윤지호 | 유니티 연습
20226.01.27 수정 (태그 구현중, 오브젝트별 컴포넌트 배치필요)
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8
first_study/Assets/Player/Excution.meta
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8
first_study/Assets/Player/Excution.meta
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fileFormatVersion: 2
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userData:
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21
first_study/Assets/Player/Excution/SimpleEffect.cs
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21
first_study/Assets/Player/Excution/SimpleEffect.cs
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using UnityEngine;
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public class SimpleEffect : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void DestroyMe()
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{
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Destroy(gameObject);
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}
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}
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2
first_study/Assets/Player/Excution/SimpleEffect.cs.meta
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2
first_study/Assets/Player/Excution/SimpleEffect.cs.meta
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@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 35030e093493b2c4c9a9c926252d13c5
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||||
64
first_study/Assets/Player/Excution/SimpleExcution.cs
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64
first_study/Assets/Player/Excution/SimpleExcution.cs
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine.InputSystem;
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using System.Collections.Generic;
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using System.Collections;
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public class SimpleExcution : MonoBehaviour
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{
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public List<GameObject> gbs = new List<GameObject>();
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private GameObject target;
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[SerializeField] private Rigidbody2D rigid;
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[SerializeField] private GameObject effect;
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[SerializeField] private GameObject speedeffect;
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private bool isex = true;
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Animator anim;
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PlayerController pc;
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private void Start()
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{
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anim = GetComponent<Animator>();
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pc = GetComponent<PlayerController>();
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}
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void Update()
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{
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if (Keyboard.current.cKey.wasPressedThisFrame && isex == true)
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{
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Vector2 pos = gameObject.transform.position;
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float distance = Mathf.Infinity;
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float currentdistance = 0f;
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foreach(GameObject e in gbs)
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{
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currentdistance = Vector2.Distance(pos, e.transform.position);
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if(currentdistance < distance)
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{
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distance = currentdistance;
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target = e.gameObject;
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}
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}
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GameObject seff = Instantiate(speedeffect);
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seff.GetComponent<SimpleSpeedLine>().playerpos1 = gameObject.transform.position;
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//gameObject.GetComponent<Cinemachine>().isex = true;
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gameObject.transform.position = target.transform.position + new Vector3(0f, 0.5f, 0f);
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seff.GetComponent<SimpleSpeedLine>().playerpos2 = gameObject.transform.position;
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GameObject eff = Instantiate(effect);
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eff.transform.position = target.transform.position;
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anim.SetBool("AT", true);
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rigid.linearVelocity = new Vector2(rigid.linearVelocity.x, 0f);
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rigid.AddForce(new Vector2(0f, 5f), ForceMode2D.Impulse);
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gbs.Remove(target);
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Destroy(target.gameObject);
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//pc.canDJ = true;
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isex = false;
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StartCoroutine(DJ_delay(0.2f));
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}
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}
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IEnumerator DJ_delay(float time)
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{
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yield return new WaitForSeconds(time);
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anim.SetBool("AT", false);
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isex = true;
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}
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}
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@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 29479b480accc734a83fd30f50a63fe6
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25
first_study/Assets/Player/Excution/SimpleLineRender.cs
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25
first_study/Assets/Player/Excution/SimpleLineRender.cs
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@ -0,0 +1,25 @@
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using UnityEngine;
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public class SimpleLineRender : MonoBehaviour
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{
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private LineRenderer line;
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public Transform player;
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public Transform target;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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line = gameObject.GetComponent<LineRenderer>();
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line.positionCount = 2;
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}
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// Update is called once per frame
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void Update()
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{
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if(target == null)
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{
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Destroy(gameObject);
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}
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line.SetPosition(0, player.position);
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line.SetPosition(1, target.position);
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}
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}
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@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: e5b7683c94aeb684cbf5513df186b04c
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47
first_study/Assets/Player/Excution/SimpleNiddleMove.cs
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47
first_study/Assets/Player/Excution/SimpleNiddleMove.cs
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@ -0,0 +1,47 @@
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using UnityEngine;
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using UnityEngine.UIElements;
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public class SimpleNiddleMove : MonoBehaviour
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{
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public float speed = 1f;
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public float direction = -1;
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public float isup = 0;
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public float rotate = 0f;
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[SerializeField] private GameObject sprite;
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[SerializeField] private GameObject player;
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[SerializeField] private GameObject line;
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[SerializeField] private GameObject exmark;
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private void Start()
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{
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if (isup == 0)
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{
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rotate = -90 + (direction * 90);
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}
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else
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{
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rotate = -90 + (direction * -45);
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}
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gameObject.transform.rotation = Quaternion.Euler(new Vector3(0f, 0f, rotate));
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}
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void Update()
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{
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gameObject.transform.position += new Vector3(speed * Time.deltaTime * direction, speed * isup * Time.deltaTime, 0f);
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}
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void OnTriggerEnter2D(Collider2D collider)
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{
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if (collider.CompareTag("Enemy"))
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{
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//collider.GetComponent<SimpleExActive>().isex = true;
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GameObject niddle = Instantiate(sprite, collider.transform);
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player.gameObject.GetComponent<SimpleExcution>().gbs.Add(collider.gameObject);
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GameObject Line = Instantiate(line);
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Line.GetComponent<SimpleLineRender>().player = player.transform;
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Line.GetComponent<SimpleLineRender>().target = collider.transform;
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collider.transform.GetComponent<SpriteRenderer>().color = Color.red;
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GameObject mark = Instantiate(exmark, collider.transform);
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mark.transform.position = collider.transform.position + new Vector3(0f, 0.5f, 0f);
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Destroy(gameObject);
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}
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}
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}
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fileFormatVersion: 2
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33
first_study/Assets/Player/Excution/SimpleSpeedLine.cs
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33
first_study/Assets/Player/Excution/SimpleSpeedLine.cs
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@ -0,0 +1,33 @@
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using UnityEngine;
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public class SimpleSpeedLine : MonoBehaviour
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{
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private LineRenderer LR;
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public float fadespeed = 1f;
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private float alpha = 1f;
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public Vector3 playerpos1;
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public Vector3 playerpos2;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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LR = GetComponent<LineRenderer>();
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LR.positionCount = 2;
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LR.SetPosition(1, playerpos1);
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LR.SetPosition(0, playerpos2);
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}
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void Update()
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{
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if(alpha > 0)
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{
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alpha -= Time.deltaTime * fadespeed;
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Gradient gradient = new Gradient();
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gradient.SetKeys(LR.colorGradient.colorKeys, new GradientAlphaKey[] { new GradientAlphaKey(alpha, 0f), });
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LR.colorGradient = gradient;
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}
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else
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{
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Destroy(gameObject);
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}
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}
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}
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fileFormatVersion: 2
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guid: 0005e2d070960b74888c74323139e7d8
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39
first_study/Assets/Player/Excution/SimpleThrowNiddle.cs
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first_study/Assets/Player/Excution/SimpleThrowNiddle.cs
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@ -0,0 +1,39 @@
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using UnityEngine;
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using UnityEngine.InputSystem;
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public class SimpleThrowNiddle : MonoBehaviour
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{
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[SerializeField] private GameObject niddle;
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private Vector2 axis;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (Keyboard.current.xKey.wasPressedThisFrame)
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{
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GameObject niddle_clone = Instantiate(niddle);
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niddle_clone.transform.position = gameObject.transform.position;
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SimpleNiddleMove niddlemove = niddle_clone.GetComponent<SimpleNiddleMove>();
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if(axis.y == 0)
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{
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niddlemove.direction = -gameObject.transform.localScale.x;
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}
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else
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{
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niddlemove.direction = axis.x;
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}
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niddlemove.isup = axis.y;
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}
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}
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void OnMove(InputValue value)
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{
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axis = value.Get<Vector2>();
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}
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}
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85
first_study/Assets/Player/Excution/airA_Eff.anim
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85
first_study/Assets/Player/Excution/airA_Eff.anim
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first_study/Assets/Player/Excution/airAttack3_0.controller
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Load Diff
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"processors": "",
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"initialStateCheck": false
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},
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{
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"type": "Button",
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@ -151,6 +160,17 @@
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"action": "AAtk",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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]
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},
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|||
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@ -1,5 +1,6 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
using UnityEngine.InputSystem;
|
||||
|
|
@ -23,19 +24,17 @@ public class Weapons
|
|||
public class PlayerAttacks : MonoBehaviour
|
||||
{
|
||||
private Animator animator;
|
||||
|
||||
bool issAtk = false; // 약공 플래그
|
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bool isaAtk = false; // 강공 플래그
|
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public bool IsAnyWeaponInUse => weaponInfos.Any(w => w.isUse); // 배열에 true인 값이 하나라도 있는지 확인
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public Weapons[] weaponInfos;
|
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Weapondata weaponBase;
|
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PlayerController2 playerController;
|
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PlayerController playerController;
|
||||
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public enum Types {scissor, needle, lighter};
|
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void Start()
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{
|
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//Animator °¡Á®¿À±â
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playerController = GetComponent<PlayerController2>();
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playerController = GetComponent<PlayerController>();
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weaponBase = GetComponent<Weapondata>();
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}
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||||
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||||
|
|
@ -59,4 +58,5 @@ public class PlayerAttacks : MonoBehaviour
|
|||
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weaponInfos[weaponIndex].isUse = false;
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}
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}
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|
|
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|||
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|
@ -2,72 +2,140 @@ using System.Collections;
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using System.Collections.Generic;
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using TreeEditor;
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using UnityEngine;
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using UnityEngine.InputSystem;
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public class PlayerController : MonoBehaviour
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{
|
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Rigidbody2D rbody;
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float axisH = 0.0f; // 입력
|
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public float speed = 3.0f; // 이동 속도
|
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[SerializeField] private Rigidbody2D rbody;
|
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private Vector2 moveInput;
|
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[SerializeField] private float speed = 3.0f; // 이동 속도
|
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[SerializeField] private float dashspeed = 5.4f;
|
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[SerializeField] private float jumpForce = 5.0f; // 점프력
|
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public float jump = 7.0f; // 점프력
|
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public LayerMask groundLayer; // 착지할 수 있는 레이어
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private float axisH = 0.0f; // 좌우 입력 값 저장
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bool isDash = false; // 대시 플래그
|
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bool goJump = false; // 점프 개시 플래그
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bool isDead = false; // 사망 플래그
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bool onGround = false; // 지면에 서 있는 플래그
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public LayerMask groundLayer; // 착지할 수 있는 레이어
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Animator animator;
|
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private Animator animator;
|
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private PlayerAttacks playerAttacks;
|
||||
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//public static string gameState = "playing"; // 게임 상태
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/*[SerializeField] private GameObject nano;
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[SerializeField] private GameObject tera;
|
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bool isnano = false;
|
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bool istera = false;*/
|
||||
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// Start is called before the first frame update
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void Start()
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{
|
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//Rigidbody2D 가져오기
|
||||
rbody = GetComponent<Rigidbody2D>();
|
||||
rbody = GetComponentInChildren<Rigidbody2D>();
|
||||
//Animator 가져오기
|
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animator = GetComponent<Animator>();
|
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//gameState = "playing"; // 게임중
|
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animator = GetComponentInChildren<Animator>();
|
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playerAttacks = GetComponent<PlayerAttacks>();
|
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/*nano = GameObject.Find("player_nano");
|
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tera = GameObject.Find("player_tera");
|
||||
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nano.SetActive(true);
|
||||
isnano = true;
|
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tera.SetActive(false);*/
|
||||
}
|
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void OnMove(InputValue value)
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{
|
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// Vector2 값 중 x축(좌우) 값만 가져옴
|
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Vector2 inputVector = value.Get<Vector2>();
|
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axisH = inputVector.x;
|
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}
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void OnDash(InputValue value)
|
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{
|
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isDash = value.isPressed;
|
||||
|
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if (isDash) Debug.Log("대시 중...");
|
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else Debug.Log("대시 중단");
|
||||
}
|
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public void OnJump(InputValue value)
|
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{
|
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// 버튼이 눌린 순간(isPressed)이고 지면 위라면 점프 예약
|
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if (value.isPressed && onGround)
|
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{
|
||||
goJump = true;
|
||||
animator.SetBool("jump", true);
|
||||
Debug.Log(" 점프 버튼 눌림! ");
|
||||
}
|
||||
}
|
||||
|
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// Update is called once per frame
|
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public void OnSAtk(InputValue value)
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{
|
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Debug.Log(" s 버튼 눌림! ");
|
||||
if (value.isPressed && !playerAttacks.weaponInfos[0].isUse)
|
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{
|
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playerAttacks.weaponInfos[0].isUse = true;
|
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StartCoroutine(playerAttacks.ableAtk(0));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void OnAAtk(InputValue value)
|
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{
|
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Debug.Log(" a 버튼 눌림! ");
|
||||
if (value.isPressed && !playerAttacks.weaponInfos[1].isUse)
|
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{
|
||||
playerAttacks.weaponInfos[1].isUse = true;
|
||||
StartCoroutine(playerAttacks.ableAtk(1));
|
||||
|
||||
}
|
||||
}
|
||||
|
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/*public void OnTagKey(InputValue value)
|
||||
{
|
||||
|
||||
if (!value.isPressed) return;
|
||||
|
||||
Debug.Log(" Z 버튼 눌림! ");
|
||||
|
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if (isnano)
|
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{
|
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tera.SetActive(true);
|
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nano.SetActive(false);
|
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isnano = false;
|
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istera = true;
|
||||
}
|
||||
|
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else if (istera)
|
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{
|
||||
tera.SetActive(false);
|
||||
nano.SetActive(true);
|
||||
isnano = true;
|
||||
istera = false;
|
||||
}
|
||||
|
||||
}*/
|
||||
|
||||
void Update()
|
||||
{
|
||||
// 수평 방향의 입력 확인
|
||||
axisH = Input.GetAxisRaw("Horizontal");
|
||||
if (isDead) return;
|
||||
|
||||
if (isDead)
|
||||
{
|
||||
return;
|
||||
}
|
||||
bool isMoving = axisH != 0;
|
||||
// 지면 상태 확인
|
||||
animator.SetBool("jump", !onGround);
|
||||
|
||||
if (onGround)
|
||||
{
|
||||
animator.SetBool("jump", false);
|
||||
}
|
||||
animator.SetBool("Dash", isDash);
|
||||
animator.SetBool("Move", isMoving);
|
||||
|
||||
else
|
||||
{
|
||||
animator.SetBool("jump", true);
|
||||
}
|
||||
// 플래그 초기화
|
||||
if (Keyboard.current.leftShiftKey.wasReleasedThisFrame) isDash = false;
|
||||
//if (Keyboard.current.sKey.wasReleasedThisFrame) issAtk = false;
|
||||
//if (Keyboard.current.aKey.wasReleasedThisFrame) isaAtk = false;
|
||||
|
||||
// 방향 조절
|
||||
if (axisH != 0) // 0이 아니면 (왼쪽이든 오른쪽이든 누르고 있으면)
|
||||
if (isMoving)
|
||||
{
|
||||
animator.SetBool("Move", true);
|
||||
float direction = axisH > 0 ? 1 : -1;
|
||||
transform.localScale = new Vector2(direction, 1);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
animator.SetBool("Move", false);
|
||||
}
|
||||
|
||||
// 캐릭터 점프하기
|
||||
if (Input.GetButtonDown("Jump"))
|
||||
{
|
||||
Jump();
|
||||
}
|
||||
else animator.SetBool("Dash", false);
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
|
|
@ -76,63 +144,49 @@ public class PlayerController : MonoBehaviour
|
|||
transform.position - (transform.up * 0.1f),
|
||||
groundLayer);
|
||||
|
||||
if (isDead)
|
||||
if (isDead) return;
|
||||
|
||||
// 공격중인지 확인
|
||||
if (playerAttacks.IsAnyWeaponInUse)
|
||||
{
|
||||
rbody.linearVelocity = new Vector2(0, rbody.linearVelocity.y); // 정지
|
||||
return;
|
||||
}
|
||||
|
||||
if (onGround || axisH != 0)
|
||||
{
|
||||
// 지면 위 or 속도가 0 아님
|
||||
// 속도 갱신하기
|
||||
rbody.linearVelocity = new Vector2(speed * axisH, rbody.linearVelocity.y);
|
||||
}
|
||||
float currentSpeed = (isDash && onGround) ? dashspeed : speed;
|
||||
rbody.linearVelocity = new Vector2(axisH * currentSpeed, rbody.linearVelocity.y);
|
||||
|
||||
if (onGround && goJump)
|
||||
if (goJump)
|
||||
{
|
||||
Debug.Log("점프!");
|
||||
Vector2 jumpPw = new Vector2(0, jump);
|
||||
rbody.AddForce(jumpPw, ForceMode2D.Impulse);
|
||||
rbody.AddForce(Vector2.up * jumpForce, ForceMode2D.Impulse);
|
||||
goJump = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Jump()
|
||||
{
|
||||
animator.SetBool("jump", true);
|
||||
goJump = true;
|
||||
Debug.Log(" 점프 버튼 눌림! ");
|
||||
}
|
||||
|
||||
private void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if (collision.gameObject.tag == "Goal")
|
||||
if (collision.CompareTag("Goal"))
|
||||
{
|
||||
Goal();
|
||||
GameStop();
|
||||
}
|
||||
|
||||
else if (collision.gameObject.tag == "Dead")
|
||||
else if (collision.CompareTag("Dead"))
|
||||
{
|
||||
GameOver();
|
||||
}
|
||||
}
|
||||
|
||||
public void Goal()
|
||||
public void GameStop()
|
||||
{
|
||||
GameStop();
|
||||
rbody.linearVelocity = Vector2.zero;
|
||||
}
|
||||
|
||||
public void GameOver()
|
||||
{
|
||||
isDead = true;
|
||||
animator.SetBool("Move", false);
|
||||
GameStop();
|
||||
}
|
||||
|
||||
void GameStop()
|
||||
{
|
||||
// Rigidbody2D 가져오기
|
||||
Rigidbody2D rbody = GetComponent<Rigidbody2D>();
|
||||
// 속도를 0으로 하여 강제 정지
|
||||
rbody.linearVelocity = new Vector2 (0, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ddcd16d9b9cbffc498cb04b72149a047
|
||||
guid: 2b82e09276847f341b71399c5d2f4cd1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
|
|
|
|||
|
|
@ -1,159 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TreeEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
public class PlayerController2 : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Rigidbody2D rbody;
|
||||
private Vector2 moveInput;
|
||||
[SerializeField] private float speed = 3.0f; // 이동 속도
|
||||
[SerializeField] private float dashspeed = 5.4f;
|
||||
[SerializeField] private float jumpForce = 5.0f; // 점프력
|
||||
|
||||
private float axisH = 0.0f; // 좌우 입력 값 저장
|
||||
bool isDash = false; // 대시 플래그
|
||||
bool goJump = false; // 점프 개시 플래그
|
||||
bool isDead = false; // 사망 플래그
|
||||
bool issAtk = false; // 약공 플래그
|
||||
bool isaAtk = false; // 강공 플래그
|
||||
bool onGround = false; // 지면에 서 있는 플래그
|
||||
public LayerMask groundLayer; // 착지할 수 있는 레이어
|
||||
|
||||
private Animator animator;
|
||||
private PlayerAttacks playerAttacks;
|
||||
|
||||
void Start()
|
||||
{
|
||||
//Rigidbody2D 가져오기
|
||||
rbody = GetComponent<Rigidbody2D>();
|
||||
//Animator 가져오기
|
||||
animator = GetComponent<Animator>();
|
||||
playerAttacks = GetComponent<PlayerAttacks>();
|
||||
}
|
||||
void OnMove(InputValue value)
|
||||
{
|
||||
// Vector2 값 중 x축(좌우) 값만 가져옴
|
||||
Vector2 inputVector = value.Get<Vector2>();
|
||||
axisH = inputVector.x;
|
||||
}
|
||||
void OnDash(InputValue value)
|
||||
{
|
||||
isDash = value.isPressed;
|
||||
|
||||
if (isDash) Debug.Log("대시 중...");
|
||||
else Debug.Log("대시 중단");
|
||||
}
|
||||
public void OnJump(InputValue value)
|
||||
{
|
||||
// 버튼이 눌린 순간(isPressed)이고 지면 위라면 점프 예약
|
||||
if (value.isPressed && onGround)
|
||||
{
|
||||
goJump = true;
|
||||
animator.SetBool("jump", true);
|
||||
Debug.Log(" 점프 버튼 눌림! ");
|
||||
}
|
||||
}
|
||||
|
||||
public void OnSAtk(InputValue value)
|
||||
{
|
||||
Debug.Log(" s 버튼 눌림! ");
|
||||
if (value.isPressed && !playerAttacks.weaponInfos[0].isUse)
|
||||
{
|
||||
playerAttacks.weaponInfos[0].isUse = true;
|
||||
StartCoroutine(playerAttacks.ableAtk(0));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void OnAAtk(InputValue value)
|
||||
{
|
||||
Debug.Log(" a 버튼 눌림! ");
|
||||
if (value.isPressed && !playerAttacks.weaponInfos[1].isUse)
|
||||
{
|
||||
playerAttacks.weaponInfos[1].isUse = true;
|
||||
StartCoroutine(playerAttacks.ableAtk(1));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (isDead) return;
|
||||
|
||||
bool isMoving = axisH != 0;
|
||||
// 지면 상태 확인
|
||||
animator.SetBool("jump", !onGround);
|
||||
|
||||
animator.SetBool("Dash", isDash);
|
||||
animator.SetBool("Move", isMoving);
|
||||
|
||||
// 플래그 초기화
|
||||
if (Keyboard.current.leftShiftKey.wasReleasedThisFrame) isDash = false;
|
||||
//if (Keyboard.current.sKey.wasReleasedThisFrame) issAtk = false;
|
||||
//if (Keyboard.current.aKey.wasReleasedThisFrame) isaAtk = false;
|
||||
|
||||
// 방향 조절
|
||||
if (isMoving)
|
||||
{
|
||||
float direction = axisH > 0 ? 1 : -1;
|
||||
transform.localScale = new Vector2(direction, 1);
|
||||
}
|
||||
|
||||
else animator.SetBool("Dash", false);
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
onGround = Physics2D.Linecast(transform.position,
|
||||
transform.position - (transform.up * 0.1f),
|
||||
groundLayer);
|
||||
|
||||
if (isDead) return;
|
||||
|
||||
// 공격중인지 확인
|
||||
if (playerAttacks.weaponInfos[0].isUse)
|
||||
{
|
||||
rbody.linearVelocity = new Vector2(0, rbody.linearVelocity.y); // 정지
|
||||
return;
|
||||
}
|
||||
|
||||
float currentSpeed = (isDash && onGround) ? dashspeed : speed;
|
||||
rbody.linearVelocity = new Vector2(axisH * currentSpeed, rbody.linearVelocity.y);
|
||||
|
||||
if (goJump)
|
||||
{
|
||||
Debug.Log("점프!");
|
||||
rbody.AddForce(Vector2.up * jumpForce, ForceMode2D.Impulse);
|
||||
goJump = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if (collision.CompareTag("Goal"))
|
||||
{
|
||||
GameStop();
|
||||
}
|
||||
|
||||
else if (collision.CompareTag("Dead"))
|
||||
{
|
||||
GameOver();
|
||||
}
|
||||
}
|
||||
|
||||
public void GameStop()
|
||||
{
|
||||
rbody.linearVelocity = Vector2.zero;
|
||||
}
|
||||
|
||||
public void GameOver()
|
||||
{
|
||||
isDead = true;
|
||||
animator.SetBool("Move", false);
|
||||
GameStop();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2b82e09276847f341b71399c5d2f4cd1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
48
first_study/Assets/Scripts/PlayerSc/PlayerTag.cs
Normal file
48
first_study/Assets/Scripts/PlayerSc/PlayerTag.cs
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
using UnityEngine.InputSystem;
|
||||
using UnityEngine;
|
||||
|
||||
public class PlayerTag : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject nano;
|
||||
[SerializeField] private GameObject tera;
|
||||
bool isnano = false;
|
||||
bool istera = false;
|
||||
void Start()
|
||||
{
|
||||
nano = GameObject.Find("player_nano");
|
||||
tera = GameObject.Find("player_tera");
|
||||
|
||||
nano.SetActive(true);
|
||||
isnano = true;
|
||||
tera.SetActive(false);
|
||||
}
|
||||
|
||||
public void OnTagKey(InputValue value)
|
||||
{
|
||||
|
||||
if (!value.isPressed) return;
|
||||
|
||||
Debug.Log(" Z ¹öư ´¸²! ");
|
||||
|
||||
if (isnano)
|
||||
{
|
||||
tera.SetActive(true);
|
||||
nano.SetActive(false);
|
||||
isnano = false;
|
||||
istera = true;
|
||||
}
|
||||
|
||||
else if (istera)
|
||||
{
|
||||
tera.SetActive(false);
|
||||
nano.SetActive(true);
|
||||
isnano = true;
|
||||
istera = false;
|
||||
}
|
||||
|
||||
}
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
2
first_study/Assets/Scripts/PlayerSc/PlayerTag.cs.meta
Normal file
2
first_study/Assets/Scripts/PlayerSc/PlayerTag.cs.meta
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6482f240e7cb79c4b9fc75b92e143e18
|
||||
|
|
@ -1,37 +0,0 @@
|
|||
using NUnit.Framework;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class SimpleExcution : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private List<GameObject> gbs = new List<GameObject>();
|
||||
private GameObject target;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
gbs = new List<GameObject>(GameObject.FindGameObjectsWithTag("Enemy"));
|
||||
}
|
||||
void Update()
|
||||
{
|
||||
if (Keyboard.current.cKey.wasPressedThisFrame)
|
||||
{
|
||||
Vector2 pos = gameObject.transform.position;
|
||||
float distance = Mathf.Infinity;
|
||||
float currentdistance = 0f;
|
||||
foreach(GameObject e in gbs)
|
||||
{
|
||||
currentdistance = Vector2.Distance(pos, e.transform.position);
|
||||
if(currentdistance < distance)
|
||||
{
|
||||
distance = currentdistance;
|
||||
target = e.gameObject;
|
||||
}
|
||||
}
|
||||
gameObject.transform.position = target.transform.position;
|
||||
gbs.Remove(target);
|
||||
Destroy(target.gameObject);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 063a9e68bc9ebc346bc940bb876bb0f8
|
||||
339
first_study/Logs/AssetImportWorker0-prev.log
Normal file
339
first_study/Logs/AssetImportWorker0-prev.log
Normal file
|
|
@ -0,0 +1,339 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T00:09:05.7341269Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-27T00:09:05Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker0
|
||||
-projectPath
|
||||
C:/jh04010421/study/first_study
|
||||
-logFile
|
||||
Logs/AssetImportWorker0.log
|
||||
-srvPort
|
||||
3325
|
||||
-licensingIpc
|
||||
LicenseClient-User
|
||||
-job-worker-count
|
||||
11
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
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"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [10128] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2043027953 [EditorId] 2043027953 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [10128] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [10128] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56360
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||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||
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|
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Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
|
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Domain Reload Profiling: 542ms
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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initialDomainReloadingComplete (35ms)
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||||
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TypeCache.Refresh (128ms)
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TypeCache.ScanAssembly (119ms)
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||||
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||||
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InitializePlatformSupportModulesInManaged (30ms)
|
||||
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ProcessInitializeOnLoadMethodAttributes (48ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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||||
AwakeInstancesAfterBackupRestoration (0ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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||||
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||||
Worker process is ready to serve import requests
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||||
Import Worker Mode flag is 0x00
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: 18a6dbd7d44741e2beb9d4fb21ad1518
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External correlation Id: 1117367282098476040
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.26s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T00:09:06.9947939Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.26s
|
||||
[Licensing::Module] Licensing is initialized (took 0.23s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
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Type: ULF
|
||||
Expiration: 2026-03-05T01:08:55Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.696 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 0.83 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.418 seconds
|
||||
Domain Reload Profiling: 1110ms
|
||||
BeginReloadAssembly (360ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
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||||
CreateAndSetChildDomain (20ms)
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||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (14ms)
|
||||
initialDomainReloadingComplete (28ms)
|
||||
LoadAllAssembliesAndSetupDomain (264ms)
|
||||
LoadAssemblies (228ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (110ms)
|
||||
TypeCache.Refresh (86ms)
|
||||
TypeCache.ScanAssembly (78ms)
|
||||
BuildScriptInfoCaches (20ms)
|
||||
ResolveRequiredComponents (2ms)
|
||||
FinalizeReload (419ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (355ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (88ms)
|
||||
ProcessInitializeOnLoadAttributes (223ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3820 unused Assets / (1.2 MB). Loaded Objects now: 4411.
|
||||
Memory consumption went from 98.0 MB to 96.8 MB.
|
||||
Total: 4.603100 ms (FindLiveObjects: 0.257000 ms CreateObjectMapping: 0.153100 ms MarkObjects: 3.535200 ms DeleteObjects: 0.657300 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 496.041289 seconds.
|
||||
path: Packages/com.unity.cinemachine/Runtime/Debug/CinemachineRuntimeTheme.tss
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artifactKey: Guid(df9aec944f4474a04847b6d6375e4138) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.cinemachine/Runtime/Debug/CinemachineRuntimeTheme.tss using Guid(df9aec944f4474a04847b6d6375e4138) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1a623ca78a700051f821935384c689d5') in 0.0972647 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.547680 seconds.
|
||||
path: Assets/InputSystem_Actions.inputactions
|
||||
artifactKey: Guid(7f105f64cd21d2848ab7f4223cd4bd15) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/InputSystem_Actions.inputactions using Guid(7f105f64cd21d2848ab7f4223cd4bd15) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '732440fbfe45e94a5baf786f4eda2100') in 0.1907963 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 23
|
||||
|
||||
========================================================================
|
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Received Import Request.
|
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Time since last request: 0.000019 seconds.
|
||||
path: Assets/Player/anicon/sAtk_AnimeCon.controller
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artifactKey: Guid(cfd206a77c8e68b44b312a4f2405feff) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Player/anicon/sAtk_AnimeCon.controller using Guid(cfd206a77c8e68b44b312a4f2405feff) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '1002833f08a08210376379c8c2b37d99') in 0.013142 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/Images/attack_effect_0 1.controller
|
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artifactKey: Guid(6161288dc85e3014f984effcd0e30e9a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
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Start importing Assets/Images/attack_effect_0 1.controller using Guid(6161288dc85e3014f984effcd0e30e9a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'd8373cf83d36678fe900955b06c60248') in 0.0051179 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
|
||||
|
||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000031 seconds.
|
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path: Assets/Player/anicon/Nano_AnimeCon.controller
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artifactKey: Guid(371a71d6cdc800644a1e6afe649c7182) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Player/anicon/Nano_AnimeCon.controller using Guid(371a71d6cdc800644a1e6afe649c7182) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'af7af8f79698094f37320a9bc89eac70') in 0.0049199 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000014 seconds.
|
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path: Assets/Player/anicon/aAtk_AnimeCon.controller
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artifactKey: Guid(5b3ab30456836f949b6931934afc3a7a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Player/anicon/aAtk_AnimeCon.controller using Guid(5b3ab30456836f949b6931934afc3a7a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'f7b2f14c27d45b93326989e7b07442fb') in 0.0049053 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
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|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 2.24 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
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|
||||
Domain Reload Profiling: 1234ms
|
||||
BeginReloadAssembly (183ms)
|
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ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
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BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (37ms)
|
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RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (22ms)
|
||||
LoadAllAssembliesAndSetupDomain (341ms)
|
||||
LoadAssemblies (311ms)
|
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RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (122ms)
|
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TypeCache.Refresh (5ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
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BuildScriptInfoCaches (110ms)
|
||||
ResolveRequiredComponents (4ms)
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||||
FinalizeReload (656ms)
|
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (528ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (4ms)
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ProcessInitializeOnLoadMethodAttributes (47ms)
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (7ms)
|
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Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3818 unused Assets / (1.0 MB). Loaded Objects now: 4470.
|
||||
Memory consumption went from 99.5 MB to 98.5 MB.
|
||||
Total: 4.931900 ms (FindLiveObjects: 0.259300 ms CreateObjectMapping: 0.124300 ms MarkObjects: 3.849500 ms DeleteObjects: 0.698100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
File diff suppressed because it is too large
Load Diff
355
first_study/Logs/AssetImportWorker1-prev.log
Normal file
355
first_study/Logs/AssetImportWorker1-prev.log
Normal file
|
|
@ -0,0 +1,355 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T00:09:05.7591208Z"
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||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-27T00:09:05Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker1
|
||||
-projectPath
|
||||
C:/jh04010421/study/first_study
|
||||
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|
||||
Logs/AssetImportWorker1.log
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|
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3325
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LicenseClient-User
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11
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||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
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|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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|
||||
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|
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|
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|
||||
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|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
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"memorysetup-bucket-allocator-block-size=33554432"
|
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"memorysetup-bucket-allocator-block-count=8"
|
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"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
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Player connection [21472] Target information:
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||||
|
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Player connection [21472] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1697926704 [EditorId] 1697926704 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [21472] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [21472] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
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JobSystem: Creating JobQueue using job-worker-count value 11
|
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Input System module state changed to: Initialized.
|
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[Physics::Module] Initialized fallback backend.
|
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[Physics::Module] Id: 0xdecafbad
|
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
|
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[Physics::Module] Name: PhysX
|
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
|
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
|
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Refreshing native plugins compatible for Editor in 1.64 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
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Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 7949 MB
|
||||
Driver: 32.0.15.6094
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56492
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002264 seconds.
|
||||
- Loaded All Assemblies, in 0.324 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.241 seconds
|
||||
Domain Reload Profiling: 562ms
|
||||
BeginReloadAssembly (119ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
RebuildCommonClasses (27ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (37ms)
|
||||
LoadAllAssembliesAndSetupDomain (129ms)
|
||||
LoadAssemblies (115ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (127ms)
|
||||
TypeCache.Refresh (126ms)
|
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TypeCache.ScanAssembly (114ms)
|
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BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (241ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (220ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (30ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (51ms)
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ProcessInitializeOnLoadAttributes (89ms)
|
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ProcessInitializeOnLoadMethodAttributes (47ms)
|
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AfterProcessingInitializeOnLoad (0ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
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[Licensing::Module] Licensing is not yet initialized.
|
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: d457205abbce4acf8129302c9eb5916e
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Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
|
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External correlation Id: 4944165304202504528
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||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.28s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T00:09:07.0446167Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.29s
|
||||
[Licensing::Module] Licensing is initialized (took 0.24s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
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Type: ULF
|
||||
Expiration: 2026-03-05T01:08:55Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.724 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.413 seconds
|
||||
Domain Reload Profiling: 1132ms
|
||||
BeginReloadAssembly (388ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (20ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (29ms)
|
||||
LoadAllAssembliesAndSetupDomain (268ms)
|
||||
LoadAssemblies (252ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (106ms)
|
||||
TypeCache.Refresh (82ms)
|
||||
TypeCache.ScanAssembly (73ms)
|
||||
BuildScriptInfoCaches (20ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (413ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (350ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (85ms)
|
||||
ProcessInitializeOnLoadAttributes (220ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3820 unused Assets / (1.3 MB). Loaded Objects now: 4411.
|
||||
Memory consumption went from 98.0 MB to 96.8 MB.
|
||||
Total: 4.507700 ms (FindLiveObjects: 0.236500 ms CreateObjectMapping: 0.140400 ms MarkObjects: 3.499300 ms DeleteObjects: 0.630800 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 497.688151 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAttacks.cs
|
||||
artifactKey: Guid(7d5a416fe74af3443a912ee0d631c1ae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerAttacks.cs using Guid(7d5a416fe74af3443a912ee0d631c1ae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'dab27418b5cff199b94c46d4f903ac7f') in 0.0706874 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000017 seconds.
|
||||
path: Assets/Images/attack_effect.png
|
||||
artifactKey: Guid(841c74153b457a9488f5bd65f845c539) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Images/attack_effect.png using Guid(841c74153b457a9488f5bd65f845c539) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'f84626af3d711fde78d8b89897cb028e') in 0.0481284 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerController2.cs
|
||||
artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Scripts/PlayerSc/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '54493d470a85ac87ba869e6c0e6fc0e0') in 0.0043476 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000073 seconds.
|
||||
path: Assets/Scenes/Stage1.unity
|
||||
artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
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Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'd6a6ac3b3c2c40a3fef44ca0559574b5') in 0.0042919 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
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Time since last request: 0.000065 seconds.
|
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path: Assets/Images/attack_effect_0.controller
|
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artifactKey: Guid(bc849634e5bc033419e927cd99afcabf) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Images/attack_effect_0.controller using Guid(bc849634e5bc033419e927cd99afcabf) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9967868cfd3d57877bf379d7044cec35') in 0.0075597 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
|
||||
|
||||
========================================================================
|
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Received Import Request.
|
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Time since last request: 0.000015 seconds.
|
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path: Assets/Images/SAtk.anim
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artifactKey: Guid(07fd2d30313697f4a8f9382e353dd883) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Images/SAtk.anim using Guid(07fd2d30313697f4a8f9382e353dd883) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '0893bd7a26db9ce34f3fa3a65ff6299b') in 0.009869 seconds
|
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
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========================================================================
|
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Received Import Request.
|
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Time since last request: 0.000081 seconds.
|
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path: Assets/Images/AAtk.anim
|
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artifactKey: Guid(014c1726d6ddb5c48bececddc1adcbe5) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Images/AAtk.anim using Guid(014c1726d6ddb5c48bececddc1adcbe5) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'd6b006b24201a2c702218a5152d8bf88') in 0.0053871 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000068 seconds.
|
||||
path: Assets/Scripts/PlayerSc/PlayerAction.inputactions
|
||||
artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Scripts/PlayerSc/PlayerAction.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '28141668a5df847dc67d52f4263a6a8d') in 0.1278263 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.634 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 2.44 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.658 seconds
|
||||
Domain Reload Profiling: 1287ms
|
||||
BeginReloadAssembly (201ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (34ms)
|
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RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (30ms)
|
||||
LoadAllAssembliesAndSetupDomain (363ms)
|
||||
LoadAssemblies (379ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (92ms)
|
||||
TypeCache.Refresh (5ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (82ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (658ms)
|
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (524ms)
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (136ms)
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ProcessInitializeOnLoadAttributes (312ms)
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ProcessInitializeOnLoadMethodAttributes (62ms)
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AfterProcessingInitializeOnLoad (8ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3818 unused Assets / (1.2 MB). Loaded Objects now: 4417.
|
||||
Memory consumption went from 98.9 MB to 97.7 MB.
|
||||
Total: 5.742800 ms (FindLiveObjects: 0.253600 ms CreateObjectMapping: 0.125800 ms MarkObjects: 4.493600 ms DeleteObjects: 0.868900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
File diff suppressed because it is too large
Load Diff
292
first_study/Logs/AssetImportWorker2-prev.log
Normal file
292
first_study/Logs/AssetImportWorker2-prev.log
Normal file
|
|
@ -0,0 +1,292 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T00:09:09.8130853Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-27T00:09:09Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
C:/jh04010421/study/first_study
|
||||
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|
||||
Logs/AssetImportWorker2.log
|
||||
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|
||||
3325
|
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||||
LicenseClient-User
|
||||
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|
||||
11
|
||||
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|
||||
8
|
||||
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|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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||||
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"memorysetup-temp-allocator-size-audio-worker=65536"
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||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
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||||
"memorysetup-temp-allocator-size-background-worker=32768"
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||||
"memorysetup-temp-allocator-size-job-worker=262144"
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||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
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||||
"memorysetup-bucket-allocator-block-count=8"
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||||
"memorysetup-main-allocator-block-size=16777216"
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||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
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Player connection [21792] Target information:
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Player connection [21792] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2247563561 [EditorId] 2247563561 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
|
||||
Player connection [21792] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [21792] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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||||
Input System module state changed to: Initialized.
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||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.52 ms, found 3 plugins.
|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 7949 MB
|
||||
Driver: 32.0.15.6094
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||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56788
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||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002345 seconds.
|
||||
- Loaded All Assemblies, in 0.361 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
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|
||||
Domain Reload Profiling: 666ms
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||||
BeginReloadAssembly (155ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (29ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (37ms)
|
||||
LoadAllAssembliesAndSetupDomain (126ms)
|
||||
LoadAssemblies (148ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (123ms)
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||||
TypeCache.Refresh (122ms)
|
||||
TypeCache.ScanAssembly (112ms)
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||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
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||||
FinalizeReload (311ms)
|
||||
ReleaseScriptCaches (0ms)
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||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (281ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (32ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (67ms)
|
||||
ProcessInitializeOnLoadAttributes (124ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (56ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
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||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
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||||
[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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||||
Version: 1.17.4+4293ba1
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Session Id: 760cb07bec8e467592e2d75862af1631
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||||
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
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||||
External correlation Id: 673153323503360731
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.46s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T00:09:11.2767377Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.46s
|
||||
[Licensing::Module] Licensing is initialized (took 0.18s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-05T01:08:55Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.688 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.451 seconds
|
||||
Domain Reload Profiling: 1133ms
|
||||
BeginReloadAssembly (325ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (21ms)
|
||||
RebuildCommonClasses (26ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (29ms)
|
||||
LoadAllAssembliesAndSetupDomain (294ms)
|
||||
LoadAssemblies (274ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (111ms)
|
||||
TypeCache.Refresh (86ms)
|
||||
TypeCache.ScanAssembly (77ms)
|
||||
BuildScriptInfoCaches (21ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (451ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (376ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (91ms)
|
||||
ProcessInitializeOnLoadAttributes (238ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (37ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3820 unused Assets / (1.2 MB). Loaded Objects now: 4411.
|
||||
Memory consumption went from 98.1 MB to 96.9 MB.
|
||||
Total: 4.626800 ms (FindLiveObjects: 0.262500 ms CreateObjectMapping: 0.118900 ms MarkObjects: 3.579300 ms DeleteObjects: 0.665600 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.606 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.642 seconds
|
||||
Domain Reload Profiling: 1238ms
|
||||
BeginReloadAssembly (187ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (10ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (32ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (25ms)
|
||||
LoadAllAssembliesAndSetupDomain (348ms)
|
||||
LoadAssemblies (344ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (102ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (92ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (642ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (515ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (143ms)
|
||||
ProcessInitializeOnLoadAttributes (308ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (50ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3818 unused Assets / (1.0 MB). Loaded Objects now: 4415.
|
||||
Memory consumption went from 98.1 MB to 97.1 MB.
|
||||
Total: 4.944800 ms (FindLiveObjects: 0.403400 ms CreateObjectMapping: 0.114100 ms MarkObjects: 3.799700 ms DeleteObjects: 0.626800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
|
|
@ -1,11 +1,11 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-26T05:01:34.0421279Z"
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:00:17.1344808Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-26T05:01:34Z
|
||||
Date: 2026-01-27T08:00:17Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
|
|
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
|
|||
-logFile
|
||||
Logs/AssetImportWorker2.log
|
||||
-srvPort
|
||||
13177
|
||||
6639
|
||||
-licensingIpc
|
||||
LicenseClient-User
|
||||
-job-worker-count
|
||||
|
|
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
|
|||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [29980] Target information:
|
||||
Player connection [26516] Target information:
|
||||
|
||||
Player connection [29980] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1601963416 [EditorId] 1601963416 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
Player connection [26516] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1253083182 [EditorId] 1253083182 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [29980] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [29980] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
Player connection [26516] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [26516] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
|
|
@ -84,7 +84,7 @@ Library Redirect Path: Library/
|
|||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
|
|
@ -100,43 +100,43 @@ Initialize mono
|
|||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56148
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56252
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.001904 seconds.
|
||||
- Loaded All Assemblies, in 0.345 seconds
|
||||
Registered in 0.002492 seconds.
|
||||
- Loaded All Assemblies, in 0.479 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.312 seconds
|
||||
Domain Reload Profiling: 653ms
|
||||
BeginReloadAssembly (122ms)
|
||||
- Finished resetting the current domain, in 0.308 seconds
|
||||
Domain Reload Profiling: 783ms
|
||||
BeginReloadAssembly (200ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
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|
||||
RebuildNativeTypeToScriptingClass (14ms)
|
||||
initialDomainReloadingComplete (41ms)
|
||||
LoadAllAssembliesAndSetupDomain (134ms)
|
||||
LoadAssemblies (117ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (40ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (44ms)
|
||||
LoadAllAssembliesAndSetupDomain (181ms)
|
||||
LoadAssemblies (196ms)
|
||||
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|
||||
AnalyzeDomain (132ms)
|
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TypeCache.Refresh (131ms)
|
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TypeCache.ScanAssembly (120ms)
|
||||
AnalyzeDomain (178ms)
|
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TypeCache.Refresh (177ms)
|
||||
TypeCache.ScanAssembly (158ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (313ms)
|
||||
FinalizeReload (308ms)
|
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ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (284ms)
|
||||
SetupLoadedEditorAssemblies (276ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (34ms)
|
||||
InitializePlatformSupportModulesInManaged (31ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (63ms)
|
||||
ProcessInitializeOnLoadAttributes (118ms)
|
||||
BeforeProcessingInitializeOnLoad (60ms)
|
||||
ProcessInitializeOnLoadAttributes (115ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (67ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
|
|
@ -152,28 +152,29 @@ Begin MonoManager ReloadAssembly
|
|||
[Licensing::Module] Licensing is not yet initialized.
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
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Session Id: 8790ca849ee74250b6a1b7d3c3993afb
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Correlation Id: b33760c6e58233ff57bd8002ac16102d
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External correlation Id: 2322072689735895393
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||||
Session Id: 1cd310f4ae474f5caa56f9e6fbdd87bc
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||||
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
|
||||
External correlation Id: 2020288792952495806
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.56s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-26T05:01:35.6006032Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.56s
|
||||
[Licensing::Module] Licensing is initialized (took 0.26s).
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.51s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:00:18.6475593Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.51s
|
||||
[Licensing::Module] Licensing is initialized (took 0.00s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-04T01:12:43Z
|
||||
Expiration: 2026-03-05T08:31:33Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.817 seconds
|
||||
Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs'
|
||||
- Loaded All Assemblies, in 0.527 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Package Manager log level set to [2]
|
||||
|
|
@ -185,46 +186,198 @@ Package Manager log level set to [2]
|
|||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.465 seconds
|
||||
Domain Reload Profiling: 1275ms
|
||||
BeginReloadAssembly (422ms)
|
||||
- Finished resetting the current domain, in 0.437 seconds
|
||||
Domain Reload Profiling: 958ms
|
||||
BeginReloadAssembly (150ms)
|
||||
ExecutionOrderSort (0ms)
|
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|
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BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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|
||||
CreateAndSetChildDomain (22ms)
|
||||
RebuildCommonClasses (25ms)
|
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RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (35ms)
|
||||
LoadAllAssembliesAndSetupDomain (315ms)
|
||||
LoadAssemblies (295ms)
|
||||
initialDomainReloadingComplete (29ms)
|
||||
LoadAllAssembliesAndSetupDomain (308ms)
|
||||
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|
||||
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|
||||
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|
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TypeCache.Refresh (91ms)
|
||||
TypeCache.ScanAssembly (82ms)
|
||||
AnalyzeDomain (110ms)
|
||||
TypeCache.Refresh (84ms)
|
||||
TypeCache.ScanAssembly (75ms)
|
||||
BuildScriptInfoCaches (21ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (465ms)
|
||||
FinalizeReload (437ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
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|
||||
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|
||||
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|
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|
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||||
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|
||||
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|
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||||
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|
||||
BeforeProcessingInitializeOnLoad (95ms)
|
||||
ProcessInitializeOnLoadAttributes (227ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (37ms)
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|
||||
EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3820 unused Assets / (1.2 MB). Loaded Objects now: 4410.
|
||||
Memory consumption went from 98.1 MB to 96.8 MB.
|
||||
Total: 5.579000 ms (FindLiveObjects: 0.518400 ms CreateObjectMapping: 0.179000 ms MarkObjects: 4.184200 ms DeleteObjects: 0.696200 ms)
|
||||
Unloading 3825 unused Assets / (1.2 MB). Loaded Objects now: 4417.
|
||||
Memory consumption went from 100.0 MB to 98.8 MB.
|
||||
Total: 4.800900 ms (FindLiveObjects: 0.277200 ms CreateObjectMapping: 0.122700 ms MarkObjects: 3.714200 ms DeleteObjects: 0.686200 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 28767.898286 seconds.
|
||||
path: Assets/Player/Excution/speedeffect.mat
|
||||
artifactKey: Guid(238e1ff9a347fa34fb211c90fbc4bf9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/Excution/speedeffect.mat using Guid(238e1ff9a347fa34fb211c90fbc4bf9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c1673301a1d4b3a8bd46b86c0dc1c9a4') in 0.0610875 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 42.753890 seconds.
|
||||
path: Assets/Player/Excution/airAttack3_0.controller
|
||||
artifactKey: Guid(0a1de281b5b4b8640baba56b1e0ec9c9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/Excution/airAttack3_0.controller using Guid(0a1de281b5b4b8640baba56b1e0ec9c9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ec5ce1399833bf03e74119a6c42a3667') in 0.0016895 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.209586 seconds.
|
||||
path: Assets/Player/Excution/airAttackEffect_0.controller
|
||||
artifactKey: Guid(cb69f83b12413a7419be69dff894d1f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/Excution/airAttackEffect_0.controller using Guid(cb69f83b12413a7419be69dff894d1f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bdd3991f6ea25d08c1c91c96d2d78d39') in 0.0010509 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.119774 seconds.
|
||||
path: Assets/Player/Excution/airA_Eff.anim
|
||||
artifactKey: Guid(f2bc7854d56feb3428394cc35c3e700b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/Excution/airA_Eff.anim using Guid(f2bc7854d56feb3428394cc35c3e700b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b2abae52032e3f2d556893bd50e8b367') in 0.0008899 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 33.941535 seconds.
|
||||
path: Assets/Player/Excution/SimpleThrowNiddle.cs
|
||||
artifactKey: Guid(41d1e89eb7655cc42b07bd91349799cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/Excution/SimpleThrowNiddle.cs using Guid(41d1e89eb7655cc42b07bd91349799cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0d46986fb62081206590d400fa7abdbd') in 0.0004365 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1146.495014 seconds.
|
||||
path: Assets/Player/Excution/nano_weakAttack2.png
|
||||
artifactKey: Guid(7641a5d3eb9ee7643abb19a19e08267d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/Excution/nano_weakAttack2.png using Guid(7641a5d3eb9ee7643abb19a19e08267d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3da1508517380ee42ff089c6d58cbe87') in 0.0278427 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 50.956801 seconds.
|
||||
path: Assets/Player/img/nano_weakAttack2_0.asset
|
||||
artifactKey: Guid(eaa8ab217c3223f479354e5699dd400e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/img/nano_weakAttack2_0.asset using Guid(eaa8ab217c3223f479354e5699dd400e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'caabf5521540d020eac8edd9a23b1643') in 0.0052385 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 26.198718 seconds.
|
||||
path: Assets/Player/img/nano_tag.asset
|
||||
artifactKey: Guid(eaa8ab217c3223f479354e5699dd400e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Player/img/nano_tag.asset using Guid(eaa8ab217c3223f479354e5699dd400e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5c48235ed443f669ff1d6891727c7b0b') in 0.0083161 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 361.545884 seconds.
|
||||
path: Assets/Player/Excution/SimpleExcution.cs
|
||||
artifactKey: Guid(29479b480accc734a83fd30f50a63fe6) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/Excution/SimpleExcution.cs using Guid(29479b480accc734a83fd30f50a63fe6) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '35f63f5717ff1962e09c773e31b7f9d3') in 0.0633097 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000049 seconds.
|
||||
path: Assets/Player/Excution/speedLine.prefab
|
||||
artifactKey: Guid(e8f07c107e1f3bc439f3c2cc5cd47138) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/Excution/speedLine.prefab using Guid(e8f07c107e1f3bc439f3c2cc5cd47138) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'ec3b97c31e078a98cd10c91cce72b652') in 0.0305903 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000045 seconds.
|
||||
path: Assets/Scenes/Stage1.unity
|
||||
artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'a2d6af2e24f476f8357e0531544907ac') in 0.0035437 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000065 seconds.
|
||||
path: Assets/Player/Excution/line.prefab
|
||||
artifactKey: Guid(fbe0095efd293ed498c18ad87dee8120) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/Excution/line.prefab using Guid(fbe0095efd293ed498c18ad87dee8120) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'fc71b2e51f05492f19aa0a8f9388e72f') in 0.0076394 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/Player/img/speedEffect.png
|
||||
artifactKey: Guid(b7e58f741cb988849be43ec08d655647) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/img/speedEffect.png using Guid(b7e58f741cb988849be43ec08d655647) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '26b89dab2a55507ce4a0d464280d732d') in 0.0302341 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/Player/Excution/airAttackEffect_0.prefab
|
||||
artifactKey: Guid(308b9c161be727b4d936df2d1177991d) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/Excution/airAttackEffect_0.prefab using Guid(308b9c161be727b4d936df2d1177991d) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '6107efb404989e9809e9a7703193b094') in 0.0154665 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/Player/Excution/execution_0.prefab
|
||||
artifactKey: Guid(7887462c6ccef934b8947c68bdc677eb) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/Excution/execution_0.prefab using Guid(7887462c6ccef934b8947c68bdc677eb) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '3f14ccf41dafd97a1115285b6ec98a00') in 0.0089012 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000034 seconds.
|
||||
path: Assets/Player/Excution/SimpleEffect.cs
|
||||
artifactKey: Guid(35030e093493b2c4c9a9c926252d13c5) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/Excution/SimpleEffect.cs using Guid(35030e093493b2c4c9a9c926252d13c5) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e3442efc32e5c06074d7fd2b4b199ee5') in 0.0047799 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000118 seconds.
|
||||
path: Assets/Player/Excution/m1_0 1.prefab
|
||||
artifactKey: Guid(a685aa96b2fecf84a8ca454423f6b20a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/Excution/m1_0 1.prefab using Guid(a685aa96b2fecf84a8ca454423f6b20a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '0c1b5df6d2d0d6ce79f4ac9b219f3c75') in 0.0072155 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000042 seconds.
|
||||
path: Assets/Player/img/nano_tag.asset
|
||||
artifactKey: Guid(eaa8ab217c3223f479354e5699dd400e) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/img/nano_tag.asset using Guid(eaa8ab217c3223f479354e5699dd400e) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '84aedaed8d48ab6995acd1ae625f4c19') in 0.0055304 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000013 seconds.
|
||||
path: Assets/Player/img/nano_weakAttack2.png
|
||||
artifactKey: Guid(7641a5d3eb9ee7643abb19a19e08267d) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Player/img/nano_weakAttack2.png using Guid(7641a5d3eb9ee7643abb19a19e08267d) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'f586054882c5a3e7f45b2b15c41733c3') in 0.010462 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
|
|
|
|||
9621
first_study/Logs/AssetImportWorker3-prev.log
Normal file
9621
first_study/Logs/AssetImportWorker3-prev.log
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
9645
first_study/Logs/AssetImportWorker4-prev.log
Normal file
9645
first_study/Logs/AssetImportWorker4-prev.log
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
292
first_study/Logs/AssetImportWorker5-prev.log
Normal file
292
first_study/Logs/AssetImportWorker5-prev.log
Normal file
|
|
@ -0,0 +1,292 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T00:09:09.8363929Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-27T00:09:09Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker5
|
||||
-projectPath
|
||||
C:/jh04010421/study/first_study
|
||||
-logFile
|
||||
Logs/AssetImportWorker5.log
|
||||
-srvPort
|
||||
3325
|
||||
-licensingIpc
|
||||
LicenseClient-User
|
||||
-job-worker-count
|
||||
11
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [21900] Target information:
|
||||
|
||||
Player connection [21900] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4106797865 [EditorId] 4106797865 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [21900] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [21900] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 7949 MB
|
||||
Driver: 32.0.15.6094
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56896
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.001997 seconds.
|
||||
- Loaded All Assemblies, in 0.361 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.298 seconds
|
||||
Domain Reload Profiling: 655ms
|
||||
BeginReloadAssembly (150ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (129ms)
|
||||
LoadAssemblies (142ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (127ms)
|
||||
TypeCache.Refresh (126ms)
|
||||
TypeCache.ScanAssembly (116ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (298ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (274ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (32ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (68ms)
|
||||
ProcessInitializeOnLoadAttributes (117ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (54ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Module] Licensing is not yet initialized.
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: b4ec611e112c41a58be9411ba89420f6
|
||||
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
|
||||
External correlation Id: 3196277971639331232
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.47s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T00:09:11.3094956Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.47s
|
||||
[Licensing::Module] Licensing is initialized (took 0.20s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-05T01:08:55Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.722 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.450 seconds
|
||||
Domain Reload Profiling: 1164ms
|
||||
BeginReloadAssembly (354ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (20ms)
|
||||
RebuildCommonClasses (32ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (29ms)
|
||||
LoadAllAssembliesAndSetupDomain (291ms)
|
||||
LoadAssemblies (269ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (111ms)
|
||||
TypeCache.Refresh (85ms)
|
||||
TypeCache.ScanAssembly (75ms)
|
||||
BuildScriptInfoCaches (21ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (450ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (384ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (99ms)
|
||||
ProcessInitializeOnLoadAttributes (232ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (43ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3820 unused Assets / (1.3 MB). Loaded Objects now: 4411.
|
||||
Memory consumption went from 98.1 MB to 96.8 MB.
|
||||
Total: 4.902800 ms (FindLiveObjects: 0.260900 ms CreateObjectMapping: 0.130700 ms MarkObjects: 3.799000 ms DeleteObjects: 0.711500 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.609 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.642 seconds
|
||||
Domain Reload Profiling: 1240ms
|
||||
BeginReloadAssembly (186ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (31ms)
|
||||
RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (26ms)
|
||||
LoadAllAssembliesAndSetupDomain (351ms)
|
||||
LoadAssemblies (345ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (101ms)
|
||||
TypeCache.Refresh (6ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (90ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (643ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (517ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (144ms)
|
||||
ProcessInitializeOnLoadAttributes (307ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (51ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 2.29 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3818 unused Assets / (0.9 MB). Loaded Objects now: 4415.
|
||||
Memory consumption went from 98.0 MB to 97.1 MB.
|
||||
Total: 5.317300 ms (FindLiveObjects: 0.418400 ms CreateObjectMapping: 0.181000 ms MarkObjects: 4.058000 ms DeleteObjects: 0.658800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
234
first_study/Logs/AssetImportWorker5.log
Normal file
234
first_study/Logs/AssetImportWorker5.log
Normal file
|
|
@ -0,0 +1,234 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:28:04.4126036Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-27T08:28:04Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker5
|
||||
-projectPath
|
||||
C:/jh04010421/study/first_study
|
||||
-logFile
|
||||
Logs/AssetImportWorker5.log
|
||||
-srvPort
|
||||
6639
|
||||
-licensingIpc
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||||
LicenseClient-User
|
||||
-job-worker-count
|
||||
11
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [24552] Target information:
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||||
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||||
Player connection [24552] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 57871657 [EditorId] 57871657 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [24552] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [24552] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 7949 MB
|
||||
Driver: 32.0.15.6094
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56500
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.003029 seconds.
|
||||
- Loaded All Assemblies, in 0.402 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.328 seconds
|
||||
Domain Reload Profiling: 725ms
|
||||
BeginReloadAssembly (175ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (44ms)
|
||||
LoadAllAssembliesAndSetupDomain (137ms)
|
||||
LoadAssemblies (166ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (135ms)
|
||||
TypeCache.Refresh (133ms)
|
||||
TypeCache.ScanAssembly (122ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (328ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (298ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (34ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (69ms)
|
||||
ProcessInitializeOnLoadAttributes (134ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (59ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Module] Licensing is not yet initialized.
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: 939d068f0601485d9c30174248261275
|
||||
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
|
||||
External correlation Id: 6248500906907652102
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.52s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:28:05.9322086Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.52s
|
||||
[Licensing::Module] Licensing is initialized (took 0.14s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-05T08:31:33Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs'
|
||||
- Loaded All Assemblies, in 0.714 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.447 seconds
|
||||
Domain Reload Profiling: 1152ms
|
||||
BeginReloadAssembly (309ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (22ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (34ms)
|
||||
LoadAllAssembliesAndSetupDomain (321ms)
|
||||
LoadAssemblies (310ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (117ms)
|
||||
TypeCache.Refresh (92ms)
|
||||
TypeCache.ScanAssembly (82ms)
|
||||
BuildScriptInfoCaches (20ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (447ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (380ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (93ms)
|
||||
ProcessInitializeOnLoadAttributes (238ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (38ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3825 unused Assets / (1.4 MB). Loaded Objects now: 4417.
|
||||
Memory consumption went from 96.2 MB to 94.8 MB.
|
||||
Total: 5.747400 ms (FindLiveObjects: 0.242800 ms CreateObjectMapping: 0.138200 ms MarkObjects: 4.187800 ms DeleteObjects: 1.177400 ms)
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
3556
first_study/Logs/AssetImportWorker6.log
Normal file
3556
first_study/Logs/AssetImportWorker6.log
Normal file
File diff suppressed because it is too large
Load Diff
233
first_study/Logs/AssetImportWorker7.log
Normal file
233
first_study/Logs/AssetImportWorker7.log
Normal file
|
|
@ -0,0 +1,233 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:28:04.4339562Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-01-27T08:28:04Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker7
|
||||
-projectPath
|
||||
C:/jh04010421/study/first_study
|
||||
-logFile
|
||||
Logs/AssetImportWorker7.log
|
||||
-srvPort
|
||||
6639
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-licensingIpc
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||||
LicenseClient-User
|
||||
-job-worker-count
|
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11
|
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-background-job-worker-count
|
||||
8
|
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-gc-helper-count
|
||||
1
|
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-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
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||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [25188] Target information:
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|
||||
Player connection [25188] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4149593015 [EditorId] 4149593015 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [25188] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [25188] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
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||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 4.23 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 7949 MB
|
||||
Driver: 32.0.15.6094
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||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56112
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.003335 seconds.
|
||||
- Loaded All Assemblies, in 0.406 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.320 seconds
|
||||
Domain Reload Profiling: 721ms
|
||||
BeginReloadAssembly (168ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (50ms)
|
||||
LoadAllAssembliesAndSetupDomain (144ms)
|
||||
LoadAssemblies (161ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (142ms)
|
||||
TypeCache.Refresh (140ms)
|
||||
TypeCache.ScanAssembly (125ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (320ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (290ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (38ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (73ms)
|
||||
ProcessInitializeOnLoadAttributes (116ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (60ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Module] Licensing is not yet initialized.
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: b20d8073a8f9447d911e21cb90e9b256
|
||||
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
|
||||
External correlation Id: 5323426392178330500
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.51s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:28:05.946731Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.51s
|
||||
[Licensing::Module] Licensing is initialized (took 0.17s).
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-05T08:31:33Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs'
|
||||
- Loaded All Assemblies, in 0.728 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.443 seconds
|
||||
Domain Reload Profiling: 1163ms
|
||||
BeginReloadAssembly (332ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (23ms)
|
||||
RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (36ms)
|
||||
LoadAllAssembliesAndSetupDomain (310ms)
|
||||
LoadAssemblies (304ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (110ms)
|
||||
TypeCache.Refresh (85ms)
|
||||
TypeCache.ScanAssembly (76ms)
|
||||
BuildScriptInfoCaches (20ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (444ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (370ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
||||
BeforeProcessingInitializeOnLoad (93ms)
|
||||
ProcessInitializeOnLoadAttributes (230ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (37ms)
|
||||
AfterProcessingInitializeOnLoad (6ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3825 unused Assets / (1.3 MB). Loaded Objects now: 4417.
|
||||
Memory consumption went from 96.1 MB to 94.8 MB.
|
||||
Total: 4.810200 ms (FindLiveObjects: 0.246000 ms CreateObjectMapping: 0.121100 ms MarkObjects: 3.729100 ms DeleteObjects: 0.713200 ms)
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
|
|
@ -7,154 +7,6 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
|
|
@ -7,154 +7,6 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
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|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
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||||
Cmd: initializeCompiler
|
||||
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||||
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|
||||
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||||
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|
||||
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||||
Cmd: initializeCompiler
|
||||
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||||
Cmd: initializeCompiler
|
||||
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||||
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|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
|
|
@ -1,90 +1,6 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
|
|
@ -85,6 +85,66 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
6
first_study/Logs/shadercompiler-AssetImportWorker5-0.log
Normal file
6
first_study/Logs/shadercompiler-AssetImportWorker5-0.log
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
150
first_study/Logs/shadercompiler-AssetImportWorker6-0.log
Normal file
150
first_study/Logs/shadercompiler-AssetImportWorker6-0.log
Normal file
|
|
@ -0,0 +1,150 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
6
first_study/Logs/shadercompiler-AssetImportWorker7-0.log
Normal file
6
first_study/Logs/shadercompiler-AssetImportWorker7-0.log
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
@ -1,3 +1,9 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16965 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5698
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16965 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=934
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ MonoBehaviour:
|
|||
width: 1920
|
||||
height: 989
|
||||
m_ShowMode: 4
|
||||
m_Title: Game
|
||||
m_Title: Hierarchy
|
||||
m_RootView: {fileID: 2}
|
||||
m_MinSize: {x: 875, y: 300}
|
||||
m_MaxSize: {x: 10000, y: 10000}
|
||||
|
|
@ -120,7 +120,7 @@ MonoBehaviour:
|
|||
m_MinSize: {x: 300, y: 112}
|
||||
m_MaxSize: {x: 24288, y: 16192}
|
||||
vertical: 0
|
||||
controlID: 167
|
||||
controlID: 142
|
||||
draggingID: 0
|
||||
--- !u!114 &6
|
||||
MonoBehaviour:
|
||||
|
|
@ -146,7 +146,7 @@ MonoBehaviour:
|
|||
m_MinSize: {x: 100, y: 112}
|
||||
m_MaxSize: {x: 8096, y: 16192}
|
||||
vertical: 1
|
||||
controlID: 138
|
||||
controlID: 18
|
||||
draggingID: 0
|
||||
--- !u!114 &7
|
||||
MonoBehaviour:
|
||||
|
|
@ -167,8 +167,8 @@ MonoBehaviour:
|
|||
y: 0
|
||||
width: 1058
|
||||
height: 476
|
||||
m_MinSize: {x: 201, y: 226}
|
||||
m_MaxSize: {x: 4001, y: 4026}
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||||
m_MinSize: {x: 200, y: 200}
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||||
m_MaxSize: {x: 4000, y: 4000}
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||||
m_ActualView: {fileID: 17}
|
||||
m_Panes:
|
||||
- {fileID: 17}
|
||||
|
|
@ -226,7 +226,7 @@ MonoBehaviour:
|
|||
m_MinSize: {x: 100, y: 112}
|
||||
m_MaxSize: {x: 8096, y: 16192}
|
||||
vertical: 1
|
||||
controlID: 168
|
||||
controlID: 57
|
||||
draggingID: 0
|
||||
--- !u!114 &10
|
||||
MonoBehaviour:
|
||||
|
|
@ -247,8 +247,8 @@ MonoBehaviour:
|
|||
y: 0
|
||||
width: 448
|
||||
height: 622
|
||||
m_MinSize: {x: 202, y: 226}
|
||||
m_MaxSize: {x: 4002, y: 4026}
|
||||
m_MinSize: {x: 200, y: 200}
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||||
m_MaxSize: {x: 4000, y: 4000}
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||||
m_ActualView: {fileID: 20}
|
||||
m_Panes:
|
||||
- {fileID: 20}
|
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|
|
@ -304,7 +304,7 @@ MonoBehaviour:
|
|||
m_MinSize: {x: 100, y: 112}
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||||
m_MaxSize: {x: 8096, y: 16192}
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||||
vertical: 1
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||||
controlID: 256
|
||||
controlID: 143
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||||
draggingID: 0
|
||||
--- !u!114 &13
|
||||
MonoBehaviour:
|
||||
|
|
@ -325,8 +325,8 @@ MonoBehaviour:
|
|||
y: 0
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width: 414
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height: 622
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m_MinSize: {x: 276, y: 76}
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m_MaxSize: {x: 4001, y: 4026}
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m_MinSize: {x: 275, y: 50}
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 22}
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||||
m_Panes:
|
||||
- {fileID: 22}
|
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|
|
@ -351,8 +351,8 @@ MonoBehaviour:
|
|||
y: 622
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||||
width: 414
|
||||
height: 311
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||||
m_MinSize: {x: 51, y: 76}
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||||
m_MaxSize: {x: 4001, y: 4026}
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||||
m_MinSize: {x: 50, y: 50}
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||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_ActualView: {fileID: 23}
|
||||
m_Panes:
|
||||
- {fileID: 23}
|
||||
|
|
@ -1366,9 +1366,9 @@ MonoBehaviour:
|
|||
m_AudioPlay: 0
|
||||
m_DebugDrawModesUseInteractiveLightBakingData: 0
|
||||
m_Position:
|
||||
m_Target: {x: -5.108535, y: -0.83172476, z: -4.5998373}
|
||||
m_Target: {x: -4.754413, y: -1.5933942, z: 0}
|
||||
speed: 2
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||||
m_Value: {x: -5.108535, y: -0.83172476, z: -4.5998373}
|
||||
m_Value: {x: -4.754413, y: -1.5933942, z: 0}
|
||||
m_RenderMode: 0
|
||||
m_CameraMode:
|
||||
drawMode: 0
|
||||
|
|
@ -1418,9 +1418,9 @@ MonoBehaviour:
|
|||
speed: 2
|
||||
m_Value: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_Size:
|
||||
m_Target: 2.6454077
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||||
m_Target: 2.2631152
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||||
speed: 2
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||||
m_Value: 2.6454077
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||||
m_Value: 2.2631152
|
||||
m_Ortho:
|
||||
m_Target: 1
|
||||
speed: 2
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||||
|
|
@ -1639,9 +1639,9 @@ MonoBehaviour:
|
|||
e32: 0
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e33: 1
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m_PreviewAnimator: {fileID: 0}
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m_AnimatorController: {fileID: 9100000, guid: 5b3ab30456836f949b6931934afc3a7a, type: 2}
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m_AnimatorController: {fileID: 9100000, guid: 371a71d6cdc800644a1e6afe649c7182, type: 2}
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m_BreadCrumbs:
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- m_Target: {fileID: -4356369598231487850, guid: 5b3ab30456836f949b6931934afc3a7a, type: 2}
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- m_Target: {fileID: -8098372670595434481, guid: 371a71d6cdc800644a1e6afe649c7182, type: 2}
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m_ScrollPosition: {x: 0, y: 0}
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stateMachineGraph: {fileID: 0}
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stateMachineGraphGUI: {fileID: 0}
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|
|
@ -1695,19 +1695,17 @@ MonoBehaviour:
|
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m_SceneHierarchy:
|
||||
m_TreeViewState:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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- m_Data: 35476
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m_SelectedIDs: []
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m_LastClickedID:
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m_Data: 35476
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m_Data: 0
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m_ExpandedIDs:
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- m_Data: -27964
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- m_Data: -1824
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- m_Data: 35470
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- m_Data: 35476
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- m_Data: -14804
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- m_Data: -1316
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- m_Data: 35744
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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m_OriginalName:
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m_Name: player_tera
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m_OriginalName: player_tera
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m_EditFieldRect:
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serializedVersion: 2
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x: 0
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@ -1715,10 +1713,10 @@ MonoBehaviour:
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width: 0
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height: 0
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m_UserData:
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m_Data: 0
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m_Data: -6744
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m_IsWaitingForDelay: 0
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m_IsRenaming: 0
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m_OriginalEventType: 11
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m_OriginalEventType: 0
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m_IsRenamingFilename: 0
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m_TrimLeadingAndTrailingWhitespace: 0
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m_ClientGUIView: {fileID: 10}
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@ -1778,7 +1776,7 @@ MonoBehaviour:
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m_SkipHidden: 0
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m_SearchArea: 1
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m_Folders:
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- Assets/Player/anicon
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- Assets/Scripts/PlayerSc
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m_Globs: []
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m_ProductIds:
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m_AnyWithAssetOrigin: 0
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@ -1786,26 +1784,30 @@ MonoBehaviour:
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m_ImportLogFlags: 0
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m_FilterByTypeIntersection: 0
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m_ViewMode: 1
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m_StartGridSize: 78
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m_StartGridSize: 67
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m_LastFolders:
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- Assets/Player/anicon
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m_LastFoldersGridSize: 78
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- Assets/Scripts/PlayerSc
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m_LastFoldersGridSize: 67
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m_LastProjectPath: C:\jh04010421\study\first_study
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scrollPos: {x: 0, y: 319}
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m_Name:
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@ -1838,9 +1840,11 @@ MonoBehaviour:
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m_Data: 0
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@ -1867,12 +1871,13 @@ MonoBehaviour:
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@ -1899,7 +1904,7 @@ MonoBehaviour:
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m_ResourceFile:
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m_GridSize: 67
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m_DirectoriesAreaWidth: 143
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--- !u!114 &22
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|
|
|
|||
|
|
@ -11,7 +11,7 @@ showStatusBar = false
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scopes = {
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"picker_window_position_offset.00000000" = "93;180;320;550"
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"picker_visibility_flags.00000000" = "0"
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"picker_item_size.00000000" = "32"
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"picker_item_size.00000000" = "1"
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"picker_inspector.00000000" = "0"
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}
|
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providers = {
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user