윤지호 | LostBits 기능 구현

20226.01.29 수정 (캐릭터, 무기, 공격타입 세분화 완료, 히트박스 게임오버 트리거 작동 버그 발견)
다음 작업 : 캐릭터 스탯 구현, 공격 데미지 구현, 사망 구현
**히트박스 트리거 버그**
{히트박스가 게임오버를 건드리면 캐릭터가 멈춤}
This commit is contained in:
윤지호_yebb 2026-01-30 18:58:52 +09:00
parent c704603606
commit 22b4d8d57b
36 changed files with 303240 additions and 118029 deletions

View File

@ -1,6 +1,6 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &523108174003563469 --- !u!1 &9102632754623148118
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -8,14 +8,13 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 7844868594961352487} - component: {fileID: 4522605426277280990}
- component: {fileID: 5493400501980638063} - component: {fileID: 168257274843312709}
- component: {fileID: 2402533791868177395} - component: {fileID: 4261859015684965783}
- component: {fileID: 498330807582844891} - component: {fileID: 7269843980333404502}
- component: {fileID: 3697226881208358539} - component: {fileID: 2787166649486079603}
- component: {fileID: 3000848167495383122} - component: {fileID: 76678770334943738}
- component: {fileID: 1366383161475716517} - component: {fileID: 2725243624328570116}
- component: {fileID: 8524300113553318009}
m_Layer: 6 m_Layer: 6
m_Name: Player m_Name: Player
m_TagString: Player m_TagString: Player
@ -23,33 +22,31 @@ GameObject:
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &7844868594961352487 --- !u!4 &4522605426277280990
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523108174003563469} m_GameObject: {fileID: 9102632754623148118}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.087, y: -0.867, z: 0} m_LocalPosition: {x: 0.087, y: -0.867, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 947632911266286245} - {fileID: 7951393678308218693}
- {fileID: 8279311034346347980} - {fileID: 4631763056005782624}
- {fileID: 1276118971269086261}
- {fileID: 7417392298365580433}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &5493400501980638063 --- !u!50 &168257274843312709
Rigidbody2D: Rigidbody2D:
serializedVersion: 5 serializedVersion: 5
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523108174003563469} m_GameObject: {fileID: 9102632754623148118}
m_BodyType: 0 m_BodyType: 0
m_Simulated: 1 m_Simulated: 1
m_UseFullKinematicContacts: 0 m_UseFullKinematicContacts: 0
@ -69,13 +66,13 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 4 m_Constraints: 4
--- !u!70 &2402533791868177395 --- !u!70 &4261859015684965783
CapsuleCollider2D: CapsuleCollider2D:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523108174003563469} m_GameObject: {fileID: 9102632754623148118}
m_Enabled: 0 m_Enabled: 0
serializedVersion: 3 serializedVersion: 3
m_Density: 1 m_Density: 1
@ -106,27 +103,27 @@ CapsuleCollider2D:
m_Offset: {x: 0.020156128, y: 0.28605267} m_Offset: {x: 0.020156128, y: 0.28605267}
m_Size: {x: 0.3354853, y: 0.57210535} m_Size: {x: 0.3354853, y: 0.57210535}
m_Direction: 0 m_Direction: 0
--- !u!114 &498330807582844891 --- !u!114 &7269843980333404502
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523108174003563469} m_GameObject: {fileID: 9102632754623148118}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6482f240e7cb79c4b9fc75b92e143e18, type: 3} m_Script: {fileID: 11500000, guid: 6482f240e7cb79c4b9fc75b92e143e18, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerTag m_EditorClassIdentifier: Assembly-CSharp::PlayerTag
nano: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3} nano: {fileID: 7184645359709110048}
tera: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3} tera: {fileID: 6102244424901046065}
--- !u!114 &3697226881208358539 --- !u!114 &2787166649486079603
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523108174003563469} m_GameObject: {fileID: 9102632754623148118}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3} m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
@ -150,555 +147,187 @@ MonoBehaviour:
m_DefaultActionMap: Player m_DefaultActionMap: Player
m_SplitScreenIndex: -1 m_SplitScreenIndex: -1
m_Camera: {fileID: 0} m_Camera: {fileID: 0}
--- !u!114 &3000848167495383122 --- !u!114 &76678770334943738
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523108174003563469} m_GameObject: {fileID: 9102632754623148118}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2b82e09276847f341b71399c5d2f4cd1, type: 3} m_Script: {fileID: 11500000, guid: 2b82e09276847f341b71399c5d2f4cd1, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerController m_EditorClassIdentifier: Assembly-CSharp::PlayerController
rbody: {fileID: 5493400501980638063} rbody: {fileID: 168257274843312709}
speed: 3 speed: 3
dashspeed: 5.4 dashspeed: 5.4
jumpForce: 5 jumpForce: 5
groundLayer: groundLayer:
serializedVersion: 2 serializedVersion: 2
m_Bits: 64 m_Bits: 64
nano: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3} nano: {fileID: 7184645359709110048}
tera: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3} tera: {fileID: 6102244424901046065}
--- !u!114 &1366383161475716517 --- !u!114 &2725243624328570116
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523108174003563469} m_GameObject: {fileID: 9102632754623148118}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d5a416fe74af3443a912ee0d631c1ae, type: 3} m_Script: {fileID: 11500000, guid: 7d5a416fe74af3443a912ee0d631c1ae, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerAttacks m_EditorClassIdentifier: Assembly-CSharp::PlayerAttacks
weaponInfos: nanoWeaponList: []
- isUseable: 1 teraWeaponList: []
isUse: 0 IsAnyWeaponInUse: 0
WeaponType: 0 nano: {fileID: 7184645359709110048}
WeaponLevel: 0 tera: {fileID: 6102244424901046065}
atkCnt: 0 --- !u!1001 &4375090444906830181
WeaponDmg: 0
- isUseable: 1
isUse: 0
WeaponType: 1
WeaponLevel: 0
atkCnt: 0
WeaponDmg: 0
nano: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
tera: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
--- !u!114 &8524300113553318009
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523108174003563469}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 542f8d89b193987469d825098b76dacc, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Weapondata
sDamage: 10
aDamage: 25
frontdelaytime: 0.2
atkDuration: 0.1
afterdelaytime: 0.5
--- !u!1 &2042476984246129744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 6846471404305393221, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
m_PrefabInstance: {fileID: 4853711107176067605}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1276118971269086261}
m_Layer: 0
m_Name: 'player_nano (Missing Prefab with guid: 5d2a0b583d68f394d8aa23e313e1be32)'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1276118971269086261
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
m_PrefabInstance: {fileID: 4853711107176067605}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2042476984246129744}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0.9999994, z: -0, w: -0.0011441659}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7844868594961352487}
m_LocalEulerAnglesHint: {x: 0, y: -180.131, z: 0}
--- !u!1 &7710765578042727668
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 6846471404305393221, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
m_PrefabInstance: {fileID: 3747462213753240241}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7417392298365580433}
m_Layer: 0
m_Name: 'player_tera (Missing Prefab with guid: 26c7bea523c22ce4680812b631f3ee88)'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7417392298365580433
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
m_PrefabInstance: {fileID: 3747462213753240241}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7710765578042727668}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0.9999994, z: -0, w: -0.0011441659}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.2, y: 1.2, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7844868594961352487}
m_LocalEulerAnglesHint: {x: 0, y: -180.131, z: 0}
--- !u!1001 &1987145031025991400
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
serializedVersion: 3 serializedVersion: 3
m_TransformParent: {fileID: 7844868594961352487} m_TransformParent: {fileID: 4522605426277280990}
m_Modifications: m_Modifications:
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalPosition.x
value: 0.28
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalPosition.y
value: 0.12
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalRotation.w
value: -0.0011441659
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalRotation.y
value: 0.9999994
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8806998480354474244, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_Name
value: sAtk
objectReference: {fileID: 0}
- target: {fileID: 8806998480354474244, guid: f7424291fb8327543a3784b90098e150, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f7424291fb8327543a3784b90098e150, type: 3}
--- !u!4 &8279311034346347980 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7599195887420769060, guid: f7424291fb8327543a3784b90098e150, type: 3}
m_PrefabInstance: {fileID: 1987145031025991400}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2895262762448888820
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7844868594961352487}
m_Modifications:
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3}
propertyPath: m_LocalScale.x propertyPath: m_LocalScale.x
value: -1 value: -1
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0.27 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -0.14584005 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.z propertyPath: m_LocalPosition.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.w propertyPath: m_LocalRotation.w
value: 1 value: 1
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.x propertyPath: m_LocalRotation.x
value: -0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.y propertyPath: m_LocalRotation.y
value: -0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.z propertyPath: m_LocalRotation.z
value: -0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.x propertyPath: m_LocalEulerAnglesHint.x
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.y propertyPath: m_LocalEulerAnglesHint.y
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5096430557152708792, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_Name propertyPath: m_Name
value: aAtk value: player_nano
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5096430557152708792, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
--- !u!1 &7184645359709110048 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
m_PrefabInstance: {fileID: 4375090444906830181}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7951393678308218693 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
m_PrefabInstance: {fileID: 4375090444906830181}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &6521834270027032557
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 4522605426277280990}
m_Modifications:
- target: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_Name
value: mamo
objectReference: {fileID: 0}
- target: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 7089771986966972475, guid: 2782623acb5eece4894ff5395401c47d, type: 3} - target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_FlipX propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2782623acb5eece4894ff5395401c47d, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
--- !u!4 &947632911266286245 stripped --- !u!4 &4631763056005782624 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 2668560041817254225, guid: 2782623acb5eece4894ff5395401c47d, type: 3} m_CorrespondingSourceObject: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
m_PrefabInstance: {fileID: 2895262762448888820} m_PrefabInstance: {fileID: 6521834270027032557}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6102244424901046065 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
m_PrefabInstance: {fileID: 6521834270027032557}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &3747462213753240241
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7844868594961352487}
m_Modifications:
- target: {fileID: 1003905900143108553, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Sprite
value:
objectReference: {fileID: -215314170773182007, guid: c739cfb96ce9af946807dbf95a05e931, type: 3}
- target: {fileID: 1165706789301945028, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Layer
value: 6
objectReference: {fileID: 0}
- target: {fileID: 1165706789301945028, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2036354605690886557, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2135386766838327844, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2375758600563050606, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2765355977962208487, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: nano
value:
objectReference: {fileID: 2042476984246129744}
- target: {fileID: 2765355977962208487, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: tera
value:
objectReference: {fileID: 7710765578042727668}
- target: {fileID: 2765355977962208487, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: rbody
value:
objectReference: {fileID: 0}
- target: {fileID: 2765355977962208487, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: jumpForce
value: 5
objectReference: {fileID: 0}
- target: {fileID: 2765355977962208487, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2765355977962208487, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: groundLayer.m_Bits
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2765355977962208487, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_EditorClassIdentifier
value: Assembly-CSharp::PlayerController
objectReference: {fileID: 0}
- target: {fileID: 2927533105232663675, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Layer
value: 6
objectReference: {fileID: 0}
- target: {fileID: 2927533105232663675, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5380676982232976874, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Size.x
value: 0.3354853
objectReference: {fileID: 0}
- target: {fileID: 5380676982232976874, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Size.y
value: 0.5721053
objectReference: {fileID: 0}
- target: {fileID: 5380676982232976874, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Offset.x
value: 0.02015613
objectReference: {fileID: 0}
- target: {fileID: 5380676982232976874, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Offset.y
value: 0.2860527
objectReference: {fileID: 0}
- target: {fileID: 5735060335237549539, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5735060335237549539, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: weaponInfos.Array.data[1].weaponObj
value:
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalScale.x
value: 1.2
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalScale.y
value: 1.2
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalRotation.w
value: -0.0011441659
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalRotation.y
value: -0.9999994
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -180.131
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6846471404305393221, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Name
value: player_tera
objectReference: {fileID: 0}
- target: {fileID: 6846471404305393221, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8936138355889603611, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 5280632446821192206, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
- {fileID: 2765355977962208487, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
- {fileID: 2036354605690886557, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
m_RemovedGameObjects:
- {fileID: 2927533105232663675, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
- {fileID: 1165706789301945028, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 26c7bea523c22ce4680812b631f3ee88, type: 3}
--- !u!1001 &4853711107176067605
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7844868594961352487}
m_Modifications:
- target: {fileID: 1165706789301945028, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Layer
value: 6
objectReference: {fileID: 0}
- target: {fileID: 2036354605690886557, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2135386766838327844, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2375758600563050606, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2765355977962208487, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: nano
value:
objectReference: {fileID: 2042476984246129744}
- target: {fileID: 2765355977962208487, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: tera
value:
objectReference: {fileID: 7710765578042727668}
- target: {fileID: 2765355977962208487, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: rbody
value:
objectReference: {fileID: 0}
- target: {fileID: 2765355977962208487, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927533105232663675, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Layer
value: 6
objectReference: {fileID: 0}
- target: {fileID: 2927533105232663675, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5735060335237549539, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5735060335237549539, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: weaponInfos.Array.data[0].weaponObj
value:
objectReference: {fileID: 0}
- target: {fileID: 5735060335237549539, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: weaponInfos.Array.data[1].weaponObj
value:
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalRotation.w
value: -0.0011441659
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalRotation.y
value: -0.9999994
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -180.131
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6846471404305393221, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Name
value: player_nano
objectReference: {fileID: 0}
- target: {fileID: 6846471404305393221, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8936138355889603611, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects:
- {fileID: 2927533105232663675, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
- {fileID: 1165706789301945028, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5d2a0b583d68f394d8aa23e313e1be32, type: 3}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: bb104f744e2dc6f4a97075b492ac7eac guid: 59954a4bd9de0f949b819480f3c2d264
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:

View File

@ -244,6 +244,22 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &504313995 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
m_PrefabInstance: {fileID: 7157012784266954635}
m_PrefabAsset: {fileID: 0}
--- !u!114 &504313996 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 8511313571908055877, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
m_PrefabInstance: {fileID: 7157012784266954635}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16d6a16b07c30b6409cc9ca8e99548fa, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WeaponHitbox
--- !u!1 &505044029 --- !u!1 &505044029
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -461,11 +477,6 @@ MonoBehaviour:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
CustomBlends: {fileID: 0} CustomBlends: {fileID: 0}
--- !u!1 &645064130 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
m_PrefabInstance: {fileID: 1228945476}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &681001400 --- !u!1001 &681001400
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -592,7 +603,7 @@ MonoBehaviour:
m_StreamingVersion: 20230301 m_StreamingVersion: 20230301
m_LegacyPriority: 0 m_LegacyPriority: 0
Target: Target:
TrackingTarget: {fileID: 1108542889} TrackingTarget: {fileID: 7915196193333673935}
LookAtTarget: {fileID: 0} LookAtTarget: {fileID: 0}
CustomLookAtTarget: 0 CustomLookAtTarget: 0
Lens: Lens:
@ -708,291 +719,6 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &1108542889 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
m_PrefabInstance: {fileID: 74027283478182120}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1228945476
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 1108542889}
m_Modifications:
- target: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_Name
value: mamo
objectReference: {fileID: 0}
- target: {fileID: 1021669845759658204, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
--- !u!4 &1228945477 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 1929060455258438541, guid: 74051ebcfa0c655459843cd50cedcf9d, type: 3}
m_PrefabInstance: {fileID: 1228945476}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1252690273
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 1108542889}
m_Modifications:
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalScale.x
value: -1
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_Name
value: player_nano
objectReference: {fileID: 0}
- target: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
--- !u!1 &1815881381 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6846471404305393221, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
m_PrefabInstance: {fileID: 1252690273}
m_PrefabAsset: {fileID: 0}
--- !u!4 &1815881382 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5975845663747444256, guid: 26a45dd9afba8354d833ebba792ac868, type: 3}
m_PrefabInstance: {fileID: 1252690273}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &74027283478182120
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 498330807582844891, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: nano
value:
objectReference: {fileID: 1815881381}
- target: {fileID: 498330807582844891, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: tera
value:
objectReference: {fileID: 645064130}
- target: {fileID: 523108174003563469, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
- target: {fileID: 1276118971269086261, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalScale.x
value: -1
objectReference: {fileID: 0}
- target: {fileID: 1276118971269086261, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1276118971269086261, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1276118971269086261, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1276118971269086261, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1276118971269086261, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1366383161475716517, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: nano
value:
objectReference: {fileID: 1815881381}
- target: {fileID: 1366383161475716517, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: tera
value:
objectReference: {fileID: 645064130}
- target: {fileID: 1366383161475716517, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: weaponInfos.Array.data[0].weaponObj
value:
objectReference: {fileID: 0}
- target: {fileID: 1366383161475716517, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: weaponInfos.Array.data[1].weaponObj
value:
objectReference: {fileID: 0}
- target: {fileID: 2042476984246129744, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3000848167495383122, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: nano
value:
objectReference: {fileID: 1815881381}
- target: {fileID: 3000848167495383122, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: tera
value:
objectReference: {fileID: 645064130}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalPosition.x
value: 0.087
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalPosition.y
value: -0.867
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8524300113553318009, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: atkDuration
value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 8524300113553318009, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: afterdelaytime
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 8524300113553318009, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
propertyPath: frontdelaytime
value: 0.25
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects:
- {fileID: 7710765578042727668, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
- {fileID: 7968031790548265804, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
- {fileID: 7037859117629859820, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
- {fileID: 2042476984246129744, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
insertIndex: -1
addedObject: {fileID: 1815881382}
- targetCorrespondingSourceObject: {fileID: 7844868594961352487, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
insertIndex: -1
addedObject: {fileID: 1228945477}
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: bb104f744e2dc6f4a97075b492ac7eac, type: 3}
--- !u!1001 &316048691625526294 --- !u!1001 &316048691625526294
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1054,6 +780,118 @@ PrefabInstance:
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 77e146efc47c18945a58e261a3f4d3f4, type: 3}
--- !u!1001 &1608796488659733983
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: Hitbox
value:
objectReference: {fileID: 504313996}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: aHitbox
value:
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: sHitbox
value:
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: nanoHitbox
value:
objectReference: {fileID: 504313996}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: teraHitbox
value:
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: nanoWeaponList.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: teraWeaponList.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: 'nanoWeaponList.Array.data[0]'
value:
objectReference: {fileID: 11400000, guid: 0e7c291fbcc57844989a54c212c06bc0, type: 2}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: 'nanoWeaponList.Array.data[1]'
value:
objectReference: {fileID: 11400000, guid: 0e7c291fbcc57844989a54c212c06bc0, type: 2}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: 'teraWeaponList.Array.data[0]'
value:
objectReference: {fileID: 11400000, guid: cb439bbd79ade0548a53b53df5b04d17, type: 2}
- target: {fileID: 2725243624328570116, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: 'teraWeaponList.Array.data[1]'
value:
objectReference: {fileID: 11400000, guid: e1cd34c0721554042b10ee7390da3f2c, type: 2}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalPosition.x
value: 0.087
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalPosition.y
value: -0.867
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8218028683018868593, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_Controller
value:
objectReference: {fileID: 9100000, guid: 57055c0a56ebe354ba11b9e2b6a2ece1, type: 2}
- target: {fileID: 9102632754623148118, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
- target: {fileID: 9102632754623148118, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
insertIndex: -1
addedObject: {fileID: 504313995}
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
--- !u!1001 &2277126629257721938 --- !u!1001 &2277126629257721938
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1237,6 +1075,75 @@ PrefabInstance:
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5da23bbf6f979474d8ee543549659ed8, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 5da23bbf6f979474d8ee543549659ed8, type: 3}
--- !u!1001 &7157012784266954635
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7915196193333673935}
m_Modifications:
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1776605851319786523, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8704872991035058790, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_Name
value: hitbox
objectReference: {fileID: 0}
- target: {fileID: 8704872991035058790, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_Layer
value: 6
objectReference: {fileID: 0}
- target: {fileID: 8704872991035058790, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8704872991035058790, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
propertyPath: m_TagString
value: Player
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: fe7dbe8cafa194745932e79a950bcdb0, type: 3}
--- !u!1001 &7518508615244991083 --- !u!1001 &7518508615244991083
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1355,6 +1262,11 @@ PrefabInstance:
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: da08e18cb6185744198affa0280e0a28, type: 3} m_SourcePrefab: {fileID: 100100000, guid: da08e18cb6185744198affa0280e0a28, type: 3}
--- !u!4 &7915196193333673935 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4522605426277280990, guid: 59954a4bd9de0f949b819480f3c2d264, type: 3}
m_PrefabInstance: {fileID: 1608796488659733983}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &8433163778485190049 --- !u!1001 &8433163778485190049
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1474,7 +1386,7 @@ SceneRoots:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_Roots: m_Roots:
- {fileID: 519420032} - {fileID: 519420032}
- {fileID: 74027283478182120} - {fileID: 1608796488659733983}
- {fileID: 505044031} - {fileID: 505044031}
- {fileID: 7518508615244991083} - {fileID: 7518508615244991083}
- {fileID: 3901100166757196706} - {fileID: 3901100166757196706}

View File

@ -5,28 +5,35 @@ using UnityEngine;
using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Serialization.Formatters.Binary;
using UnityEngine.InputSystem; using UnityEngine.InputSystem;
[System.Serializable] /*[System.Serializable]
public class Weapons public class WeaponStat
{ {
public bool isUseable; // 공격 가능 여부 public WeaponData data; // 원본 데이터
public bool isUse; // 공격중 여부
public PlayerAttacks.Types WeaponType; // 어느 무기인가? public WeaponStat(WeaponData data)
public int WeaponLevel; {
this.data = data;
public int atkCnt; // 공격 횟수
public float WeaponDmg; // 무기 데미지
//public GameObject weaponObj;
//public string animTrigger; // 애니메이션 실행 트리거 이름
} }
}*/
public class PlayerAttacks : MonoBehaviour public class PlayerAttacks : MonoBehaviour
{ {
[Header("Nano Weapons")]
[SerializeField] private List<WeaponData> nanoWeaponList;
[Header("Tera Weapons")]
[SerializeField] private List<WeaponData> teraWeaponList;
[SerializeField] private WeaponHitbox Hitbox;
//[SerializeField] private WeaponHitbox nanoHitbox;
//[SerializeField] private WeaponHitbox teraHitbox;
// 런타임에서 계산된 스탯을 담아둘 리스트
private List<WeaponStat> nanoStats = new List<WeaponStat>();
private List<WeaponStat> teraStats = new List<WeaponStat>();
private Animator animator; private Animator animator;
public bool IsAnyWeaponInUse => weaponInfos.Any(w => w.isUse); // 배열에 true인 값이 하나라도 있는지 확인 public bool IsAnyWeaponInUse = false; // 공격중인지 확인
public Weapons[] weaponInfos;
Weapondata weaponBase;
PlayerController playerController; PlayerController playerController;
[SerializeField] private GameObject nano; [SerializeField] private GameObject nano;
@ -38,7 +45,12 @@ public class PlayerAttacks : MonoBehaviour
{ {
//Animator °¡Á®¿À±â //Animator °¡Á®¿À±â
playerController = GetComponent<PlayerController>(); playerController = GetComponent<PlayerController>();
weaponBase = GetComponent<Weapondata>();
foreach (var data in nanoWeaponList)
nanoStats.Add(new WeaponStat(data));
foreach (var data in teraWeaponList)
teraStats.Add(new WeaponStat(data));
} }
void Update() void Update()
@ -48,24 +60,38 @@ public class PlayerAttacks : MonoBehaviour
public IEnumerator ableAtk(int weaponIndex, string atkType, bool isnano) public IEnumerator ableAtk(int weaponIndex, string atkType, bool isnano)
{ {
Debug.Log("트리거 작동");
// 현재 캐릭터에 맞는 스탯과 히트박스 설정
List<WeaponStat> currentList = isnano ? nanoStats : teraStats;
WeaponHitbox currentHitbox = Hitbox;
/*if (weaponIndex >= currentList.Count)
{
Debug.LogError($"{weaponIndex}번 무기 없");
IsAnyWeaponInUse = false;
yield break;
}*/
WeaponStat currentStat = currentList[weaponIndex];
Debug.Log($"공격 대기 시작: {currentStat.data.frontdelaytime}초");
yield return new WaitForSeconds(currentStat.data.frontdelaytime);
//weaponInfos[weaponIndex].weaponObj.SetActive(true);
animator = (isnano) ? nano.GetComponent<Animator>() : tera.GetComponent<Animator>(); animator = (isnano) ? nano.GetComponent<Animator>() : tera.GetComponent<Animator>();
Debug.Log(atkType); Debug.Log(atkType);
animator.SetTrigger(atkType); animator.SetTrigger(atkType);
currentHitbox.Setup(currentStat, atkType);
Debug.Log($"공격 대기 시작: {weaponBase.frontdelaytime}초"); currentHitbox.gameObject.SetActive(true);
yield return new WaitForSeconds(weaponBase.frontdelaytime);
//weaponInfos[weaponIndex].weaponObj.SetActive(false); yield return new WaitForSeconds(currentStat.data.atkDuration);
currentHitbox.gameObject.SetActive(false);
Debug.Log($"후딜레이 대기 시작: {weaponBase.afterdelaytime}초"); Debug.Log($"후딜레이 대기 시작: {currentStat.data.afterdelaytime}초");
yield return new WaitForSeconds(weaponBase.afterdelaytime); // 후 딜레이 yield return new WaitForSeconds(currentStat.data.frontdelaytime); // 후 딜레이
weaponInfos[weaponIndex].isUse = false; IsAnyWeaponInUse = false;
} }
} }

View File

@ -67,4 +67,6 @@ public class PlayerBase : MonoBehaviour
playerHp = new PlayerStat(characterStat.playerHp); playerHp = new PlayerStat(characterStat.playerHp);
playerStamina = new PlayerStat(characterStat.playerStamina); playerStamina = new PlayerStat(characterStat.playerStamina);
} }
} }

View File

@ -17,7 +17,6 @@ public class PlayerController : MonoBehaviour
bool goJump = false; // 점프 개시 플래그 bool goJump = false; // 점프 개시 플래그
bool isDead = false; // 사망 플래그 bool isDead = false; // 사망 플래그
bool onGround = false; // 지면에 서 있는 플래그 bool onGround = false; // 지면에 서 있는 플래그
bool isAttack = false;
public LayerMask groundLayer; // 착지할 수 있는 레이어 public LayerMask groundLayer; // 착지할 수 있는 레이어
private Animator animator; private Animator animator;
@ -107,9 +106,10 @@ public class PlayerController : MonoBehaviour
if (!value.isPressed) return; if (!value.isPressed) return;
Debug.Log(" s 버튼 눌림! "); Debug.Log(" s 버튼 눌림! ");
if (playerAttacks.weaponInfos[0].isUse || playerAttacks.weaponInfos[1].isUse) return; if (playerAttacks.IsAnyWeaponInUse) return;
playerAttacks.weaponInfos[0].isUse = true; playerAttacks.IsAnyWeaponInUse = true;
//playerAttacks.weaponInfos[0].isUse = true;
StartCoroutine(playerAttacks.ableAtk(0, "SAtk", isnano)); StartCoroutine(playerAttacks.ableAtk(0, "SAtk", isnano));
} }
@ -119,10 +119,11 @@ public class PlayerController : MonoBehaviour
if (!value.isPressed) return; if (!value.isPressed) return;
Debug.Log(" a 버튼 눌림! "); Debug.Log(" a 버튼 눌림! ");
if (playerAttacks.weaponInfos[1].isUse || playerAttacks.weaponInfos[0].isUse) return; if (playerAttacks.IsAnyWeaponInUse) return;
playerAttacks.weaponInfos[1].isUse = true; playerAttacks.IsAnyWeaponInUse = true;
StartCoroutine(playerAttacks.ableAtk(1, "AAtk", isnano)); //playerAttacks.weaponInfos[1].isUse = true;
StartCoroutine(playerAttacks.ableAtk(0, "AAtk", isnano));
} }
@ -167,7 +168,7 @@ public class PlayerController : MonoBehaviour
if (isDead) return; if (isDead) return;
// 공격중인지 확인 // 공격중인지 확인
if (playerAttacks.IsAnyWeaponInUse) if (playerAttacks.IsAnyWeaponInUse && onGround)
{ {
rbody.linearVelocity = new Vector2(0, rbody.linearVelocity.y); // 정지 rbody.linearVelocity = new Vector2(0, rbody.linearVelocity.y); // 정지
return; return;

View File

@ -1,50 +0,0 @@
using System.Collections;
using UnityEngine;
public class Scissor : MonoBehaviour
{
public enum State
{
Ready, // 공격 준비
frontDelay, // 선딜
backDelay // 후딜
}
public State state { get; private set; } // 현재 무기 상태
public ParticleSystem sAttackEffect;
public ParticleSystem aAttackEffect;
//private AudioSource weaponAudioPlayer; // 무기 소리 재생기
public Weapondata weaponData;
// 공격 사거리
private float sAttackRange = 2f;
private float aAttackRange = 3f;
private float lastAttacktime; // 마지막 공격 시점
private void Awake()
{
// 사용할 컴포넌트의 참조 가져오기
}
private void OnEnable()
{
// 무기 상태 초기화
}
// 공격 시도
public void Fire()
{
}
// 실제 공격 처리
public void Attack()
{
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: c0d24e952ab8db24fa2ebbfb9bddaf48

View File

@ -1,6 +1,7 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 2782623acb5eece4894ff5395401c47d guid: 5aaf42cb8009cd6469985a2340e50295
PrefabImporter: folderAsset: yes
DefaultImporter:
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName:

View File

@ -0,0 +1,25 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 542f8d89b193987469d825098b76dacc, type: 3}
m_Name: Lighter
m_EditorClassIdentifier: Assembly-CSharp::WeaponData
sDamage: 10
aDamage: 25
frontdelaytime: 0.2
atkDuration: 0.1
afterdelaytime: 0.5
sboxSize: {x: 1, y: 1}
sboxOffset: {x: 1, y: 1}
aboxSize: {x: 2, y: 2}
aboxOffset: {x: 1, y: 1}
baseDamage: 0
hitStunTime: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cb439bbd79ade0548a53b53df5b04d17
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,25 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 542f8d89b193987469d825098b76dacc, type: 3}
m_Name: Sissor
m_EditorClassIdentifier: Assembly-CSharp::WeaponData
sDamage: 10
aDamage: 25
frontdelaytime: 0.2
atkDuration: 0.1
afterdelaytime: 0.5
sboxSize: {x: 2, y: 2}
sboxOffset: {x: 1, y: 1}
aboxSize: {x: 3, y: 3}
aboxOffset: {x: 1, y: 1}
baseDamage: 0
hitStunTime: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0e7c291fbcc57844989a54c212c06bc0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,39 @@
using UnityEngine;
public class WeaponHitbox : MonoBehaviour
{
private BoxCollider2D col;
private WeaponStat _stat;
void Awake()
{
col = GetComponent<BoxCollider2D>();
gameObject.SetActive(false);
}
public void Setup(WeaponStat stat, string atkType)
{
_stat = stat;
if (atkType == "SAtk") // 약공격
{
col.size = stat.data.sboxSize;
col.offset = stat.data.sboxOffset;
}
else if (atkType == "AAtk") // 강공격
{
col.size = stat.data.aboxSize;
col.offset = stat.data.aboxOffset;
}
}
/*private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Enemy"))
{
// 공격 타입에 맞는 데미지 계산 (약/강 판정은 Setup에서 정해진 상태)
// 임시로 SAtk 기준으로 구현 (나중에 스탯 시스템과 연동)
float damage = _stat.data.sDamage;
other.GetComponent<scEnemy>()?.TakeDamage(damage, _stat.data.hitStunTime);
}
}*/
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 16d6a16b07c30b6409cc9ca8e99548fa

View File

@ -0,0 +1,12 @@
using UnityEngine;
[System.Serializable]
public class WeaponStat
{
public WeaponData data; // 원본 데이터
public WeaponStat(WeaponData data)
{
this.data = data;
}
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: d002800668ca4b54996c07e267fb694c

View File

@ -1,15 +1,27 @@
using UnityEngine; using UnityEngine;
//[CreateAssetMenu(fileName = "Weapondata", menuName = "Scriptable Objects/Weapondata")] [CreateAssetMenu(fileName = "Weapondata", menuName = "Scriptable Objects/Weapondata")]
public class Weapondata : MonoBehaviour //: ScriptableObject public class WeaponData : ScriptableObject
{ {
/*public AudioClip sAttackClip; // 약공격 소리 /*public AudioClip sAttackClip; // 약공격 소리
public AudioClip aAttackClip; // 강공격 소리*/ public AudioClip aAttackClip; // 강공격 소리*/
[Header("Damage Info")]
public float sDamage = 10; // 약 공격력 public float sDamage = 10; // 약 공격력
public float aDamage = 25; // 강 공격력 public float aDamage = 25; // 강 공격력
[Header("Delay Info")]
public float frontdelaytime = 0.2f; // 선딜레이 시간 public float frontdelaytime = 0.2f; // 선딜레이 시간
public float atkDuration = 0.1f; // 공격 지속시간 public float atkDuration = 0.1f; // 공격 지속시간
public float afterdelaytime = 0.5f; // 후딜레이 시간 public float afterdelaytime = 0.5f; // 후딜레이 시간
[Header("Hitbox Info")]
public Vector2 sboxSize; // 공격 범위 (가로, 세로)
public Vector2 sboxOffset; // 캐릭터 중심으로부터 얼마나 떨어져 있는지
public Vector2 aboxSize; // 공격 범위 (가로, 세로)
public Vector2 aboxOffset; // 캐릭터 중심으로부터 얼마나 떨어져 있는지
[Header("Combat Info")]
public float baseDamage; // 기본 공격력
public float hitStunTime; // 적이 맞았을 때 멈추는 시간
} }

View File

@ -1,116 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5096430557152708792
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2668560041817254225}
- component: {fileID: 7089771986966972475}
- component: {fileID: 3068304629425573479}
m_Layer: 0
m_Name: aAtk
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2668560041817254225
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5096430557152708792}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.27, y: -0.12, z: 0}
m_LocalScale: {x: 1, y: 3.075, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7089771986966972475
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5096430557152708792}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 3
m_MaskInteraction: 0
m_Sprite: {fileID: -9079545175819313884, guid: 841c74153b457a9488f5bd65f845c539, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.32, y: 0.18}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!95 &3068304629425573479
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5096430557152708792}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 5b3ab30456836f949b6931934afc3a7a, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0

View File

@ -0,0 +1,93 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8704872991035058790
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1776605851319786523}
- component: {fileID: 8561150461262159385}
- component: {fileID: 8511313571908055877}
m_Layer: 0
m_Name: hitbox
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1776605851319786523
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8704872991035058790}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &8561150461262159385
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8704872991035058790}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!114 &8511313571908055877
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8704872991035058790}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16d6a16b07c30b6409cc9ca8e99548fa, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WeaponHitbox

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: f7424291fb8327543a3784b90098e150 guid: fe7dbe8cafa194745932e79a950bcdb0
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:

View File

@ -1,116 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8806998480354474244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7599195887420769060}
- component: {fileID: 2612243008658507347}
- component: {fileID: 8241713150997292305}
m_Layer: 0
m_Name: sAtk
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7599195887420769060
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8806998480354474244}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 0.9999994, z: -0, w: -0.0011441659}
m_LocalPosition: {x: -0.24, y: 0.12, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2612243008658507347
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8806998480354474244}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 3
m_MaskInteraction: 0
m_Sprite: {fileID: -9079545175819313884, guid: 841c74153b457a9488f5bd65f845c539, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.32, y: 0.18}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!95 &8241713150997292305
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8806998480354474244}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: cfd206a77c8e68b44b312a4f2405feff, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,258 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-29T09:16:46.0836101Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-29T09:16:46Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker2.log
-srvPort
1522
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [25276] Target information:
Player connection [25276] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2111531669 [EditorId] 2111531669 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [25276] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [25276] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56744
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.005665 seconds.
- Loaded All Assemblies, in 0.414 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.371 seconds
Domain Reload Profiling: 779ms
BeginReloadAssembly (153ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (54ms)
LoadAllAssembliesAndSetupDomain (162ms)
LoadAssemblies (144ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (159ms)
TypeCache.Refresh (157ms)
TypeCache.ScanAssembly (145ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (371ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (336ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (47ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (82ms)
ProcessInitializeOnLoadAttributes (130ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 12f6edf4b30f414f8c01d8001b826b64
Correlation Id: 266b10503dbc1f16cb93b5d92e13d979
External correlation Id: 3225828988452887491
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.62s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-29T09:16:47.7015471Z"
[Licensing::Module] Licensing Background thread has ended after 1.62s
[Licensing::Module] Licensing is initialized (took 0.15s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-09T10:11:50Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.753 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.539 seconds
Domain Reload Profiling: 1283ms
BeginReloadAssembly (312ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (25ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (33ms)
LoadAllAssembliesAndSetupDomain (361ms)
LoadAssemblies (334ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (131ms)
TypeCache.Refresh (101ms)
TypeCache.ScanAssembly (90ms)
BuildScriptInfoCaches (24ms)
ResolveRequiredComponents (3ms)
FinalizeReload (540ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (459ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (129ms)
ProcessInitializeOnLoadAttributes (275ms)
ProcessInitializeOnLoadMethodAttributes (43ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
Memory consumption went from 98.2 MB to 96.8 MB.
Total: 5.465600 ms (FindLiveObjects: 0.286500 ms CreateObjectMapping: 0.137300 ms MarkObjects: 4.182800 ms DeleteObjects: 0.857700 ms)
========================================================================
Received Import Request.
Time since last request: 33339.091571 seconds.
path: Assets/Prefab/Character/player_nano.prefab
artifactKey: Guid(26a45dd9afba8354d833ebba792ac868) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Prefab/Character/player_nano.prefab using Guid(26a45dd9afba8354d833ebba792ac868) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '85de6cbb164f2c368380c7d2b33ce7cf') in 0.1036126 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 45
========================================================================
Received Import Request.
Time since last request: 0.000012 seconds.
path: Assets/Scripts/PlayerSc/PlayerTag.cs
artifactKey: Guid(6482f240e7cb79c4b9fc75b92e143e18) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerTag.cs using Guid(6482f240e7cb79c4b9fc75b92e143e18) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '25344d5cf68bc484eac206eae9ed112f') in 0.0038726 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 3.41 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3819 unused Assets / (0.9 MB). Loaded Objects now: 4423.
Memory consumption went from 97.6 MB to 96.7 MB.
Total: 10.032400 ms (FindLiveObjects: 0.638200 ms CreateObjectMapping: 0.202200 ms MarkObjects: 8.041200 ms DeleteObjects: 1.149700 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

View File

@ -1,11 +1,11 @@
[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-29T09:16:46.0836101Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-30T00:16:14.1784408Z"
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64 System architecture: x64
Process architecture: x64 Process architecture: x64
Date: 2026-01-29T09:16:46Z Date: 2026-01-30T00:16:14Z
COMMAND LINE ARGUMENTS: COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
-logFile -logFile
Logs/AssetImportWorker2.log Logs/AssetImportWorker2.log
-srvPort -srvPort
1522 4071
-licensingIpc -licensingIpc
LicenseClient-User LicenseClient-User
-job-worker-count -job-worker-count
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
"memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [25276] Target information: Player connection [23368] Target information:
Player connection [25276] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2111531669 [EditorId] 2111531669 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [23368] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 3360592864 [EditorId] 3360592864 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [25276] Host joined multi-casting on [225.0.0.222:54997]... Player connection [23368] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [25276] Host joined alternative multi-casting on [225.0.0.222:34997]... Player connection [23368] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11 JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized. Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend. [Physics::Module] Initialized fallback backend.
@ -84,7 +84,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2 [Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0 [Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded [Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
@ -100,44 +100,44 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56744 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56372
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ... Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.005665 seconds. Registered in 0.002305 seconds.
- Loaded All Assemblies, in 0.414 seconds - Loaded All Assemblies, in 0.312 seconds
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.371 seconds - Finished resetting the current domain, in 0.288 seconds
Domain Reload Profiling: 779ms Domain Reload Profiling: 597ms
BeginReloadAssembly (153ms) BeginReloadAssembly (115ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms) DisableScriptedObjects (0ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms) CreateAndSetChildDomain (0ms)
RebuildCommonClasses (29ms) RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (10ms) RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (54ms) initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (162ms) LoadAllAssembliesAndSetupDomain (123ms)
LoadAssemblies (144ms) LoadAssemblies (111ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (159ms) AnalyzeDomain (121ms)
TypeCache.Refresh (157ms) TypeCache.Refresh (120ms)
TypeCache.ScanAssembly (145ms) TypeCache.ScanAssembly (110ms)
BuildScriptInfoCaches (0ms) BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms) ResolveRequiredComponents (0ms)
FinalizeReload (371ms) FinalizeReload (288ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (336ms) SetupLoadedEditorAssemblies (264ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (47ms) InitializePlatformSupportModulesInManaged (32ms)
SetLoadedEditorAssemblies (4ms) SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (82ms) BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (130ms) ProcessInitializeOnLoadAttributes (106ms)
ProcessInitializeOnLoadMethodAttributes (72ms) ProcessInitializeOnLoadMethodAttributes (56ms)
AfterProcessingInitializeOnLoad (0ms) AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
@ -152,28 +152,28 @@ Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized. [Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient: [Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1 Version: 1.17.4+4293ba1
Session Id: 12f6edf4b30f414f8c01d8001b826b64 Session Id: e2ef7786903444d184c58ee7fa0dfa60
Correlation Id: 266b10503dbc1f16cb93b5d92e13d979 Correlation Id: 95d1f08a4a5c158c7df1ffd70368d006
External correlation Id: 3225828988452887491 External correlation Id: 4229902280189009237
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.62s) [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.31s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-29T09:16:47.7015471Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-30T00:16:15.4935372Z"
[Licensing::Module] Licensing Background thread has ended after 1.62s [Licensing::Module] Licensing Background thread has ended after 1.32s
[Licensing::Module] Licensing is initialized (took 0.15s). [Licensing::Module] Licensing is initialized (took 0.19s).
[Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group: [Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal Product: Unity Personal
Type: ULF Type: ULF
Expiration: 2026-03-09T10:11:50Z Expiration: 2026-03-09T01:08:20Z
[Licensing::Module] License group: [Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX Id: 14568598131100-UnityPersXXXX
Product: Unity Personal Product: Unity Personal
Type: Assigned Type: Assigned
Expiration: Unlimited Expiration: Unlimited
- Loaded All Assemblies, in 0.753 seconds - Loaded All Assemblies, in 0.724 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2] Package Manager log level set to [2]
@ -185,73 +185,55 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.539 seconds - Finished resetting the current domain, in 0.450 seconds
Domain Reload Profiling: 1283ms Domain Reload Profiling: 1165ms
BeginReloadAssembly (312ms) BeginReloadAssembly (349ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms) DisableScriptedObjects (3ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (25ms) CreateAndSetChildDomain (22ms)
RebuildCommonClasses (28ms) RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (9ms) RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (33ms) initialDomainReloadingComplete (35ms)
LoadAllAssembliesAndSetupDomain (361ms) LoadAllAssembliesAndSetupDomain (297ms)
LoadAssemblies (334ms) LoadAssemblies (280ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (131ms) AnalyzeDomain (110ms)
TypeCache.Refresh (101ms) TypeCache.Refresh (85ms)
TypeCache.ScanAssembly (90ms) TypeCache.ScanAssembly (75ms)
BuildScriptInfoCaches (24ms) BuildScriptInfoCaches (20ms)
ResolveRequiredComponents (3ms) ResolveRequiredComponents (3ms)
FinalizeReload (540ms) FinalizeReload (450ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (459ms) SetupLoadedEditorAssemblies (383ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms) InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms) SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (129ms) BeforeProcessingInitializeOnLoad (102ms)
ProcessInitializeOnLoadAttributes (275ms) ProcessInitializeOnLoadAttributes (232ms)
ProcessInitializeOnLoadMethodAttributes (43ms) ProcessInitializeOnLoadMethodAttributes (36ms)
AfterProcessingInitializeOnLoad (8ms) AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms) AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421. Unloading 3829 unused Assets / (1.2 MB). Loaded Objects now: 4421.
Memory consumption went from 98.2 MB to 96.8 MB. Memory consumption went from 98.1 MB to 96.9 MB.
Total: 5.465600 ms (FindLiveObjects: 0.286500 ms CreateObjectMapping: 0.137300 ms MarkObjects: 4.182800 ms DeleteObjects: 0.857700 ms) Total: 4.734200 ms (FindLiveObjects: 0.258300 ms CreateObjectMapping: 0.119900 ms MarkObjects: 3.674600 ms DeleteObjects: 0.681100 ms)
======================================================================== ========================================================================
Received Import Request. Received Import Request.
Time since last request: 33339.091571 seconds. Time since last request: 767.674241 seconds.
path: Assets/Prefab/Character/player_nano.prefab path: Assets/Player/clip/Sissor_Aatk.anim
artifactKey: Guid(26a45dd9afba8354d833ebba792ac868) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) artifactKey: Guid(f20ae3d0d5e0893419ad1bcbbe4dad91) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Prefab/Character/player_nano.prefab using Guid(26a45dd9afba8354d833ebba792ac868) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '85de6cbb164f2c368380c7d2b33ce7cf') in 0.1036126 seconds Start importing Assets/Player/clip/Sissor_Aatk.anim using Guid(f20ae3d0d5e0893419ad1bcbbe4dad91) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '19a7a2ece599fa4e5aab2aed0eadf9d6') in 0.0696677 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 45 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000012 seconds.
path: Assets/Scripts/PlayerSc/PlayerTag.cs
artifactKey: Guid(6482f240e7cb79c4b9fc75b92e143e18) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerTag.cs using Guid(6482f240e7cb79c4b9fc75b92e143e18) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '25344d5cf68bc484eac206eae9ed112f') in 0.0038726 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 3.41 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3819 unused Assets / (0.9 MB). Loaded Objects now: 4423.
Memory consumption went from 97.6 MB to 96.7 MB.
Total: 10.032400 ms (FindLiveObjects: 0.638200 ms CreateObjectMapping: 0.202200 ms MarkObjects: 8.041200 ms DeleteObjects: 1.149700 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server AssetImportWorker is now disconnected from the server
Process exiting Process exiting

View File

@ -0,0 +1,250 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-29T09:16:46.0935717Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-29T09:16:46Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker3
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker3.log
-srvPort
1522
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [27732] Target information:
Player connection [27732] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2556221389 [EditorId] 2556221389 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [27732] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [27732] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56780
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002776 seconds.
- Loaded All Assemblies, in 0.420 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.360 seconds
Domain Reload Profiling: 771ms
BeginReloadAssembly (145ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (41ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (55ms)
LoadAllAssembliesAndSetupDomain (153ms)
LoadAssemblies (138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (150ms)
TypeCache.Refresh (149ms)
TypeCache.ScanAssembly (136ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (360ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (332ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (79ms)
ProcessInitializeOnLoadAttributes (140ms)
ProcessInitializeOnLoadMethodAttributes (57ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 8805790a3ca64135879a0507da3bea2e
Correlation Id: 266b10503dbc1f16cb93b5d92e13d979
External correlation Id: 5250994827192616113
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.61s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-29T09:16:47.7011832Z"
[Licensing::Module] Licensing Background thread has ended after 1.61s
[Licensing::Module] Licensing is initialized (took 0.15s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-09T10:11:50Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.772 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.50 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.571 seconds
Domain Reload Profiling: 1332ms
BeginReloadAssembly (317ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (26ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (32ms)
LoadAllAssembliesAndSetupDomain (373ms)
LoadAssemblies (331ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (144ms)
TypeCache.Refresh (111ms)
TypeCache.ScanAssembly (97ms)
BuildScriptInfoCaches (28ms)
ResolveRequiredComponents (3ms)
FinalizeReload (572ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (494ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (144ms)
ProcessInitializeOnLoadAttributes (293ms)
ProcessInitializeOnLoadMethodAttributes (42ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
Memory consumption went from 98.2 MB to 96.9 MB.
Total: 5.366900 ms (FindLiveObjects: 0.263700 ms CreateObjectMapping: 0.126500 ms MarkObjects: 4.217400 ms DeleteObjects: 0.758300 ms)
========================================================================
Received Import Request.
Time since last request: 33339.145195 seconds.
path: Assets/Scripts/PlayerSc/PlayerAttacks.cs
artifactKey: Guid(7d5a416fe74af3443a912ee0d631c1ae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerAttacks.cs using Guid(7d5a416fe74af3443a912ee0d631c1ae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'cfe450e3747193541be78e3889bc12f0') in 0.074371 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3819 unused Assets / (239.1 KB). Loaded Objects now: 4423.
Memory consumption went from 97.5 MB to 97.3 MB.
Total: 8.940800 ms (FindLiveObjects: 0.536800 ms CreateObjectMapping: 0.194900 ms MarkObjects: 7.254100 ms DeleteObjects: 0.953900 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

File diff suppressed because it is too large Load Diff

View File

@ -3,6 +3,388 @@ Cmd: initializeCompiler
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process Quitting shader compiler process

View File

@ -1,8 +1,6 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process Quitting shader compiler process

View File

@ -3,6 +3,290 @@ Cmd: initializeCompiler
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process Quitting shader compiler process

View File

@ -1,104 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -120,7 +120,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 112} m_MinSize: {x: 300, y: 112}
m_MaxSize: {x: 24288, y: 16192} m_MaxSize: {x: 24288, y: 16192}
vertical: 0 vertical: 0
controlID: 4343 controlID: 124
draggingID: 0 draggingID: 0
--- !u!114 &6 --- !u!114 &6
MonoBehaviour: MonoBehaviour:
@ -146,7 +146,7 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 112} m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192} m_MaxSize: {x: 8096, y: 16192}
vertical: 1 vertical: 1
controlID: 4248 controlID: 125
draggingID: 0 draggingID: 0
--- !u!114 &7 --- !u!114 &7
MonoBehaviour: MonoBehaviour:
@ -167,15 +167,15 @@ MonoBehaviour:
y: 0 y: 0
width: 1058 width: 1058
height: 476 height: 476
m_MinSize: {x: 201, y: 226} m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4001, y: 4026} m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 17} m_ActualView: {fileID: 17}
m_Panes: m_Panes:
- {fileID: 17} - {fileID: 17}
- {fileID: 18} - {fileID: 18}
- {fileID: 19} - {fileID: 19}
m_Selected: 0 m_Selected: 0
m_LastSelected: 1 m_LastSelected: 2
--- !u!114 &8 --- !u!114 &8
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -195,8 +195,8 @@ MonoBehaviour:
y: 476 y: 476
width: 1058 width: 1058
height: 457 height: 457
m_MinSize: {x: 201, y: 226} m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4001, y: 4026} m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 16} m_ActualView: {fileID: 16}
m_Panes: m_Panes:
- {fileID: 16} - {fileID: 16}
@ -226,7 +226,7 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 112} m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192} m_MaxSize: {x: 8096, y: 16192}
vertical: 1 vertical: 1
controlID: 4344 controlID: 149
draggingID: 0 draggingID: 0
--- !u!114 &10 --- !u!114 &10
MonoBehaviour: MonoBehaviour:
@ -304,7 +304,7 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 112} m_MinSize: {x: 100, y: 112}
m_MaxSize: {x: 8096, y: 16192} m_MaxSize: {x: 8096, y: 16192}
vertical: 1 vertical: 1
controlID: 4273 controlID: 227
draggingID: 0 draggingID: 0
--- !u!114 &13 --- !u!114 &13
MonoBehaviour: MonoBehaviour:
@ -325,8 +325,8 @@ MonoBehaviour:
y: 0 y: 0
width: 369 width: 369
height: 622 height: 622
m_MinSize: {x: 276, y: 76} m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4001, y: 4026} m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 22} m_ActualView: {fileID: 22}
m_Panes: m_Panes:
- {fileID: 22} - {fileID: 22}
@ -351,8 +351,8 @@ MonoBehaviour:
y: 622 y: 622
width: 369 width: 369
height: 311 height: 311
m_MinSize: {x: 51, y: 76} m_MinSize: {x: 50, y: 50}
m_MaxSize: {x: 4001, y: 4026} m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 23} m_ActualView: {fileID: 23}
m_Panes: m_Panes:
- {fileID: 23} - {fileID: 23}
@ -1366,9 +1366,9 @@ MonoBehaviour:
m_AudioPlay: 0 m_AudioPlay: 0
m_DebugDrawModesUseInteractiveLightBakingData: 0 m_DebugDrawModesUseInteractiveLightBakingData: 0
m_Position: m_Position:
m_Target: {x: -0.6975139, y: -1.0675857, z: 0.004089511} m_Target: {x: -2.053799, y: -0.24215831, z: 0.00074856356}
speed: 2 speed: 2
m_Value: {x: -0.6975139, y: -1.0675857, z: 0.004089511} m_Value: {x: -2.053799, y: -0.24215831, z: 0.00074856356}
m_RenderMode: 0 m_RenderMode: 0
m_CameraMode: m_CameraMode:
drawMode: 0 drawMode: 0
@ -1418,9 +1418,9 @@ MonoBehaviour:
speed: 2 speed: 2
m_Value: {x: 0, y: 0, z: 0, w: 1} m_Value: {x: 0, y: 0, z: 0, w: 1}
m_Size: m_Size:
m_Target: 1.8389057 m_Target: 6.1183376
speed: 2 speed: 2
m_Value: 1.8389057 m_Value: 6.1183376
m_Ortho: m_Ortho:
m_Target: 1 m_Target: 1
speed: 2 speed: 2
@ -1658,14 +1658,14 @@ MonoBehaviour:
e31: 0 e31: 0
e32: 0 e32: 0
e33: 1 e33: 1
- e00: 0.87236977 - e00: 0.7108067
e01: 0 e01: 0
e02: 0 e02: 0
e03: 263.97372 e03: 246.11148
e10: 0 e10: 0
e11: 0.87236977 e11: 0.7108067
e12: 0 e12: 0
e13: 229.30435 e13: 171.38824
e20: 0 e20: 0
e21: 0 e21: 0
e22: 1 e22: 1
@ -1719,7 +1719,7 @@ MonoBehaviour:
m_MiniTool: 0 m_MiniTool: 0
m_LockTracker: m_LockTracker:
m_IsLocked: 0 m_IsLocked: 0
m_CurrentEditor: 0 m_CurrentEditor: 1
m_LayerEditor: m_LayerEditor:
m_SelectedLayerIndex: 0 m_SelectedLayerIndex: 0
--- !u!114 &20 --- !u!114 &20
@ -1769,6 +1769,8 @@ MonoBehaviour:
m_ExpandedIDs: m_ExpandedIDs:
- m_Data: -1350 - m_Data: -1350
- m_Data: -1316 - m_Data: -1316
- m_Data: 35804
- m_Data: 35830
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -1786,7 +1788,7 @@ MonoBehaviour:
m_OriginalEventType: 11 m_OriginalEventType: 11
m_IsRenamingFilename: 0 m_IsRenamingFilename: 0
m_TrimLeadingAndTrailingWhitespace: 0 m_TrimLeadingAndTrailingWhitespace: 0
m_ClientGUIView: {fileID: 10} m_ClientGUIView: {fileID: 7}
m_SearchString: m_SearchString:
m_ExpandedScenes: [] m_ExpandedScenes: []
m_CurrenRootInstanceID: 0 m_CurrenRootInstanceID: 0
@ -1843,7 +1845,7 @@ MonoBehaviour:
m_SkipHidden: 0 m_SkipHidden: 0
m_SearchArea: 1 m_SearchArea: 1
m_Folders: m_Folders:
- Assets/Scripts/PlayerSc - Assets/Scripts/WeaponSc/WeaponDatas
m_Globs: [] m_Globs: []
m_ProductIds: m_ProductIds:
m_AnyWithAssetOrigin: 0 m_AnyWithAssetOrigin: 0
@ -1853,27 +1855,28 @@ MonoBehaviour:
m_ViewMode: 1 m_ViewMode: 1
m_StartGridSize: 67 m_StartGridSize: 67
m_LastFolders: m_LastFolders:
- Assets/Scripts/PlayerSc - Assets/Scripts/WeaponSc/WeaponDatas
m_LastFoldersGridSize: 67 m_LastFoldersGridSize: 67
m_LastProjectPath: C:\jh04010421\study\first_study m_LastProjectPath: C:\jh04010421\study\first_study
m_LockTracker: m_LockTracker:
m_IsLocked: 0 m_IsLocked: 0
m_LastLocalAssetsSearchArea: 1 m_LastLocalAssetsSearchArea: 1
m_FolderTreeState: m_FolderTreeState:
scrollPos: {x: 0, y: 187} scrollPos: {x: 0, y: 203}
m_SelectedIDs: m_SelectedIDs:
- m_Data: 36590 - m_Data: 43492
m_LastClickedID: m_LastClickedID:
m_Data: 36590 m_Data: 43492
m_ExpandedIDs: m_ExpandedIDs:
- m_Data: 0 - m_Data: 0
- m_Data: 36434 - m_Data: 36452
- m_Data: 36436 - m_Data: 36454
- m_Data: 36438 - m_Data: 36456
- m_Data: 36440 - m_Data: 36458
- m_Data: 36442 - m_Data: 36460
- m_Data: 36444 - m_Data: 36462
- m_Data: 36446 - m_Data: 36464
- m_Data: 36614
- m_Data: 1000000000 - m_Data: 1000000000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
@ -1907,14 +1910,13 @@ MonoBehaviour:
m_Data: 0 m_Data: 0
m_ExpandedIDs: m_ExpandedIDs:
- m_Data: 0 - m_Data: 0
- m_Data: 36434 - m_Data: 36452
- m_Data: 36436 - m_Data: 36454
- m_Data: 36438 - m_Data: 36456
- m_Data: 36440 - m_Data: 36458
- m_Data: 36442 - m_Data: 36460
- m_Data: 36444 - m_Data: 36462
- m_Data: 36446 - m_Data: 36464
- m_Data: 1000000000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name: