study/first_study/Assets/Scripts/PlayerSc/PlayerStats.cs
jh04010421 7bfe7619c2 윤지호 | 유니티 연습
20226.01.26 수정 (공격 이펙트 구현 완료, 공격시 이동정지 수정필요)
2026-01-26 17:52:26 +09:00

20 lines
388 B
C#

using UnityEngine;
public class PlayerStats
{
public float playerMaxSpeed;
public float playerJumpPower;
public int PlayerMaxJumpCount;
public int playerHp;
public int playerStamina;
public PlayerStats()
{
playerMaxSpeed = 3f;
playerJumpPower = 5f;
PlayerMaxJumpCount = 2;
playerHp = 100;
playerStamina = 100;
}
}