709 lines
32 KiB
Plaintext
709 lines
32 KiB
Plaintext
[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-23T01:10:51.3445744Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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Date: 2026-01-23T01:10:51Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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C:/jh04010421/study/first_study
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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6466
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-licensingIpc
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LicenseClient-User
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-job-worker-count
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11
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [25448] Target information:
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Player connection [25448] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1649448524 [EditorId] 1649448524 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [25448] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [25448] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 7949 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56096
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002110 seconds.
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- Loaded All Assemblies, in 0.336 seconds
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.344 seconds
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Domain Reload Profiling: 677ms
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BeginReloadAssembly (123ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (32ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (42ms)
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LoadAllAssembliesAndSetupDomain (126ms)
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LoadAssemblies (119ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (123ms)
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TypeCache.Refresh (122ms)
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TypeCache.ScanAssembly (112ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (345ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (312ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (39ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (54ms)
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ProcessInitializeOnLoadAttributes (149ms)
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ProcessInitializeOnLoadMethodAttributes (67ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: e7a5ae19b9524d97ad5cfca09d0c38f9
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Correlation Id: 1ad781afb589c3cf3da088addee38032
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External correlation Id: 85056396613102891
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.01s, handshake: 1.43s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-23T01:10:52.7827811Z"
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[Licensing::Module] Licensing Background thread has ended after 1.44s
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[Licensing::Module] Licensing is initialized (took 0.24s).
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2026-03-02T02:09:17Z
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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- Loaded All Assemblies, in 0.721 seconds
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Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.472 seconds
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Domain Reload Profiling: 1188ms
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BeginReloadAssembly (387ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (22ms)
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RebuildCommonClasses (25ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (32ms)
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LoadAllAssembliesAndSetupDomain (263ms)
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LoadAssemblies (248ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (99ms)
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TypeCache.Refresh (77ms)
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TypeCache.ScanAssembly (68ms)
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BuildScriptInfoCaches (19ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (473ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (405ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (97ms)
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ProcessInitializeOnLoadAttributes (255ms)
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ProcessInitializeOnLoadMethodAttributes (41ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3433 unused Assets / (1.0 MB). Loaded Objects now: 4021.
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Memory consumption went from 94.5 MB to 93.4 MB.
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Total: 4.604200 ms (FindLiveObjects: 0.235200 ms CreateObjectMapping: 0.113400 ms MarkObjects: 3.630100 ms DeleteObjects: 0.624800 ms)
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4020.
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Memory consumption went from 93.2 MB to 92.3 MB.
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Total: 4.607700 ms (FindLiveObjects: 0.221100 ms CreateObjectMapping: 0.112900 ms MarkObjects: 3.701400 ms DeleteObjects: 0.571500 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.462 seconds
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Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.401 seconds
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|
Domain Reload Profiling: 858ms
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BeginReloadAssembly (155ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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|
BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (29ms)
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RebuildCommonClasses (24ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (22ms)
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LoadAllAssembliesAndSetupDomain (246ms)
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LoadAssemblies (247ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (78ms)
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TypeCache.Refresh (4ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (70ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (401ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (329ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (87ms)
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ProcessInitializeOnLoadAttributes (197ms)
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ProcessInitializeOnLoadMethodAttributes (34ms)
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AfterProcessingInitializeOnLoad (7ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3430 unused Assets / (1.0 MB). Loaded Objects now: 4024.
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Memory consumption went from 94.6 MB to 93.7 MB.
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Total: 4.216800 ms (FindLiveObjects: 0.231400 ms CreateObjectMapping: 0.123700 ms MarkObjects: 3.276300 ms DeleteObjects: 0.585000 ms)
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Prepare: number of updated asset objects reloaded= 0
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|
========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4025.
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Memory consumption went from 94.8 MB to 93.9 MB.
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Total: 4.493500 ms (FindLiveObjects: 0.200500 ms CreateObjectMapping: 0.093300 ms MarkObjects: 3.680900 ms DeleteObjects: 0.518200 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
|
|
Expiration: 2026-03-02T02:09:17Z
|
|
[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
|
|
Type: Assigned
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|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.479 seconds
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|
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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|
Mono: successfully reloaded assembly
|
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- Finished resetting the current domain, in 0.439 seconds
|
|
Domain Reload Profiling: 914ms
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|
BeginReloadAssembly (158ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
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|
CreateAndSetChildDomain (30ms)
|
|
RebuildCommonClasses (24ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (25ms)
|
|
LoadAllAssembliesAndSetupDomain (260ms)
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LoadAssemblies (248ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (89ms)
|
|
TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (78ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (439ms)
|
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (356ms)
|
|
LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (98ms)
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ProcessInitializeOnLoadAttributes (205ms)
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ProcessInitializeOnLoadMethodAttributes (41ms)
|
|
AfterProcessingInitializeOnLoad (7ms)
|
|
EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
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|
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3431 unused Assets / (1.0 MB). Loaded Objects now: 4028.
|
|
Memory consumption went from 94.6 MB to 93.7 MB.
|
|
Total: 4.561400 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.108600 ms MarkObjects: 3.625500 ms DeleteObjects: 0.588900 ms)
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|
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Prepare: number of updated asset objects reloaded= 0
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|
========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3422 unused Assets / (1.0 MB). Loaded Objects now: 4027.
|
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Memory consumption went from 94.8 MB to 93.8 MB.
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Total: 5.149500 ms (FindLiveObjects: 0.265200 ms CreateObjectMapping: 0.137400 ms MarkObjects: 4.143400 ms DeleteObjects: 0.603100 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
|
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Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2026-03-02T02:09:17Z
|
|
[Licensing::Module] License group:
|
|
Id: 14568598131100-UnityPersXXXX
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|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.474 seconds
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Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.414 seconds
|
|
Domain Reload Profiling: 883ms
|
|
BeginReloadAssembly (170ms)
|
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
|
|
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (33ms)
|
|
RebuildCommonClasses (25ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (23ms)
|
|
LoadAllAssembliesAndSetupDomain (241ms)
|
|
LoadAssemblies (245ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (80ms)
|
|
TypeCache.Refresh (6ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (70ms)
|
|
ResolveRequiredComponents (2ms)
|
|
FinalizeReload (414ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (339ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (90ms)
|
|
ProcessInitializeOnLoadAttributes (199ms)
|
|
ProcessInitializeOnLoadMethodAttributes (39ms)
|
|
AfterProcessingInitializeOnLoad (7ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (4ms)
|
|
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4030.
|
|
Memory consumption went from 94.6 MB to 93.8 MB.
|
|
Total: 4.099500 ms (FindLiveObjects: 0.235700 ms CreateObjectMapping: 0.144000 ms MarkObjects: 3.219100 ms DeleteObjects: 0.500300 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4031.
|
|
Memory consumption went from 94.8 MB to 93.9 MB.
|
|
Total: 4.576300 ms (FindLiveObjects: 0.223300 ms CreateObjectMapping: 0.120800 ms MarkObjects: 3.647800 ms DeleteObjects: 0.583500 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.456 seconds
|
|
Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.431 seconds
|
|
Domain Reload Profiling: 882ms
|
|
BeginReloadAssembly (154ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (8ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (27ms)
|
|
RebuildCommonClasses (25ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (25ms)
|
|
LoadAllAssembliesAndSetupDomain (239ms)
|
|
LoadAssemblies (237ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (81ms)
|
|
TypeCache.Refresh (6ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (70ms)
|
|
ResolveRequiredComponents (2ms)
|
|
FinalizeReload (431ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (346ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (93ms)
|
|
ProcessInitializeOnLoadAttributes (203ms)
|
|
ProcessInitializeOnLoadMethodAttributes (39ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
|
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4034.
|
|
Memory consumption went from 94.6 MB to 93.7 MB.
|
|
Total: 4.009800 ms (FindLiveObjects: 0.207900 ms CreateObjectMapping: 0.093700 ms MarkObjects: 3.147300 ms DeleteObjects: 0.560400 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 2.49 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3423 unused Assets / (0.7 MB). Loaded Objects now: 4034.
|
|
Memory consumption went from 94.8 MB to 94.1 MB.
|
|
Total: 7.590600 ms (FindLiveObjects: 0.432000 ms CreateObjectMapping: 0.156700 ms MarkObjects: 6.170500 ms DeleteObjects: 0.830300 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2026-03-02T02:09:17Z
|
|
[Licensing::Module] License group:
|
|
Id: 14568598131100-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.798 seconds
|
|
Refreshing native plugins compatible for Editor in 1.92 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.680 seconds
|
|
Domain Reload Profiling: 1464ms
|
|
BeginReloadAssembly (258ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (15ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (48ms)
|
|
RebuildCommonClasses (42ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (42ms)
|
|
LoadAllAssembliesAndSetupDomain (425ms)
|
|
LoadAssemblies (425ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (139ms)
|
|
TypeCache.Refresh (12ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (121ms)
|
|
ResolveRequiredComponents (4ms)
|
|
FinalizeReload (680ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (567ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (193ms)
|
|
ProcessInitializeOnLoadAttributes (326ms)
|
|
ProcessInitializeOnLoadMethodAttributes (33ms)
|
|
AfterProcessingInitializeOnLoad (7ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
|
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3431 unused Assets / (1.0 MB). Loaded Objects now: 4037.
|
|
Memory consumption went from 94.6 MB to 93.7 MB.
|
|
Total: 4.301200 ms (FindLiveObjects: 0.232900 ms CreateObjectMapping: 0.126700 ms MarkObjects: 3.347600 ms DeleteObjects: 0.593500 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4037.
|
|
Memory consumption went from 94.8 MB to 93.9 MB.
|
|
Total: 5.673900 ms (FindLiveObjects: 0.235600 ms CreateObjectMapping: 0.116400 ms MarkObjects: 4.770200 ms DeleteObjects: 0.551200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3422 unused Assets / (1.0 MB). Loaded Objects now: 4036.
|
|
Memory consumption went from 94.8 MB to 93.8 MB.
|
|
Total: 4.490500 ms (FindLiveObjects: 0.247500 ms CreateObjectMapping: 0.136100 ms MarkObjects: 3.500500 ms DeleteObjects: 0.605800 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2026-03-02T02:09:17Z
|
|
[Licensing::Module] License group:
|
|
Id: 14568598131100-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.478 seconds
|
|
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.396 seconds
|
|
Domain Reload Profiling: 870ms
|
|
BeginReloadAssembly (177ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (31ms)
|
|
RebuildCommonClasses (25ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (22ms)
|
|
LoadAllAssembliesAndSetupDomain (240ms)
|
|
LoadAssemblies (252ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (77ms)
|
|
TypeCache.Refresh (6ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (68ms)
|
|
ResolveRequiredComponents (2ms)
|
|
FinalizeReload (396ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (322ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (86ms)
|
|
ProcessInitializeOnLoadAttributes (192ms)
|
|
ProcessInitializeOnLoadMethodAttributes (34ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (4ms)
|
|
Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3430 unused Assets / (1.0 MB). Loaded Objects now: 4039.
|
|
Memory consumption went from 94.6 MB to 93.7 MB.
|
|
Total: 4.184000 ms (FindLiveObjects: 0.200100 ms CreateObjectMapping: 0.092400 ms MarkObjects: 3.297700 ms DeleteObjects: 0.593200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 3.42 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4039.
|
|
Memory consumption went from 94.8 MB to 93.9 MB.
|
|
Total: 7.891100 ms (FindLiveObjects: 0.640400 ms CreateObjectMapping: 0.191700 ms MarkObjects: 5.955200 ms DeleteObjects: 1.103000 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.789 seconds
|
|
Refreshing native plugins compatible for Editor in 1.88 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.752 seconds
|
|
Domain Reload Profiling: 1524ms
|
|
BeginReloadAssembly (248ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (47ms)
|
|
RebuildCommonClasses (38ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (38ms)
|
|
LoadAllAssembliesAndSetupDomain (431ms)
|
|
LoadAssemblies (440ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (126ms)
|
|
TypeCache.Refresh (9ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (109ms)
|
|
ResolveRequiredComponents (3ms)
|
|
FinalizeReload (752ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (624ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (209ms)
|
|
ProcessInitializeOnLoadAttributes (335ms)
|
|
ProcessInitializeOnLoadMethodAttributes (60ms)
|
|
AfterProcessingInitializeOnLoad (12ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (14ms)
|
|
Refreshing native plugins compatible for Editor in 2.28 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3430 unused Assets / (362.7 KB). Loaded Objects now: 4042.
|
|
Memory consumption went from 94.7 MB to 94.3 MB.
|
|
Total: 6.145000 ms (FindLiveObjects: 0.416400 ms CreateObjectMapping: 0.135700 ms MarkObjects: 4.944400 ms DeleteObjects: 0.647600 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|