21 lines
477 B
C#
21 lines
477 B
C#
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using UnityEngine;
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public class RoomTrigger : MonoBehaviour
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{
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private CombatRoomController room;
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void Awake()
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{
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room = GetComponentInParent<CombatRoomController>();
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if (room == null)
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Debug.LogError("RoomTrigger: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> CombatRoomController<65><72> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!");
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}
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private void OnTriggerEnter(Collider other)
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>Ʈ <20>ܰ<EFBFBD><DCB0><EFBFBD> <20>±<EFBFBD> <20><><EFBFBD><EFBFBD> <20>׳<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (room != null)
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room.ActivateRoom();
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}
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}
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