1.2 KiB
1.2 KiB
| uid |
|---|
| default-texture-node |
Default Texture node
Provides the texture assigned to the UI element.
You can use this node to access the texture assigned to a UI element, such as a Texture 2D background image. The node includes UV and tint inputs that allow you to modify how the texture is applied. For example, you can connect a Tiling and Offset node to the UV input to create a repeating effect for the background image, or connect a Color node to the tint input to adjust the tint color of the background image.
Ports
| Name | Direction | Type | Description |
|---|---|---|---|
| UV | Input | Vector2 | The UV coordinates for the texture. |
| Tint | Input | Color | The tint color to apply to the texture. |
| Texture | Output | Texture | The resulting texture. |