29 lines
1.4 KiB
Plaintext
29 lines
1.4 KiB
Plaintext
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useAsTemplate: 1
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exposeTemplateAsShader: 0
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template:
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name: Custom Lighting Simple
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category: URP Custom Lighting
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description: "This custom lighting model is designed to be similar to the main
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lighting used by URP - but it uses a slightly cheaper Blinn model for specular
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highlights. Blinn doesn't look quite as nice, but it should be faster to render
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in most cases.\r\n\r\n<b>Custom Lighting shaders:</b>\r\n\u2022 allow you to
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edit the lighting model itself directly in the graph to either stylize it or
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make it cheaper.\r\n\u2022 are intended for use in Forward, or Forward+ rendering
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modes. They are not intended to be used in Deferred mode.\r\n\u2022 can be
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mixed and matched in your scene, so you might use cheaper lighting models on
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background elements and less important objects to reduce rendering cost, and
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more complex lighting models on foreground elements and hero objects.\r\n\r\n\r\nSupported
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Pipeline(s): URP\r\nActive Target: Unit\r\nVFX Graph Support: disabled"
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