1.849436
speed: 2
m_Value: 6.1183376
m_Value: 1.849436
m_Ortho:
m_Target: 1
speed: 2
@ -1494,7 +1494,7 @@ MonoBehaviour:
m_DynamicPanelBehavior: 0
m_LockTracker:
m_IsLocked: 0
m_LastSelectedObjectID: -1350
m_LastSelectedObjectID: -1434
--- !u!114 &19
MonoBehaviour:
m_ObjectHideFlags: 52
@ -1581,11 +1581,11 @@ MonoBehaviour:
- e00: 0.70555556
e01: 0
e02: 0
e03: 229.27966
e03: 229.25
e10: 0
e11: 0.70555556
e12: 0
e13: 176.38889
e13: 170.22223
e20: 0
e21: 0
e22: 1
@ -1658,14 +1658,14 @@ MonoBehaviour:
e31: 0
e32: 0
e33: 1
- e00: 0.7108067
- e00: 0.8527415
e01: 0
e02: 0
e03: 246.11148
e03: 178.483
e10: 0
e11: 0.7108067
e11: 0.8527415
e12: 0
e13: 171.38824
e13: 187.49911
e20: 0
e21: 0
e22: 1
@ -1674,14 +1674,14 @@ MonoBehaviour:
e31: 0
e32: 0
e33: 1
- e00: 0.91894734
- e00: 0.97692305
e01: 0
e02: 0
e03: -30.947144
e03: 173.07693
e10: 0
e11: 0.91894734
e11: 0.97692305
e12: 0
e13: 104.41581
e13: 200.61539
e20: 0
e21: 0
e22: 1
@ -1690,14 +1690,14 @@ MonoBehaviour:
e31: 0
e32: 0
e33: 1
- e00: 0.91894734
- e00: 1
e01: 0
e02: 0
e03: -30.947357
e03: 176.5
e10: 0
e11: 0.91894734
e11: 1
e12: 0
e13: 99.82105
e13: 155.5
e20: 0
e21: 0
e22: 1
@ -1707,9 +1707,9 @@ MonoBehaviour:
e32: 0
e33: 1
m_PreviewAnimator: {fileID: 0}
m_AnimatorController: {fileID: 9100000, guid: 57055c0a56ebe354ba11b9e2b6a2ece1, type: 2}
m_AnimatorController: {fileID: 9100000, guid: 860b25ec25a30c245aecee2c687f1ebf, type: 2}
m_BreadCrumbs:
- m_Target: {fileID: -8098372670595434481, guid: 57055c0a56ebe354ba11b9e2b6a2ece1, type: 2}
- m_Target: {fileID: -2261994558486898274, guid: 860b25ec25a30c245aecee2c687f1ebf, type: 2}
m_ScrollPosition: {x: 0, y: 0}
stateMachineGraph: {fileID: 0}
stateMachineGraphGUI: {fileID: 0}
@ -1745,7 +1745,7 @@ MonoBehaviour:
serializedVersion: 2
x: 1058
y: 79
width: 491
width: 492
height: 596
m_SerializedDataModeController:
m_DataMode: 0
@ -1767,10 +1767,9 @@ MonoBehaviour:
m_LastClickedID:
m_Data: 0
m_ExpandedIDs:
- m_Data: -1350
- m_Data: -6590
- m_Data: -1434
- m_Data: -1316
- m_Data: 35804
- m_Data: 35830
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -1788,7 +1787,7 @@ MonoBehaviour:
m_OriginalEventType: 11
m_IsRenamingFilename: 0
m_TrimLeadingAndTrailingWhitespace: 0
m_ClientGUIView: {fileID: 7}
m_ClientGUIView: {fileID: 10}
m_SearchString:
m_ExpandedScenes: []
m_CurrenRootInstanceID: 0
@ -1819,7 +1818,7 @@ MonoBehaviour:
serializedVersion: 2
x: 1058
y: 701
width: 491
width: 492
height: 285
m_SerializedDataModeController:
m_DataMode: 0
@ -1845,7 +1844,7 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- Assets/Scripts/WeaponSc/WeaponDatas
- Assets/Prefab/Character
m_Globs: []
m_ProductIds:
m_AnyWithAssetOrigin: 0
@ -1855,7 +1854,7 @@ MonoBehaviour:
m_ViewMode: 1
m_StartGridSize: 67
m_LastFolders:
- Assets/Scripts/WeaponSc/WeaponDatas
- Assets/Prefab/Character
m_LastFoldersGridSize: 67
m_LastProjectPath: C:\jh04010421\study\first_study
m_LockTracker:
@ -1864,19 +1863,18 @@ MonoBehaviour:
m_FolderTreeState:
scrollPos: {x: 0, y: 203}
m_SelectedIDs:
- m_Data: 43492
- m_Data: 36648
m_LastClickedID:
m_Data: 43492
m_Data: 36648
m_ExpandedIDs:
- m_Data: 0
- m_Data: 36452
- m_Data: 36454
- m_Data: 36456
- m_Data: 36458
- m_Data: 36460
- m_Data: 36462
- m_Data: 36464
- m_Data: 36614
- m_Data: 36496
- m_Data: 36498
- m_Data: 36500
- m_Data: 36502
- m_Data: 36504
- m_Data: 36506
- m_Data: 36508
- m_Data: 1000000000
m_RenameOverlay:
m_UserAcceptedRename: 0
@ -1910,13 +1908,14 @@ MonoBehaviour:
m_Data: 0
m_ExpandedIDs:
- m_Data: 0
- m_Data: 36452
- m_Data: 36454
- m_Data: 36456
- m_Data: 36458
- m_Data: 36460
- m_Data: 36462
- m_Data: 36464
- m_Data: 36496
- m_Data: 36498
- m_Data: 36500
- m_Data: 36502
- m_Data: 36504
- m_Data: 36506
- m_Data: 36508
- m_Data: 1000000000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -1952,6 +1951,7 @@ MonoBehaviour:
- m_Data: 35446
- m_Data: 36852
- m_Data: 36550
- m_Data: 0
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -2002,9 +2002,9 @@ MonoBehaviour:
m_TextWithWhitespace: "Inspector\u200B"
m_Pos:
serializedVersion: 2
x: 1551
x: 1552
y: 79
width: 368
width: 367
height: 596
m_SerializedDataModeController:
m_DataMode: 0
@ -2053,9 +2053,9 @@ MonoBehaviour:
m_TextWithWhitespace: "Console\u200B"
m_Pos:
serializedVersion: 2
x: 1551
x: 1552
y: 701
width: 368
width: 367
height: 285
m_SerializedDataModeController:
m_DataMode: 0