study/first_study/Library/PackageCache/com.unity.shadergraph@3686fafd4720/Documentation~/ui-nodes.md
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---
uid: ui-nodes
---
# UI nodes
| **Topic** | **Description** |
|-------------|------------------|
| [Default Solid](default-solid-node.md) | Outputs the solid color specified for your UI elements. |
| [Default Texture](default-texture-node.md) | Provides a pre-defined texture for your UI elements. |
| [Default SDF Text](default-sdf-text-node.md) | Provides the text color set for SDF text rendering and includes a tint input to modify the color of the text. |
| [Default Bitmap Text](default-bitmap-text-node.md) | Provides the text color set for bitmap text rendering and includes a tint input to modify the color of the text. |
| [Default Gradient](default-gradient-node.md) | Outputs the gradient specified for your UI elements. |
| [Render Type](render-type-node.md) | Outputs the current render type for conditional logic in the shader. |
| [Render Type Branch](render-type-branch-node.md) | Routes inputs based on the current render type and outputs the appropriate result. |
| [Sample Element Texture](sample-element-texture-node.md) | Samples a texture at specific UV coordinates. |
## Additional resources
- [Introduction to UI Shader Graph](xref:uie-introduction-to-ui-shader-graph)