20 lines
388 B
C#
20 lines
388 B
C#
using UnityEngine;
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public class PlayerStats
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{
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public float playerMaxSpeed;
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public float playerJumpPower;
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public int PlayerMaxJumpCount;
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public int playerHp;
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public int playerStamina;
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public PlayerStats()
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{
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playerMaxSpeed = 3f;
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playerJumpPower = 5f;
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PlayerMaxJumpCount = 2;
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playerHp = 100;
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playerStamina = 100;
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}
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}
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