781 lines
38 KiB
Plaintext
781 lines
38 KiB
Plaintext
[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-23T01:10:51.3363669Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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Date: 2026-01-23T01:10:51Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/jh04010421/study/first_study
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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6466
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-licensingIpc
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LicenseClient-User
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-job-worker-count
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11
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [21880] Target information:
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Player connection [21880] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2806105614 [EditorId] 2806105614 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [21880] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [21880] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.94 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 7949 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56752
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002067 seconds.
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- Loaded All Assemblies, in 0.321 seconds
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 663ms
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BeginReloadAssembly (114ms)
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ExecutionOrderSort (0ms)
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RebuildCommonClasses (29ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (37ms)
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LoadAllAssembliesAndSetupDomain (129ms)
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LoadAssemblies (110ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (126ms)
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TypeCache.Refresh (125ms)
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TypeCache.ScanAssembly (114ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (345ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (318ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (32ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (62ms)
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ProcessInitializeOnLoadAttributes (157ms)
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ProcessInitializeOnLoadMethodAttributes (64ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: e87dbd7b6b8944d9a95144372ad4763f
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Correlation Id: 1ad781afb589c3cf3da088addee38032
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External correlation Id: 3080973332772045092
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.44s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-23T01:10:52.7766569Z"
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[Licensing::Module] Licensing Background thread has ended after 1.44s
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[Licensing::Module] Licensing is initialized (took 0.20s).
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2026-03-02T02:09:17Z
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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- Loaded All Assemblies, in 0.680 seconds
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Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.473 seconds
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Domain Reload Profiling: 1146ms
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BeginReloadAssembly (344ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (3ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (21ms)
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RebuildCommonClasses (26ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (30ms)
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LoadAllAssembliesAndSetupDomain (265ms)
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LoadAssemblies (250ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (101ms)
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TypeCache.Refresh (78ms)
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TypeCache.ScanAssembly (69ms)
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BuildScriptInfoCaches (19ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (473ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (405ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (95ms)
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ProcessInitializeOnLoadAttributes (256ms)
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ProcessInitializeOnLoadMethodAttributes (40ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3433 unused Assets / (1.1 MB). Loaded Objects now: 4021.
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Memory consumption went from 92.5 MB to 91.5 MB.
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Total: 4.766400 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.111100 ms MarkObjects: 3.756400 ms DeleteObjects: 0.646500 ms)
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4020.
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Memory consumption went from 91.3 MB to 90.4 MB.
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Total: 4.513000 ms (FindLiveObjects: 0.231400 ms CreateObjectMapping: 0.113100 ms MarkObjects: 3.588500 ms DeleteObjects: 0.579400 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.462 seconds
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Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.412 seconds
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Domain Reload Profiling: 870ms
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BeginReloadAssembly (156ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (30ms)
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RebuildCommonClasses (24ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (23ms)
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LoadAllAssembliesAndSetupDomain (245ms)
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LoadAssemblies (246ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (77ms)
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TypeCache.Refresh (4ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (69ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (413ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (329ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (89ms)
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ProcessInitializeOnLoadAttributes (195ms)
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ProcessInitializeOnLoadMethodAttributes (35ms)
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AfterProcessingInitializeOnLoad (6ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3430 unused Assets / (0.7 MB). Loaded Objects now: 4024.
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Memory consumption went from 92.7 MB to 92.0 MB.
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Total: 4.114000 ms (FindLiveObjects: 0.191500 ms CreateObjectMapping: 0.095200 ms MarkObjects: 3.398800 ms DeleteObjects: 0.428100 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4025.
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Memory consumption went from 92.9 MB to 92.0 MB.
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Total: 4.076100 ms (FindLiveObjects: 0.221700 ms CreateObjectMapping: 0.091900 ms MarkObjects: 3.242800 ms DeleteObjects: 0.519300 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 4549.477457 seconds.
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path: Assets/Scripts/PlayerSc/Attack.cs
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artifactKey: Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '69c95c8488b310ca737974db6ddbd879') in 0.0039859 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.649882 seconds.
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path: Assets/Scripts/PlayerSc/Attack.cs
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artifactKey: Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b1b1927697c68cbc5707cbbcd39427ee') in 0.1026424 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2026-03-02T02:09:17Z
|
|
[Licensing::Module] License group:
|
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
|
|
Type: Assigned
|
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Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.472 seconds
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Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.438 seconds
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Domain Reload Profiling: 906ms
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BeginReloadAssembly (155ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (30ms)
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RebuildCommonClasses (24ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (23ms)
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LoadAllAssembliesAndSetupDomain (256ms)
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LoadAssemblies (245ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (91ms)
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TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (80ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (438ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (357ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (97ms)
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ProcessInitializeOnLoadAttributes (207ms)
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ProcessInitializeOnLoadMethodAttributes (41ms)
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AfterProcessingInitializeOnLoad (7ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4030.
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Memory consumption went from 93.5 MB to 92.5 MB.
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Total: 4.583400 ms (FindLiveObjects: 0.215400 ms CreateObjectMapping: 0.099500 ms MarkObjects: 3.651600 ms DeleteObjects: 0.616200 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 3.443934 seconds.
|
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path: Assets/Scripts/PlayerSc/Attack.cs
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artifactKey: Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '235ed9fe01816348abee2918f889d8ff') in 0.0019259 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4029.
|
|
Memory consumption went from 93.6 MB to 92.7 MB.
|
|
Total: 5.575000 ms (FindLiveObjects: 0.251900 ms CreateObjectMapping: 0.136400 ms MarkObjects: 4.572200 ms DeleteObjects: 0.613800 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2026-03-02T02:09:17Z
|
|
[Licensing::Module] License group:
|
|
Id: 14568598131100-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.476 seconds
|
|
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.413 seconds
|
|
Domain Reload Profiling: 884ms
|
|
BeginReloadAssembly (170ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (32ms)
|
|
RebuildCommonClasses (25ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (23ms)
|
|
LoadAllAssembliesAndSetupDomain (244ms)
|
|
LoadAssemblies (244ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (82ms)
|
|
TypeCache.Refresh (5ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (73ms)
|
|
ResolveRequiredComponents (2ms)
|
|
FinalizeReload (414ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (341ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (89ms)
|
|
ProcessInitializeOnLoadAttributes (201ms)
|
|
ProcessInitializeOnLoadMethodAttributes (38ms)
|
|
AfterProcessingInitializeOnLoad (9ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (4ms)
|
|
Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4032.
|
|
Memory consumption went from 93.5 MB to 92.6 MB.
|
|
Total: 4.001800 ms (FindLiveObjects: 0.220000 ms CreateObjectMapping: 0.096300 ms MarkObjects: 3.175400 ms DeleteObjects: 0.509600 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4033.
|
|
Memory consumption went from 93.6 MB to 92.7 MB.
|
|
Total: 4.423600 ms (FindLiveObjects: 0.224300 ms CreateObjectMapping: 0.102000 ms MarkObjects: 3.518700 ms DeleteObjects: 0.577900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 364.952790 seconds.
|
|
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
|
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9b8ac6a5f96b8f465623b8b8d6712f71') in 0.0019493 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.628671 seconds.
|
|
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
|
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
|
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'ef0e04163643dac6fad8e7857230a3e0') in 0.0511544 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.457 seconds
|
|
Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.420 seconds
|
|
Domain Reload Profiling: 874ms
|
|
BeginReloadAssembly (157ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (8ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (28ms)
|
|
RebuildCommonClasses (25ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (26ms)
|
|
LoadAllAssembliesAndSetupDomain (236ms)
|
|
LoadAssemblies (240ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (79ms)
|
|
TypeCache.Refresh (6ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (67ms)
|
|
ResolveRequiredComponents (4ms)
|
|
FinalizeReload (421ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (347ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (95ms)
|
|
ProcessInitializeOnLoadAttributes (202ms)
|
|
ProcessInitializeOnLoadMethodAttributes (39ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (4ms)
|
|
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4036.
|
|
Memory consumption went from 95.4 MB to 94.5 MB.
|
|
Total: 4.448400 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.133200 ms MarkObjects: 3.534500 ms DeleteObjects: 0.528800 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 3.074412 seconds.
|
|
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
|
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bbaf5bbe14e0a217f98c805daca403bb') in 0.0016416 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 2.87 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3423 unused Assets / (483.8 KB). Loaded Objects now: 4036.
|
|
Memory consumption went from 95.6 MB to 95.1 MB.
|
|
Total: 8.016900 ms (FindLiveObjects: 0.438400 ms CreateObjectMapping: 0.143700 ms MarkObjects: 6.663800 ms DeleteObjects: 0.769700 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 245.738455 seconds.
|
|
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
|
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c7f9288bd2fe8c81bff6ae067fa595f8') in 0.001223 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2026-03-02T02:09:17Z
|
|
[Licensing::Module] License group:
|
|
Id: 14568598131100-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.799 seconds
|
|
Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.685 seconds
|
|
Domain Reload Profiling: 1474ms
|
|
BeginReloadAssembly (255ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (15ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (50ms)
|
|
RebuildCommonClasses (42ms)
|
|
RebuildNativeTypeToScriptingClass (18ms)
|
|
initialDomainReloadingComplete (42ms)
|
|
LoadAllAssembliesAndSetupDomain (433ms)
|
|
LoadAssemblies (426ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (142ms)
|
|
TypeCache.Refresh (11ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (123ms)
|
|
ResolveRequiredComponents (3ms)
|
|
FinalizeReload (685ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (561ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (180ms)
|
|
ProcessInitializeOnLoadAttributes (333ms)
|
|
ProcessInitializeOnLoadMethodAttributes (34ms)
|
|
AfterProcessingInitializeOnLoad (7ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
|
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4039.
|
|
Memory consumption went from 95.4 MB to 94.5 MB.
|
|
Total: 4.062100 ms (FindLiveObjects: 0.201800 ms CreateObjectMapping: 0.099900 ms MarkObjects: 3.242400 ms DeleteObjects: 0.517700 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4039.
|
|
Memory consumption went from 95.6 MB to 94.7 MB.
|
|
Total: 5.713600 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.101200 ms MarkObjects: 4.791500 ms DeleteObjects: 0.582200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 885.622439 seconds.
|
|
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
|
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8e3fc2ff639b242b86a37ff9edd0c453') in 0.0023317 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4038.
|
|
Memory consumption went from 95.6 MB to 94.7 MB.
|
|
Total: 4.027000 ms (FindLiveObjects: 0.205100 ms CreateObjectMapping: 0.095300 ms MarkObjects: 3.203500 ms DeleteObjects: 0.522700 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2026-03-02T02:09:17Z
|
|
[Licensing::Module] License group:
|
|
Id: 14568598131100-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.460 seconds
|
|
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.399 seconds
|
|
Domain Reload Profiling: 855ms
|
|
BeginReloadAssembly (162ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (31ms)
|
|
RebuildCommonClasses (24ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (21ms)
|
|
LoadAllAssembliesAndSetupDomain (240ms)
|
|
LoadAssemblies (246ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (78ms)
|
|
TypeCache.Refresh (6ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (68ms)
|
|
ResolveRequiredComponents (2ms)
|
|
FinalizeReload (399ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (324ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (85ms)
|
|
ProcessInitializeOnLoadAttributes (194ms)
|
|
ProcessInitializeOnLoadMethodAttributes (34ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (4ms)
|
|
Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3430 unused Assets / (0.8 MB). Loaded Objects now: 4041.
|
|
Memory consumption went from 95.4 MB to 94.6 MB.
|
|
Total: 4.191900 ms (FindLiveObjects: 0.210800 ms CreateObjectMapping: 0.096600 ms MarkObjects: 3.371800 ms DeleteObjects: 0.511900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3422 unused Assets / (493.8 KB). Loaded Objects now: 4041.
|
|
Memory consumption went from 95.6 MB to 95.1 MB.
|
|
Total: 7.498100 ms (FindLiveObjects: 0.435800 ms CreateObjectMapping: 0.253600 ms MarkObjects: 5.925000 ms DeleteObjects: 0.882600 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 25.763220 seconds.
|
|
path: Assets/Scripts/PlayerSc/PlayerController2.cs
|
|
artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/PlayerSc/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '47fc0cbb4cffa54f24655c01ca2879b0') in 0.0032887 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.799 seconds
|
|
Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.750 seconds
|
|
Domain Reload Profiling: 1541ms
|
|
BeginReloadAssembly (254ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (48ms)
|
|
RebuildCommonClasses (39ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (38ms)
|
|
LoadAllAssembliesAndSetupDomain (443ms)
|
|
LoadAssemblies (451ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (126ms)
|
|
TypeCache.Refresh (9ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (109ms)
|
|
ResolveRequiredComponents (4ms)
|
|
FinalizeReload (751ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (617ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (200ms)
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ProcessInitializeOnLoadAttributes (334ms)
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ProcessInitializeOnLoadMethodAttributes (63ms)
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AfterProcessingInitializeOnLoad (13ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (14ms)
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Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3430 unused Assets / (131.0 KB). Loaded Objects now: 4044.
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Memory consumption went from 95.4 MB to 95.3 MB.
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Total: 6.608600 ms (FindLiveObjects: 0.417700 ms CreateObjectMapping: 0.133200 ms MarkObjects: 5.318900 ms DeleteObjects: 0.737900 ms)
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Prepare: number of updated asset objects reloaded= 0
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