497 lines
23 KiB
Plaintext
497 lines
23 KiB
Plaintext
[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-20T01:22:40.0389148Z"
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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Date: 2026-01-20T01:22:40Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker2
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-projectPath
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C:/jh04010421/study/first_study
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-logFile
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Logs/AssetImportWorker2.log
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-srvPort
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7511
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-job-worker-count
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11
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [24852] Target information:
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Player connection [24852] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2803703525 [EditorId] 2803703525 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [24852] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [24852] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 7949 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56156
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002642 seconds.
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- Loaded All Assemblies, in 0.442 seconds
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.471 seconds
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Domain Reload Profiling: 910ms
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BeginReloadAssembly (175ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (31ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (42ms)
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LoadAllAssembliesAndSetupDomain (180ms)
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LoadAssemblies (167ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (177ms)
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TypeCache.Refresh (175ms)
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TypeCache.ScanAssembly (162ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (472ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (426ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (58ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (114ms)
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ProcessInitializeOnLoadAttributes (174ms)
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ProcessInitializeOnLoadMethodAttributes (76ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: 9fed0b30ce5e4cb3b5b65ef5c81e1fcf
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Correlation Id: f659d8c0c9d74e198390ca539eb89df2
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External correlation Id: 6022523755609069128
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.98s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-20T01:22:42.0245158Z"
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[Licensing::Module] Licensing Background thread has ended after 1.99s
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[Licensing::Module] Licensing is initialized (took 0.16s).
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2026-02-26T02:21:16Z
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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- Loaded All Assemblies, in 0.999 seconds
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Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.698 seconds
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Domain Reload Profiling: 1688ms
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BeginReloadAssembly (345ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (5ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (25ms)
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RebuildCommonClasses (39ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (45ms)
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LoadAllAssembliesAndSetupDomain (550ms)
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LoadAssemblies (454ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (216ms)
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TypeCache.Refresh (164ms)
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TypeCache.ScanAssembly (151ms)
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BuildScriptInfoCaches (41ms)
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ResolveRequiredComponents (8ms)
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FinalizeReload (698ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (458ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (128ms)
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ProcessInitializeOnLoadAttributes (269ms)
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ProcessInitializeOnLoadMethodAttributes (47ms)
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AfterProcessingInitializeOnLoad (7ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 2.55 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6220 unused Assets / (3.4 MB). Loaded Objects now: 7018.
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Memory consumption went from 150.4 MB to 147.1 MB.
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Total: 10.332100 ms (FindLiveObjects: 0.594700 ms CreateObjectMapping: 0.501000 ms MarkObjects: 7.066500 ms DeleteObjects: 2.168200 ms)
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========================================================================
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Received Import Request.
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Time since last request: 5010.204079 seconds.
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path: Assets/Readme.asset
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artifactKey: Guid(8105016687592461f977c054a80ce2f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Readme.asset using Guid(8105016687592461f977c054a80ce2f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '50ea5ad2cda8720781b90d71f311d8d1') in 0.0172196 seconds
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Number of updated asset objects reloaded before import = 1Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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Time since last request: 5.013464 seconds.
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path: Assets/Readme.asset
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artifactKey: Guid(8105016687592461f977c054a80ce2f2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/Readme.asset using Guid(8105016687592461f977c054a80ce2f2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '546679aa629debce7b181728aa75690e') in 0.0657427 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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Time since last request: 0.000017 seconds.
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path: Assets/Settings/PC_Renderer.asset
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artifactKey: Guid(f288ae1f4751b564a96ac7587541f7a2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/Settings/PC_Renderer.asset using Guid(f288ae1f4751b564a96ac7587541f7a2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd46576f9c976052c6885e325eed069ef') in 0.0333533 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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========================================================================
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Received Import Request.
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Time since last request: 0.000021 seconds.
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path: Assets/TutorialInfo/Icons/URP.png
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artifactKey: Guid(727a75301c3d24613a3ebcec4a24c2c8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/TutorialInfo/Icons/URP.png using Guid(727a75301c3d24613a3ebcec4a24c2c8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b2d729422943cbfa091f20541aef3d63') in 0.0305402 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.748 seconds
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Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.653 seconds
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|
Domain Reload Profiling: 1388ms
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BeginReloadAssembly (215ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (38ms)
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RebuildCommonClasses (30ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (35ms)
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LoadAllAssembliesAndSetupDomain (443ms)
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LoadAssemblies (425ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (136ms)
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TypeCache.Refresh (7ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (120ms)
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ResolveRequiredComponents (6ms)
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FinalizeReload (654ms)
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|
ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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|
SetupLoadedEditorAssemblies (521ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (156ms)
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ProcessInitializeOnLoadAttributes (287ms)
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ProcessInitializeOnLoadMethodAttributes (62ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (14ms)
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|
Refreshing native plugins compatible for Editor in 2.13 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6216 unused Assets / (3.5 MB). Loaded Objects now: 7037.
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|
Memory consumption went from 155.9 MB to 152.4 MB.
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Total: 8.887000 ms (FindLiveObjects: 0.588400 ms CreateObjectMapping: 0.472900 ms MarkObjects: 5.868300 ms DeleteObjects: 1.955900 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 140.269305 seconds.
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path: Assets/Scenes
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artifactKey: Guid(0ea1690cd3f86af4aa09524cf7b1af39) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scenes using Guid(0ea1690cd3f86af4aa09524cf7b1af39) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '553540919aceecef3f04065683bea8fd') in 0.0058155 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
|
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
|
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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|
Type: ULF
|
|
Expiration: 2026-02-26T02:21:16Z
|
|
[Licensing::Module] License group:
|
|
Id: 14568598131100-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
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|
Expiration: Unlimited
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|
- Loaded All Assemblies, in 0.576 seconds
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Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.491 seconds
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Domain Reload Profiling: 1063ms
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BeginReloadAssembly (178ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (33ms)
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RebuildCommonClasses (25ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (24ms)
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LoadAllAssembliesAndSetupDomain (335ms)
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LoadAssemblies (309ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (120ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (106ms)
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ResolveRequiredComponents (6ms)
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FinalizeReload (492ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (379ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (101ms)
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ProcessInitializeOnLoadAttributes (221ms)
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ProcessInitializeOnLoadMethodAttributes (44ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (14ms)
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Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6216 unused Assets / (3.6 MB). Loaded Objects now: 7040.
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Memory consumption went from 155.7 MB to 152.1 MB.
|
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Total: 5.894000 ms (FindLiveObjects: 0.480600 ms CreateObjectMapping: 0.240200 ms MarkObjects: 3.865300 ms DeleteObjects: 1.307200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.572 seconds
|
|
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.568 seconds
|
|
Domain Reload Profiling: 1136ms
|
|
BeginReloadAssembly (168ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (4ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (31ms)
|
|
RebuildCommonClasses (25ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (23ms)
|
|
LoadAllAssembliesAndSetupDomain (343ms)
|
|
LoadAssemblies (309ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (121ms)
|
|
TypeCache.Refresh (5ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (108ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (568ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (456ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (108ms)
|
|
ProcessInitializeOnLoadAttributes (278ms)
|
|
ProcessInitializeOnLoadMethodAttributes (55ms)
|
|
AfterProcessingInitializeOnLoad (8ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (13ms)
|
|
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6216 unused Assets / (3.5 MB). Loaded Objects now: 7043.
|
|
Memory consumption went from 155.8 MB to 152.3 MB.
|
|
Total: 6.617700 ms (FindLiveObjects: 0.457700 ms CreateObjectMapping: 0.218600 ms MarkObjects: 4.598200 ms DeleteObjects: 1.342100 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 1357.322613 seconds.
|
|
path: Assets/Settings/DefaultVolumeProfile.asset
|
|
artifactKey: Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
Start importing Assets/Settings/DefaultVolumeProfile.asset using Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c9870f2f2bbb6edf1bfa832c637c7cf1') in 0.0858397 seconds
|
|
Number of updated asset objects reloaded before import = 20Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2026-02-26T02:21:16Z
|
|
[Licensing::Module] License group:
|
|
Id: 14568598131100-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.568 seconds
|
|
Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.486 seconds
|
|
Domain Reload Profiling: 1052ms
|
|
BeginReloadAssembly (182ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (4ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (33ms)
|
|
RebuildCommonClasses (24ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (24ms)
|
|
LoadAllAssembliesAndSetupDomain (326ms)
|
|
LoadAssemblies (304ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (119ms)
|
|
TypeCache.Refresh (5ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (104ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (487ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (383ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (98ms)
|
|
ProcessInitializeOnLoadAttributes (226ms)
|
|
ProcessInitializeOnLoadMethodAttributes (46ms)
|
|
AfterProcessingInitializeOnLoad (8ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (12ms)
|
|
Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6217 unused Assets / (3.6 MB). Loaded Objects now: 7046.
|
|
Memory consumption went from 155.8 MB to 152.2 MB.
|
|
Total: 5.812300 ms (FindLiveObjects: 0.425200 ms CreateObjectMapping: 0.245400 ms MarkObjects: 3.761400 ms DeleteObjects: 1.379200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|