14 lines
393 B
C#
14 lines
393 B
C#
// ItemData.cs
|
|
using UnityEngine;
|
|
|
|
[CreateAssetMenu(fileName = "NewItem", menuName = "Item/ItemData")]
|
|
public class ItemData : ScriptableObject
|
|
{
|
|
public string itemName;
|
|
public string itemTag; // "Item_Coin", "Item_Gem" 등
|
|
public int value; // 재화 수치
|
|
public Sprite icon;
|
|
|
|
public enum ItemType { Currency, Potion, Equipment }
|
|
public ItemType itemType;
|
|
} |