29 lines
1.4 KiB
Plaintext
29 lines
1.4 KiB
Plaintext
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script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
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useAsTemplate: 1
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exposeTemplateAsShader: 0
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template:
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name: Custom Lighting Toon
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category: URP Custom Lighting
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description: "This custom lighting model posterizes the lighting so that it has
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the appearance of a cartoon. This is a good example of how lighting can be
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altered in the graph to achieve stylized effects that give your project a unique
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appearance.\r\n\r\n<b>Custom Lighting shaders:</b>\r\n\u2022 allow you to edit
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the lighting model itself directly in the graph to either stylize it or make
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it cheaper.\r\n\u2022 are intended for use in Forward, or Forward+ rendering
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modes. They are not intended to be used in Deferred mode.\r\n\u2022 can be
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mixed and matched in your scene, so you might use cheaper lighting models on
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background elements and less important objects to reduce rendering cost, and
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more complex lighting models on foreground elements and hero objects.\r\n\r\n\r\nSupported
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Pipeline(s): URP\r\nActive Target: Unit\r\nVFX Graph Support: disabled"
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