2026-01-29 12:38:56 +00:00
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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2026-02-02 12:41:06 +00:00
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T10:39:02.0931094Z"
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2026-01-29 12:38:56 +00:00
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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2026-02-02 12:41:06 +00:00
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Date: 2026-02-02T10:39:02Z
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2026-01-29 12:38:56 +00:00
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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C:/jh04010421/study/first_study
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Logs/AssetImportWorker2.log
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2026-02-02 12:41:06 +00:00
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8514
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2026-01-29 12:38:56 +00:00
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1
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AssetImport
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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2026-02-02 12:41:06 +00:00
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Player connection [31956] Target information:
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2026-01-29 12:38:56 +00:00
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2026-02-02 12:41:06 +00:00
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Player connection [31956] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1853038791 [EditorId] 1853038791 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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2026-01-29 12:38:56 +00:00
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2026-02-02 12:41:06 +00:00
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Player connection [31956] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [31956] Host joined alternative multi-casting on [225.0.0.222:34997]...
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2026-01-29 12:38:56 +00:00
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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2026-02-02 12:41:06 +00:00
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Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
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2026-01-29 12:38:56 +00:00
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 7949 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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2026-02-02 12:41:06 +00:00
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56360
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2026-01-29 12:38:56 +00:00
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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2026-02-02 12:41:06 +00:00
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Registered in 0.002448 seconds.
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- Loaded All Assemblies, in 0.500 seconds
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2026-01-29 12:38:56 +00:00
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 887ms
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2026-01-29 12:38:56 +00:00
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ReleaseScriptingObjects (0ms)
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2026-02-02 12:41:06 +00:00
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RebuildCommonClasses (39ms)
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RebuildNativeTypeToScriptingClass (17ms)
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initialDomainReloadingComplete (50ms)
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LoadAllAssembliesAndSetupDomain (194ms)
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LoadAssemblies (187ms)
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2026-01-29 12:38:56 +00:00
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RebuildTransferFunctionScriptingTraits (0ms)
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2026-02-02 12:41:06 +00:00
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AnalyzeDomain (191ms)
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TypeCache.Refresh (190ms)
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TypeCache.ScanAssembly (175ms)
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2026-01-29 12:38:56 +00:00
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ResolveRequiredComponents (0ms)
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2026-02-02 12:41:06 +00:00
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FinalizeReload (392ms)
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2026-01-29 12:38:56 +00:00
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RebuildScriptCaches (0ms)
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2026-02-02 12:41:06 +00:00
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2026-01-29 12:38:56 +00:00
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LogAssemblyErrors (0ms)
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2026-02-02 12:41:06 +00:00
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InitializePlatformSupportModulesInManaged (46ms)
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2026-01-30 09:58:52 +00:00
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SetLoadedEditorAssemblies (3ms)
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2026-02-02 12:41:06 +00:00
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BeforeProcessingInitializeOnLoad (101ms)
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ProcessInitializeOnLoadAttributes (143ms)
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ProcessInitializeOnLoadMethodAttributes (68ms)
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2026-01-29 12:38:56 +00:00
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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2026-02-02 12:41:06 +00:00
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Session Id: 2800baceeb594fc4ad59fbf40badec0b
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Correlation Id: 158debe88964ded1181cbb14f4bbe453
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External correlation Id: 6455579554831180481
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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2026-02-02 12:41:06 +00:00
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.71s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T10:39:03.8030424Z"
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[Licensing::Module] Licensing Background thread has ended after 1.71s
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[Licensing::Module] Licensing is initialized (took 0.07s).
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2026-01-29 12:38:56 +00:00
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
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2026-02-02 12:41:06 +00:00
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Expiration: 2026-03-11T11:38:16Z
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2026-01-29 12:38:56 +00:00
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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2026-02-02 12:41:06 +00:00
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2026-01-29 12:38:56 +00:00
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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2026-02-02 12:41:06 +00:00
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Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
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2026-01-29 12:38:56 +00:00
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Native extension for WindowsStandalone target not found
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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2026-02-02 12:41:06 +00:00
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- Finished resetting the current domain, in 0.563 seconds
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Domain Reload Profiling: 1326ms
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BeginReloadAssembly (229ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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2026-02-02 12:41:06 +00:00
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CreateAndSetChildDomain (24ms)
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RebuildCommonClasses (29ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (34ms)
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LoadAllAssembliesAndSetupDomain (461ms)
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LoadAssemblies (376ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (175ms)
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TypeCache.Refresh (140ms)
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TypeCache.ScanAssembly (124ms)
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BuildScriptInfoCaches (29ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (563ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (470ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (116ms)
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ProcessInitializeOnLoadAttributes (296ms)
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ProcessInitializeOnLoadMethodAttributes (46ms)
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AfterProcessingInitializeOnLoad (8ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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2026-02-02 12:41:06 +00:00
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AwakeInstancesAfterBackupRestoration (5ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
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Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
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2026-01-29 12:38:56 +00:00
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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2026-02-02 12:41:06 +00:00
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Unloading 3828 unused Assets / (1.6 MB). Loaded Objects now: 4420.
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Memory consumption went from 96.2 MB to 94.6 MB.
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Total: 7.172800 ms (FindLiveObjects: 0.313300 ms CreateObjectMapping: 0.207300 ms MarkObjects: 5.467300 ms DeleteObjects: 1.183800 ms)
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========================================================================
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Received Import Request.
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Time since last request: 38334.464775 seconds.
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path: Assets/Scripts/PlayerSc/PlayerController.cs
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artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Scripts/PlayerSc/PlayerController.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '6ab6247e161c1517929f96eeb0d3dfa0') in 0.0791 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000013 seconds.
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path: Assets/Scripts/WeaponSc/WeaponDatas/Sissor.asset
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artifactKey: Guid(0e7c291fbcc57844989a54c212c06bc0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Scripts/WeaponSc/WeaponDatas/Sissor.asset using Guid(0e7c291fbcc57844989a54c212c06bc0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '640836f5feb733c7610f17da74dca211') in 0.0193238 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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2026-01-29 12:38:56 +00:00
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========================================================================
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Received Import Request.
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2026-02-02 12:41:06 +00:00
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Time since last request: 0.000043 seconds.
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path: Assets/Scripts/WeaponSc/WeaponDatas/Lighter.asset
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artifactKey: Guid(cb439bbd79ade0548a53b53df5b04d17) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Scripts/WeaponSc/WeaponDatas/Lighter.asset using Guid(cb439bbd79ade0548a53b53df5b04d17) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'a3d12b764cc67da37c7c65959a7a984d') in 0.0138089 seconds
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2026-01-30 09:58:52 +00:00
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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2026-01-29 12:38:56 +00:00
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2026-02-02 12:41:06 +00:00
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========================================================================
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Received Prepare
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.591 seconds
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.612 seconds
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Domain Reload Profiling: 1196ms
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BeginReloadAssembly (197ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (9ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (35ms)
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RebuildCommonClasses (31ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (22ms)
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LoadAllAssembliesAndSetupDomain (325ms)
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LoadAssemblies (325ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (96ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (85ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (612ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (504ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (132ms)
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ProcessInitializeOnLoadAttributes (302ms)
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ProcessInitializeOnLoadMethodAttributes (55ms)
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AfterProcessingInitializeOnLoad (8ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3826 unused Assets / (1.3 MB). Loaded Objects now: 4426.
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Memory consumption went from 97.0 MB to 95.8 MB.
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Total: 4.928300 ms (FindLiveObjects: 0.305500 ms CreateObjectMapping: 0.115500 ms MarkObjects: 3.771300 ms DeleteObjects: 0.735300 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.593 seconds
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.580 seconds
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Domain Reload Profiling: 1167ms
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BeginReloadAssembly (172ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (9ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (29ms)
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RebuildCommonClasses (26ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (31ms)
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LoadAllAssembliesAndSetupDomain (347ms)
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LoadAssemblies (323ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (113ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (102ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (581ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (491ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (119ms)
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ProcessInitializeOnLoadAttributes (302ms)
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ProcessInitializeOnLoadMethodAttributes (54ms)
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AfterProcessingInitializeOnLoad (10ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Refreshing native plugins compatible for Editor in 2.52 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4429.
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Memory consumption went from 97.0 MB to 95.9 MB.
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Total: 5.285100 ms (FindLiveObjects: 0.262000 ms CreateObjectMapping: 0.195300 ms MarkObjects: 4.182100 ms DeleteObjects: 0.644900 ms)
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Prepare: number of updated asset objects reloaded= 0
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2026-01-29 12:38:56 +00:00
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0
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