study/first_study/Logs/AssetImportWorker1-prev.log
jh04010421 339a595ac1 윤지호 | 유니티 연습
20226.01.27 수정 (태그 구현중, 오브젝트별 컴포넌트 배치필요)
2026-01-27 20:58:00 +09:00

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[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T00:09:05.7591208Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-27T00:09:05Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker1.log
-srvPort
3325
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [21472] Target information:
Player connection [21472] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1697926704 [EditorId] 1697926704 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21472] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21472] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 1.64 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56492
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002264 seconds.
- Loaded All Assemblies, in 0.324 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.241 seconds
Domain Reload Profiling: 562ms
BeginReloadAssembly (119ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms)
RebuildCommonClasses (27ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (37ms)
LoadAllAssembliesAndSetupDomain (129ms)
LoadAssemblies (115ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (127ms)
TypeCache.Refresh (126ms)
TypeCache.ScanAssembly (114ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (241ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (220ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (30ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (51ms)
ProcessInitializeOnLoadAttributes (89ms)
ProcessInitializeOnLoadMethodAttributes (47ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: d457205abbce4acf8129302c9eb5916e
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
External correlation Id: 4944165304202504528
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.28s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T00:09:07.0446167Z"
[Licensing::Module] Licensing Background thread has ended after 1.29s
[Licensing::Module] Licensing is initialized (took 0.24s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-05T01:08:55Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.724 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.413 seconds
Domain Reload Profiling: 1132ms
BeginReloadAssembly (388ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (20ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (29ms)
LoadAllAssembliesAndSetupDomain (268ms)
LoadAssemblies (252ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (106ms)
TypeCache.Refresh (82ms)
TypeCache.ScanAssembly (73ms)
BuildScriptInfoCaches (20ms)
ResolveRequiredComponents (3ms)
FinalizeReload (413ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (350ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (85ms)
ProcessInitializeOnLoadAttributes (220ms)
ProcessInitializeOnLoadMethodAttributes (35ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3820 unused Assets / (1.3 MB). Loaded Objects now: 4411.
Memory consumption went from 98.0 MB to 96.8 MB.
Total: 4.507700 ms (FindLiveObjects: 0.236500 ms CreateObjectMapping: 0.140400 ms MarkObjects: 3.499300 ms DeleteObjects: 0.630800 ms)
========================================================================
Received Import Request.
Time since last request: 497.688151 seconds.
path: Assets/Scripts/PlayerSc/PlayerAttacks.cs
artifactKey: Guid(7d5a416fe74af3443a912ee0d631c1ae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerAttacks.cs using Guid(7d5a416fe74af3443a912ee0d631c1ae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'dab27418b5cff199b94c46d4f903ac7f') in 0.0706874 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000017 seconds.
path: Assets/Images/attack_effect.png
artifactKey: Guid(841c74153b457a9488f5bd65f845c539) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Images/attack_effect.png using Guid(841c74153b457a9488f5bd65f845c539) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'f84626af3d711fde78d8b89897cb028e') in 0.0481284 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Import Request.
Time since last request: 0.000024 seconds.
path: Assets/Scripts/PlayerSc/PlayerController2.cs
artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '54493d470a85ac87ba869e6c0e6fc0e0') in 0.0043476 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000073 seconds.
path: Assets/Scenes/Stage1.unity
artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'd6a6ac3b3c2c40a3fef44ca0559574b5') in 0.0042919 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000065 seconds.
path: Assets/Images/attack_effect_0.controller
artifactKey: Guid(bc849634e5bc033419e927cd99afcabf) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Images/attack_effect_0.controller using Guid(bc849634e5bc033419e927cd99afcabf) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9967868cfd3d57877bf379d7044cec35') in 0.0075597 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
========================================================================
Received Import Request.
Time since last request: 0.000015 seconds.
path: Assets/Images/SAtk.anim
artifactKey: Guid(07fd2d30313697f4a8f9382e353dd883) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Images/SAtk.anim using Guid(07fd2d30313697f4a8f9382e353dd883) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '0893bd7a26db9ce34f3fa3a65ff6299b') in 0.009869 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000081 seconds.
path: Assets/Images/AAtk.anim
artifactKey: Guid(014c1726d6ddb5c48bececddc1adcbe5) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Images/AAtk.anim using Guid(014c1726d6ddb5c48bececddc1adcbe5) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'd6b006b24201a2c702218a5152d8bf88') in 0.0053871 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000068 seconds.
path: Assets/Scripts/PlayerSc/PlayerAction.inputactions
artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerAction.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '28141668a5df847dc67d52f4263a6a8d') in 0.1278263 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.634 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 2.44 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.658 seconds
Domain Reload Profiling: 1287ms
BeginReloadAssembly (201ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (30ms)
LoadAllAssembliesAndSetupDomain (363ms)
LoadAssemblies (379ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (82ms)
ResolveRequiredComponents (3ms)
FinalizeReload (658ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (524ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (136ms)
ProcessInitializeOnLoadAttributes (312ms)
ProcessInitializeOnLoadMethodAttributes (62ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.2 MB). Loaded Objects now: 4417.
Memory consumption went from 98.9 MB to 97.7 MB.
Total: 5.742800 ms (FindLiveObjects: 0.253600 ms CreateObjectMapping: 0.125800 ms MarkObjects: 4.493600 ms DeleteObjects: 0.868900 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0