윤지호 | 유니티 연습
20226.01.23 수정 (공격 구현중)
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8
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69
first_study/Assets/Scripts/PlayerSc/PlayerAttacks.cs
Normal file
69
first_study/Assets/Scripts/PlayerSc/PlayerAttacks.cs
Normal file
|
|
@ -0,0 +1,69 @@
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|||
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.Runtime.Serialization.Formatters.Binary;
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using UnityEngine.InputSystem;
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[System.Serializable]
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public class Weapons
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{
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public bool isUseable; // 공격 가능 여부
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public bool isUse; // 공격중 여부
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//public PlayerAttacks.classType WeaponType; // 어느 무기인가?
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public int WeaponLevel;
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public int atkCnt; // 공격 횟수
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public float WeaponDmg; // 무기 데미지
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public string animTrigger; // 애니메이션 실행 트리거 이름
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}
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public class PlayerAttacks : MonoBehaviour
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{
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private Animator animator;
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bool issAtk = false; // 약공 플래그
|
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bool isaAtk = false; // 강공 플래그
|
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public Weapons[] weaponInfos;
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Weapondata weaponBase;
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public enum Types { scissor, needle, lighter};
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void Start()
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{
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//Animator 가져오기
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animator = GetComponent<Animator>();
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weaponBase = GetComponent<Weapondata>();
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}
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void Update()
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{
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}
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public void OnsAtk(InputValue value)
|
||||
{
|
||||
if (value.isPressed && !weaponInfos[0].isUse)
|
||||
{
|
||||
issAtk = true;
|
||||
animator.SetTrigger("sAtk");
|
||||
Debug.Log(" 약공격! ");
|
||||
}
|
||||
}
|
||||
|
||||
public void OnaAtk(InputValue value)
|
||||
{
|
||||
if (value.isPressed && !weaponInfos[0].isUse)
|
||||
{
|
||||
isaAtk = true;
|
||||
animator.SetTrigger("aAtk");
|
||||
Debug.Log(" 강공격! ");
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator ableAtk(float sDamage, float aDamage, float frontdelaytime, float afterdelaytime)
|
||||
{
|
||||
weaponInfos[wea]
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7d5a416fe74af3443a912ee0d631c1ae
|
||||
|
|
@ -16,12 +16,13 @@ public class PlayerController2 : MonoBehaviour
|
|||
bool isDash = false; // 대시 플래그
|
||||
bool goJump = false; // 점프 개시 플래그
|
||||
bool isDead = false; // 사망 플래그
|
||||
bool issAtk = false; // 약공 플래그
|
||||
bool isaAtk = false; // 강공 플래그
|
||||
bool onGround = false; // 지면에 서 있는 플래그
|
||||
public LayerMask groundLayer; // 착지할 수 있는 레이어
|
||||
|
||||
private Animator animator;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
//Rigidbody2D 가져오기
|
||||
|
|
@ -35,7 +36,6 @@ public class PlayerController2 : MonoBehaviour
|
|||
Vector2 inputVector = value.Get<Vector2>();
|
||||
axisH = inputVector.x;
|
||||
}
|
||||
|
||||
void OnDash(InputValue value)
|
||||
{
|
||||
isDash = value.isPressed;
|
||||
|
|
@ -53,7 +53,7 @@ public class PlayerController2 : MonoBehaviour
|
|||
Debug.Log(" 점프 버튼 눌림! ");
|
||||
}
|
||||
}
|
||||
// Update is called once per frame
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (isDead) return;
|
||||
|
|
@ -61,14 +61,14 @@ public class PlayerController2 : MonoBehaviour
|
|||
bool isMoving = axisH != 0;
|
||||
// 지면 상태 확인
|
||||
animator.SetBool("jump", !onGround);
|
||||
|
||||
animator.SetBool("Dash", isDash);
|
||||
animator.SetBool("Move", isMoving);
|
||||
|
||||
|
||||
if (Keyboard.current.leftShiftKey.wasReleasedThisFrame)
|
||||
{
|
||||
isDash = false;
|
||||
}
|
||||
// 플래그 초기화
|
||||
if (Keyboard.current.leftShiftKey.wasReleasedThisFrame) isDash = false;
|
||||
if (Keyboard.current.sKey.wasReleasedThisFrame) issAtk = false;
|
||||
if (Keyboard.current.aKey.wasReleasedThisFrame) isaAtk = false;
|
||||
|
||||
// 방향 조절
|
||||
if (isMoving)
|
||||
|
|
@ -113,6 +113,16 @@ public class PlayerController2 : MonoBehaviour
|
|||
}
|
||||
}
|
||||
|
||||
public void sAtk()
|
||||
{
|
||||
if()
|
||||
}
|
||||
|
||||
public void aAtk()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void GameStop()
|
||||
{
|
||||
rbody.linearVelocity = Vector2.zero;
|
||||
|
|
|
|||
|
|
@ -10,5 +10,5 @@ public class Weapondata : ScriptableObject
|
|||
public float aDamage = 25; // 강 공격력
|
||||
|
||||
public float frontdelaytime = 0.2f; // 선딜레이 시간
|
||||
public float backdelaytime = 0.5f; // 후딜레이 시간
|
||||
public float afterdelaytime = 0.5f; // 후딜레이 시간
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-21T07:41:33.2008157Z"
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-23T01:10:51.3363669Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-21T07:41:33Z
|
||||
Date: 2026-01-23T01:10:51Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
|
|
@ -19,7 +19,9 @@ C:/jh04010421/study/first_study
|
|||
-logFile
|
||||
Logs/AssetImportWorker0.log
|
||||
-srvPort
|
||||
7167
|
||||
6466
|
||||
-licensingIpc
|
||||
LicenseClient-User
|
||||
-job-worker-count
|
||||
11
|
||||
-background-job-worker-count
|
||||
|
|
@ -65,12 +67,12 @@ C:/jh04010421/study/first_study
|
|||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [29848] Target information:
|
||||
Player connection [21880] Target information:
|
||||
|
||||
Player connection [29848] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 763190654 [EditorId] 763190654 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
Player connection [21880] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2806105614 [EditorId] 2806105614 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [29848] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [29848] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
Player connection [21880] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [21880] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
|
|
@ -82,7 +84,7 @@ Library Redirect Path: Library/
|
|||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 2.24 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 1.94 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
|
|
@ -98,44 +100,44 @@ Initialize mono
|
|||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56496
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56752
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002976 seconds.
|
||||
Registered in 0.002067 seconds.
|
||||
- Loaded All Assemblies, in 0.321 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.286 seconds
|
||||
Domain Reload Profiling: 604ms
|
||||
BeginReloadAssembly (118ms)
|
||||
- Finished resetting the current domain, in 0.345 seconds
|
||||
Domain Reload Profiling: 663ms
|
||||
BeginReloadAssembly (114ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (27ms)
|
||||
RebuildCommonClasses (29ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (41ms)
|
||||
LoadAllAssembliesAndSetupDomain (123ms)
|
||||
LoadAssemblies (113ms)
|
||||
initialDomainReloadingComplete (37ms)
|
||||
LoadAllAssembliesAndSetupDomain (129ms)
|
||||
LoadAssemblies (110ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (121ms)
|
||||
TypeCache.Refresh (119ms)
|
||||
TypeCache.ScanAssembly (109ms)
|
||||
AnalyzeDomain (126ms)
|
||||
TypeCache.Refresh (125ms)
|
||||
TypeCache.ScanAssembly (114ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (287ms)
|
||||
FinalizeReload (345ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (259ms)
|
||||
SetupLoadedEditorAssemblies (318ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (32ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (55ms)
|
||||
ProcessInitializeOnLoadAttributes (112ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (58ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (62ms)
|
||||
ProcessInitializeOnLoadAttributes (157ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (64ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
|
|
@ -147,27 +149,27 @@ Begin MonoManager ReloadAssembly
|
|||
[Licensing::Module] Licensing is not yet initialized.
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: b98f328416b8402eb02191b0f1b79e10
|
||||
Correlation Id: f659d8c0c9d74e198390ca539eb89df2
|
||||
External correlation Id: 4739968328679267200
|
||||
Session Id: e87dbd7b6b8944d9a95144372ad4763f
|
||||
Correlation Id: 1ad781afb589c3cf3da088addee38032
|
||||
External correlation Id: 3080973332772045092
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.43s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-21T07:41:34.6303744Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.43s
|
||||
[Licensing::Module] Licensing is initialized (took 0.29s).
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.44s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-23T01:10:52.7766569Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.44s
|
||||
[Licensing::Module] Licensing is initialized (took 0.20s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-02-27T08:41:06Z
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 1.000 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins.
|
||||
- Loaded All Assemblies, in 0.680 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
|
|
@ -175,136 +177,604 @@ Package Manager log level set to [2]
|
|||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.481 seconds
|
||||
Domain Reload Profiling: 1475ms
|
||||
BeginReloadAssembly (467ms)
|
||||
- Finished resetting the current domain, in 0.473 seconds
|
||||
Domain Reload Profiling: 1146ms
|
||||
BeginReloadAssembly (344ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (5ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (25ms)
|
||||
RebuildCommonClasses (33ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (37ms)
|
||||
LoadAllAssembliesAndSetupDomain (445ms)
|
||||
LoadAssemblies (372ms)
|
||||
CreateAndSetChildDomain (21ms)
|
||||
RebuildCommonClasses (26ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (30ms)
|
||||
LoadAllAssembliesAndSetupDomain (265ms)
|
||||
LoadAssemblies (250ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (179ms)
|
||||
TypeCache.Refresh (133ms)
|
||||
TypeCache.ScanAssembly (117ms)
|
||||
BuildScriptInfoCaches (40ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (481ms)
|
||||
AnalyzeDomain (101ms)
|
||||
TypeCache.Refresh (78ms)
|
||||
TypeCache.ScanAssembly (69ms)
|
||||
BuildScriptInfoCaches (19ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (473ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (397ms)
|
||||
SetupLoadedEditorAssemblies (405ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (95ms)
|
||||
ProcessInitializeOnLoadAttributes (256ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (40ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3433 unused Assets / (1.1 MB). Loaded Objects now: 4021.
|
||||
Memory consumption went from 92.5 MB to 91.5 MB.
|
||||
Total: 4.766400 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.111100 ms MarkObjects: 3.756400 ms DeleteObjects: 0.646500 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4020.
|
||||
Memory consumption went from 91.3 MB to 90.4 MB.
|
||||
Total: 4.513000 ms (FindLiveObjects: 0.231400 ms CreateObjectMapping: 0.113100 ms MarkObjects: 3.588500 ms DeleteObjects: 0.579400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.462 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.412 seconds
|
||||
Domain Reload Profiling: 870ms
|
||||
BeginReloadAssembly (156ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (30ms)
|
||||
RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (23ms)
|
||||
LoadAllAssembliesAndSetupDomain (245ms)
|
||||
LoadAssemblies (246ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (77ms)
|
||||
TypeCache.Refresh (4ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (69ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (413ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (329ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (108ms)
|
||||
ProcessInitializeOnLoadAttributes (240ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (36ms)
|
||||
BeforeProcessingInitializeOnLoad (89ms)
|
||||
ProcessInitializeOnLoadAttributes (195ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3429 unused Assets / (1.2 MB). Loaded Objects now: 4017.
|
||||
Memory consumption went from 92.5 MB to 91.3 MB.
|
||||
Total: 5.150200 ms (FindLiveObjects: 0.252000 ms CreateObjectMapping: 0.150600 ms MarkObjects: 3.933700 ms DeleteObjects: 0.813300 ms)
|
||||
Unloading 3430 unused Assets / (0.7 MB). Loaded Objects now: 4024.
|
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Memory consumption went from 92.7 MB to 92.0 MB.
|
||||
Total: 4.114000 ms (FindLiveObjects: 0.191500 ms CreateObjectMapping: 0.095200 ms MarkObjects: 3.398800 ms DeleteObjects: 0.428100 ms)
|
||||
|
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4025.
|
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Memory consumption went from 92.9 MB to 92.0 MB.
|
||||
Total: 4.076100 ms (FindLiveObjects: 0.221700 ms CreateObjectMapping: 0.091900 ms MarkObjects: 3.242800 ms DeleteObjects: 0.519300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
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Received Import Request.
|
||||
Time since last request: 114142.256209 seconds.
|
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path: Assets/Scripts/PlayerController2.cs
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artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ffdd20481fe83085f25e0cd7af03ca08') in 0.0037025 seconds
|
||||
Time since last request: 4549.477457 seconds.
|
||||
path: Assets/Scripts/PlayerSc/Attack.cs
|
||||
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Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '69c95c8488b310ca737974db6ddbd879') in 0.0039859 seconds
|
||||
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|
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========================================================================
|
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Received Import Request.
|
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Time since last request: 228.357174 seconds.
|
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path: Assets/Scripts/New Actions.inputactions
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||||
artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/New Actions.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2002d448dc65cab80fb9ba50c2121d17') in 0.0160832 seconds
|
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Time since last request: 0.649882 seconds.
|
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path: Assets/Scripts/PlayerSc/Attack.cs
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||||
artifactKey: Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b1b1927697c68cbc5707cbbcd39427ee') in 0.1026424 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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||||
|
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========================================================================
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Begin MonoManager ReloadAssembly
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Expiration: 2026-03-02T02:09:17Z
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||||
[Licensing::Module] License group:
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||||
Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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|
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Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
|
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Native extension for WindowsStandalone target not found
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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|
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BeginReloadAssembly (155ms)
|
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (23ms)
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LoadAllAssembliesAndSetupDomain (256ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (91ms)
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TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (80ms)
|
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ResolveRequiredComponents (2ms)
|
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FinalizeReload (438ms)
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InitializePlatformSupportModulesInManaged (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (5ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4030.
|
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Memory consumption went from 93.5 MB to 92.5 MB.
|
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|
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|
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Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
|
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Received Import Request.
|
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Time since last request: 3.443934 seconds.
|
||||
path: Assets/Scripts/PlayerSc/Attack.cs
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artifactKey: Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '235ed9fe01816348abee2918f889d8ff') in 0.0019259 seconds
|
||||
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||||
|
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========================================================================
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|
||||
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|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4029.
|
||||
Memory consumption went from 93.6 MB to 92.7 MB.
|
||||
Total: 5.575000 ms (FindLiveObjects: 0.251900 ms CreateObjectMapping: 0.136400 ms MarkObjects: 4.572200 ms DeleteObjects: 0.613800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
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|
||||
Begin MonoManager ReloadAssembly
|
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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||||
Product: Unity Personal
|
||||
Type: ULF
|
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Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
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||||
Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
|
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Expiration: Unlimited
|
||||
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|
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Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
|
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Native extension for WindowsStandalone target not found
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
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|
||||
Domain Reload Profiling: 884ms
|
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BeginReloadAssembly (170ms)
|
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ExecutionOrderSort (0ms)
|
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BackupInstance (0ms)
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RebuildCommonClasses (25ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (23ms)
|
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LoadAllAssembliesAndSetupDomain (244ms)
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LoadAssemblies (244ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (82ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (73ms)
|
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ResolveRequiredComponents (2ms)
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FinalizeReload (414ms)
|
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (341ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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ProcessInitializeOnLoadMethodAttributes (38ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4032.
|
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Memory consumption went from 93.5 MB to 92.6 MB.
|
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Total: 4.001800 ms (FindLiveObjects: 0.220000 ms CreateObjectMapping: 0.096300 ms MarkObjects: 3.175400 ms DeleteObjects: 0.509600 ms)
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|
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Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4033.
|
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Memory consumption went from 93.6 MB to 92.7 MB.
|
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||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
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Received Import Request.
|
||||
Time since last request: 364.952790 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
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artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9b8ac6a5f96b8f465623b8b8d6712f71') in 0.0019493 seconds
|
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|
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========================================================================
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Received Import Request.
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Time since last request: 0.960842 seconds.
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path: Assets/Scripts/New Actions.inputactions
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artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Scripts/New Actions.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '90a794f1631125a1c60eb682990f50ca') in 0.0511878 seconds
|
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Time since last request: 0.628671 seconds.
|
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path: Assets/Scripts/PlayerSc/PlayerAttack.cs
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artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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||||
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'ef0e04163643dac6fad8e7857230a3e0') in 0.0511544 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 263.533765 seconds.
|
||||
path: Assets/Scripts/New Actions.inputactions
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||||
artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/New Actions.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '37af3165d84f66f396daa3d624146409') in 0.0032851 seconds
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins.
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||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
Mono: successfully reloaded assembly
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||||
Domain Reload Profiling: 874ms
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BeginReloadAssembly (157ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (67ms)
|
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ResolveRequiredComponents (4ms)
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FinalizeReload (421ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (347ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
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Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4036.
|
||||
Memory consumption went from 95.4 MB to 94.5 MB.
|
||||
Total: 4.448400 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.133200 ms MarkObjects: 3.534500 ms DeleteObjects: 0.528800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
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Time since last request: 0.985143 seconds.
|
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path: Assets/Scripts/New Actions.inputactions
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||||
artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Scripts/New Actions.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '5706c4618adb82879351c9b562c07f94') in 0.1570502 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
Time since last request: 3.074412 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
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artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bbaf5bbe14e0a217f98c805daca403bb') in 0.0016416 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 54.874924 seconds.
|
||||
path: Packages/com.unity.ai.navigation/Editor/ConversionSystem/converter_widget.uss
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||||
Start importing Packages/com.unity.ai.navigation/Editor/ConversionSystem/converter_widget.uss using Guid(63cb84b97408b4d25a6925daccffcd22) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '49e9344ade78ab939408afcd9c0aaf16') in 0.003304 seconds
|
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3423 unused Assets / (483.8 KB). Loaded Objects now: 4036.
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|
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Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
|
||||
Received Import Request.
|
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Time since last request: 0.009650 seconds.
|
||||
path: Packages/com.unity.ai.navigation/Editor/ConversionSystem/converter_widget_item.uxml
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Start importing Packages/com.unity.ai.navigation/Editor/ConversionSystem/converter_widget_item.uxml using Guid(d6de7697d63d64fabbfb31425d93541e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b171d590af085a26b43b8ca4a57a5d62') in 0.0310707 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
Time since last request: 245.738455 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
||||
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c7f9288bd2fe8c81bff6ae067fa595f8') in 0.001223 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.127068 seconds.
|
||||
path: Packages/com.unity.ai.navigation/Editor/ConversionSystem/converter_editor.uss
|
||||
artifactKey: Guid(3eb99c80b411349188e1e5167887ac6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.ai.navigation/Editor/ConversionSystem/converter_editor.uss using Guid(3eb99c80b411349188e1e5167887ac6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '078d7bd934086c8a9ce46379af9d0e78') in 0.0060176 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.799 seconds
|
||||
Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.685 seconds
|
||||
Domain Reload Profiling: 1474ms
|
||||
BeginReloadAssembly (255ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (15ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (50ms)
|
||||
RebuildCommonClasses (42ms)
|
||||
RebuildNativeTypeToScriptingClass (18ms)
|
||||
initialDomainReloadingComplete (42ms)
|
||||
LoadAllAssembliesAndSetupDomain (433ms)
|
||||
LoadAssemblies (426ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (142ms)
|
||||
TypeCache.Refresh (11ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (123ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (685ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (561ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (180ms)
|
||||
ProcessInitializeOnLoadAttributes (333ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (34ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4039.
|
||||
Memory consumption went from 95.4 MB to 94.5 MB.
|
||||
Total: 4.062100 ms (FindLiveObjects: 0.201800 ms CreateObjectMapping: 0.099900 ms MarkObjects: 3.242400 ms DeleteObjects: 0.517700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4039.
|
||||
Memory consumption went from 95.6 MB to 94.7 MB.
|
||||
Total: 5.713600 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.101200 ms MarkObjects: 4.791500 ms DeleteObjects: 0.582200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 241.781269 seconds.
|
||||
path: Assets/Player/nano_jump.aseprite
|
||||
artifactKey: Guid(e5e1ae67f699c2049acc89fab32c540c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/nano_jump.aseprite using Guid(e5e1ae67f699c2049acc89fab32c540c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '651104b835210a077031ee2cd9fef9f5') in 0.1447292 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 23
|
||||
Time since last request: 885.622439 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
||||
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8e3fc2ff639b242b86a37ff9edd0c453') in 0.0023317 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/Player/nano_standing0.aseprite
|
||||
artifactKey: Guid(c739cfb96ce9af946807dbf95a05e931) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/nano_standing0.aseprite using Guid(c739cfb96ce9af946807dbf95a05e931) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fc32218f760a28f849917198464bc02b') in 0.077836 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 23
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4038.
|
||||
Memory consumption went from 95.6 MB to 94.7 MB.
|
||||
Total: 4.027000 ms (FindLiveObjects: 0.205100 ms CreateObjectMapping: 0.095300 ms MarkObjects: 3.203500 ms DeleteObjects: 0.522700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.460 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.399 seconds
|
||||
Domain Reload Profiling: 855ms
|
||||
BeginReloadAssembly (162ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (31ms)
|
||||
RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (21ms)
|
||||
LoadAllAssembliesAndSetupDomain (240ms)
|
||||
LoadAssemblies (246ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (78ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (68ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (399ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (324ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (85ms)
|
||||
ProcessInitializeOnLoadAttributes (194ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (34ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (0.8 MB). Loaded Objects now: 4041.
|
||||
Memory consumption went from 95.4 MB to 94.6 MB.
|
||||
Total: 4.191900 ms (FindLiveObjects: 0.210800 ms CreateObjectMapping: 0.096600 ms MarkObjects: 3.371800 ms DeleteObjects: 0.511900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (493.8 KB). Loaded Objects now: 4041.
|
||||
Memory consumption went from 95.6 MB to 95.1 MB.
|
||||
Total: 7.498100 ms (FindLiveObjects: 0.435800 ms CreateObjectMapping: 0.253600 ms MarkObjects: 5.925000 ms DeleteObjects: 0.882600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/Player/New Physics Material 2D.physicsMaterial2D
|
||||
artifactKey: Guid(b9f09e2ccaa8878429a789dcb9fbb697) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/New Physics Material 2D.physicsMaterial2D using Guid(b9f09e2ccaa8878429a789dcb9fbb697) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '050e17ff45f7b0bb6ecb7889dd6606db') in 0.001278 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
Time since last request: 25.763220 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerController2.cs
|
||||
artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '47fc0cbb4cffa54f24655c01ca2879b0') in 0.0032887 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.799 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.750 seconds
|
||||
Domain Reload Profiling: 1541ms
|
||||
BeginReloadAssembly (254ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (14ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (48ms)
|
||||
RebuildCommonClasses (39ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (443ms)
|
||||
LoadAssemblies (451ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (126ms)
|
||||
TypeCache.Refresh (9ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (109ms)
|
||||
ResolveRequiredComponents (4ms)
|
||||
FinalizeReload (751ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (617ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (200ms)
|
||||
ProcessInitializeOnLoadAttributes (334ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (63ms)
|
||||
AfterProcessingInitializeOnLoad (13ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (14ms)
|
||||
Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (131.0 KB). Loaded Objects now: 4044.
|
||||
Memory consumption went from 95.4 MB to 95.3 MB.
|
||||
Total: 6.608600 ms (FindLiveObjects: 0.417700 ms CreateObjectMapping: 0.133200 ms MarkObjects: 5.318900 ms DeleteObjects: 0.737900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -1,337 +0,0 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-21T08:51:14.553593Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-21T08:51:14Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker3
|
||||
-projectPath
|
||||
C:/jh04010421/study/first_study
|
||||
-logFile
|
||||
Logs/AssetImportWorker3.log
|
||||
-srvPort
|
||||
7167
|
||||
-job-worker-count
|
||||
11
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [34568] Target information:
|
||||
|
||||
Player connection [34568] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 886603489 [EditorId] 886603489 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [34568] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [34568] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56624
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||
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|
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Native extension for WindowsStandalone target not found
|
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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|
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|
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Domain Reload Profiling: 801ms
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initialDomainReloadingComplete (52ms)
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||||
LoadAllAssembliesAndSetupDomain (168ms)
|
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SetupLoadedEditorAssemblies (340ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (44ms)
|
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SetLoadedEditorAssemblies (3ms)
|
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BeforeProcessingInitializeOnLoad (86ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Session Id: e67d49e43352411c9ff194e4bf795b6e
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External correlation Id: 5091015359851171133
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.70s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-21T08:51:16.2593968Z"
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[Licensing::Module] Licensing Background thread has ended after 1.71s
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[Licensing::Module] Licensing is initialized (took 0.16s).
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Expiration: 2026-02-27T08:41:06Z
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
|
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|
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Refreshing native plugins compatible for Editor in 1.68 ms, found 3 plugins.
|
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Native extension for WindowsStandalone target not found
|
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
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|
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Domain Reload Profiling: 1409ms
|
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BeginReloadAssembly (341ms)
|
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (27ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (39ms)
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LoadAllAssembliesAndSetupDomain (405ms)
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LoadAssemblies (349ms)
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||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (167ms)
|
||||
TypeCache.Refresh (128ms)
|
||||
TypeCache.ScanAssembly (114ms)
|
||||
BuildScriptInfoCaches (35ms)
|
||||
ResolveRequiredComponents (2ms)
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||||
FinalizeReload (581ms)
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (484ms)
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (4ms)
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ProcessInitializeOnLoadAttributes (288ms)
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ProcessInitializeOnLoadMethodAttributes (48ms)
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AfterProcessingInitializeOnLoad (7ms)
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EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
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Refreshing native plugins compatible for Editor in 2.23 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 3429 unused Assets / (0.8 MB). Loaded Objects now: 4017.
|
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Memory consumption went from 92.5 MB to 91.7 MB.
|
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Total: 5.559500 ms (FindLiveObjects: 0.229600 ms CreateObjectMapping: 0.114700 ms MarkObjects: 4.574800 ms DeleteObjects: 0.639300 ms)
|
||||
|
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========================================================================
|
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Received Prepare
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||||
Begin MonoManager ReloadAssembly
|
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- Loaded All Assemblies, in 0.647 seconds
|
||||
Refreshing native plugins compatible for Editor in 2.64 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.586 seconds
|
||||
Domain Reload Profiling: 1224ms
|
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BeginReloadAssembly (191ms)
|
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (9ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (36ms)
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RebuildCommonClasses (27ms)
|
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (37ms)
|
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LoadAllAssembliesAndSetupDomain (372ms)
|
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LoadAssemblies (365ms)
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RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (110ms)
|
||||
TypeCache.Refresh (7ms)
|
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (95ms)
|
||||
ResolveRequiredComponents (5ms)
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FinalizeReload (587ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (489ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (4ms)
|
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ProcessInitializeOnLoadMethodAttributes (53ms)
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (7ms)
|
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Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 3427 unused Assets / (0.7 MB). Loaded Objects now: 4021.
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Memory consumption went from 92.7 MB to 92.0 MB.
|
||||
Total: 5.124300 ms (FindLiveObjects: 0.229300 ms CreateObjectMapping: 0.102500 ms MarkObjects: 4.204400 ms DeleteObjects: 0.586800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2026-02-27T08:41:06Z
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
|
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Expiration: Unlimited
|
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|
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Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
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|
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Domain Reload Profiling: 980ms
|
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BeginReloadAssembly (171ms)
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (8ms)
|
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (29ms)
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RebuildCommonClasses (24ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (24ms)
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LoadAllAssembliesAndSetupDomain (267ms)
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LoadAssemblies (265ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (85ms)
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TypeCache.Refresh (4ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (77ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (485ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (407ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (106ms)
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ProcessInitializeOnLoadAttributes (244ms)
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ProcessInitializeOnLoadMethodAttributes (44ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Refreshing native plugins compatible for Editor in 2.48 ms, found 3 plugins.
|
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3427 unused Assets / (0.8 MB). Loaded Objects now: 4024.
|
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Memory consumption went from 94.6 MB to 93.8 MB.
|
||||
Total: 5.130600 ms (FindLiveObjects: 0.297400 ms CreateObjectMapping: 0.174600 ms MarkObjects: 4.090800 ms DeleteObjects: 0.566600 ms)
|
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|
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Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -1,274 +0,0 @@
|
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-21T08:51:14.5634975Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-21T08:51:14Z
|
||||
|
||||
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|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
-adb2
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|
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-name
|
||||
AssetImportWorker5
|
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-projectPath
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C:/jh04010421/study/first_study
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Logs/AssetImportWorker5.log
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7167
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||||
11
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8
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-gc-helper-count
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1
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-name
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||||
AssetImport
|
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Successfully changed project path to: C:/jh04010421/study/first_study
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||||
C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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|
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [32808] Target information:
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Player connection [32808] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2180443749 [EditorId] 2180443749 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
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Player connection [32808] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [32808] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
|
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Refreshing native plugins compatible for Editor in 3.31 ms, found 3 plugins.
|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
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Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 7949 MB
|
||||
Driver: 32.0.15.6094
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56004
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||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
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Registered in 0.002696 seconds.
|
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- Loaded All Assemblies, in 0.412 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.371 seconds
|
||||
Domain Reload Profiling: 778ms
|
||||
BeginReloadAssembly (145ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (39ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (46ms)
|
||||
LoadAllAssembliesAndSetupDomain (166ms)
|
||||
LoadAssemblies (138ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (164ms)
|
||||
TypeCache.Refresh (162ms)
|
||||
TypeCache.ScanAssembly (149ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (372ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (334ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (39ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (79ms)
|
||||
ProcessInitializeOnLoadAttributes (145ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (68ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Module] Licensing is not yet initialized.
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: fd9175b8aed849f1b48737c5b81ff953
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Correlation Id: f659d8c0c9d74e198390ca539eb89df2
|
||||
External correlation Id: 2879253968009473601
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.69s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-21T08:51:16.2597299Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.70s
|
||||
[Licensing::Module] Licensing is initialized (took 0.20s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-02-27T08:41:06Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.876 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.90 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.580 seconds
|
||||
Domain Reload Profiling: 1447ms
|
||||
BeginReloadAssembly (383ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (26ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (40ms)
|
||||
LoadAllAssembliesAndSetupDomain (402ms)
|
||||
LoadAssemblies (347ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (164ms)
|
||||
TypeCache.Refresh (125ms)
|
||||
TypeCache.ScanAssembly (110ms)
|
||||
BuildScriptInfoCaches (33ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (580ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (484ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (126ms)
|
||||
ProcessInitializeOnLoadAttributes (294ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (49ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4017.
|
||||
Memory consumption went from 92.5 MB to 91.7 MB.
|
||||
Total: 4.970100 ms (FindLiveObjects: 0.341300 ms CreateObjectMapping: 0.105200 ms MarkObjects: 3.879700 ms DeleteObjects: 0.642800 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.635 seconds
|
||||
Refreshing native plugins compatible for Editor in 2.13 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.625 seconds
|
||||
Domain Reload Profiling: 1250ms
|
||||
BeginReloadAssembly (185ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (35ms)
|
||||
RebuildCommonClasses (29ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (35ms)
|
||||
LoadAllAssembliesAndSetupDomain (365ms)
|
||||
LoadAssemblies (360ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (102ms)
|
||||
TypeCache.Refresh (7ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (91ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (626ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (513ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (163ms)
|
||||
ProcessInitializeOnLoadAttributes (282ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (50ms)
|
||||
AfterProcessingInitializeOnLoad (12ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 2.66 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3427 unused Assets / (0.8 MB). Loaded Objects now: 4021.
|
||||
Memory consumption went from 92.7 MB to 92.0 MB.
|
||||
Total: 5.845400 ms (FindLiveObjects: 0.317800 ms CreateObjectMapping: 0.187800 ms MarkObjects: 4.735500 ms DeleteObjects: 0.603100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
|
|
@ -1,348 +0,0 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-22T12:14:43.485133Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-22T12:14:43Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
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|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker5
|
||||
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|
||||
C:/jh04010421/study/first_study
|
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|
||||
Logs/AssetImportWorker5.log
|
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|
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13292
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LicenseClient-User
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-job-worker-count
|
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11
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|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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Player connection [31568] Target information:
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Player connection [31568] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2462146439 [EditorId] 2462146439 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
|
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Player connection [31568] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [31568] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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||||
[Physics::Module] Initialized fallback backend.
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||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.94 ms, found 3 plugins.
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||||
Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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||||
Vendor: NVIDIA
|
||||
VRAM: 7949 MB
|
||||
Driver: 32.0.15.6094
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Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56868
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002174 seconds.
|
||||
- Loaded All Assemblies, in 0.296 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.253 seconds
|
||||
Domain Reload Profiling: 546ms
|
||||
BeginReloadAssembly (108ms)
|
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ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
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BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (0ms)
|
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RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
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initialDomainReloadingComplete (36ms)
|
||||
LoadAllAssembliesAndSetupDomain (115ms)
|
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LoadAssemblies (103ms)
|
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (113ms)
|
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TypeCache.Refresh (112ms)
|
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TypeCache.ScanAssembly (102ms)
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BuildScriptInfoCaches (0ms)
|
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ResolveRequiredComponents (0ms)
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FinalizeReload (253ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (228ms)
|
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (32ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (54ms)
|
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ProcessInitializeOnLoadAttributes (91ms)
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ProcessInitializeOnLoadMethodAttributes (48ms)
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||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Module] Licensing is not yet initialized.
|
||||
[Licensing::Client] Handshaking with LicensingClient:
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||||
Version: 1.17.4+4293ba1
|
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Session Id: 6c660a8c7a8a417aa393e6938ab47ffa
|
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Correlation Id: 49affad756e7543fcf933c3fa11212de
|
||||
External correlation Id: 171722677485360205
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.29s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-22T12:14:44.7772803Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.29s
|
||||
[Licensing::Module] Licensing is initialized (took 0.23s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T08:41:07Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.696 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.393 seconds
|
||||
Domain Reload Profiling: 1083ms
|
||||
BeginReloadAssembly (361ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (22ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (30ms)
|
||||
LoadAllAssembliesAndSetupDomain (265ms)
|
||||
LoadAssemblies (245ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (99ms)
|
||||
TypeCache.Refresh (78ms)
|
||||
TypeCache.ScanAssembly (69ms)
|
||||
BuildScriptInfoCaches (18ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (393ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (331ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (87ms)
|
||||
ProcessInitializeOnLoadAttributes (197ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (1.0 MB). Loaded Objects now: 4018.
|
||||
Memory consumption went from 94.5 MB to 93.5 MB.
|
||||
Total: 4.415400 ms (FindLiveObjects: 0.239900 ms CreateObjectMapping: 0.102600 ms MarkObjects: 3.482600 ms DeleteObjects: 0.589800 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3420 unused Assets / (0.7 MB). Loaded Objects now: 4018.
|
||||
Memory consumption went from 93.3 MB to 92.7 MB.
|
||||
Total: 4.831700 ms (FindLiveObjects: 0.240300 ms CreateObjectMapping: 0.116800 ms MarkObjects: 3.845600 ms DeleteObjects: 0.628200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.486 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.431 seconds
|
||||
Domain Reload Profiling: 911ms
|
||||
BeginReloadAssembly (162ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (29ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (24ms)
|
||||
LoadAllAssembliesAndSetupDomain (258ms)
|
||||
LoadAssemblies (265ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (77ms)
|
||||
TypeCache.Refresh (5ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (67ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (431ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (347ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (99ms)
|
||||
ProcessInitializeOnLoadAttributes (201ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3428 unused Assets / (0.9 MB). Loaded Objects now: 4022.
|
||||
Memory consumption went from 94.7 MB to 93.8 MB.
|
||||
Total: 4.019500 ms (FindLiveObjects: 0.209200 ms CreateObjectMapping: 0.097700 ms MarkObjects: 3.207000 ms DeleteObjects: 0.505200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3421 unused Assets / (495.4 KB). Loaded Objects now: 4023.
|
||||
Memory consumption went from 94.9 MB to 94.4 MB.
|
||||
Total: 4.564700 ms (FindLiveObjects: 0.223500 ms CreateObjectMapping: 0.102700 ms MarkObjects: 3.669500 ms DeleteObjects: 0.568300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.689 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.443 seconds
|
||||
Domain Reload Profiling: 1117ms
|
||||
BeginReloadAssembly (232ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (11ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (44ms)
|
||||
RebuildCommonClasses (34ms)
|
||||
RebuildNativeTypeToScriptingClass (15ms)
|
||||
initialDomainReloadingComplete (42ms)
|
||||
LoadAllAssembliesAndSetupDomain (351ms)
|
||||
LoadAssemblies (397ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (85ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (73ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (443ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (365ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (100ms)
|
||||
ProcessInitializeOnLoadAttributes (212ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (40ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3429 unused Assets / (0.8 MB). Loaded Objects now: 4026.
|
||||
Memory consumption went from 94.7 MB to 93.9 MB.
|
||||
Total: 4.451900 ms (FindLiveObjects: 0.218400 ms CreateObjectMapping: 0.106600 ms MarkObjects: 3.552600 ms DeleteObjects: 0.573800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -17,143 +17,11 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
|
|
|||
|
|
@ -17,8 +17,12 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
|
@ -67,77 +71,6 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,71 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
|
|
@ -13,60 +13,6 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
|
|
@ -1,72 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
@ -1,3 +1,31 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1438 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=193
|
||||
|
||||
Cmd: preprocessCompute
|
||||
insize=2002 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2002
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2813 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=<Unnamed Pass 4> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=SOFTPARTICLES_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _FADING_ON _REQUIRE_UV2 EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=146 ok=1 outsize=854
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1438 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=193
|
||||
|
||||
Cmd: preprocessCompute
|
||||
insize=1879 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1879
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1487 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ScenePickingPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _REQUIRE_UV2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=127 ok=1 outsize=850
|
||||
|
||||
Cmd: shutdown
|
||||
|
|
|
|||
|
|
@ -0,0 +1,34 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1616 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader name=CMWaveform pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=570
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=2002 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute kernel=KCMWaveformClear ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030004> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=587
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=2002 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute kernel=KCMWaveformGather ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030004> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1415
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1908 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=PROCEDURAL_INSTANCING_ON _ALPHABLEND_ON SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _REQUIRE_UV2 SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=16417 mask=6 start=72 ok=1 outsize=2802
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1616 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader name=CMWaveform pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=570
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=1879 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute kernel=KCMWaveformClear ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030004> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=587
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=1879 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute kernel=KCMWaveformGather ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030004> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1415
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1487 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ScenePickingPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _REQUIRE_UV2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=127 ok=1 outsize=850
|
||||
|
||||
Cmd: shutdown
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1616 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader name=CMWaveform pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=1042
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1908 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=PROCEDURAL_INSTANCING_ON _ALPHABLEND_ON SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _REQUIRE_UV2 SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=16417 mask=6 start=72 ok=1 outsize=670
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1616 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader name=CMWaveform pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=1042
|
||||
|
||||
Cmd: compileSnippet
|
||||
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Loading…
Reference in New Issue
Block a user