윤지호 | 유니티 연습
20226.01.26 수정 (공격 이펙트 구현 완료, 공격시 이동정지 수정필요)
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1120
first_study/Assets/InputSystem_Actions.inputactions
Normal file
1120
first_study/Assets/InputSystem_Actions.inputactions
Normal file
File diff suppressed because it is too large
Load Diff
14
first_study/Assets/InputSystem_Actions.inputactions.meta
Normal file
14
first_study/Assets/InputSystem_Actions.inputactions.meta
Normal file
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209
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Normal file
209
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Normal file
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@ -1209,6 +1470,120 @@ Animator:
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GameObject:
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@ -1595,3 +1970,4 @@ SceneRoots:
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- {fileID: 81511791}
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|
@ -34,7 +34,7 @@
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"initialStateCheck": false
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},
|
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{
|
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"name": "sAtk",
|
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"name": "SAtk",
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"type": "Button",
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"id": "e49a4506-cba4-4446-860c-4c2064e00e48",
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"expectedControlType": "",
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|
@ -43,7 +43,7 @@
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"initialStateCheck": false
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},
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{
|
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"name": "aAtk",
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"name": "AAtk",
|
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"type": "Button",
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"id": "b6c909c5-d1d2-43db-82bf-c2eda592b1e4",
|
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"expectedControlType": "",
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|
|
@ -137,7 +137,7 @@
|
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "sAtk",
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"action": "SAtk",
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"isComposite": false,
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"isPartOfComposite": false
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},
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|
|
@ -148,7 +148,7 @@
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "aAtk",
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"action": "AAtk",
|
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"isComposite": false,
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"isPartOfComposite": false
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}
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|
|
|
|||
|
|
@ -10,12 +10,13 @@ public class Weapons
|
|||
public bool isUseable; // 공격 가능 여부
|
||||
public bool isUse; // 공격중 여부
|
||||
|
||||
//public PlayerAttacks.classType WeaponType; // 어느 무기인가?
|
||||
public PlayerAttacks.Types WeaponType; // 어느 무기인가?
|
||||
public int WeaponLevel;
|
||||
|
||||
public int atkCnt; // 공격 횟수
|
||||
public float WeaponDmg; // 무기 데미지
|
||||
|
||||
public GameObject weaponObj;
|
||||
public string animTrigger; // 애니메이션 실행 트리거 이름
|
||||
}
|
||||
|
||||
|
|
@ -27,13 +28,14 @@ public class PlayerAttacks : MonoBehaviour
|
|||
bool isaAtk = false; // 강공 플래그
|
||||
public Weapons[] weaponInfos;
|
||||
Weapondata weaponBase;
|
||||
PlayerController2 playerController;
|
||||
|
||||
public enum Types { scissor, needle, lighter};
|
||||
public enum Types {scissor, needle, lighter};
|
||||
|
||||
void Start()
|
||||
{
|
||||
//Animator 가져오기
|
||||
animator = GetComponent<Animator>();
|
||||
playerController = GetComponent<PlayerController2>();
|
||||
weaponBase = GetComponent<Weapondata>();
|
||||
}
|
||||
|
||||
|
|
@ -42,28 +44,19 @@ public class PlayerAttacks : MonoBehaviour
|
|||
|
||||
}
|
||||
|
||||
public void OnsAtk(InputValue value)
|
||||
public IEnumerator ableAtk(int weaponIndex)
|
||||
{
|
||||
if (value.isPressed && !weaponInfos[0].isUse)
|
||||
{
|
||||
issAtk = true;
|
||||
animator.SetTrigger("sAtk");
|
||||
Debug.Log(" 약공격! ");
|
||||
}
|
||||
}
|
||||
Debug.Log(" s 버튼 눌림! ");
|
||||
weaponInfos[weaponIndex].weaponObj.SetActive(true);
|
||||
animator = weaponInfos[weaponIndex].weaponObj.GetComponent<Animator>();
|
||||
animator.SetTrigger(weaponInfos[weaponIndex].animTrigger);
|
||||
|
||||
public void OnaAtk(InputValue value)
|
||||
{
|
||||
if (value.isPressed && !weaponInfos[0].isUse)
|
||||
{
|
||||
isaAtk = true;
|
||||
animator.SetTrigger("aAtk");
|
||||
Debug.Log(" 강공격! ");
|
||||
}
|
||||
}
|
||||
yield return new WaitForSeconds(weaponBase.atkDuration);
|
||||
|
||||
public IEnumerator ableAtk(float sDamage, float aDamage, float frontdelaytime, float afterdelaytime)
|
||||
{
|
||||
weaponInfos[wea]
|
||||
weaponInfos[weaponIndex].weaponObj.SetActive(false);
|
||||
|
||||
yield return new WaitForSeconds(weaponBase.afterdelaytime); // 후 딜레이
|
||||
|
||||
weaponInfos[weaponIndex].isUse = false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@ public class PlayerController2 : MonoBehaviour
|
|||
public LayerMask groundLayer; // 착지할 수 있는 레이어
|
||||
|
||||
private Animator animator;
|
||||
private PlayerAttacks playerAttacks;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
|
@ -29,6 +30,7 @@ public class PlayerController2 : MonoBehaviour
|
|||
rbody = GetComponent<Rigidbody2D>();
|
||||
//Animator 가져오기
|
||||
animator = GetComponent<Animator>();
|
||||
playerAttacks = GetComponent<PlayerAttacks>();
|
||||
}
|
||||
void OnMove(InputValue value)
|
||||
{
|
||||
|
|
@ -53,7 +55,30 @@ public class PlayerController2 : MonoBehaviour
|
|||
Debug.Log(" 점프 버튼 눌림! ");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void OnSAtk(InputValue value)
|
||||
{
|
||||
Debug.Log(" s 버튼 눌림! ");
|
||||
if (value.isPressed && !playerAttacks.weaponInfos[0].isUse)
|
||||
{
|
||||
playerAttacks.weaponInfos[0].isUse = true;
|
||||
StartCoroutine(playerAttacks.ableAtk(0));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void OnAAtk(InputValue value)
|
||||
{
|
||||
Debug.Log(" a 버튼 눌림! ");
|
||||
if (value.isPressed && !playerAttacks.weaponInfos[1].isUse)
|
||||
{
|
||||
playerAttacks.weaponInfos[1].isUse = true;
|
||||
StartCoroutine(playerAttacks.ableAtk(1));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (isDead) return;
|
||||
|
|
@ -67,8 +92,8 @@ public class PlayerController2 : MonoBehaviour
|
|||
|
||||
// 플래그 초기화
|
||||
if (Keyboard.current.leftShiftKey.wasReleasedThisFrame) isDash = false;
|
||||
if (Keyboard.current.sKey.wasReleasedThisFrame) issAtk = false;
|
||||
if (Keyboard.current.aKey.wasReleasedThisFrame) isaAtk = false;
|
||||
//if (Keyboard.current.sKey.wasReleasedThisFrame) issAtk = false;
|
||||
//if (Keyboard.current.aKey.wasReleasedThisFrame) isaAtk = false;
|
||||
|
||||
// 방향 조절
|
||||
if (isMoving)
|
||||
|
|
@ -88,6 +113,13 @@ public class PlayerController2 : MonoBehaviour
|
|||
|
||||
if (isDead) return;
|
||||
|
||||
// 공격중인지 확인
|
||||
if (playerAttacks.weaponInfos[0].isUse)
|
||||
{
|
||||
rbody.linearVelocity = new Vector2(0, rbody.linearVelocity.y); // 정지
|
||||
return;
|
||||
}
|
||||
|
||||
float currentSpeed = (isDash && onGround) ? dashspeed : speed;
|
||||
rbody.linearVelocity = new Vector2(axisH * currentSpeed, rbody.linearVelocity.y);
|
||||
|
||||
|
|
@ -113,16 +145,6 @@ public class PlayerController2 : MonoBehaviour
|
|||
}
|
||||
}
|
||||
|
||||
public void sAtk()
|
||||
{
|
||||
if()
|
||||
}
|
||||
|
||||
public void aAtk()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void GameStop()
|
||||
{
|
||||
rbody.linearVelocity = Vector2.zero;
|
||||
|
|
|
|||
19
first_study/Assets/Scripts/PlayerSc/PlayerStats.cs
Normal file
19
first_study/Assets/Scripts/PlayerSc/PlayerStats.cs
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
using UnityEngine;
|
||||
|
||||
public class PlayerStats
|
||||
{
|
||||
public float playerMaxSpeed;
|
||||
public float playerJumpPower;
|
||||
public int PlayerMaxJumpCount;
|
||||
public int playerHp;
|
||||
public int playerStamina;
|
||||
|
||||
public PlayerStats()
|
||||
{
|
||||
playerMaxSpeed = 3f;
|
||||
playerJumpPower = 5f;
|
||||
PlayerMaxJumpCount = 2;
|
||||
playerHp = 100;
|
||||
playerStamina = 100;
|
||||
}
|
||||
}
|
||||
2
first_study/Assets/Scripts/PlayerSc/PlayerStats.cs.meta
Normal file
2
first_study/Assets/Scripts/PlayerSc/PlayerStats.cs.meta
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
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||||
guid: 1938d2fb051e0af41961f1fbd8ab7c6e
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu(fileName = "Weapondata", menuName = "Scriptable Objects/Weapondata")]
|
||||
public class Weapondata : ScriptableObject
|
||||
//[CreateAssetMenu(fileName = "Weapondata", menuName = "Scriptable Objects/Weapondata")]
|
||||
public class Weapondata : MonoBehaviour //: ScriptableObject
|
||||
{
|
||||
/*public AudioClip sAttackClip; // 약공격 소리
|
||||
public AudioClip aAttackClip; // 강공격 소리*/
|
||||
|
|
@ -10,5 +10,6 @@ public class Weapondata : ScriptableObject
|
|||
public float aDamage = 25; // 강 공격력
|
||||
|
||||
public float frontdelaytime = 0.2f; // 선딜레이 시간
|
||||
public float atkDuration = 0.1f; // 공격 지속시간
|
||||
public float afterdelaytime = 0.5f; // 후딜레이 시간
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,780 +0,0 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-23T01:10:51.3363669Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Logs/AssetImportWorker0.log
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||||
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|
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6466
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||||
LicenseClient-User
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|
||||
11
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||||
8
|
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|
||||
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|
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|
||||
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|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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|
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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Player connection [21880] Target information:
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Player connection [21880] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2806105614 [EditorId] 2806105614 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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|
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Player connection [21880] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [21880] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.94 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Vendor: NVIDIA
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VRAM: 7949 MB
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Initialize mono
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||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56752
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002067 seconds.
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Native extension for WindowsStandalone target not found
|
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 663ms
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BeginReloadAssembly (114ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (29ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (37ms)
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LoadAllAssembliesAndSetupDomain (129ms)
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LoadAssemblies (110ms)
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AnalyzeDomain (126ms)
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TypeCache.Refresh (125ms)
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TypeCache.ScanAssembly (114ms)
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BuildScriptInfoCaches (0ms)
|
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ResolveRequiredComponents (0ms)
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FinalizeReload (345ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (32ms)
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Worker process is ready to serve import requests
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||||
Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: e87dbd7b6b8944d9a95144372ad4763f
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Correlation Id: 1ad781afb589c3cf3da088addee38032
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External correlation Id: 3080973332772045092
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.44s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-23T01:10:52.7766569Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.44s
|
||||
[Licensing::Module] Licensing is initialized (took 0.20s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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||||
Product: Unity Personal
|
||||
Type: ULF
|
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Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.680 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.473 seconds
|
||||
Domain Reload Profiling: 1146ms
|
||||
BeginReloadAssembly (344ms)
|
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ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
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BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
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||||
CreateAndSetChildDomain (21ms)
|
||||
RebuildCommonClasses (26ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (30ms)
|
||||
LoadAllAssembliesAndSetupDomain (265ms)
|
||||
LoadAssemblies (250ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (101ms)
|
||||
TypeCache.Refresh (78ms)
|
||||
TypeCache.ScanAssembly (69ms)
|
||||
BuildScriptInfoCaches (19ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (473ms)
|
||||
ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (405ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (95ms)
|
||||
ProcessInitializeOnLoadAttributes (256ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (40ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3433 unused Assets / (1.1 MB). Loaded Objects now: 4021.
|
||||
Memory consumption went from 92.5 MB to 91.5 MB.
|
||||
Total: 4.766400 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.111100 ms MarkObjects: 3.756400 ms DeleteObjects: 0.646500 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4020.
|
||||
Memory consumption went from 91.3 MB to 90.4 MB.
|
||||
Total: 4.513000 ms (FindLiveObjects: 0.231400 ms CreateObjectMapping: 0.113100 ms MarkObjects: 3.588500 ms DeleteObjects: 0.579400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.462 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.412 seconds
|
||||
Domain Reload Profiling: 870ms
|
||||
BeginReloadAssembly (156ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (30ms)
|
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RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (23ms)
|
||||
LoadAllAssembliesAndSetupDomain (245ms)
|
||||
LoadAssemblies (246ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (77ms)
|
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TypeCache.Refresh (4ms)
|
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (69ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (413ms)
|
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (329ms)
|
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (89ms)
|
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ProcessInitializeOnLoadAttributes (195ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 3430 unused Assets / (0.7 MB). Loaded Objects now: 4024.
|
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Memory consumption went from 92.7 MB to 92.0 MB.
|
||||
Total: 4.114000 ms (FindLiveObjects: 0.191500 ms CreateObjectMapping: 0.095200 ms MarkObjects: 3.398800 ms DeleteObjects: 0.428100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4025.
|
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Memory consumption went from 92.9 MB to 92.0 MB.
|
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Total: 4.076100 ms (FindLiveObjects: 0.221700 ms CreateObjectMapping: 0.091900 ms MarkObjects: 3.242800 ms DeleteObjects: 0.519300 ms)
|
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|
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Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
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Received Import Request.
|
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Time since last request: 4549.477457 seconds.
|
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path: Assets/Scripts/PlayerSc/Attack.cs
|
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artifactKey: Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '69c95c8488b310ca737974db6ddbd879') in 0.0039859 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.649882 seconds.
|
||||
path: Assets/Scripts/PlayerSc/Attack.cs
|
||||
artifactKey: Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b1b1927697c68cbc5707cbbcd39427ee') in 0.1026424 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
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||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.472 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
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|
||||
Domain Reload Profiling: 906ms
|
||||
BeginReloadAssembly (155ms)
|
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ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (30ms)
|
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RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
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initialDomainReloadingComplete (23ms)
|
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LoadAllAssembliesAndSetupDomain (256ms)
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LoadAssemblies (245ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (91ms)
|
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TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (80ms)
|
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ResolveRequiredComponents (2ms)
|
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FinalizeReload (438ms)
|
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (357ms)
|
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
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BeforeProcessingInitializeOnLoad (97ms)
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ProcessInitializeOnLoadAttributes (207ms)
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ProcessInitializeOnLoadMethodAttributes (41ms)
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AfterProcessingInitializeOnLoad (7ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4030.
|
||||
Memory consumption went from 93.5 MB to 92.5 MB.
|
||||
Total: 4.583400 ms (FindLiveObjects: 0.215400 ms CreateObjectMapping: 0.099500 ms MarkObjects: 3.651600 ms DeleteObjects: 0.616200 ms)
|
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|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
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Time since last request: 3.443934 seconds.
|
||||
path: Assets/Scripts/PlayerSc/Attack.cs
|
||||
artifactKey: Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/Attack.cs using Guid(f2b66376b4d52634d8fa27a6e873c513) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '235ed9fe01816348abee2918f889d8ff') in 0.0019259 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
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|
||||
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4029.
|
||||
Memory consumption went from 93.6 MB to 92.7 MB.
|
||||
Total: 5.575000 ms (FindLiveObjects: 0.251900 ms CreateObjectMapping: 0.136400 ms MarkObjects: 4.572200 ms DeleteObjects: 0.613800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.476 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.413 seconds
|
||||
Domain Reload Profiling: 884ms
|
||||
BeginReloadAssembly (170ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (32ms)
|
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RebuildCommonClasses (25ms)
|
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RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (23ms)
|
||||
LoadAllAssembliesAndSetupDomain (244ms)
|
||||
LoadAssemblies (244ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (82ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (73ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (414ms)
|
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (341ms)
|
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (89ms)
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ProcessInitializeOnLoadAttributes (201ms)
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ProcessInitializeOnLoadMethodAttributes (38ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (4ms)
|
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Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4032.
|
||||
Memory consumption went from 93.5 MB to 92.6 MB.
|
||||
Total: 4.001800 ms (FindLiveObjects: 0.220000 ms CreateObjectMapping: 0.096300 ms MarkObjects: 3.175400 ms DeleteObjects: 0.509600 ms)
|
||||
|
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Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
|
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Received Prepare
|
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Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4033.
|
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Memory consumption went from 93.6 MB to 92.7 MB.
|
||||
Total: 4.423600 ms (FindLiveObjects: 0.224300 ms CreateObjectMapping: 0.102000 ms MarkObjects: 3.518700 ms DeleteObjects: 0.577900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 364.952790 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
||||
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9b8ac6a5f96b8f465623b8b8d6712f71') in 0.0019493 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.628671 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
||||
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'ef0e04163643dac6fad8e7857230a3e0') in 0.0511544 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
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||||
Received Prepare
|
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Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.457 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.420 seconds
|
||||
Domain Reload Profiling: 874ms
|
||||
BeginReloadAssembly (157ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (28ms)
|
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RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (26ms)
|
||||
LoadAllAssembliesAndSetupDomain (236ms)
|
||||
LoadAssemblies (240ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (79ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (67ms)
|
||||
ResolveRequiredComponents (4ms)
|
||||
FinalizeReload (421ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (347ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
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||||
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|
||||
ProcessInitializeOnLoadMethodAttributes (39ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4036.
|
||||
Memory consumption went from 95.4 MB to 94.5 MB.
|
||||
Total: 4.448400 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.133200 ms MarkObjects: 3.534500 ms DeleteObjects: 0.528800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.074412 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
||||
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bbaf5bbe14e0a217f98c805daca403bb') in 0.0016416 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 2.87 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3423 unused Assets / (483.8 KB). Loaded Objects now: 4036.
|
||||
Memory consumption went from 95.6 MB to 95.1 MB.
|
||||
Total: 8.016900 ms (FindLiveObjects: 0.438400 ms CreateObjectMapping: 0.143700 ms MarkObjects: 6.663800 ms DeleteObjects: 0.769700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 245.738455 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
||||
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c7f9288bd2fe8c81bff6ae067fa595f8') in 0.001223 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.799 seconds
|
||||
Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.685 seconds
|
||||
Domain Reload Profiling: 1474ms
|
||||
BeginReloadAssembly (255ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (15ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (50ms)
|
||||
RebuildCommonClasses (42ms)
|
||||
RebuildNativeTypeToScriptingClass (18ms)
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||||
initialDomainReloadingComplete (42ms)
|
||||
LoadAllAssembliesAndSetupDomain (433ms)
|
||||
LoadAssemblies (426ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (142ms)
|
||||
TypeCache.Refresh (11ms)
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||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (123ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (685ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (561ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (180ms)
|
||||
ProcessInitializeOnLoadAttributes (333ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (34ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4039.
|
||||
Memory consumption went from 95.4 MB to 94.5 MB.
|
||||
Total: 4.062100 ms (FindLiveObjects: 0.201800 ms CreateObjectMapping: 0.099900 ms MarkObjects: 3.242400 ms DeleteObjects: 0.517700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4039.
|
||||
Memory consumption went from 95.6 MB to 94.7 MB.
|
||||
Total: 5.713600 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.101200 ms MarkObjects: 4.791500 ms DeleteObjects: 0.582200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 885.622439 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttack.cs
|
||||
artifactKey: Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerAttack.cs using Guid(d68f00d2f94b5a540aa831f379b4467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8e3fc2ff639b242b86a37ff9edd0c453') in 0.0023317 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4038.
|
||||
Memory consumption went from 95.6 MB to 94.7 MB.
|
||||
Total: 4.027000 ms (FindLiveObjects: 0.205100 ms CreateObjectMapping: 0.095300 ms MarkObjects: 3.203500 ms DeleteObjects: 0.522700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.460 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.399 seconds
|
||||
Domain Reload Profiling: 855ms
|
||||
BeginReloadAssembly (162ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (31ms)
|
||||
RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (21ms)
|
||||
LoadAllAssembliesAndSetupDomain (240ms)
|
||||
LoadAssemblies (246ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (78ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (68ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (399ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (324ms)
|
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LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (85ms)
|
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ProcessInitializeOnLoadAttributes (194ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (34ms)
|
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AfterProcessingInitializeOnLoad (6ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (0.8 MB). Loaded Objects now: 4041.
|
||||
Memory consumption went from 95.4 MB to 94.6 MB.
|
||||
Total: 4.191900 ms (FindLiveObjects: 0.210800 ms CreateObjectMapping: 0.096600 ms MarkObjects: 3.371800 ms DeleteObjects: 0.511900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (493.8 KB). Loaded Objects now: 4041.
|
||||
Memory consumption went from 95.6 MB to 95.1 MB.
|
||||
Total: 7.498100 ms (FindLiveObjects: 0.435800 ms CreateObjectMapping: 0.253600 ms MarkObjects: 5.925000 ms DeleteObjects: 0.882600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 25.763220 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerController2.cs
|
||||
artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '47fc0cbb4cffa54f24655c01ca2879b0') in 0.0032887 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
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|
||||
Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.750 seconds
|
||||
Domain Reload Profiling: 1541ms
|
||||
BeginReloadAssembly (254ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (14ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (48ms)
|
||||
RebuildCommonClasses (39ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (443ms)
|
||||
LoadAssemblies (451ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (126ms)
|
||||
TypeCache.Refresh (9ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (109ms)
|
||||
ResolveRequiredComponents (4ms)
|
||||
FinalizeReload (751ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (617ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
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||||
ProcessInitializeOnLoadAttributes (334ms)
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||||
ProcessInitializeOnLoadMethodAttributes (63ms)
|
||||
AfterProcessingInitializeOnLoad (13ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (14ms)
|
||||
Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (131.0 KB). Loaded Objects now: 4044.
|
||||
Memory consumption went from 95.4 MB to 95.3 MB.
|
||||
Total: 6.608600 ms (FindLiveObjects: 0.417700 ms CreateObjectMapping: 0.133200 ms MarkObjects: 5.318900 ms DeleteObjects: 0.737900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,708 +0,0 @@
|
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-23T01:10:51.3445744Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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||||
Process architecture: x64
|
||||
Date: 2026-01-23T01:10:51Z
|
||||
|
||||
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|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
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|
||||
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|
||||
-noUpm
|
||||
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|
||||
AssetImportWorker1
|
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-projectPath
|
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C:/jh04010421/study/first_study
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|
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Logs/AssetImportWorker1.log
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6466
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LicenseClient-User
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-job-worker-count
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11
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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|
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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|
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [25448] Target information:
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Player connection [25448] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1649448524 [EditorId] 1649448524 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
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Player connection [25448] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [25448] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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||||
[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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||||
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 7949 MB
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Driver: 32.0.15.6094
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Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56096
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002110 seconds.
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Native extension for WindowsStandalone target not found
|
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
Mono: successfully reloaded assembly
|
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- Finished resetting the current domain, in 0.344 seconds
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||||
Domain Reload Profiling: 677ms
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BeginReloadAssembly (123ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (32ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (42ms)
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LoadAllAssembliesAndSetupDomain (126ms)
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LoadAssemblies (119ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (123ms)
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TypeCache.Refresh (122ms)
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TypeCache.ScanAssembly (112ms)
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BuildScriptInfoCaches (0ms)
|
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ResolveRequiredComponents (0ms)
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FinalizeReload (345ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (312ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (39ms)
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SetLoadedEditorAssemblies (4ms)
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ProcessInitializeOnLoadAttributes (149ms)
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ProcessInitializeOnLoadMethodAttributes (67ms)
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AfterProcessingInitializeOnLoad (0ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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||||
Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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||||
[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: e7a5ae19b9524d97ad5cfca09d0c38f9
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Correlation Id: 1ad781afb589c3cf3da088addee38032
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External correlation Id: 85056396613102891
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.01s, handshake: 1.43s)
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-23T01:10:52.7827811Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.44s
|
||||
[Licensing::Module] Licensing is initialized (took 0.24s).
|
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[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
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||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
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||||
Id: 14568598131100-UnityPersXXXX
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||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.721 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.472 seconds
|
||||
Domain Reload Profiling: 1188ms
|
||||
BeginReloadAssembly (387ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
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BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (22ms)
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RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (8ms)
|
||||
initialDomainReloadingComplete (32ms)
|
||||
LoadAllAssembliesAndSetupDomain (263ms)
|
||||
LoadAssemblies (248ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (99ms)
|
||||
TypeCache.Refresh (77ms)
|
||||
TypeCache.ScanAssembly (68ms)
|
||||
BuildScriptInfoCaches (19ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (473ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (405ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (97ms)
|
||||
ProcessInitializeOnLoadAttributes (255ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (41ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3433 unused Assets / (1.0 MB). Loaded Objects now: 4021.
|
||||
Memory consumption went from 94.5 MB to 93.4 MB.
|
||||
Total: 4.604200 ms (FindLiveObjects: 0.235200 ms CreateObjectMapping: 0.113400 ms MarkObjects: 3.630100 ms DeleteObjects: 0.624800 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4020.
|
||||
Memory consumption went from 93.2 MB to 92.3 MB.
|
||||
Total: 4.607700 ms (FindLiveObjects: 0.221100 ms CreateObjectMapping: 0.112900 ms MarkObjects: 3.701400 ms DeleteObjects: 0.571500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.462 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.401 seconds
|
||||
Domain Reload Profiling: 858ms
|
||||
BeginReloadAssembly (155ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (29ms)
|
||||
RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (22ms)
|
||||
LoadAllAssembliesAndSetupDomain (246ms)
|
||||
LoadAssemblies (247ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (78ms)
|
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TypeCache.Refresh (4ms)
|
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TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (70ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (401ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (329ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
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BeforeProcessingInitializeOnLoad (87ms)
|
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ProcessInitializeOnLoadAttributes (197ms)
|
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ProcessInitializeOnLoadMethodAttributes (34ms)
|
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AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (1.0 MB). Loaded Objects now: 4024.
|
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Memory consumption went from 94.6 MB to 93.7 MB.
|
||||
Total: 4.216800 ms (FindLiveObjects: 0.231400 ms CreateObjectMapping: 0.123700 ms MarkObjects: 3.276300 ms DeleteObjects: 0.585000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4025.
|
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Memory consumption went from 94.8 MB to 93.9 MB.
|
||||
Total: 4.493500 ms (FindLiveObjects: 0.200500 ms CreateObjectMapping: 0.093300 ms MarkObjects: 3.680900 ms DeleteObjects: 0.518200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.479 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.439 seconds
|
||||
Domain Reload Profiling: 914ms
|
||||
BeginReloadAssembly (158ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (30ms)
|
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RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (25ms)
|
||||
LoadAllAssembliesAndSetupDomain (260ms)
|
||||
LoadAssemblies (248ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (89ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (78ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (439ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (356ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (98ms)
|
||||
ProcessInitializeOnLoadAttributes (205ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (41ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3431 unused Assets / (1.0 MB). Loaded Objects now: 4028.
|
||||
Memory consumption went from 94.6 MB to 93.7 MB.
|
||||
Total: 4.561400 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.108600 ms MarkObjects: 3.625500 ms DeleteObjects: 0.588900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (1.0 MB). Loaded Objects now: 4027.
|
||||
Memory consumption went from 94.8 MB to 93.8 MB.
|
||||
Total: 5.149500 ms (FindLiveObjects: 0.265200 ms CreateObjectMapping: 0.137400 ms MarkObjects: 4.143400 ms DeleteObjects: 0.603100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.474 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.414 seconds
|
||||
Domain Reload Profiling: 883ms
|
||||
BeginReloadAssembly (170ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (33ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (23ms)
|
||||
LoadAllAssembliesAndSetupDomain (241ms)
|
||||
LoadAssemblies (245ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (80ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (70ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (414ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (339ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (90ms)
|
||||
ProcessInitializeOnLoadAttributes (199ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (39ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4030.
|
||||
Memory consumption went from 94.6 MB to 93.8 MB.
|
||||
Total: 4.099500 ms (FindLiveObjects: 0.235700 ms CreateObjectMapping: 0.144000 ms MarkObjects: 3.219100 ms DeleteObjects: 0.500300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4031.
|
||||
Memory consumption went from 94.8 MB to 93.9 MB.
|
||||
Total: 4.576300 ms (FindLiveObjects: 0.223300 ms CreateObjectMapping: 0.120800 ms MarkObjects: 3.647800 ms DeleteObjects: 0.583500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.456 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.431 seconds
|
||||
Domain Reload Profiling: 882ms
|
||||
BeginReloadAssembly (154ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (8ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (27ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (25ms)
|
||||
LoadAllAssembliesAndSetupDomain (239ms)
|
||||
LoadAssemblies (237ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (81ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (70ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (431ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (346ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (93ms)
|
||||
ProcessInitializeOnLoadAttributes (203ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (39ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3431 unused Assets / (0.9 MB). Loaded Objects now: 4034.
|
||||
Memory consumption went from 94.6 MB to 93.7 MB.
|
||||
Total: 4.009800 ms (FindLiveObjects: 0.207900 ms CreateObjectMapping: 0.093700 ms MarkObjects: 3.147300 ms DeleteObjects: 0.560400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 2.49 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3423 unused Assets / (0.7 MB). Loaded Objects now: 4034.
|
||||
Memory consumption went from 94.8 MB to 94.1 MB.
|
||||
Total: 7.590600 ms (FindLiveObjects: 0.432000 ms CreateObjectMapping: 0.156700 ms MarkObjects: 6.170500 ms DeleteObjects: 0.830300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.798 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.92 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.680 seconds
|
||||
Domain Reload Profiling: 1464ms
|
||||
BeginReloadAssembly (258ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (15ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (48ms)
|
||||
RebuildCommonClasses (42ms)
|
||||
RebuildNativeTypeToScriptingClass (17ms)
|
||||
initialDomainReloadingComplete (42ms)
|
||||
LoadAllAssembliesAndSetupDomain (425ms)
|
||||
LoadAssemblies (425ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (139ms)
|
||||
TypeCache.Refresh (12ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (121ms)
|
||||
ResolveRequiredComponents (4ms)
|
||||
FinalizeReload (680ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (567ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (193ms)
|
||||
ProcessInitializeOnLoadAttributes (326ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (33ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3431 unused Assets / (1.0 MB). Loaded Objects now: 4037.
|
||||
Memory consumption went from 94.6 MB to 93.7 MB.
|
||||
Total: 4.301200 ms (FindLiveObjects: 0.232900 ms CreateObjectMapping: 0.126700 ms MarkObjects: 3.347600 ms DeleteObjects: 0.593500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3423 unused Assets / (0.9 MB). Loaded Objects now: 4037.
|
||||
Memory consumption went from 94.8 MB to 93.9 MB.
|
||||
Total: 5.673900 ms (FindLiveObjects: 0.235600 ms CreateObjectMapping: 0.116400 ms MarkObjects: 4.770200 ms DeleteObjects: 0.551200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (1.0 MB). Loaded Objects now: 4036.
|
||||
Memory consumption went from 94.8 MB to 93.8 MB.
|
||||
Total: 4.490500 ms (FindLiveObjects: 0.247500 ms CreateObjectMapping: 0.136100 ms MarkObjects: 3.500500 ms DeleteObjects: 0.605800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-02T02:09:17Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.478 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.396 seconds
|
||||
Domain Reload Profiling: 870ms
|
||||
BeginReloadAssembly (177ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (31ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (22ms)
|
||||
LoadAllAssembliesAndSetupDomain (240ms)
|
||||
LoadAssemblies (252ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (77ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (68ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (396ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (322ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (86ms)
|
||||
ProcessInitializeOnLoadAttributes (192ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (34ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (1.0 MB). Loaded Objects now: 4039.
|
||||
Memory consumption went from 94.6 MB to 93.7 MB.
|
||||
Total: 4.184000 ms (FindLiveObjects: 0.200100 ms CreateObjectMapping: 0.092400 ms MarkObjects: 3.297700 ms DeleteObjects: 0.593200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 3.42 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4039.
|
||||
Memory consumption went from 94.8 MB to 93.9 MB.
|
||||
Total: 7.891100 ms (FindLiveObjects: 0.640400 ms CreateObjectMapping: 0.191700 ms MarkObjects: 5.955200 ms DeleteObjects: 1.103000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.789 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.88 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.752 seconds
|
||||
Domain Reload Profiling: 1524ms
|
||||
BeginReloadAssembly (248ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (14ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (47ms)
|
||||
RebuildCommonClasses (38ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (431ms)
|
||||
LoadAssemblies (440ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (126ms)
|
||||
TypeCache.Refresh (9ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (109ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (752ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (624ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (209ms)
|
||||
ProcessInitializeOnLoadAttributes (335ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (60ms)
|
||||
AfterProcessingInitializeOnLoad (12ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (14ms)
|
||||
Refreshing native plugins compatible for Editor in 2.28 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3430 unused Assets / (362.7 KB). Loaded Objects now: 4042.
|
||||
Memory consumption went from 94.7 MB to 94.3 MB.
|
||||
Total: 6.145000 ms (FindLiveObjects: 0.416400 ms CreateObjectMapping: 0.135700 ms MarkObjects: 4.944400 ms DeleteObjects: 0.647600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
2614
first_study/Logs/AssetImportWorker4.log
Normal file
2614
first_study/Logs/AssetImportWorker4.log
Normal file
File diff suppressed because it is too large
Load Diff
|
|
@ -17,11 +17,127 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
|
|
|||
|
|
@ -17,11 +17,53 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
|
@ -71,6 +113,27 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
|
|
|||
|
|
@ -1,71 +1,6 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
|
|
@ -13,6 +13,78 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
90
first_study/Logs/shadercompiler-AssetImportWorker4-0.log
Normal file
90
first_study/Logs/shadercompiler-AssetImportWorker4-0.log
Normal file
|
|
@ -0,0 +1,90 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
@ -1,31 +1,3 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1438 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=193
|
||||
|
||||
Cmd: preprocessCompute
|
||||
insize=2002 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2002
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2813 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=<Unnamed Pass 4> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=SOFTPARTICLES_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _FADING_ON _REQUIRE_UV2 EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=146 ok=1 outsize=854
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1438 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=193
|
||||
|
||||
Cmd: preprocessCompute
|
||||
insize=1879 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1879
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1487 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ScenePickingPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _REQUIRE_UV2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=127 ok=1 outsize=850
|
||||
|
||||
Cmd: shutdown
|
||||
|
|
|
|||
|
|
@ -1,34 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1616 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader name=CMWaveform pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=570
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=2002 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute kernel=KCMWaveformClear ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030004> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=587
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=2002 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute kernel=KCMWaveformGather ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030004> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1415
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1908 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=PROCEDURAL_INSTANCING_ON _ALPHABLEND_ON SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _REQUIRE_UV2 SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=16417 mask=6 start=72 ok=1 outsize=2802
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1616 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader name=CMWaveform pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=570
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=1879 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute kernel=KCMWaveformClear ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030004> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=587
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=1879 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.compute kernel=KCMWaveformGather ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030004> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1415
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1487 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ScenePickingPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _REQUIRE_UV2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=127 ok=1 outsize=850
|
||||
|
||||
Cmd: shutdown
|
||||
|
|
@ -1,22 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1616 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader name=CMWaveform pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=1042
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1908 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=PROCEDURAL_INSTANCING_ON _ALPHABLEND_ON SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _REQUIRE_UV2 SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=16417 mask=6 start=72 ok=1 outsize=670
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1616 file=Packages/com.unity.cinemachine/Editor/EditorResources/CMWaveform.shader name=CMWaveform pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=1042
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1487 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=ScenePickingPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _REQUIRE_UV2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=127 ok=1 outsize=282
|
||||
|
||||
Cmd: shutdown
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2813 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=<Unnamed Pass 4> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=SOFTPARTICLES_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _FADING_ON _REQUIRE_UV2 EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=146 ok=1 outsize=854
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2813 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=<Unnamed Pass 4> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_ALPHABLEND_ON dKW=_EMISSION SOFTPARTICLES_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON _NORMALMAP _FADING_ON _REQUIRE_UV2 EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=146 ok=1 outsize=454
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: shutdown
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1487 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=SceneSelectionPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _REQUIRE_UV2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=100 ok=1 outsize=850
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1487 file=Assets/DefaultResourcesExtra/Particle Standard Unlit.shader name=Particles/Standard Unlit pass=SceneSelectionPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _REQUIRE_UV2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=100 ok=1 outsize=314
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: shutdown
|
||||
|
|
@ -11,4 +11,6 @@ EditorBuildSettings:
|
|||
- enabled: 1
|
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Binary file not shown.
Loading…
Reference in New Issue
Block a user