윤지호 | 유니티 연습

20226.01.28 수정 (태그,몬스터 구현완료)
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윤지호_yebb 2026-01-28 21:32:29 +09:00
parent 339a595ac1
commit 076bb9758d
115 changed files with 181815 additions and 28236 deletions

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using UnityEngine;
[CreateAssetMenu(fileName = "NewEnemyStat", menuName = "Scriptable Objects/Enemy Stat")]
public class EnemyStat : ScriptableObject
{
[Header("Base Info")]
public float playerMaxSpeed;
public float playerJumpPower;
public int playerMaxJumpCount;
public int playerHp;
public float range;
Vector3 defPos;
public string direction = "left";
}

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using UnityEngine;
public class Mob : MonoBehaviour
{
//[SerializedField] private MobBase mobBase;
Rigidbody2D rbody;
Animator anim;
public int nextMove;
public float axisH = 0.0f;
void Start()
{
rbody = GetComponent<Rigidbody2D>();
anim = GetComponent<Animator>();
Invoke("Think",1);
}
void Update()
{
axisH = rbody.linearVelocity.x;
float direction = axisH > 0 ? 1 : -1;
transform.localScale = new Vector2(direction, 1);
}
void FixedUpdate()
{
rbody.linearVelocity = new Vector2(nextMove, rbody.linearVelocity.y);
Vector2 frontVec = new Vector2(rbody.position.x + 0.2f*nextMove, rbody.position.y);
Debug.DrawRay(frontVec, Vector3.down, new Color(0,1,0));
RaycastHit2D rayHit = Physics2D.Raycast(frontVec, Vector3.down, 1, LayerMask.GetMask("Ground"));
if (rayHit.collider == null)
{
nextMove *= -1;
CancelInvoke();
Invoke("Think", 5);
}
}
void Think()
{
Debug.Log("»ý°¢!");
nextMove = Random.Range(-1, 2);
float nextThinkTime = Random.Range(2f, 5f);
Invoke("Think", nextThinkTime);
anim.SetInteger("WalkSpeed", nextMove);
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor.U2D.Animation;
using UnityEngine;
using UnityEngine.PlayerLoop;
[System.Serializable]
public class MobStat
{
[SerializeField] private float baseValue;
private float _value;
private bool _isChange = true;
private List<float> modifiers = new List<float>();
public MobStat(float baseValue)
{
this.baseValue = baseValue;
}
private float CalculStat()
{
float finalValue = baseValue;
foreach(float m in modifiers)
{
_value += m;
}
return finalValue;
}
public float fvalue
{
get { return fvalue; }
}
public int ivalue
{
get { return ivalue; }
}
}
public class MobBase : MonoBehaviour
{
[Header("Character Data")]
[SerializeField] private EnemyStat enemyStat;
public MobStat playerMaxSpeed;
public MobStat playerJumpPower;
public MobStat playerMaxJumpCount;
public MobStat playerHp;
void Awake()
{
if (enemyStat == null)
{
Debug.LogError("Character Data°¡ ÇÒ´çµÇÁö ¾Ê¾Ò½À´Ï´Ù!");
}
else
{
InitializeStat();
}
}
public void InitializeStat()
{
playerMaxSpeed = new MobStat(enemyStat.playerMaxSpeed);
playerJumpPower = new MobStat(enemyStat.playerJumpPower);
playerMaxJumpCount = new MobStat(enemyStat.playerMaxJumpCount);
playerHp = new MobStat(enemyStat.playerHp);
}
}

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@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 7b8fd5abe52b2e843b925c0f0ef8f581

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@ -0,0 +1,12 @@
using UnityEngine;
[CreateAssetMenu(fileName = "NewCharacterStat", menuName = "Scriptable Objects/Character Stat")]
public class CharacterStat : ScriptableObject
{
[Header("Base Info")]
public float playerMaxSpeed;
public float playerJumpPower;
public int playerMaxJumpCount;
public int playerHp;
public int playerStamina;
}

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@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: c4475eb73257a2447a1ca357f43c7b7a

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@ -45,7 +45,7 @@ public class PlayerAttacks : MonoBehaviour
public IEnumerator ableAtk(int weaponIndex) public IEnumerator ableAtk(int weaponIndex)
{ {
Debug.Log(" s ¹öư ´­¸²! "); Debug.Log("트리거 작동");
weaponInfos[weaponIndex].weaponObj.SetActive(true); weaponInfos[weaponIndex].weaponObj.SetActive(true);
animator = weaponInfos[weaponIndex].weaponObj.GetComponent<Animator>(); animator = weaponInfos[weaponIndex].weaponObj.GetComponent<Animator>();
animator.SetTrigger(weaponInfos[weaponIndex].animTrigger); animator.SetTrigger(weaponInfos[weaponIndex].animTrigger);

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@ -0,0 +1,70 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor.U2D.Animation;
using UnityEngine;
using UnityEngine.PlayerLoop;
[System.Serializable]
public class PlayerStat
{
[SerializeField] private float baseValue;
private float _value;
private bool _isChange = true;
private List<float> modifiers = new List<float>();
public PlayerStat(float baseValue)
{
this.baseValue = baseValue;
}
private float CalculStat()
{
float finalValue = baseValue;
foreach(float m in modifiers)
{
_value += m;
}
return finalValue;
}
public float fvalue
{
get { return fvalue; }
}
public int ivalue
{
get { return ivalue; }
}
}
public class PlayerBase : MonoBehaviour
{
[Header("Character Data")]
[SerializeField] private CharacterStat characterStat;
public PlayerStat playerMaxSpeed;
public PlayerStat playerJumpPower;
public PlayerStat playerMaxJumpCount;
public PlayerStat playerHp;
public PlayerStat playerStamina;
void Awake()
{
if (characterStat == null)
{
Debug.LogError("Character Data°¡ ÇÒ´çµÇÁö ¾Ê¾Ò½À´Ï´Ù!");
}
else
{
InitializeStat();
}
}
public void InitializeStat()
{
playerMaxSpeed = new PlayerStat(characterStat.playerMaxSpeed);
playerJumpPower = new PlayerStat(characterStat.playerJumpPower);
playerMaxJumpCount = new PlayerStat(characterStat.playerMaxJumpCount);
playerHp = new PlayerStat(characterStat.playerHp);
playerStamina = new PlayerStat(characterStat.playerStamina);
}
}

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@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 8006546a775c8af4daf8b91eea33d80c

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@ -20,74 +20,37 @@ public class PlayerController : MonoBehaviour
public LayerMask groundLayer; // 착지할 수 있는 레이어 public LayerMask groundLayer; // 착지할 수 있는 레이어
private Animator animator; private Animator animator;
private Animator nanimator;
private Animator tanimator;
private PlayerAttacks playerAttacks; private PlayerAttacks playerAttacks;
/*[SerializeField] private GameObject nano; //private GameObject nano;
//private GameObject tera;
[SerializeField] private GameObject nano;
[SerializeField] private GameObject tera; [SerializeField] private GameObject tera;
bool isnano = false; bool isnano = false;
bool istera = false;*/ bool istera = false;
void Start() void Start()
{ {
//Rigidbody2D 가져오기 //nano = GameObject.Find("player_nano");
rbody = GetComponentInChildren<Rigidbody2D>(); //tera = GameObject.Find("player_tera");
//Animator 가져오기
animator = GetComponentInChildren<Animator>();
playerAttacks = GetComponent<PlayerAttacks>();
/*nano = GameObject.Find("player_nano");
tera = GameObject.Find("player_tera");
nano.SetActive(true); nano.SetActive(true);
isnano = true; isnano = true;
tera.SetActive(false);*/ tera.SetActive(false);
}
void OnMove(InputValue value)
{
// Vector2 값 중 x축(좌우) 값만 가져옴
Vector2 inputVector = value.Get<Vector2>();
axisH = inputVector.x;
}
void OnDash(InputValue value)
{
isDash = value.isPressed;
if (isDash) Debug.Log("대시 중..."); //Rigidbody2D 가져오기
else Debug.Log("대시 중단"); rbody = GetComponent<Rigidbody2D>();
} //Animator 가져오기
public void OnJump(InputValue value) //animator = GetComponent<Animator>();
{ nanimator = nano.GetComponent<Animator>();
// 버튼이 눌린 순간(isPressed)이고 지면 위라면 점프 예약 tanimator = tera.GetComponent<Animator>();
if (value.isPressed && onGround) playerAttacks = GetComponent<PlayerAttacks>();
{
goJump = true;
animator.SetBool("jump", true);
Debug.Log(" 점프 버튼 눌림! ");
}
} }
public void OnSAtk(InputValue value) public void OnTagKey(InputValue value)
{
Debug.Log(" s 버튼 눌림! ");
if (value.isPressed && !playerAttacks.weaponInfos[0].isUse)
{
playerAttacks.weaponInfos[0].isUse = true;
StartCoroutine(playerAttacks.ableAtk(0));
}
}
public void OnAAtk(InputValue value)
{
Debug.Log(" a 버튼 눌림! ");
if (value.isPressed && !playerAttacks.weaponInfos[1].isUse)
{
playerAttacks.weaponInfos[1].isUse = true;
StartCoroutine(playerAttacks.ableAtk(1));
}
}
/*public void OnTagKey(InputValue value)
{ {
if (!value.isPressed) return; if (!value.isPressed) return;
@ -110,7 +73,58 @@ public class PlayerController : MonoBehaviour
istera = false; istera = false;
} }
}*/ }
void OnMove(InputValue value)
{
// Vector2 값 중 x축(좌우) 값만 가져옴
Vector2 inputVector = value.Get<Vector2>();
axisH = inputVector.x;
}
void OnDash(InputValue value)
{
isDash = value.isPressed;
if (isDash) Debug.Log("대시 중...");
else Debug.Log("대시 중단");
}
public void OnJump(InputValue value)
{
// 버튼이 눌린 순간(isPressed)이고 지면 위라면 점프 예약
if (value.isPressed && onGround)
{
goJump = true;
nanimator.SetBool("jump", true);
tanimator.SetBool("jump", true);
Debug.Log(" 점프 버튼 눌림! ");
}
}
public void OnSAtk(InputValue value)
{
if (!value.isPressed) return;
Debug.Log(" s 버튼 눌림! ");
if (!playerAttacks.weaponInfos[0].isUse)
{
playerAttacks.weaponInfos[0].isUse = true;
StartCoroutine(playerAttacks.ableAtk(0));
//animator.SetTrigger(SAtk);
}
}
public void OnAAtk(InputValue value)
{
if (!value.isPressed) return;
Debug.Log(" a 버튼 눌림! ");
if (!playerAttacks.weaponInfos[1].isUse)
{
playerAttacks.weaponInfos[1].isUse = true;
StartCoroutine(playerAttacks.ableAtk(1));
//animator.SetTrigger(AAtk);
}
}
void Update() void Update()
{ {
@ -118,15 +132,16 @@ public class PlayerController : MonoBehaviour
bool isMoving = axisH != 0; bool isMoving = axisH != 0;
// 지면 상태 확인 // 지면 상태 확인
animator.SetBool("jump", !onGround); if (isnano) nanimator.SetBool("jump", !onGround);
else if (istera) tanimator.SetBool("jump", !onGround);
animator.SetBool("Dash", isDash); if (isnano) nanimator.SetBool("Dash", isDash);
animator.SetBool("Move", isMoving); else if (istera) tanimator.SetBool("Dash", isDash);
if (isnano) nanimator.SetBool("Move", isMoving);
else if (istera) tanimator.SetBool("Move", isMoving);
// 플래그 초기화 // 플래그 초기화
if (Keyboard.current.leftShiftKey.wasReleasedThisFrame) isDash = false; if (Keyboard.current.leftShiftKey.wasReleasedThisFrame) isDash = false;
//if (Keyboard.current.sKey.wasReleasedThisFrame) issAtk = false;
//if (Keyboard.current.aKey.wasReleasedThisFrame) isaAtk = false;
// 방향 조절 // 방향 조절
if (isMoving) if (isMoving)
@ -135,7 +150,11 @@ public class PlayerController : MonoBehaviour
transform.localScale = new Vector2(direction, 1); transform.localScale = new Vector2(direction, 1);
} }
else animator.SetBool("Dash", false); else
{
if (isnano) nanimator.SetBool("Dash", false);
else if (istera) tanimator.SetBool("Dash", false);
}
} }
private void FixedUpdate() private void FixedUpdate()

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@ -1,19 +0,0 @@
using UnityEngine;
public class PlayerStats
{
public float playerMaxSpeed;
public float playerJumpPower;
public int PlayerMaxJumpCount;
public int playerHp;
public int playerStamina;
public PlayerStats()
{
playerMaxSpeed = 3f;
playerJumpPower = 5f;
PlayerMaxJumpCount = 2;
playerHp = 100;
playerStamina = 100;
}
}

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[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-28T12:02:21.824619Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-28T12:02:21Z
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Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
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Player connection [27608] Host joined multi-casting on [225.0.0.222:54997]...
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Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
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Library Redirect Path: Library/
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Registering precompiled unity dll's ...
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

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[Licensing::Module] Trying to connect to existing licensing client channel...
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C:/jh04010421/study/first_study
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Library Redirect Path: Library/
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.1 MB). Loaded Objects now: 4421.
Memory consumption went from 98.2 MB to 97.1 MB.
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4428.
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Total: 4.975800 ms (FindLiveObjects: 0.237100 ms CreateObjectMapping: 0.110800 ms MarkObjects: 3.993000 ms DeleteObjects: 0.634000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3819 unused Assets / (1.0 MB). Loaded Objects now: 4428.
Memory consumption went from 98.4 MB to 97.4 MB.
Total: 7.768000 ms (FindLiveObjects: 0.511200 ms CreateObjectMapping: 0.197100 ms MarkObjects: 6.134100 ms DeleteObjects: 0.924800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.803 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.428 seconds
Domain Reload Profiling: 1221ms
BeginReloadAssembly (282ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (42ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (399ms)
LoadAssemblies (463ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (90ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (74ms)
ResolveRequiredComponents (4ms)
FinalizeReload (428ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (349ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (88ms)
ProcessInitializeOnLoadAttributes (214ms)
ProcessInitializeOnLoadMethodAttributes (36ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4431.
Memory consumption went from 98.2 MB to 97.2 MB.
Total: 4.594800 ms (FindLiveObjects: 0.214500 ms CreateObjectMapping: 0.104500 ms MarkObjects: 3.664600 ms DeleteObjects: 0.610300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.475 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.499 seconds
Domain Reload Profiling: 969ms
BeginReloadAssembly (150ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (28ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (25ms)
LoadAllAssembliesAndSetupDomain (260ms)
LoadAssemblies (254ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (82ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (73ms)
ResolveRequiredComponents (3ms)
FinalizeReload (499ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (418ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (92ms)
ProcessInitializeOnLoadAttributes (265ms)
ProcessInitializeOnLoadMethodAttributes (49ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.57 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4434.
Memory consumption went from 98.2 MB to 97.2 MB.
Total: 5.144000 ms (FindLiveObjects: 0.240100 ms CreateObjectMapping: 0.113900 ms MarkObjects: 4.144500 ms DeleteObjects: 0.644700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.488 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.440 seconds
Domain Reload Profiling: 924ms
BeginReloadAssembly (161ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (33ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (24ms)
LoadAllAssembliesAndSetupDomain (264ms)
LoadAssemblies (247ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (3ms)
FinalizeReload (440ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (361ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (94ms)
ProcessInitializeOnLoadAttributes (219ms)
ProcessInitializeOnLoadMethodAttributes (36ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4437.
Memory consumption went from 98.2 MB to 97.2 MB.
Total: 5.953000 ms (FindLiveObjects: 0.258200 ms CreateObjectMapping: 0.117200 ms MarkObjects: 4.759400 ms DeleteObjects: 0.817200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 43303.568611 seconds.
path: Assets/Prefab/Character/Mob1 2.prefab
artifactKey: Guid(74bf295401d5d4b4eba4abfa479b357c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefab/Character/Mob1 2.prefab using Guid(74bf295401d5d4b4eba4abfa479b357c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '57111895e2e795a43a26b53d4b3ad7b0') in 0.0326128 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.474 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.438 seconds
Domain Reload Profiling: 909ms
BeginReloadAssembly (159ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (30ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (23ms)
LoadAllAssembliesAndSetupDomain (254ms)
LoadAssemblies (250ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (84ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (74ms)
ResolveRequiredComponents (3ms)
FinalizeReload (439ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (361ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (93ms)
ProcessInitializeOnLoadAttributes (221ms)
ProcessInitializeOnLoadMethodAttributes (36ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (0.8 MB). Loaded Objects now: 4443.
Memory consumption went from 99.0 MB to 98.2 MB.
Total: 5.414300 ms (FindLiveObjects: 0.245700 ms CreateObjectMapping: 0.127000 ms MarkObjects: 4.381200 ms DeleteObjects: 0.659300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.478 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.510 seconds
Domain Reload Profiling: 984ms
BeginReloadAssembly (163ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (29ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (23ms)
LoadAllAssembliesAndSetupDomain (250ms)
LoadAssemblies (256ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (82ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (73ms)
ResolveRequiredComponents (3ms)
FinalizeReload (510ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (425ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
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ProcessInitializeOnLoadAttributes (276ms)
ProcessInitializeOnLoadMethodAttributes (46ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.50 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (0.9 MB). Loaded Objects now: 4446.
Memory consumption went from 99.0 MB to 98.2 MB.
Total: 5.690300 ms (FindLiveObjects: 0.372500 ms CreateObjectMapping: 0.198400 ms MarkObjects: 4.474900 ms DeleteObjects: 0.643400 ms)
Prepare: number of updated asset objects reloaded= 0

View File

@ -1,11 +1,11 @@
[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T00:09:09.8130853Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:00:17.1344808Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64 System architecture: x64
Process architecture: x64 Process architecture: x64
Date: 2026-01-27T00:09:09Z Date: 2026-01-27T08:00:17Z
COMMAND LINE ARGUMENTS: COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
-logFile -logFile
Logs/AssetImportWorker2.log Logs/AssetImportWorker2.log
-srvPort -srvPort
3325 6639
-licensingIpc -licensingIpc
LicenseClient-User LicenseClient-User
-job-worker-count -job-worker-count
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
"memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [21792] Target information: Player connection [26516] Target information:
Player connection [21792] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2247563561 [EditorId] 2247563561 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [26516] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1253083182 [EditorId] 1253083182 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21792] Host joined multi-casting on [225.0.0.222:54997]... Player connection [26516] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21792] Host joined alternative multi-casting on [225.0.0.222:34997]... Player connection [26516] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11 JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized. Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend. [Physics::Module] Initialized fallback backend.
@ -84,7 +84,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2 [Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0 [Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded [Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.52 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
@ -100,44 +100,44 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56788 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56252
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ... Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002345 seconds. Registered in 0.002492 seconds.
- Loaded All Assemblies, in 0.361 seconds - Loaded All Assemblies, in 0.479 seconds
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.310 seconds - Finished resetting the current domain, in 0.308 seconds
Domain Reload Profiling: 666ms Domain Reload Profiling: 783ms
BeginReloadAssembly (155ms) BeginReloadAssembly (200ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms) DisableScriptedObjects (0ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms) CreateAndSetChildDomain (1ms)
RebuildCommonClasses (29ms) RebuildCommonClasses (40ms)
RebuildNativeTypeToScriptingClass (9ms) RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (37ms) initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (126ms) LoadAllAssembliesAndSetupDomain (181ms)
LoadAssemblies (148ms) LoadAssemblies (196ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (123ms) AnalyzeDomain (178ms)
TypeCache.Refresh (122ms) TypeCache.Refresh (177ms)
TypeCache.ScanAssembly (112ms) TypeCache.ScanAssembly (158ms)
BuildScriptInfoCaches (0ms) BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms) ResolveRequiredComponents (0ms)
FinalizeReload (311ms) FinalizeReload (308ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (281ms) SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (32ms) InitializePlatformSupportModulesInManaged (31ms)
SetLoadedEditorAssemblies (2ms) SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (67ms) BeforeProcessingInitializeOnLoad (60ms)
ProcessInitializeOnLoadAttributes (124ms) ProcessInitializeOnLoadAttributes (115ms)
ProcessInitializeOnLoadMethodAttributes (56ms) ProcessInitializeOnLoadMethodAttributes (67ms)
AfterProcessingInitializeOnLoad (0ms) AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
@ -152,28 +152,29 @@ Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized. [Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient: [Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1 Version: 1.17.4+4293ba1
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.46s) [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.51s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T00:09:11.2767377Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:00:18.6475593Z"
[Licensing::Module] Licensing Background thread has ended after 1.46s [Licensing::Module] Licensing Background thread has ended after 1.51s
[Licensing::Module] Licensing is initialized (took 0.18s). [Licensing::Module] Licensing is initialized (took 0.00s).
[Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group: [Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal Product: Unity Personal
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[Licensing::Module] License group: [Licensing::Module] License group:
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- Loaded All Assemblies, in 0.688 seconds Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs'
- Loaded All Assemblies, in 0.527 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2] Package Manager log level set to [2]
@ -185,108 +186,200 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.451 seconds - Finished resetting the current domain, in 0.437 seconds
Domain Reload Profiling: 1133ms Domain Reload Profiling: 958ms
BeginReloadAssembly (325ms) BeginReloadAssembly (150ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms) DisableScriptedObjects (4ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (21ms) CreateAndSetChildDomain (22ms)
RebuildCommonClasses (26ms) RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms) RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (29ms) initialDomainReloadingComplete (29ms)
LoadAllAssembliesAndSetupDomain (294ms) LoadAllAssembliesAndSetupDomain (308ms)
LoadAssemblies (274ms) LoadAssemblies (286ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (111ms) AnalyzeDomain (110ms)
TypeCache.Refresh (86ms) TypeCache.Refresh (84ms)
TypeCache.ScanAssembly (77ms) TypeCache.ScanAssembly (75ms)
BuildScriptInfoCaches (21ms) BuildScriptInfoCaches (21ms)
ResolveRequiredComponents (3ms) ResolveRequiredComponents (3ms)
FinalizeReload (451ms) FinalizeReload (437ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (376ms) SetupLoadedEditorAssemblies (370ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms) InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms) SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (91ms) BeforeProcessingInitializeOnLoad (95ms)
ProcessInitializeOnLoadAttributes (238ms) ProcessInitializeOnLoadAttributes (227ms)
ProcessInitializeOnLoadMethodAttributes (37ms) ProcessInitializeOnLoadMethodAttributes (37ms)
AfterProcessingInitializeOnLoad (6ms) AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms) AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3820 unused Assets / (1.2 MB). Loaded Objects now: 4411. Unloading 3825 unused Assets / (1.2 MB). Loaded Objects now: 4417.
Memory consumption went from 98.1 MB to 96.9 MB. Memory consumption went from 100.0 MB to 98.8 MB.
Total: 4.626800 ms (FindLiveObjects: 0.262500 ms CreateObjectMapping: 0.118900 ms MarkObjects: 3.579300 ms DeleteObjects: 0.665600 ms) Total: 4.800900 ms (FindLiveObjects: 0.277200 ms CreateObjectMapping: 0.122700 ms MarkObjects: 3.714200 ms DeleteObjects: 0.686200 ms)
======================================================================== ========================================================================
Received Prepare Received Import Request.
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Time since last request: 28767.898286 seconds.
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition path: Assets/Player/Excution/speedeffect.mat
Begin MonoManager ReloadAssembly artifactKey: Guid(238e1ff9a347fa34fb211c90fbc4bf9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Loaded All Assemblies, in 0.606 seconds Start importing Assets/Player/Excution/speedeffect.mat using Guid(238e1ff9a347fa34fb211c90fbc4bf9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c1673301a1d4b3a8bd46b86c0dc1c9a4') in 0.0610875 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
Native extension for WindowsStandalone target not found ========================================================================
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Received Import Request.
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument Time since last request: 42.753890 seconds.
[Package Manager] Unable to send message (not connected to server process). path: Assets/Player/Excution/airAttack3_0.controller
[Package Manager] Cannot connect to Unity Package Manager local server artifactKey: Guid(0a1de281b5b4b8640baba56b1e0ec9c9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument Start importing Assets/Player/Excution/airAttack3_0.controller using Guid(0a1de281b5b4b8640baba56b1e0ec9c9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ec5ce1399833bf03e74119a6c42a3667') in 0.0016895 seconds
[Package Manager] Unable to send message (not connected to server process). Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ========================================================================
Mono: successfully reloaded assembly Received Import Request.
- Finished resetting the current domain, in 0.642 seconds Time since last request: 1.209586 seconds.
Domain Reload Profiling: 1238ms path: Assets/Player/Excution/airAttackEffect_0.controller
BeginReloadAssembly (187ms) artifactKey: Guid(cb69f83b12413a7419be69dff894d1f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
ExecutionOrderSort (0ms) Start importing Assets/Player/Excution/airAttackEffect_0.controller using Guid(cb69f83b12413a7419be69dff894d1f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bdd3991f6ea25d08c1c91c96d2d78d39') in 0.0010509 seconds
DisableScriptedObjects (10ms) Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ========================================================================
CreateAndSetChildDomain (32ms) Received Import Request.
RebuildCommonClasses (25ms) Time since last request: 1.119774 seconds.
RebuildNativeTypeToScriptingClass (9ms) path: Assets/Player/Excution/airA_Eff.anim
initialDomainReloadingComplete (25ms) artifactKey: Guid(f2bc7854d56feb3428394cc35c3e700b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
LoadAllAssembliesAndSetupDomain (348ms) Start importing Assets/Player/Excution/airA_Eff.anim using Guid(f2bc7854d56feb3428394cc35c3e700b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b2abae52032e3f2d556893bd50e8b367') in 0.0008899 seconds
LoadAssemblies (344ms) Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (102ms) ========================================================================
TypeCache.Refresh (6ms) Received Import Request.
TypeCache.ScanAssembly (0ms) Time since last request: 33.941535 seconds.
BuildScriptInfoCaches (92ms) path: Assets/Player/Excution/SimpleThrowNiddle.cs
ResolveRequiredComponents (3ms) artifactKey: Guid(41d1e89eb7655cc42b07bd91349799cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
FinalizeReload (642ms) Start importing Assets/Player/Excution/SimpleThrowNiddle.cs using Guid(41d1e89eb7655cc42b07bd91349799cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0d46986fb62081206590d400fa7abdbd') in 0.0004365 seconds
ReleaseScriptCaches (0ms) Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (515ms) ========================================================================
LogAssemblyErrors (0ms) Received Import Request.
InitializePlatformSupportModulesInManaged (1ms) Time since last request: 1146.495014 seconds.
SetLoadedEditorAssemblies (3ms) path: Assets/Player/Excution/nano_weakAttack2.png
BeforeProcessingInitializeOnLoad (143ms) artifactKey: Guid(7641a5d3eb9ee7643abb19a19e08267d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
ProcessInitializeOnLoadAttributes (308ms) Start importing Assets/Player/Excution/nano_weakAttack2.png using Guid(7641a5d3eb9ee7643abb19a19e08267d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3da1508517380ee42ff089c6d58cbe87') in 0.0278427 seconds
ProcessInitializeOnLoadMethodAttributes (50ms) Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms) ========================================================================
ExecutionOrderSort2 (0ms) Received Import Request.
AwakeInstancesAfterBackupRestoration (7ms) Time since last request: 50.956801 seconds.
Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins. path: Assets/Player/img/nano_weakAttack2_0.asset
Preloading 0 native plugins for Editor in 0.00 ms. artifactKey: Guid(eaa8ab217c3223f479354e5699dd400e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Start importing Assets/Player/img/nano_weakAttack2_0.asset using Guid(eaa8ab217c3223f479354e5699dd400e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'caabf5521540d020eac8edd9a23b1643') in 0.0052385 seconds
Unloading 3818 unused Assets / (1.0 MB). Loaded Objects now: 4415. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
Memory consumption went from 98.1 MB to 97.1 MB.
Total: 4.944800 ms (FindLiveObjects: 0.403400 ms CreateObjectMapping: 0.114100 ms MarkObjects: 3.799700 ms DeleteObjects: 0.626800 ms) ========================================================================
Received Import Request.
Time since last request: 26.198718 seconds.
path: Assets/Player/img/nano_tag.asset
artifactKey: Guid(eaa8ab217c3223f479354e5699dd400e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Player/img/nano_tag.asset using Guid(eaa8ab217c3223f479354e5699dd400e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5c48235ed443f669ff1d6891727c7b0b') in 0.0083161 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 361.545884 seconds.
path: Assets/Player/Excution/SimpleExcution.cs
artifactKey: Guid(29479b480accc734a83fd30f50a63fe6) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/Excution/SimpleExcution.cs using Guid(29479b480accc734a83fd30f50a63fe6) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '35f63f5717ff1962e09c773e31b7f9d3') in 0.0633097 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000049 seconds.
path: Assets/Player/Excution/speedLine.prefab
artifactKey: Guid(e8f07c107e1f3bc439f3c2cc5cd47138) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/Excution/speedLine.prefab using Guid(e8f07c107e1f3bc439f3c2cc5cd47138) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'ec3b97c31e078a98cd10c91cce72b652') in 0.0305903 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Import Request.
Time since last request: 0.000045 seconds.
path: Assets/Scenes/Stage1.unity
artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'a2d6af2e24f476f8357e0531544907ac') in 0.0035437 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000065 seconds.
path: Assets/Player/Excution/line.prefab
artifactKey: Guid(fbe0095efd293ed498c18ad87dee8120) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/Excution/line.prefab using Guid(fbe0095efd293ed498c18ad87dee8120) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'fc71b2e51f05492f19aa0a8f9388e72f') in 0.0076394 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Import Request.
Time since last request: 0.000031 seconds.
path: Assets/Player/img/speedEffect.png
artifactKey: Guid(b7e58f741cb988849be43ec08d655647) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/img/speedEffect.png using Guid(b7e58f741cb988849be43ec08d655647) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '26b89dab2a55507ce4a0d464280d732d') in 0.0302341 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000018 seconds.
path: Assets/Player/Excution/airAttackEffect_0.prefab
artifactKey: Guid(308b9c161be727b4d936df2d1177991d) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/Excution/airAttackEffect_0.prefab using Guid(308b9c161be727b4d936df2d1177991d) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '6107efb404989e9809e9a7703193b094') in 0.0154665 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13
========================================================================
Received Import Request.
Time since last request: 0.000019 seconds.
path: Assets/Player/Excution/execution_0.prefab
artifactKey: Guid(7887462c6ccef934b8947c68bdc677eb) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/Excution/execution_0.prefab using Guid(7887462c6ccef934b8947c68bdc677eb) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '3f14ccf41dafd97a1115285b6ec98a00') in 0.0089012 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000034 seconds.
path: Assets/Player/Excution/SimpleEffect.cs
artifactKey: Guid(35030e093493b2c4c9a9c926252d13c5) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/Excution/SimpleEffect.cs using Guid(35030e093493b2c4c9a9c926252d13c5) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e3442efc32e5c06074d7fd2b4b199ee5') in 0.0047799 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000118 seconds.
path: Assets/Player/Excution/m1_0 1.prefab
artifactKey: Guid(a685aa96b2fecf84a8ca454423f6b20a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/Excution/m1_0 1.prefab using Guid(a685aa96b2fecf84a8ca454423f6b20a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '0c1b5df6d2d0d6ce79f4ac9b219f3c75') in 0.0072155 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000042 seconds.
path: Assets/Player/img/nano_tag.asset
artifactKey: Guid(eaa8ab217c3223f479354e5699dd400e) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/img/nano_tag.asset using Guid(eaa8ab217c3223f479354e5699dd400e) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '84aedaed8d48ab6995acd1ae625f4c19') in 0.0055304 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000013 seconds.
path: Assets/Player/img/nano_weakAttack2.png
artifactKey: Guid(7641a5d3eb9ee7643abb19a19e08267d) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/img/nano_weakAttack2.png using Guid(7641a5d3eb9ee7643abb19a19e08267d) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'f586054882c5a3e7f45b2b15c41733c3') in 0.010462 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
AssetImportWorker is now disconnected from the server AssetImportWorker is now disconnected from the server
Process exiting Process exiting
Exiting without the bug reporter. Application will terminate with return code 0 Exiting without the bug reporter. Application will terminate with return code 0

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,11 +1,11 @@
[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-28T07:00:03.9098678Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:00:17.1292572Z"
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64 System architecture: x64
Process architecture: x64 Process architecture: x64
Date: 2026-01-27T08:00:17Z Date: 2026-01-28T07:00:03Z
COMMAND LINE ARGUMENTS: COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
-logFile -logFile
Logs/AssetImportWorker3.log Logs/AssetImportWorker3.log
-srvPort -srvPort
6639 1829
-licensingIpc -licensingIpc
LicenseClient-User LicenseClient-User
-job-worker-count -job-worker-count
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
"memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [25116] Target information: Player connection [30276] Target information:
Player connection [25116] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4236452912 [EditorId] 4236452912 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [30276] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1035263885 [EditorId] 1035263885 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [25116] Host joined multi-casting on [225.0.0.222:54997]... Player connection [30276] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [25116] Host joined alternative multi-casting on [225.0.0.222:34997]... Player connection [30276] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11 JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized. Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend. [Physics::Module] Initialized fallback backend.
@ -84,7 +84,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2 [Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0 [Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded [Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3.67 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 2.77 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
@ -100,44 +100,44 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56528 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56784
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ... Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002605 seconds. Registered in 0.002016 seconds.
- Loaded All Assemblies, in 0.479 seconds - Loaded All Assemblies, in 0.356 seconds
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.320 seconds - Finished resetting the current domain, in 0.286 seconds
Domain Reload Profiling: 795ms Domain Reload Profiling: 637ms
BeginReloadAssembly (199ms) BeginReloadAssembly (125ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms) DisableScriptedObjects (0ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms) CreateAndSetChildDomain (1ms)
RebuildCommonClasses (40ms) RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (11ms) RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (42ms) initialDomainReloadingComplete (38ms)
LoadAllAssembliesAndSetupDomain (182ms) LoadAllAssembliesAndSetupDomain (148ms)
LoadAssemblies (195ms) LoadAssemblies (121ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (179ms) AnalyzeDomain (145ms)
TypeCache.Refresh (178ms) TypeCache.Refresh (144ms)
TypeCache.ScanAssembly (160ms) TypeCache.ScanAssembly (130ms)
BuildScriptInfoCaches (0ms) BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms) ResolveRequiredComponents (0ms)
FinalizeReload (320ms) FinalizeReload (287ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (285ms) SetupLoadedEditorAssemblies (254ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (32ms) InitializePlatformSupportModulesInManaged (32ms)
SetLoadedEditorAssemblies (2ms) SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms) BeforeProcessingInitializeOnLoad (58ms)
ProcessInitializeOnLoadAttributes (117ms) ProcessInitializeOnLoadAttributes (110ms)
ProcessInitializeOnLoadMethodAttributes (69ms) ProcessInitializeOnLoadMethodAttributes (52ms)
AfterProcessingInitializeOnLoad (0ms) AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
@ -148,31 +148,32 @@ Worker process is ready to serve import requests
Import Worker Mode flag is 0x00 Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient: [Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1 Version: 1.17.4+4293ba1
Session Id: 81a82a1638564bdbbb46afab8f3fe77d Session Id: 0739cf561c624bb788d477be0966589a
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e Correlation Id: 9e600587aee4a917b48d551690a22409
External correlation Id: 7384171808464296434 External correlation Id: 3765888341808934169
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.51s) [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.45s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:00:18.6411226Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-28T07:00:05.3629856Z"
[Licensing::Module] Licensing Background thread has ended after 1.51s [Licensing::Module] Licensing Background thread has ended after 1.45s
Begin MonoManager ReloadAssembly [Licensing::Module] Licensing is initialized (took 0.23s).
[Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group: [Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal Product: Unity Personal
Type: ULF Type: ULF
Expiration: 2026-03-05T08:31:33Z Expiration: 2026-03-06T05:11:11Z
[Licensing::Module] License group: [Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX Id: 14568598131100-UnityPersXXXX
Product: Unity Personal Product: Unity Personal
Type: Assigned Type: Assigned
Expiration: Unlimited Expiration: Unlimited
Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs' - Loaded All Assemblies, in 0.794 seconds
- Loaded All Assemblies, in 0.523 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2] Package Manager log level set to [2]
@ -184,46 +185,46 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.437 seconds - Finished resetting the current domain, in 0.445 seconds
Domain Reload Profiling: 954ms Domain Reload Profiling: 1232ms
BeginReloadAssembly (146ms) BeginReloadAssembly (403ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms) DisableScriptedObjects (4ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (21ms) CreateAndSetChildDomain (21ms)
RebuildCommonClasses (25ms) RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (9ms) RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (30ms) initialDomainReloadingComplete (37ms)
LoadAllAssembliesAndSetupDomain (307ms) LoadAllAssembliesAndSetupDomain (308ms)
LoadAssemblies (281ms) LoadAssemblies (294ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms) AnalyzeDomain (114ms)
TypeCache.Refresh (86ms) TypeCache.Refresh (88ms)
TypeCache.ScanAssembly (77ms) TypeCache.ScanAssembly (79ms)
BuildScriptInfoCaches (20ms) BuildScriptInfoCaches (20ms)
ResolveRequiredComponents (3ms) ResolveRequiredComponents (3ms)
FinalizeReload (437ms) FinalizeReload (445ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (368ms) SetupLoadedEditorAssemblies (376ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms) InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms) SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (94ms) BeforeProcessingInitializeOnLoad (100ms)
ProcessInitializeOnLoadAttributes (226ms) ProcessInitializeOnLoadAttributes (226ms)
ProcessInitializeOnLoadMethodAttributes (37ms) ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (8ms) AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms) AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.85 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3825 unused Assets / (1.2 MB). Loaded Objects now: 4417. Unloading 3825 unused Assets / (1.1 MB). Loaded Objects now: 4417.
Memory consumption went from 105.8 MB to 104.5 MB. Memory consumption went from 98.1 MB to 97.0 MB.
Total: 4.836300 ms (FindLiveObjects: 0.248600 ms CreateObjectMapping: 0.130200 ms MarkObjects: 3.791000 ms DeleteObjects: 0.665900 ms) Total: 4.941200 ms (FindLiveObjects: 0.247100 ms CreateObjectMapping: 0.128600 ms MarkObjects: 3.787600 ms DeleteObjects: 0.776800 ms)
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server AssetImportWorker is now disconnected from the server

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,11 +1,11 @@
[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T00:09:09.8363929Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:28:04.4126036Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64 System architecture: x64
Process architecture: x64 Process architecture: x64
Date: 2026-01-27T00:09:09Z Date: 2026-01-27T08:28:04Z
COMMAND LINE ARGUMENTS: COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
-logFile -logFile
Logs/AssetImportWorker5.log Logs/AssetImportWorker5.log
-srvPort -srvPort
3325 6639
-licensingIpc -licensingIpc
LicenseClient-User LicenseClient-User
-job-worker-count -job-worker-count
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
"memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [21900] Target information: Player connection [24552] Target information:
Player connection [21900] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4106797865 [EditorId] 4106797865 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [24552] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 57871657 [EditorId] 57871657 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21900] Host joined multi-casting on [225.0.0.222:54997]... Player connection [24552] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21900] Host joined alternative multi-casting on [225.0.0.222:34997]... Player connection [24552] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11 JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized. Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend. [Physics::Module] Initialized fallback backend.
@ -84,7 +84,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2 [Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0 [Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded [Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
@ -100,44 +100,44 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56896 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56500
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ... Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.001997 seconds. Registered in 0.003029 seconds.
- Loaded All Assemblies, in 0.361 seconds - Loaded All Assemblies, in 0.402 seconds
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.298 seconds - Finished resetting the current domain, in 0.328 seconds
Domain Reload Profiling: 655ms Domain Reload Profiling: 725ms
BeginReloadAssembly (150ms) BeginReloadAssembly (175ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms) DisableScriptedObjects (0ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms) CreateAndSetChildDomain (0ms)
RebuildCommonClasses (30ms) RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (9ms) RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (38ms) initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (129ms) LoadAllAssembliesAndSetupDomain (137ms)
LoadAssemblies (142ms) LoadAssemblies (166ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (127ms) AnalyzeDomain (135ms)
TypeCache.Refresh (126ms) TypeCache.Refresh (133ms)
TypeCache.ScanAssembly (116ms) TypeCache.ScanAssembly (122ms)
BuildScriptInfoCaches (0ms) BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms) ResolveRequiredComponents (1ms)
FinalizeReload (298ms) FinalizeReload (328ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (274ms) SetupLoadedEditorAssemblies (298ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (32ms) InitializePlatformSupportModulesInManaged (34ms)
SetLoadedEditorAssemblies (3ms) SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (68ms) BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (117ms) ProcessInitializeOnLoadAttributes (134ms)
ProcessInitializeOnLoadMethodAttributes (54ms) ProcessInitializeOnLoadMethodAttributes (59ms)
AfterProcessingInitializeOnLoad (0ms) AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
@ -152,28 +152,29 @@ Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized. [Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient: [Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1 Version: 1.17.4+4293ba1
Session Id: b4ec611e112c41a58be9411ba89420f6 Session Id: 939d068f0601485d9c30174248261275
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
External correlation Id: 3196277971639331232 External correlation Id: 6248500906907652102
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.47s) [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.52s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T00:09:11.3094956Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:28:05.9322086Z"
[Licensing::Module] Licensing Background thread has ended after 1.47s [Licensing::Module] Licensing Background thread has ended after 1.52s
[Licensing::Module] Licensing is initialized (took 0.20s). [Licensing::Module] Licensing is initialized (took 0.14s).
[Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group: [Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal Product: Unity Personal
Type: ULF Type: ULF
Expiration: 2026-03-05T01:08:55Z Expiration: 2026-03-05T08:31:33Z
[Licensing::Module] License group: [Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX Id: 14568598131100-UnityPersXXXX
Product: Unity Personal Product: Unity Personal
Type: Assigned Type: Assigned
Expiration: Unlimited Expiration: Unlimited
- Loaded All Assemblies, in 0.722 seconds Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs'
- Loaded All Assemblies, in 0.714 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2] Package Manager log level set to [2]
@ -185,106 +186,47 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.450 seconds - Finished resetting the current domain, in 0.447 seconds
Domain Reload Profiling: 1164ms Domain Reload Profiling: 1152ms
BeginReloadAssembly (354ms) BeginReloadAssembly (309ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms) DisableScriptedObjects (4ms)
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RebuildCommonClasses (32ms) RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (9ms) RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (29ms) initialDomainReloadingComplete (34ms)
LoadAllAssembliesAndSetupDomain (291ms) LoadAllAssembliesAndSetupDomain (321ms)
LoadAssemblies (269ms) LoadAssemblies (310ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (111ms) AnalyzeDomain (117ms)
TypeCache.Refresh (85ms) TypeCache.Refresh (92ms)
TypeCache.ScanAssembly (75ms) TypeCache.ScanAssembly (82ms)
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FinalizeReload (450ms) FinalizeReload (447ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (384ms) SetupLoadedEditorAssemblies (380ms)
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InitializePlatformSupportModulesInManaged (1ms) InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms) SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (99ms) BeforeProcessingInitializeOnLoad (93ms)
ProcessInitializeOnLoadAttributes (232ms) ProcessInitializeOnLoadAttributes (238ms)
ProcessInitializeOnLoadMethodAttributes (43ms) ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (6ms) AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms) AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3820 unused Assets / (1.3 MB). Loaded Objects now: 4411. Unloading 3825 unused Assets / (1.4 MB). Loaded Objects now: 4417.
Memory consumption went from 98.1 MB to 96.8 MB. Memory consumption went from 96.2 MB to 94.8 MB.
Total: 4.902800 ms (FindLiveObjects: 0.260900 ms CreateObjectMapping: 0.130700 ms MarkObjects: 3.799000 ms DeleteObjects: 0.711500 ms) Total: 5.747400 ms (FindLiveObjects: 0.242800 ms CreateObjectMapping: 0.138200 ms MarkObjects: 4.187800 ms DeleteObjects: 1.177400 ms)
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.609 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.642 seconds
Domain Reload Profiling: 1240ms
BeginReloadAssembly (186ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (26ms)
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LoadAssemblies (345ms)
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AnalyzeDomain (101ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (90ms)
ResolveRequiredComponents (3ms)
FinalizeReload (643ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (4ms)
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ProcessInitializeOnLoadAttributes (307ms)
ProcessInitializeOnLoadMethodAttributes (51ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 2.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (0.9 MB). Loaded Objects now: 4415.
Memory consumption went from 98.0 MB to 97.1 MB.
Total: 5.317300 ms (FindLiveObjects: 0.418400 ms CreateObjectMapping: 0.181000 ms MarkObjects: 4.058000 ms DeleteObjects: 0.658800 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorkerClient::OnTransportError - code=2 error=End of file AssetImportWorkerClient::OnTransportError - code=2 error=End of file
AssetImportWorker is now disconnected from the server AssetImportWorker is now disconnected from the server

View File

@ -1,11 +1,11 @@
[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:28:04.4126036Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-28T11:47:24.0503764Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64 System architecture: x64
Process architecture: x64 Process architecture: x64
Date: 2026-01-27T08:28:04Z Date: 2026-01-28T11:47:24Z
COMMAND LINE ARGUMENTS: COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
-logFile -logFile
Logs/AssetImportWorker5.log Logs/AssetImportWorker5.log
-srvPort -srvPort
6639 1829
-licensingIpc -licensingIpc
LicenseClient-User LicenseClient-User
-job-worker-count -job-worker-count
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
"memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [24552] Target information: Player connection [24136] Target information:
Player connection [24552] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 57871657 [EditorId] 57871657 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [24136] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4122099473 [EditorId] 4122099473 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [24552] Host joined multi-casting on [225.0.0.222:54997]... Player connection [24136] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [24552] Host joined alternative multi-casting on [225.0.0.222:34997]... Player connection [24136] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11 JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized. Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend. [Physics::Module] Initialized fallback backend.
@ -84,7 +84,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2 [Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0 [Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded [Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
@ -100,44 +100,44 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56500 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56560
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ... Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003029 seconds. Registered in 0.001816 seconds.
- Loaded All Assemblies, in 0.402 seconds - Loaded All Assemblies, in 0.291 seconds
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.328 seconds - Finished resetting the current domain, in 0.246 seconds
Domain Reload Profiling: 725ms Domain Reload Profiling: 534ms
BeginReloadAssembly (175ms) BeginReloadAssembly (103ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms) DisableScriptedObjects (0ms)
BackupInstance (0ms) BackupInstance (0ms)
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CreateAndSetChildDomain (0ms) CreateAndSetChildDomain (1ms)
RebuildCommonClasses (31ms) RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (10ms) RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (44ms) initialDomainReloadingComplete (33ms)
LoadAllAssembliesAndSetupDomain (137ms) LoadAllAssembliesAndSetupDomain (119ms)
LoadAssemblies (166ms) LoadAssemblies (99ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (135ms) AnalyzeDomain (117ms)
TypeCache.Refresh (133ms) TypeCache.Refresh (115ms)
TypeCache.ScanAssembly (122ms) TypeCache.ScanAssembly (106ms)
BuildScriptInfoCaches (0ms) BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms) ResolveRequiredComponents (0ms)
FinalizeReload (328ms) FinalizeReload (246ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (298ms) SetupLoadedEditorAssemblies (220ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (34ms) InitializePlatformSupportModulesInManaged (30ms)
SetLoadedEditorAssemblies (3ms) SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms) BeforeProcessingInitializeOnLoad (50ms)
ProcessInitializeOnLoadAttributes (134ms) ProcessInitializeOnLoadAttributes (91ms)
ProcessInitializeOnLoadMethodAttributes (59ms) ProcessInitializeOnLoadMethodAttributes (47ms)
AfterProcessingInitializeOnLoad (0ms) AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
@ -152,29 +152,28 @@ Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized. [Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient: [Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1 Version: 1.17.4+4293ba1
Session Id: 939d068f0601485d9c30174248261275 Session Id: 6cb86808260748b7a2c7965eedd9b2b5
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e Correlation Id: 9e600587aee4a917b48d551690a22409
External correlation Id: 6248500906907652102 External correlation Id: 6572153132925085572
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.52s) [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.26s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:28:05.9322086Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-28T11:47:25.3109183Z"
[Licensing::Module] Licensing Background thread has ended after 1.52s [Licensing::Module] Licensing Background thread has ended after 1.26s
[Licensing::Module] Licensing is initialized (took 0.14s). [Licensing::Module] Licensing is initialized (took 0.23s).
[Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group: [Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal Product: Unity Personal
Type: ULF Type: ULF
Expiration: 2026-03-05T08:31:33Z Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group: [Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX Id: 14568598131100-UnityPersXXXX
Product: Unity Personal Product: Unity Personal
Type: Assigned Type: Assigned
Expiration: Unlimited Expiration: Unlimited
Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs' - Loaded All Assemblies, in 0.704 seconds
- Loaded All Assemblies, in 0.714 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2] Package Manager log level set to [2]
@ -186,49 +185,303 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.447 seconds - Finished resetting the current domain, in 0.425 seconds
Domain Reload Profiling: 1152ms Domain Reload Profiling: 1124ms
BeginReloadAssembly (309ms) BeginReloadAssembly (368ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (34ms) initialDomainReloadingComplete (28ms)
LoadAllAssembliesAndSetupDomain (321ms) LoadAllAssembliesAndSetupDomain (268ms)
LoadAssemblies (310ms) LoadAssemblies (241ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (117ms) AnalyzeDomain (106ms)
TypeCache.Refresh (92ms) TypeCache.Refresh (82ms)
TypeCache.ScanAssembly (82ms) TypeCache.ScanAssembly (73ms)
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FinalizeReload (447ms) FinalizeReload (426ms)
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RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (380ms) SetupLoadedEditorAssemblies (363ms)
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ProcessInitializeOnLoadAttributes (238ms) ProcessInitializeOnLoadAttributes (229ms)
ProcessInitializeOnLoadMethodAttributes (38ms) ProcessInitializeOnLoadMethodAttributes (36ms)
AfterProcessingInitializeOnLoad (6ms) AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms) AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3825 unused Assets / (1.4 MB). Loaded Objects now: 4417. Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
Memory consumption went from 96.2 MB to 94.8 MB. Memory consumption went from 100.1 MB to 98.9 MB.
Total: 5.747400 ms (FindLiveObjects: 0.242800 ms CreateObjectMapping: 0.138200 ms MarkObjects: 4.187800 ms DeleteObjects: 1.177400 ms) Total: 4.645800 ms (FindLiveObjects: 0.227600 ms CreateObjectMapping: 0.107000 ms MarkObjects: 3.667200 ms DeleteObjects: 0.643400 ms)
========================================================================
Received Import Request.
Time since last request: 41690.016556 seconds.
path: Assets/Mob/Cindy_Idle_2.png
artifactKey: Guid(d8aaba89041501d4499afcc28f11a13c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Mob/Cindy_Idle_2.png using Guid(d8aaba89041501d4499afcc28f11a13c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e28543abf00962ee7f68c28d68ce7f04') in 0.0588366 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.931989 seconds.
path: Assets/Mob/Cindy_Idle_2.png
artifactKey: Guid(d8aaba89041501d4499afcc28f11a13c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Idle_2.png using Guid(d8aaba89041501d4499afcc28f11a13c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '657132c485ac65b9ba8026a767c5e059') in 0.0767074 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.482 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.470 seconds
Domain Reload Profiling: 947ms
BeginReloadAssembly (159ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (32ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (29ms)
LoadAllAssembliesAndSetupDomain (250ms)
LoadAssemblies (240ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (91ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (5ms)
FinalizeReload (470ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (389ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
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ProcessInitializeOnLoadAttributes (237ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4433.
Memory consumption went from 101.2 MB to 100.1 MB.
Total: 4.827900 ms (FindLiveObjects: 0.235600 ms CreateObjectMapping: 0.113700 ms MarkObjects: 3.833000 ms DeleteObjects: 0.644700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.501 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.488 seconds
Domain Reload Profiling: 985ms
BeginReloadAssembly (160ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (28ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (23ms)
LoadAllAssembliesAndSetupDomain (275ms)
LoadAssemblies (263ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (95ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (3ms)
FinalizeReload (489ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (409ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (88ms)
ProcessInitializeOnLoadAttributes (263ms)
ProcessInitializeOnLoadMethodAttributes (46ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (0.9 MB). Loaded Objects now: 4436.
Memory consumption went from 101.2 MB to 100.3 MB.
Total: 6.040700 ms (FindLiveObjects: 0.239400 ms CreateObjectMapping: 0.196700 ms MarkObjects: 4.955700 ms DeleteObjects: 0.647900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.483 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.492 seconds
Domain Reload Profiling: 971ms
BeginReloadAssembly (154ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (28ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (26ms)
LoadAllAssembliesAndSetupDomain (253ms)
LoadAssemblies (253ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (80ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (71ms)
ResolveRequiredComponents (3ms)
FinalizeReload (492ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (406ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (93ms)
ProcessInitializeOnLoadAttributes (259ms)
ProcessInitializeOnLoadMethodAttributes (43ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4439.
Memory consumption went from 101.2 MB to 100.1 MB.
Total: 4.710400 ms (FindLiveObjects: 0.250300 ms CreateObjectMapping: 0.109100 ms MarkObjects: 3.693200 ms DeleteObjects: 0.656800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 237.917424 seconds.
path: Assets/Mob/Cindy_Walk_1.png
artifactKey: Guid(a4fb233a2a507934ea744613e9bf2ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Mob/Cindy_Walk_1.png using Guid(a4fb233a2a507934ea744613e9bf2ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e0d173348ce8e4c797b813e9426d91cd') in 0.0712816 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000022 seconds.
path: Assets/Mob/Cindy_Walk_3.png
artifactKey: Guid(8c353e57c94f91341b324f5059749d4d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Mob/Cindy_Walk_3.png using Guid(8c353e57c94f91341b324f5059749d4d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9e14b5b10dc86fcedee5afdc6b090d9f') in 0.0107577 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000014 seconds.
path: Assets/Mob/Cindy_Walk_5.png
artifactKey: Guid(b13e9d1f9b0147b40aeba5921dd8e126) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Mob/Cindy_Walk_5.png using Guid(b13e9d1f9b0147b40aeba5921dd8e126) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '49dcac7e182616deb0731afa354eea20') in 0.0111125 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 2.712955 seconds.
path: Assets/Mob/Cindy_Walk_10.png
artifactKey: Guid(5c4cae1addce4604caccb5693b5ad006) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Mob/Cindy_Walk_10.png using Guid(5c4cae1addce4604caccb5693b5ad006) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b1728eb309c4a03ca7a88896e5de9c58') in 0.0168568 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.012520 seconds.
path: Assets/Mob/Cindy_Walk_12.png
artifactKey: Guid(882f629a51ce27f4b8b231f7f21ebe69) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Mob/Cindy_Walk_12.png using Guid(882f629a51ce27f4b8b231f7f21ebe69) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '75bea542915dc4957b54d1caa9adb286') in 0.0083718 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
AssetImportWorker is now disconnected from the server AssetImportWorker is now disconnected from the server
Process exiting Process exiting
Exiting without the bug reporter. Application will terminate with return code 0 Exiting without the bug reporter. Application will terminate with return code 0

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,233 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:28:04.4339562Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-27T08:28:04Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker7
-projectPath
C:/jh04010421/study/first_study
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Logs/AssetImportWorker7.log
-srvPort
6639
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [25188] Target information:
Player connection [25188] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4149593015 [EditorId] 4149593015 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [25188] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [25188] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 4.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56112
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003335 seconds.
- Loaded All Assemblies, in 0.406 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.320 seconds
Domain Reload Profiling: 721ms
BeginReloadAssembly (168ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (144ms)
LoadAssemblies (161ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (142ms)
TypeCache.Refresh (140ms)
TypeCache.ScanAssembly (125ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (320ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (290ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (38ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (116ms)
ProcessInitializeOnLoadMethodAttributes (60ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: b20d8073a8f9447d911e21cb90e9b256
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e
External correlation Id: 5323426392178330500
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.51s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:28:05.946731Z"
[Licensing::Module] Licensing Background thread has ended after 1.51s
[Licensing::Module] Licensing is initialized (took 0.17s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-05T08:31:33Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs'
- Loaded All Assemblies, in 0.728 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.443 seconds
Domain Reload Profiling: 1163ms
BeginReloadAssembly (332ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (23ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (310ms)
LoadAssemblies (304ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms)
TypeCache.Refresh (85ms)
TypeCache.ScanAssembly (76ms)
BuildScriptInfoCaches (20ms)
ResolveRequiredComponents (3ms)
FinalizeReload (444ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (370ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (93ms)
ProcessInitializeOnLoadAttributes (230ms)
ProcessInitializeOnLoadMethodAttributes (37ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3825 unused Assets / (1.3 MB). Loaded Objects now: 4417.
Memory consumption went from 96.1 MB to 94.8 MB.
Total: 4.810200 ms (FindLiveObjects: 0.246000 ms CreateObjectMapping: 0.121100 ms MarkObjects: 3.729100 ms DeleteObjects: 0.713200 ms)
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

View File

@ -1,11 +1,11 @@
[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-27T08:28:04.4339562Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-28T11:53:57.9242835Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64 System architecture: x64
Process architecture: x64 Process architecture: x64
Date: 2026-01-27T08:28:04Z Date: 2026-01-28T11:53:57Z
COMMAND LINE ARGUMENTS: COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
-logFile -logFile
Logs/AssetImportWorker7.log Logs/AssetImportWorker7.log
-srvPort -srvPort
6639 1829
-licensingIpc -licensingIpc
LicenseClient-User LicenseClient-User
-job-worker-count -job-worker-count
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
"memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [25188] Target information: Player connection [25772] Target information:
Player connection [25188] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4149593015 [EditorId] 4149593015 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [25772] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 3302139180 [EditorId] 3302139180 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [25188] Host joined multi-casting on [225.0.0.222:54997]... Player connection [25772] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [25188] Host joined alternative multi-casting on [225.0.0.222:34997]... Player connection [25772] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11 JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized. Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend. [Physics::Module] Initialized fallback backend.
@ -84,7 +84,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2 [Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0 [Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded [Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 4.23 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
@ -100,44 +100,44 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56112 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56228
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ... Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003335 seconds. Registered in 0.001911 seconds.
- Loaded All Assemblies, in 0.406 seconds - Loaded All Assemblies, in 0.306 seconds
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.320 seconds - Finished resetting the current domain, in 0.259 seconds
Domain Reload Profiling: 721ms Domain Reload Profiling: 561ms
BeginReloadAssembly (168ms) BeginReloadAssembly (118ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms) DisableScriptedObjects (0ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms) CreateAndSetChildDomain (1ms)
RebuildCommonClasses (30ms) RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (9ms) RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (50ms) initialDomainReloadingComplete (34ms)
LoadAllAssembliesAndSetupDomain (144ms) LoadAllAssembliesAndSetupDomain (117ms)
LoadAssemblies (161ms) LoadAssemblies (113ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (142ms) AnalyzeDomain (115ms)
TypeCache.Refresh (140ms) TypeCache.Refresh (114ms)
TypeCache.ScanAssembly (125ms) TypeCache.ScanAssembly (103ms)
BuildScriptInfoCaches (0ms) BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms) ResolveRequiredComponents (0ms)
FinalizeReload (320ms) FinalizeReload (259ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (290ms) SetupLoadedEditorAssemblies (232ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (38ms) InitializePlatformSupportModulesInManaged (30ms)
SetLoadedEditorAssemblies (3ms) SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (73ms) BeforeProcessingInitializeOnLoad (54ms)
ProcessInitializeOnLoadAttributes (116ms) ProcessInitializeOnLoadAttributes (96ms)
ProcessInitializeOnLoadMethodAttributes (60ms) ProcessInitializeOnLoadMethodAttributes (49ms)
AfterProcessingInitializeOnLoad (0ms) AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
@ -152,29 +152,28 @@ Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized. [Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient: [Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1 Version: 1.17.4+4293ba1
Session Id: b20d8073a8f9447d911e21cb90e9b256 Session Id: 87c652b8d08447aa9867fbf360486877
Correlation Id: b0bc134685555bdbe86c568bf38b4e7e Correlation Id: 9e600587aee4a917b48d551690a22409
External correlation Id: 5323426392178330500 External correlation Id: 2248681254934462087
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.51s) [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.37s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-27T08:28:05.946731Z" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-28T11:53:59.297337Z"
[Licensing::Module] Licensing Background thread has ended after 1.51s [Licensing::Module] Licensing Background thread has ended after 1.37s
[Licensing::Module] Licensing is initialized (took 0.17s). [Licensing::Module] Licensing is initialized (took 0.12s).
[Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group: [Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal Product: Unity Personal
Type: ULF Type: ULF
Expiration: 2026-03-05T08:31:33Z Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group: [Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX Id: 14568598131100-UnityPersXXXX
Product: Unity Personal Product: Unity Personal
Type: Assigned Type: Assigned
Expiration: Unlimited Expiration: Unlimited
Asset path could not be found for script compilation file '/Assets/Scripts/PlayerSc/SimpleExcution.cs' - Loaded All Assemblies, in 0.616 seconds
- Loaded All Assemblies, in 0.728 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2] Package Manager log level set to [2]
@ -186,46 +185,204 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.443 seconds - Finished resetting the current domain, in 0.447 seconds
Domain Reload Profiling: 1163ms Domain Reload Profiling: 1057ms
BeginReloadAssembly (332ms) BeginReloadAssembly (256ms)
ExecutionOrderSort (0ms) ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms) DisableScriptedObjects (3ms)
BackupInstance (0ms) BackupInstance (0ms)
ReleaseScriptingObjects (0ms) ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (23ms) CreateAndSetChildDomain (20ms)
RebuildCommonClasses (30ms) RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (10ms) RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (36ms) initialDomainReloadingComplete (30ms)
LoadAllAssembliesAndSetupDomain (310ms) LoadAllAssembliesAndSetupDomain (290ms)
LoadAssemblies (304ms) LoadAssemblies (261ms)
RebuildTransferFunctionScriptingTraits (0ms) RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms) AnalyzeDomain (112ms)
TypeCache.Refresh (85ms) TypeCache.Refresh (86ms)
TypeCache.ScanAssembly (76ms) TypeCache.ScanAssembly (77ms)
BuildScriptInfoCaches (20ms) BuildScriptInfoCaches (21ms)
ResolveRequiredComponents (3ms) ResolveRequiredComponents (3ms)
FinalizeReload (444ms) FinalizeReload (447ms)
ReleaseScriptCaches (0ms) ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms) RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (370ms) SetupLoadedEditorAssemblies (377ms)
LogAssemblyErrors (0ms) LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms) InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms) SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (93ms) BeforeProcessingInitializeOnLoad (90ms)
ProcessInitializeOnLoadAttributes (230ms) ProcessInitializeOnLoadAttributes (239ms)
ProcessInitializeOnLoadMethodAttributes (37ms) ProcessInitializeOnLoadMethodAttributes (37ms)
AfterProcessingInitializeOnLoad (6ms) AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms) EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms) ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms) AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins. Refreshing native plugins compatible for Editor in 1.65 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3825 unused Assets / (1.3 MB). Loaded Objects now: 4417. Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
Memory consumption went from 96.1 MB to 94.8 MB. Memory consumption went from 98.2 MB to 96.9 MB.
Total: 4.810200 ms (FindLiveObjects: 0.246000 ms CreateObjectMapping: 0.121100 ms MarkObjects: 3.729100 ms DeleteObjects: 0.713200 ms) Total: 4.934100 ms (FindLiveObjects: 0.233800 ms CreateObjectMapping: 0.142900 ms MarkObjects: 3.840500 ms DeleteObjects: 0.716300 ms)
========================================================================
Received Import Request.
Time since last request: 41931.844948 seconds.
path: Assets/Mob/Cindy_Walk_13.png
artifactKey: Guid(0204450b7ffb5ab40a4f0b1f579dd062) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Mob/Cindy_Walk_13.png using Guid(0204450b7ffb5ab40a4f0b1f579dd062) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cb3aebb3af9bd122a219c0fc38017b97') in 0.0530118 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.491 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.490 seconds
Domain Reload Profiling: 977ms
BeginReloadAssembly (165ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (31ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (23ms)
LoadAllAssembliesAndSetupDomain (264ms)
LoadAssemblies (255ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (88ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (78ms)
ResolveRequiredComponents (3ms)
FinalizeReload (490ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (407ms)
LogAssemblyErrors (0ms)
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SetLoadedEditorAssemblies (3ms)
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ProcessInitializeOnLoadAttributes (255ms)
ProcessInitializeOnLoadMethodAttributes (45ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4433.
Memory consumption went from 99.3 MB to 98.2 MB.
Total: 4.958100 ms (FindLiveObjects: 0.234900 ms CreateObjectMapping: 0.112900 ms MarkObjects: 4.000800 ms DeleteObjects: 0.608800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 501.006619 seconds.
path: Assets/Mob/Cindy_Idle_1.png
artifactKey: Guid(98ea0a160f3dbc84d8dd05ab986b6c4c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Idle_1.png using Guid(98ea0a160f3dbc84d8dd05ab986b6c4c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '0d30d7e46798e74977579b4e799881a9') in 0.1067844 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000021 seconds.
path: Assets/Mob/Cindy_Walk_6.png
artifactKey: Guid(324a72ac547c0c542929c62b3ca5f190) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Walk_6.png using Guid(324a72ac547c0c542929c62b3ca5f190) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9cc02678820a9a17a109f4b457b1bed5') in 0.00934 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000021 seconds.
path: Assets/Scenes/Stage1.unity
artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'd3cdb4f312d8a882c1f05a4e2f096cb1') in 0.0042934 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000120 seconds.
path: Assets/Mob/Cindy_Walk_8.png
artifactKey: Guid(adac6acd947095140bd771afd5118bcf) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Walk_8.png using Guid(adac6acd947095140bd771afd5118bcf) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b3d3c20ac90d3d765834b58ecf14f47a') in 0.0097371 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000019 seconds.
path: Assets/Mob/Cindy_Walk_13.png
artifactKey: Guid(0204450b7ffb5ab40a4f0b1f579dd062) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Walk_13.png using Guid(0204450b7ffb5ab40a4f0b1f579dd062) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '730e115929437fe2d522c4cd766a788e') in 0.0101078 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000018 seconds.
path: Assets/Mob/Cindy_Walk_0.png
artifactKey: Guid(4465882a10f334f429898fbcf6e54f65) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Walk_0.png using Guid(4465882a10f334f429898fbcf6e54f65) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e0767b77d8019bfeddc9ccf11d1a1d23') in 0.0351223 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
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path: Assets/Mob/Cindy_Idle.anim
artifactKey: Guid(8b8e0a55ed42a9345904ee8f65d9fd3c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Idle.anim using Guid(8b8e0a55ed42a9345904ee8f65d9fd3c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '142a261a76d146603ea4330bbed06bbb') in 0.0112966 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000058 seconds.
path: Assets/Mob/Cindy_Walk_11.png
artifactKey: Guid(efb5ccbe9bc0f464fb34e3d003e8c123) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Walk_11.png using Guid(efb5ccbe9bc0f464fb34e3d003e8c123) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '3b3a35563eaa1f03867ae170877ae394') in 0.0094594 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000016 seconds.
path: Assets/Mob/Mob1 Animator.controller
artifactKey: Guid(c393d4f3b2d71324f98a70c016e34223) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Mob1 Animator.controller using Guid(c393d4f3b2d71324f98a70c016e34223) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9d576d8a87c38c50173a56567000e241') in 0.0049131 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000015 seconds.
path: Assets/Mob/Cindy_Walk_10.png
artifactKey: Guid(5c4cae1addce4604caccb5693b5ad006) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/Cindy_Walk_10.png using Guid(5c4cae1addce4604caccb5693b5ad006) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '103e03732f3af3547198576c0d85827f') in 0.0086472 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server AssetImportWorker is now disconnected from the server

View File

@ -0,0 +1,232 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-28T12:02:21.814303Z"
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-28T12:02:21Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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AssetImportWorker8
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C:/jh04010421/study/first_study
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AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [28972] Target information:
Player connection [28972] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 40797669 [EditorId] 40797669 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [28972] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [28972] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56484
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002161 seconds.
- Loaded All Assemblies, in 0.357 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.333 seconds
Domain Reload Profiling: 685ms
BeginReloadAssembly (133ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (137ms)
LoadAssemblies (127ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (135ms)
TypeCache.Refresh (134ms)
TypeCache.ScanAssembly (123ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (333ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (303ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (43ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (79ms)
ProcessInitializeOnLoadAttributes (121ms)
ProcessInitializeOnLoadMethodAttributes (56ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: c9fc1b97b1d84275a615cd534611e65e
Correlation Id: 9e600587aee4a917b48d551690a22409
External correlation Id: 895383086476216203
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.53s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-28T12:02:23.3441889Z"
[Licensing::Module] Licensing Background thread has ended after 1.53s
[Licensing::Module] Licensing is initialized (took 0.15s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.734 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.462 seconds
Domain Reload Profiling: 1188ms
BeginReloadAssembly (302ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (22ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (32ms)
LoadAllAssembliesAndSetupDomain (355ms)
LoadAssemblies (323ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (122ms)
TypeCache.Refresh (95ms)
TypeCache.ScanAssembly (85ms)
BuildScriptInfoCaches (22ms)
ResolveRequiredComponents (3ms)
FinalizeReload (462ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (390ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (103ms)
ProcessInitializeOnLoadAttributes (240ms)
ProcessInitializeOnLoadMethodAttributes (37ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
Memory consumption went from 98.2 MB to 96.9 MB.
Total: 4.797500 ms (FindLiveObjects: 0.245100 ms CreateObjectMapping: 0.133100 ms MarkObjects: 3.697800 ms DeleteObjects: 0.720700 ms)
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

View File

@ -0,0 +1,232 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-28T12:02:21.844993Z"
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-01-28T12:02:21Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker9
-projectPath
C:/jh04010421/study/first_study
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Logs/AssetImportWorker9.log
-srvPort
1829
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [3164] Target information:
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Player connection [3164] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [3164] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
Vendor: NVIDIA
VRAM: 7949 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56316
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002431 seconds.
- Loaded All Assemblies, in 0.365 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.318 seconds
Domain Reload Profiling: 678ms
BeginReloadAssembly (127ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (141ms)
LoadAssemblies (123ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (138ms)
TypeCache.Refresh (137ms)
TypeCache.ScanAssembly (123ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (318ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (285ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (39ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (114ms)
ProcessInitializeOnLoadMethodAttributes (56ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 3c77682cddcd456caf08cc630f38c1ac
Correlation Id: 9e600587aee4a917b48d551690a22409
External correlation Id: 3880489640973230344
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.51s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-28T12:02:23.3527854Z"
[Licensing::Module] Licensing Background thread has ended after 1.51s
[Licensing::Module] Licensing is initialized (took 0.14s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2026-03-06T08:31:34Z
[Licensing::Module] License group:
Id: 14568598131100-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 0.723 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.464 seconds
Domain Reload Profiling: 1180ms
BeginReloadAssembly (294ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (22ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (32ms)
LoadAllAssembliesAndSetupDomain (355ms)
LoadAssemblies (317ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (126ms)
TypeCache.Refresh (99ms)
TypeCache.ScanAssembly (89ms)
BuildScriptInfoCaches (22ms)
ResolveRequiredComponents (3ms)
FinalizeReload (464ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (395ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (107ms)
ProcessInitializeOnLoadAttributes (236ms)
ProcessInitializeOnLoadMethodAttributes (39ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
Memory consumption went from 98.2 MB to 96.9 MB.
Total: 5.036300 ms (FindLiveObjects: 0.256600 ms CreateObjectMapping: 0.157900 ms MarkObjects: 3.903400 ms DeleteObjects: 0.717700 ms)
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0

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