study/first_study/Library/PackageCache/com.unity.shadergraph@3686fafd4720/Documentation~/Bitangent-Vector-Node.md
jh04010421 739d49f1a0 Unity | 2026.01.20
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Bitangent Node

Description

Provides access to the mesh vertex or fragment's Bitangent Vector, depending on the effective Shader Stage of the graph section the Node is part of.

The bitangent vector is derived from the normal and tangent vectors and is orthogonal to both. The three vectors provide a reference frame to perform complex light calculations, for example.

You can select the coordinate space of the output with the Space dropdown parameter.

Ports

Name Direction Type Binding Description
Out Output Vector 3 None Bitangent Vector for the Mesh Vertex/Fragment.

Controls

Name Type Options Description
Space Dropdown Object, View, World, Tangent Selects coordinate space of Bitangent Vector to output.