study/first_study/Library/PackageCache/com.unity.shadergraph@3686fafd4720/Documentation~/DDXY-Node.md
jh04010421 739d49f1a0 Unity | 2026.01.20
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2026-01-20 11:01:57 +09:00

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# DDXY Node
## Description
Returns the sum of both partial derivatives of input **In**, with respect to the screen-space x-coordinate and screen-space y-coordinate respectively. This node can only be used in the pixel shader stage.
## Ports
| Name | Direction | Type | Description |
|:------------ |:-------------|:-----|:---|
| In | Input | Dynamic Vector | Input value |
| Out | Output | Dynamic Vector | Output partial derivative value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_DDXY_float4(float4 In, out float4 Out)
{
Out = ddxy(In);
}
```