Projext/Assets/02_Scripts/Items/ItemGet/ItemData.cs
2026-03-01 12:22:29 +09:00

14 lines
393 B
C#

// ItemData.cs
using UnityEngine;
[CreateAssetMenu(fileName = "NewItem", menuName = "Item/ItemData")]
public class ItemData : ScriptableObject
{
public string itemName;
public string itemTag; // "Item_Coin", "Item_Gem" 등
public int value; // 재화 수치
public Sprite icon;
public enum ItemType { Currency, Potion, Equipment }
public ItemType itemType;
}