UI 이펙트 추가
This commit is contained in:
parent
a1aa6ecaa1
commit
1195004c42
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@ -0,0 +1,6 @@
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<component name="InspectionProjectProfileManager">
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<profile version="1.0">
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<option name="myName" value="Project Default" />
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<inspection_tool class="RegExpAnonymousGroup" enabled="false" level="WARNING" enabled_by_default="false" />
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</profile>
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</component>
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@ -33,7 +33,7 @@ AnimatorState:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Selected
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m_Speed: 1
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m_Speed: 0.2
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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@ -119,7 +119,7 @@ AnimatorStateTransition:
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0.075
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_HasExitTime: 0
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@ -299,7 +299,7 @@ AnimatorStateTransition:
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0.075
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_HasExitTime: 0
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@ -405,16 +405,7 @@ AnimationClip:
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@ -433,19 +424,61 @@ AnimationClip:
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_IsActive
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path: Image
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script: {fileID: 0}
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script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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curve:
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serializedVersion: 2
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_Color.b
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classID: 114
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script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_SampleRate: 60
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@ -465,10 +498,28 @@ AnimationClip:
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path: 83635035
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script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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typeID: 114
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script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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typeID: 114
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@ -479,7 +530,7 @@ AnimationClip:
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_StartTime: 0
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m_StopTime: 0.16666667
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m_OrientationOffsetY: 0
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m_Level: 0
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m_CycleOffset: 0
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@ -501,16 +552,7 @@ AnimationClip:
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0.8
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@ -531,16 +573,7 @@ AnimationClip:
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@ -568,15 +601,6 @@ AnimationClip:
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m_RotationOrder: 4
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@ -592,19 +616,61 @@ AnimationClip:
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attribute: m_IsActive
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script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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flags: 0
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@ -672,7 +738,7 @@ AnimatorStateMachine:
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m_ChildStates:
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@ -88,16 +88,16 @@ AnimatorStateMachine:
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@ -137,16 +137,7 @@ AnimationClip:
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@ -165,19 +156,61 @@ AnimationClip:
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@ -197,10 +230,28 @@ AnimationClip:
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@ -211,7 +262,7 @@ AnimationClip:
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@ -100,11 +100,13 @@ public class GameManager : MonoBehaviour
|
|||
|
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public void EnterLevel(LevelData levelData)
|
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{
|
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gameState = GameState.Preview;
|
||||
Debug.Log("Level_" + levelData.levelID);
|
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SceneManager.sceneLoaded += OnLevelLoaded;
|
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SceneManager.LoadScene("Level_"+levelData.levelID);
|
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|
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Time.timeScale = 1f;
|
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gameState = GameState.Preview;
|
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|
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currentLevelData = levelData;
|
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currentTimer = levelData.timeLimit;
|
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currentReplayCount = levelData.maxReplyCount;
|
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|
|
@ -185,6 +187,7 @@ public class GameManager : MonoBehaviour
|
|||
if(currentReplayCount > 0)
|
||||
{
|
||||
currentReplayCount--;
|
||||
OnReplayCountChanged?.Invoke(currentReplayCount);
|
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SpawnManager.instance.StopRecordingAndReStart();
|
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}
|
||||
}
|
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|
|
@ -192,7 +195,7 @@ public class GameManager : MonoBehaviour
|
|||
|
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public void TogglePause()
|
||||
{
|
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if (gameState == GameState.Playing || gameState == GameState.Preview)
|
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if (gameState == GameState.Playing)
|
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{
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gameState = GameState.Pause;
|
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Time.timeScale = 0;
|
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|
|
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|
|
@ -101,6 +101,13 @@ public class SoundManager : MonoBehaviour
|
|||
Debug.Log($"인스펙터 창에서 사운드 클립 넣어주기 --> {type}");
|
||||
}
|
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}
|
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|
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public void PlaySFX(AudioClip audioClip, float minPitch, float maxPitch)
|
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{
|
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sfxSource.pitch = Random.Range(minPitch, maxPitch);
|
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sfxSource.volume = 1f;
|
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sfxSource.PlayOneShot(audioClip);
|
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}
|
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}
|
||||
|
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[System.Serializable]
|
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|
|
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|
@ -91,7 +91,7 @@ public class SpawnManager : MonoBehaviour
|
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cameraEffect.SetTarget(currentPlayer.transform);
|
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currentReplayIndex = 0;
|
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SoundManager.instance.PlaySFX(SfxType.Replay);
|
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for(int i = 0; i < 100; i++)
|
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for(int i = 0; i < 1; i++)
|
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{
|
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foreach (var record in allRecordedFrames)
|
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{
|
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|
|
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|||
|
|
@ -1,6 +1,7 @@
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.SceneManagement;
|
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using UnityEngine.UI;
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|
|
|
|||
78
Assets/Resources/Scripts/Utility/ButtonSelectedEffect.cs
Normal file
78
Assets/Resources/Scripts/Utility/ButtonSelectedEffect.cs
Normal file
|
|
@ -0,0 +1,78 @@
|
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using Unity.VisualScripting;
|
||||
using UnityEngine;
|
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using UnityEngine.EventSystems;
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|
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public class ButtonSelectedEffect : MonoBehaviour, ISelectHandler, IDeselectHandler
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{
|
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private Animator _animator;
|
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|
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[SerializeField] private string selectedStateName = "Selected";
|
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|
||||
[SerializeField] private AudioClip buttonSelectedAudioClip;
|
||||
|
||||
[SerializeField] private float minPitchRange = 0.9f;
|
||||
[SerializeField] private float maxPitchRange = 1.1f;
|
||||
|
||||
[SerializeField] private GameObject indicatorObject;
|
||||
|
||||
private bool isFirstSelected = false;
|
||||
|
||||
public void Awake()
|
||||
{
|
||||
if (GetComponent<Animator>() != null)
|
||||
{
|
||||
_animator = GetComponent<Animator>();
|
||||
}
|
||||
}
|
||||
|
||||
public void OnEnable()
|
||||
{
|
||||
if (EventSystem.current.firstSelectedGameObject.Equals(gameObject))
|
||||
{
|
||||
isFirstSelected = true;
|
||||
}
|
||||
|
||||
if (indicatorObject != null)
|
||||
{
|
||||
indicatorObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void FirstSelctedButton()
|
||||
{
|
||||
isFirstSelected = true;
|
||||
}
|
||||
|
||||
public void OnSelect(BaseEventData eventData)
|
||||
{
|
||||
if (isFirstSelected)
|
||||
{
|
||||
if (_animator != null)
|
||||
{
|
||||
_animator.Play(selectedStateName, 0, 1f);
|
||||
_animator.Update(0);
|
||||
}
|
||||
isFirstSelected = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (buttonSelectedAudioClip != null)
|
||||
{
|
||||
SoundManager.instance.PlaySFX(buttonSelectedAudioClip, minPitchRange, maxPitchRange);
|
||||
}
|
||||
}
|
||||
|
||||
if (indicatorObject != null)
|
||||
{
|
||||
indicatorObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnDeselect(BaseEventData eventData)
|
||||
{
|
||||
if (indicatorObject != null)
|
||||
{
|
||||
indicatorObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 13fa946357d6235429d21155c656ffd0
|
||||
|
|
@ -393,6 +393,9 @@ PlayerSettings:
|
|||
- m_BuildTarget: Standalone
|
||||
m_StaticBatching: 1
|
||||
m_DynamicBatching: 0
|
||||
- m_BuildTarget: WebGL
|
||||
m_StaticBatching: 0
|
||||
m_DynamicBatching: 0
|
||||
m_BuildTargetShaderSettings: []
|
||||
m_BuildTargetGraphicsJobs: []
|
||||
m_BuildTargetGraphicsJobMode: []
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
UnityConnectSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 1
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user