윤지호 | LostBits 기능 구현
20226.01.29 수정 (태그 게이지, 태그시 체력 회복 구현) 다음 작업 : 공중몬스터 구현, 태그 스킬 구현
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@ -271,7 +271,7 @@ AnimatorStateTransition:
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--- !u!1101 &-5142991841816060970
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114
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name: mamo_die_9
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rect:
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name: mamo_die_10
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rect:
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name: mamo_die_11
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rect:
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weights: []
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name: mamo_die_12
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rect:
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rect:
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|
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rect:
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spriteCustomMetadata:
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entries:
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- key: SpriteEditor.SliceSettings
|
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value: '{"sliceOnImport":false,"gridCellCount":{"x":1.0,"y":1.0},"gridSpriteSize":{"x":80.0,"y":64.0},"gridSpriteOffset":{"x":0.0,"y":0.0},"gridSpritePadding":{"x":0.0,"y":0.0},"pivot":{"x":0.5,"y":0.0},"pivotPixels":{"x":0.0,"y":0.0},"autoSlicingMethod":0,"spriteAlignment":7,"pivotUnitMode":0,"slicingType":1,"keepEmptyRects":false,"isAlternate":false}'
|
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nameFileIdTable:
|
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mamo_die_0: 6315299621667911380
|
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mamo_die_1: -4618846595890365357
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mamo_die_10: -7116248714280048086
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mamo_die_11: 2277142788403911947
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mamo_die_12: -6895642434753173821
|
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mamo_die_13: 6175314733118189644
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mamo_die_14: 3059672388650952120
|
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mamo_die_2: 8987415887993620417
|
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mamo_die_3: -1888265283329703591
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mamo_die_4: -2880871966192513955
|
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mamo_die_5: 118089844890346142
|
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mamo_die_6: -3828465480811699209
|
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mamo_die_7: -518323065771163363
|
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mamo_die_8: -2602956701566087086
|
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mamo_die_9: 700747483355267982
|
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -820,6 +820,10 @@ PrefabInstance:
|
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propertyPath: dropItemPrefab
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value:
|
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objectReference: {fileID: 7310997521563910770, guid: a6404649fb54c8e4d859ebf2681eb63c, type: 3}
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|
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value:
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objectReference: {fileID: 0}
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|
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value: ant
|
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|
|
@ -1025,6 +1029,10 @@ PrefabInstance:
|
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serializedVersion: 3
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m_TransformParent: {fileID: 0}
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m_Modifications:
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value: 0.087
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@ -1065,6 +1073,26 @@ PrefabInstance:
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value:
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value:
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objectReference: {fileID: 11400000, guid: 0e7c291fbcc57844989a54c212c06bc0, type: 2}
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propertyPath: m_Name
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value: Player
|
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|
|
|
|||
|
|
@ -9,12 +9,13 @@ using Random = UnityEngine.Random;
|
|||
|
||||
public class Mob : MonoBehaviour
|
||||
{
|
||||
//[SerializedField] private MobBase mobBase;
|
||||
//[SerializeField] private MobBase mobBase;
|
||||
|
||||
Rigidbody2D rbody;
|
||||
Animator anim;
|
||||
SpriteRenderer spriteRenderer;
|
||||
List<GameObject> myList;
|
||||
//[SerializeField] private PlayerController playerController;
|
||||
|
||||
public int nextMove;
|
||||
//public float axisH = 0.0f;
|
||||
|
|
@ -35,6 +36,7 @@ public class Mob : MonoBehaviour
|
|||
rbody = GetComponent<Rigidbody2D>();
|
||||
anim = GetComponent<Animator>();
|
||||
spriteRenderer = GetComponent<SpriteRenderer>();
|
||||
//playerController = GetComponent<PlayerController>();
|
||||
|
||||
currentHp = maxHp; // 체력 초기화
|
||||
|
||||
|
|
@ -120,25 +122,24 @@ public class Mob : MonoBehaviour
|
|||
}
|
||||
IEnumerator KnockBack(Vector2 attackerPos)
|
||||
{
|
||||
isHit = true; // 경직 상태 시작 (이동 멈춤)
|
||||
isHit = true;
|
||||
anim.SetTrigger("Hit"); // 피격 애니메이션 (있다면)
|
||||
|
||||
// 넉백 방향 계산 (몬스터 - 공격자 = 밀려날 방향)
|
||||
Vector2 knockbackDir = (transform.position - (Vector3)attackerPos).normalized;
|
||||
|
||||
// 넉백 힘 적용 (수치는 조절 필요)
|
||||
// 넉백 힘 적용
|
||||
rbody.linearVelocity = Vector2.zero; // 기존 속도 초기화
|
||||
rbody.AddForce(knockbackDir * 1.5f + Vector2.up * 0.5f, ForceMode2D.Impulse); // 뒤로 살짝 뜨면서 밀림
|
||||
|
||||
// 피격 효과 (빨갛게 깜빡임)
|
||||
// 피격 효과
|
||||
if (spriteRenderer != null) spriteRenderer.color = Color.red;
|
||||
|
||||
yield return new WaitForSeconds(0.5f); // 0.5초 경직
|
||||
|
||||
if (spriteRenderer != null) spriteRenderer.color = Color.white;
|
||||
isHit = false; // 경직 해제
|
||||
|
||||
// 다시 움직임 시작
|
||||
isHit = false;
|
||||
|
||||
Think();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -17,22 +17,15 @@ public class PlayerStat
|
|||
}
|
||||
public class PlayerController : MonoBehaviour
|
||||
{
|
||||
[Header("Nano Datas")]
|
||||
[SerializeField] private PlayerData nanoData;
|
||||
|
||||
[Header("Tera Datas")]
|
||||
[SerializeField] private PlayerData teraData;
|
||||
[Header("Player Datas")]
|
||||
[SerializeField] private PlayerData playerData;
|
||||
|
||||
// 런타임에서 계산된 스탯을 담아둘 리스트
|
||||
private PlayerStat nanoStat;
|
||||
private PlayerStat teraStat;
|
||||
private PlayerStat playerStat;
|
||||
private PlayerStat currentStat;
|
||||
|
||||
[SerializeField] private Rigidbody2D rbody;
|
||||
private Vector2 moveInput;
|
||||
/*[SerializeField] private float speed = 3.0f; // 이동 속도
|
||||
[SerializeField] private float dashspeed = 5.4f;
|
||||
[SerializeField] private float jumpForce = 5.0f; // 점프력*/
|
||||
|
||||
private float axisH = 0.0f; // 좌우 입력 값 저장
|
||||
bool isDash = false; // 대시 플래그
|
||||
|
|
@ -49,73 +42,102 @@ public class PlayerController : MonoBehaviour
|
|||
private PlayerAttacks playerAttacks;
|
||||
SpriteRenderer spriteRenderer;
|
||||
|
||||
//private GameObject nano;
|
||||
//private GameObject tera;
|
||||
|
||||
[SerializeField] private GameObject nano;
|
||||
[SerializeField] private GameObject tera;
|
||||
bool isnano = false;
|
||||
bool istera = false;
|
||||
int nanoCurrentHp;
|
||||
int teraCurrentHp;
|
||||
int CurrentHp;
|
||||
|
||||
[Header("Tag System")]
|
||||
private float maxGauge = 60f; // 한 칸을 채우는 데 필요한 게이지
|
||||
private float CurrentGauge;
|
||||
private int TagCount;
|
||||
private int maxTagCount = 5;
|
||||
|
||||
void Start()
|
||||
{
|
||||
if (nanoData != null) nanoStat = new PlayerStat(nanoData);
|
||||
if (teraData != null) teraStat = new PlayerStat(teraData);
|
||||
if (playerData != null) playerStat = new PlayerStat(playerData);
|
||||
|
||||
nano.SetActive(true);
|
||||
isnano = true;
|
||||
tera.SetActive(false);
|
||||
currentStat = nanoStat;
|
||||
currentStat = playerStat;
|
||||
|
||||
//Rigidbody2D 가져오기
|
||||
rbody = GetComponent<Rigidbody2D>();
|
||||
//Animator 가져오기
|
||||
//animator = GetComponent<Animator>();
|
||||
nanimator = nano.GetComponent<Animator>();
|
||||
tanimator = tera.GetComponent<Animator>();
|
||||
playerAttacks = GetComponent<PlayerAttacks>();
|
||||
|
||||
nanoCurrentHp = nanoStat.data.playerHp;
|
||||
teraCurrentHp = teraStat.data.playerHp;
|
||||
CurrentHp = playerStat.data.playerHp;
|
||||
CurrentGauge = playerStat.data.playerCurrentGauge;
|
||||
TagCount = playerStat.data.playerTagCount;
|
||||
}
|
||||
|
||||
public void ChargeTagGauge(float amount)
|
||||
{
|
||||
// 태그 카운트가 이미 최대라면 더 이상 충전하지 않음
|
||||
if (TagCount >= maxTagCount) return;
|
||||
|
||||
CurrentGauge += amount;
|
||||
Debug.Log($"게이지 충전: +{amount} / 현재 게이지: {CurrentGauge}");
|
||||
|
||||
// 게이지가 60을 넘었을 때 카운트 처리 (이월 포함)
|
||||
while (CurrentGauge >= maxGauge && TagCount < maxTagCount)
|
||||
{
|
||||
CurrentGauge -= maxGauge; // 오버된 만큼 이월
|
||||
TagCount++;
|
||||
Debug.Log($"태그 카운트 상승! 현재 카운트: {TagCount}");
|
||||
|
||||
// 카운트가 최대치에 도달하면 게이지를 0으로 고정하고 탈출
|
||||
if (TagCount >= maxTagCount)
|
||||
{
|
||||
CurrentGauge = 0;
|
||||
Debug.Log("태그 카운트 최대 도달! 태그 준비 완료.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void OnTagKey(InputValue value)
|
||||
{
|
||||
|
||||
if (isDead) return;
|
||||
if (!value.isPressed) return;
|
||||
|
||||
if (TagCount < maxTagCount)
|
||||
{
|
||||
Debug.Log($"태그 불가! 카운트가 부족합니다. (현재: {TagCount}/{maxTagCount})");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.Log(" Z 버튼 눌림! ");
|
||||
|
||||
if (isnano)
|
||||
isnano = !isnano;
|
||||
istera = !isnano;
|
||||
nano.SetActive(isnano);
|
||||
tera.SetActive(istera);
|
||||
|
||||
if (CurrentHp < 5)
|
||||
{
|
||||
tera.SetActive(true);
|
||||
nano.SetActive(false);
|
||||
isnano = false;
|
||||
istera = true;
|
||||
CurrentHp += 1;
|
||||
}
|
||||
|
||||
else if (istera)
|
||||
{
|
||||
tera.SetActive(false);
|
||||
nano.SetActive(true);
|
||||
isnano = true;
|
||||
istera = false;
|
||||
}
|
||||
|
||||
currentStat = (isnano) ? nanoStat : teraStat;
|
||||
animator = (isnano) ? nanimator : tanimator;
|
||||
TagCount = 0;
|
||||
CurrentGauge = 0;
|
||||
}
|
||||
|
||||
void OnMove(InputValue value)
|
||||
{
|
||||
if (isDead) return;
|
||||
// Vector2 값 중 x축(좌우) 값만 가져옴
|
||||
Vector2 inputVector = value.Get<Vector2>();
|
||||
axisH = inputVector.x;
|
||||
}
|
||||
void OnDash(InputValue value)
|
||||
{
|
||||
if (isDead) return;
|
||||
isDash = value.isPressed;
|
||||
|
||||
if (isDash) Debug.Log("대시 중...");
|
||||
|
|
@ -123,40 +145,39 @@ public class PlayerController : MonoBehaviour
|
|||
}
|
||||
public void OnJump(InputValue value)
|
||||
{
|
||||
if (isDead) return;
|
||||
// 버튼이 눌린 순간(isPressed)이고 지면 위라면 점프 예약
|
||||
if (value.isPressed && onGround)
|
||||
{
|
||||
goJump = true;
|
||||
nanimator.SetBool("jump", true);
|
||||
tanimator.SetBool("jump", true);
|
||||
if (isnano) nanimator.SetBool("jump", true);
|
||||
else if (istera) tanimator.SetBool("jump", true);
|
||||
Debug.Log(" 점프 버튼 눌림! ");
|
||||
}
|
||||
}
|
||||
|
||||
public void OnSAtk(InputValue value)
|
||||
{
|
||||
if (isDead) return;
|
||||
if (!value.isPressed) return;
|
||||
|
||||
Debug.Log(" s 버튼 눌림! ");
|
||||
if (playerAttacks.IsAnyWeaponInUse) return;
|
||||
|
||||
playerAttacks.IsAnyWeaponInUse = true;
|
||||
//playerAttacks.weaponInfos[0].isUse = true;
|
||||
StartCoroutine(playerAttacks.ableAtk(0, "SAtk", isnano));
|
||||
|
||||
}
|
||||
|
||||
public void OnAAtk(InputValue value)
|
||||
{
|
||||
if (isDead) return;
|
||||
if (!value.isPressed) return;
|
||||
|
||||
Debug.Log(" a 버튼 눌림! ");
|
||||
if (playerAttacks.IsAnyWeaponInUse) return;
|
||||
|
||||
playerAttacks.IsAnyWeaponInUse = true;
|
||||
//playerAttacks.weaponInfos[1].isUse = true;
|
||||
StartCoroutine(playerAttacks.ableAtk(0, "AAtk", isnano));
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -238,13 +259,12 @@ public class PlayerController : MonoBehaviour
|
|||
if (isDead || isInvincible) return;
|
||||
|
||||
// 체력 감소
|
||||
nanoCurrentHp -= damageAmount;
|
||||
teraCurrentHp -= damageAmount; // 현재 캐릭터 체력만 깎거나 둘 다 깎거나 정책에 따라 수정
|
||||
CurrentHp -= damageAmount;
|
||||
|
||||
Debug.Log($"남은 체력: {nanoCurrentHp}");
|
||||
Debug.Log($"남은 체력: {CurrentHp}");
|
||||
|
||||
// 체력 0 체크
|
||||
if (nanoCurrentHp <= 0 || teraCurrentHp <= 0)
|
||||
if (CurrentHp <= 0)
|
||||
{
|
||||
Die();
|
||||
return;
|
||||
|
|
@ -276,7 +296,7 @@ public class PlayerController : MonoBehaviour
|
|||
void Die()
|
||||
{
|
||||
isDead = true;
|
||||
//anim.SetTrigger("Die");
|
||||
animator.SetTrigger("Die");
|
||||
rbody.linearVelocity = Vector2.zero;
|
||||
GetComponent<Collider2D>().enabled = false;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,11 +10,14 @@ MonoBehaviour:
|
|||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c4475eb73257a2447a1ca357f43c7b7a, type: 3}
|
||||
m_Name: NanoData
|
||||
m_Name: PlayerData
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerData
|
||||
playerDefaultSpeed: 1
|
||||
playerDefaultSpeed: 2
|
||||
playerDashSpeed: 3
|
||||
playerJumpPower: 5.4
|
||||
playerMaxJumpCount: 0
|
||||
playerHp: 5
|
||||
playerStamina: 0
|
||||
playerCurrentGauge: 0
|
||||
playerMaxGauge: 0
|
||||
playerTagCount: 5
|
||||
|
|
@ -10,4 +10,7 @@ public class PlayerData : ScriptableObject
|
|||
public int playerMaxJumpCount;
|
||||
public int playerHp;
|
||||
public int playerStamina;
|
||||
public float playerCurrentGauge;
|
||||
public float playerMaxGauge;
|
||||
public int playerTagCount;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,20 +0,0 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c4475eb73257a2447a1ca357f43c7b7a, type: 3}
|
||||
m_Name: TeraData
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerData
|
||||
playerDefaultSpeed: 3
|
||||
playerDashSpeed: 5
|
||||
playerJumpPower: 5
|
||||
playerMaxJumpCount: 0
|
||||
playerHp: 5
|
||||
playerStamina: 0
|
||||
|
|
@ -10,9 +10,13 @@ public class WeaponHitbox : MonoBehaviour
|
|||
|
||||
//이번 공격에서 이미 때린 적들의 ID를 저장하는 리스트
|
||||
private HashSet<int> hitEnemies = new HashSet<int>();
|
||||
private PlayerController playerController;
|
||||
|
||||
public float gageAmount = 20;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
playerController = GetComponentInParent<PlayerController>();
|
||||
col = GetComponent<BoxCollider2D>();
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
|
@ -52,11 +56,13 @@ public class WeaponHitbox : MonoBehaviour
|
|||
|
||||
if (enemy != null && atktype == "SAtk")
|
||||
{
|
||||
playerController.ChargeTagGauge(20);
|
||||
enemy.TakeDamage(_stat.data.sDamage, _stat.data.hitStunTime, transform.position);
|
||||
}
|
||||
|
||||
else if (enemy != null && atktype == "AAtk")
|
||||
{
|
||||
playerController.ChargeTagGauge(30);
|
||||
enemy.TakeDamage(_stat.data.aDamage, _stat.data.hitStunTime, transform.position);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T00:05:07.669288Z"
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-03T02:22:46.4164116Z"
|
||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-02-02T00:05:07Z
|
||||
Date: 2026-02-03T02:22:46Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
|
|
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
|
|||
-logFile
|
||||
Logs/AssetImportWorker0.log
|
||||
-srvPort
|
||||
1293
|
||||
8855
|
||||
-licensingIpc
|
||||
LicenseClient-User
|
||||
-job-worker-count
|
||||
|
|
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
|
|||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [21012] Target information:
|
||||
Player connection [19612] Target information:
|
||||
|
||||
Player connection [21012] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2079013356 [EditorId] 2079013356 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
Player connection [19612] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 564659638 [EditorId] 564659638 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [21012] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [21012] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
Player connection [19612] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [19612] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 11
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
|
|
@ -100,44 +100,44 @@ Initialize mono
|
|||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56940
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56864
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.003439 seconds.
|
||||
- Loaded All Assemblies, in 0.406 seconds
|
||||
Registered in 0.002752 seconds.
|
||||
- Loaded All Assemblies, in 0.480 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.349 seconds
|
||||
Domain Reload Profiling: 750ms
|
||||
BeginReloadAssembly (152ms)
|
||||
- Finished resetting the current domain, in 0.384 seconds
|
||||
Domain Reload Profiling: 857ms
|
||||
BeginReloadAssembly (180ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (33ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (48ms)
|
||||
LoadAllAssembliesAndSetupDomain (155ms)
|
||||
LoadAssemblies (147ms)
|
||||
RebuildCommonClasses (37ms)
|
||||
RebuildNativeTypeToScriptingClass (13ms)
|
||||
initialDomainReloadingComplete (54ms)
|
||||
LoadAllAssembliesAndSetupDomain (188ms)
|
||||
LoadAssemblies (174ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (153ms)
|
||||
TypeCache.Refresh (152ms)
|
||||
TypeCache.ScanAssembly (141ms)
|
||||
AnalyzeDomain (186ms)
|
||||
TypeCache.Refresh (184ms)
|
||||
TypeCache.ScanAssembly (169ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (0ms)
|
||||
FinalizeReload (349ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (384ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (323ms)
|
||||
SetupLoadedEditorAssemblies (350ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (39ms)
|
||||
InitializePlatformSupportModulesInManaged (54ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (89ms)
|
||||
ProcessInitializeOnLoadAttributes (131ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (62ms)
|
||||
BeforeProcessingInitializeOnLoad (75ms)
|
||||
ProcessInitializeOnLoadAttributes (150ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (67ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
|
|
@ -152,28 +152,28 @@ Begin MonoManager ReloadAssembly
|
|||
[Licensing::Module] Licensing is not yet initialized.
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: e595a0f93e3441a4bca4f17ee270db02
|
||||
Correlation Id: 158debe88964ded1181cbb14f4bbe453
|
||||
External correlation Id: 3860990762765303958
|
||||
Session Id: 8cf89c4843054685ba0c5cdcd381d54a
|
||||
Correlation Id: 9136a3f1165f205cc3e9aec55c2c87ba
|
||||
External correlation Id: 6598776798556160804
|
||||
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.60s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T00:05:09.272658Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.60s
|
||||
[Licensing::Module] Licensing is initialized (took 0.22s).
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.74s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-03T02:22:48.1588513Z"
|
||||
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|
||||
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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||||
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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|
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|||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
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|
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Domain Reload Profiling: 1271ms
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
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Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3830 unused Assets / (1.2 MB). Loaded Objects now: 4422.
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||||
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Unloading 3829 unused Assets / (0.8 MB). Loaded Objects now: 4421.
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Memory consumption went from 98.2 MB to 97.4 MB.
|
||||
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|
||||
|
||||
========================================================================
|
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Time since last request: 297.543630 seconds.
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path: Assets/Scripts/WeaponSc/hitbox.prefab
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artifactKey: Guid(fe7dbe8cafa194745932e79a950bcdb0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
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Start importing Assets/Scripts/WeaponSc/hitbox.prefab using Guid(fe7dbe8cafa194745932e79a950bcdb0) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9a8558b8e24824de524d5c03ef1c2dd3') in 0.0834449 seconds
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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EditorAssembliesLoaded (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4425.
|
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Memory consumption went from 98.2 MB to 97.1 MB.
|
||||
Total: 5.082900 ms (FindLiveObjects: 0.358900 ms CreateObjectMapping: 0.236800 ms MarkObjects: 3.856700 ms DeleteObjects: 0.629700 ms)
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||||
Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
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|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
|
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- Loaded All Assemblies, in 0.594 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
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Domain Reload Profiling: 1206ms
|
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BeginReloadAssembly (186ms)
|
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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RebuildCommonClasses (27ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (28ms)
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LoadAllAssembliesAndSetupDomain (335ms)
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TypeCache.Refresh (8ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (96ms)
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InitializePlatformSupportModulesInManaged (1ms)
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ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4428.
|
||||
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|
||||
Total: 4.746700 ms (FindLiveObjects: 0.255600 ms CreateObjectMapping: 0.121900 ms MarkObjects: 3.692200 ms DeleteObjects: 0.676500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
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========================================================================
|
||||
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|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
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|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.87 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
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|
||||
Domain Reload Profiling: 1197ms
|
||||
BeginReloadAssembly (178ms)
|
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ExecutionOrderSort (0ms)
|
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BackupInstance (0ms)
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CreateAndSetChildDomain (29ms)
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RebuildCommonClasses (32ms)
|
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RebuildNativeTypeToScriptingClass (10ms)
|
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initialDomainReloadingComplete (27ms)
|
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LoadAllAssembliesAndSetupDomain (299ms)
|
||||
LoadAssemblies (300ms)
|
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|
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TypeCache.Refresh (5ms)
|
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (89ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (652ms)
|
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (534ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
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|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 1.57 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4431.
|
||||
Memory consumption went from 98.2 MB to 97.1 MB.
|
||||
Total: 4.747000 ms (FindLiveObjects: 0.265800 ms CreateObjectMapping: 0.128500 ms MarkObjects: 3.703600 ms DeleteObjects: 0.648400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.577 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.628 seconds
|
||||
Domain Reload Profiling: 1193ms
|
||||
BeginReloadAssembly (177ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
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|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (28ms)
|
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RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (35ms)
|
||||
LoadAllAssembliesAndSetupDomain (313ms)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
TypeCache.ScanAssembly (0ms)
|
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BuildScriptInfoCaches (83ms)
|
||||
ResolveRequiredComponents (4ms)
|
||||
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|
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ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
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|
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|
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|
||||
SetLoadedEditorAssemblies (5ms)
|
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|
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|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (8ms)
|
||||
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4434.
|
||||
Memory consumption went from 98.2 MB to 97.1 MB.
|
||||
Total: 4.687700 ms (FindLiveObjects: 0.256900 ms CreateObjectMapping: 0.122100 ms MarkObjects: 3.698000 ms DeleteObjects: 0.610200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -1,232 +0,0 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:12:17.6252905Z"
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||||
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-02-02T07:12:17Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
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|
||||
AssetImport
|
||||
Successfully changed project path to: C:/jh04010421/study/first_study
|
||||
C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [5044] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [5044] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56032
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Registering precompiled unity dll's ...
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initialDomainReloadingComplete (48ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Import Worker Mode flag is 0x00
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Licensing::Module] Licensing Background thread has ended after 1.55s
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[Licensing::Module] Licensing is initialized (took 0.19s).
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[Licensing::Client] Successfully resolved entitlement details
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
Mono: successfully reloaded assembly
|
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Domain Reload Profiling: 1197ms
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (36ms)
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LoadAssemblies (296ms)
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TypeCache.Refresh (95ms)
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TypeCache.ScanAssembly (85ms)
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BuildScriptInfoCaches (20ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (397ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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ProcessInitializeOnLoadAttributes (240ms)
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ProcessInitializeOnLoadMethodAttributes (41ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Preloading 0 native plugins for Editor in 0.00 ms.
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||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0
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|
|
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [24800] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56488
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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EditorAssembliesLoaded (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Native extension for WindowsStandalone target not found
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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|
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|
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path: Assets/Scripts/WeaponSc/WeaponDatas/Lighter.asset
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Start importing Assets/Scripts/WeaponSc/WeaponDatas/Lighter.asset using Guid(cb439bbd79ade0548a53b53df5b04d17) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'a3d12b764cc67da37c7c65959a7a984d') in 0.0138089 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
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|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
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|
||||
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|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (22ms)
|
||||
LoadAllAssembliesAndSetupDomain (325ms)
|
||||
LoadAssemblies (325ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (96ms)
|
||||
TypeCache.Refresh (5ms)
|
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TypeCache.ScanAssembly (0ms)
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|
||||
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||||
FinalizeReload (612ms)
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|
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|
||||
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|
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|
||||
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|
||||
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||||
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|
||||
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|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3826 unused Assets / (1.3 MB). Loaded Objects now: 4426.
|
||||
Memory consumption went from 97.0 MB to 95.8 MB.
|
||||
Total: 4.928300 ms (FindLiveObjects: 0.305500 ms CreateObjectMapping: 0.115500 ms MarkObjects: 3.771300 ms DeleteObjects: 0.735300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
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|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.580 seconds
|
||||
Domain Reload Profiling: 1167ms
|
||||
BeginReloadAssembly (172ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (29ms)
|
||||
RebuildCommonClasses (26ms)
|
||||
RebuildNativeTypeToScriptingClass (11ms)
|
||||
initialDomainReloadingComplete (31ms)
|
||||
LoadAllAssembliesAndSetupDomain (347ms)
|
||||
LoadAssemblies (323ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (113ms)
|
||||
TypeCache.Refresh (5ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (102ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (581ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (491ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (119ms)
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ProcessInitializeOnLoadAttributes (302ms)
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||||
ProcessInitializeOnLoadMethodAttributes (54ms)
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AfterProcessingInitializeOnLoad (10ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 2.52 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4429.
|
||||
Memory consumption went from 97.0 MB to 95.9 MB.
|
||||
Total: 5.285100 ms (FindLiveObjects: 0.262000 ms CreateObjectMapping: 0.195300 ms MarkObjects: 4.182100 ms DeleteObjects: 0.644900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -1,11 +1,11 @@
|
|||
[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-02-02T05:58:27Z
|
||||
Date: 2026-02-03T05:18:18Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
|
|
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
|
|||
-logFile
|
||||
Logs/AssetImportWorker5.log
|
||||
-srvPort
|
||||
1293
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||||
8855
|
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LicenseClient-User
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-job-worker-count
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|
|
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
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Player connection [21116] Target information:
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Player connection [21116] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 709119917 [EditorId] 709119917 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [30252] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 764000393 [EditorId] 764000393 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [21116] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [21116] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Player connection [30252] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [30252] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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|
|
@ -84,7 +84,7 @@ Library Redirect Path: Library/
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[Physics::Module] SDK Version: 4.1.2
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||||
[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.93 ms, found 3 plugins.
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||||
Refreshing native plugins compatible for Editor in 2.50 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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||||
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||||
|
|
@ -100,44 +100,44 @@ Initialize mono
|
|||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56036
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56680
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Begin MonoManager ReloadAssembly
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||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||
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||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
Mono: successfully reloaded assembly
|
||||
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|
||||
Domain Reload Profiling: 592ms
|
||||
BeginReloadAssembly (123ms)
|
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||||
Domain Reload Profiling: 642ms
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BeginReloadAssembly (135ms)
|
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initialDomainReloadingComplete (38ms)
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initialDomainReloadingComplete (39ms)
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SetupLoadedEditorAssemblies (266ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (61ms)
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ProcessInitializeOnLoadAttributes (106ms)
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ProcessInitializeOnLoadMethodAttributes (65ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
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|
|
@ -152,28 +152,28 @@ Begin MonoManager ReloadAssembly
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[Licensing::Client] Handshaking with LicensingClient:
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[Licensing::Module] Licensing Background thread has ended after 1.38s
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[Licensing::Module] Licensing is initialized (took 0.20s).
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-03T05:18:20.1606106Z"
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[Licensing::Module] Licensing is initialized (took 0.19s).
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[Licensing::Module] License group:
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Product: Unity Personal
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- Loaded All Assemblies, in 0.697 seconds
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||||
- Loaded All Assemblies, in 0.785 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Package Manager log level set to [2]
|
||||
|
|
@ -185,493 +185,46 @@ Package Manager log level set to [2]
|
|||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
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Domain Reload Profiling: 1145ms
|
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BeginReloadAssembly (336ms)
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|
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Domain Reload Profiling: 1233ms
|
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BeginReloadAssembly (378ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (3ms)
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BackupInstance (0ms)
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RebuildCommonClasses (27ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (31ms)
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LoadAllAssembliesAndSetupDomain (289ms)
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LoadAssemblies (255ms)
|
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CreateAndSetChildDomain (22ms)
|
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RebuildCommonClasses (30ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (37ms)
|
||||
LoadAllAssembliesAndSetupDomain (322ms)
|
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LoadAssemblies (314ms)
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RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (116ms)
|
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TypeCache.Refresh (90ms)
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TypeCache.ScanAssembly (81ms)
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AnalyzeDomain (114ms)
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TypeCache.Refresh (87ms)
|
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TypeCache.ScanAssembly (77ms)
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BuildScriptInfoCaches (21ms)
|
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ResolveRequiredComponents (3ms)
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FinalizeReload (454ms)
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FinalizeReload (456ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (389ms)
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SetupLoadedEditorAssemblies (380ms)
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
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ProcessInitializeOnLoadAttributes (237ms)
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ProcessInitializeOnLoadMethodAttributes (47ms)
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|
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
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Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
|
||||
Memory consumption went from 96.2 MB to 94.9 MB.
|
||||
Total: 4.686600 ms (FindLiveObjects: 0.240800 ms CreateObjectMapping: 0.129800 ms MarkObjects: 3.612500 ms DeleteObjects: 0.702800 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.569 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
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|
||||
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||||
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|
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|
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|
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initialDomainReloadingComplete (33ms)
|
||||
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|
||||
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|
||||
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|
||||
AnalyzeDomain (84ms)
|
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (74ms)
|
||||
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|
||||
FinalizeReload (598ms)
|
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|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (511ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (2ms)
|
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|
||||
ProcessInitializeOnLoadAttributes (300ms)
|
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ProcessInitializeOnLoadMethodAttributes (53ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (6ms)
|
||||
Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4425.
|
||||
Memory consumption went from 96.3 MB to 95.2 MB.
|
||||
Total: 5.314100 ms (FindLiveObjects: 0.239500 ms CreateObjectMapping: 0.116600 ms MarkObjects: 4.283200 ms DeleteObjects: 0.674100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 2.38 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (0.6 MB). Loaded Objects now: 4425.
|
||||
Memory consumption went from 96.4 MB to 95.8 MB.
|
||||
Total: 6.738900 ms (FindLiveObjects: 0.447200 ms CreateObjectMapping: 0.145900 ms MarkObjects: 5.322700 ms DeleteObjects: 0.822300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
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|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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|
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Expiration: 2026-03-11T01:04:55Z
|
||||
[Licensing::Module] License group:
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||||
Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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|
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|
||||
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|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
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- Finished resetting the current domain, in 0.794 seconds
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||||
Domain Reload Profiling: 1607ms
|
||||
BeginReloadAssembly (262ms)
|
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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RebuildCommonClasses (40ms)
|
||||
RebuildNativeTypeToScriptingClass (17ms)
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||||
initialDomainReloadingComplete (38ms)
|
||||
LoadAllAssembliesAndSetupDomain (455ms)
|
||||
LoadAssemblies (456ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (149ms)
|
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TypeCache.Refresh (10ms)
|
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TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (122ms)
|
||||
ResolveRequiredComponents (13ms)
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||||
FinalizeReload (794ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (659ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (5ms)
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (8ms)
|
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|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.2 MB). Loaded Objects now: 4428.
|
||||
Memory consumption went from 96.3 MB to 95.0 MB.
|
||||
Total: 5.103500 ms (FindLiveObjects: 0.272100 ms CreateObjectMapping: 0.118300 ms MarkObjects: 3.953700 ms DeleteObjects: 0.758700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.484 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.543 seconds
|
||||
Domain Reload Profiling: 1022ms
|
||||
BeginReloadAssembly (155ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
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|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (29ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (23ms)
|
||||
LoadAllAssembliesAndSetupDomain (267ms)
|
||||
LoadAssemblies (257ms)
|
||||
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|
||||
AnalyzeDomain (90ms)
|
||||
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|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (80ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (543ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (459ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (116ms)
|
||||
ProcessInitializeOnLoadAttributes (281ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (45ms)
|
||||
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|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4431.
|
||||
Memory consumption went from 96.3 MB to 95.2 MB.
|
||||
Total: 4.844500 ms (FindLiveObjects: 0.301700 ms CreateObjectMapping: 0.124300 ms MarkObjects: 3.770400 ms DeleteObjects: 0.647300 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 22140.262562 seconds.
|
||||
path: Assets/Scenes/Stage1.unity
|
||||
artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
|
||||
Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'bc8356b4d6c176869ea66314183db57e') in 0.0456455 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
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|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
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||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-11T01:04:55Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.495 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.553 seconds
|
||||
Domain Reload Profiling: 1043ms
|
||||
BeginReloadAssembly (163ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
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BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
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||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (27ms)
|
||||
LoadAllAssembliesAndSetupDomain (266ms)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (76ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
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|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (454ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (125ms)
|
||||
ProcessInitializeOnLoadAttributes (266ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (48ms)
|
||||
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|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (6ms)
|
||||
Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (0.9 MB). Loaded Objects now: 4436.
|
||||
Memory consumption went from 99.0 MB to 98.1 MB.
|
||||
Total: 4.684700 ms (FindLiveObjects: 0.232400 ms CreateObjectMapping: 0.114200 ms MarkObjects: 3.700500 ms DeleteObjects: 0.636900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-11T01:04:55Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.491 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.537 seconds
|
||||
Domain Reload Profiling: 1020ms
|
||||
BeginReloadAssembly (163ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (28ms)
|
||||
RebuildCommonClasses (28ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (24ms)
|
||||
LoadAllAssembliesAndSetupDomain (259ms)
|
||||
LoadAssemblies (261ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (84ms)
|
||||
TypeCache.Refresh (4ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (74ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (537ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (442ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (118ms)
|
||||
ProcessInitializeOnLoadAttributes (266ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (45ms)
|
||||
BeforeProcessingInitializeOnLoad (97ms)
|
||||
ProcessInitializeOnLoadAttributes (236ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (36ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||||
Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4439.
|
||||
Memory consumption went from 98.9 MB to 97.9 MB.
|
||||
Total: 5.053600 ms (FindLiveObjects: 0.247000 ms CreateObjectMapping: 0.111900 ms MarkObjects: 4.016200 ms DeleteObjects: 0.677500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-11T01:04:55Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.498 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
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|
||||
Domain Reload Profiling: 1017ms
|
||||
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|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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|
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|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (26ms)
|
||||
LoadAllAssembliesAndSetupDomain (259ms)
|
||||
LoadAssemblies (257ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (84ms)
|
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TypeCache.Refresh (4ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (74ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (524ms)
|
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|
||||
RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (442ms)
|
||||
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (98ms)
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ProcessInitializeOnLoadAttributes (286ms)
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ProcessInitializeOnLoadMethodAttributes (44ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4442.
|
||||
Memory consumption went from 99.0 MB to 97.9 MB.
|
||||
Total: 4.909300 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.115300 ms MarkObjects: 3.873100 ms DeleteObjects: 0.682400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 677.610770 seconds.
|
||||
path: Assets/Prefab/Character/bee.prefab
|
||||
artifactKey: Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Prefab/Character/bee.prefab using Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Asset 'bee_Controller': Transition 'ant_die -> Exit' in state 'ant_die' doesn't have an Exit Time or any condition, transition will be ignored
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEditor.EditorUtility:Internal_InstantiateRemoveAllNonAnimationComponentsSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
|
||||
UnityEditor.EditorUtility:InstantiateRemoveAllNonAnimationComponents (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
|
||||
UnityEditor.EditorUtility:InstantiateForAnimatorPreview (UnityEngine.Object)
|
||||
UnityEditor.GameObjectInspector/PreviewData:UpdateGameObject (UnityEngine.Object)
|
||||
UnityEditor.GameObjectInspector/PreviewData:.ctor (UnityEngine.Object,bool)
|
||||
UnityEditor.GameObjectInspector:GetPreviewData (bool)
|
||||
UnityEditor.GameObjectInspector:RenderStaticPreview (string,UnityEngine.Object[],int,int)
|
||||
UnityEditor.AssetPreviewUpdater:CreatePreview (UnityEngine.Object,UnityEngine.Object[],string,int,int)
|
||||
UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset (UnityEngine.Object,UnityEngine.Object[],string)
|
||||
|
||||
[C:\build\output\unity\unity\Editor\Src\Animation\StateMachine.cpp line 1861]
|
||||
|
||||
-> (artifact id: '03298fa11198a9871001366e60ac554d') in 0.0670181 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 48
|
||||
|
||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000015 seconds.
|
||||
path: Assets/Prefab/Character/player_nano.prefab
|
||||
artifactKey: Guid(26a45dd9afba8354d833ebba792ac868) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Prefab/Character/player_nano.prefab using Guid(26a45dd9afba8354d833ebba792ac868) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ffb3af42358beb7b2e1952899e1e944d') in 0.0305108 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 86
|
||||
Unloading 3829 unused Assets / (1.2 MB). Loaded Objects now: 4421.
|
||||
Memory consumption went from 96.3 MB to 95.1 MB.
|
||||
Total: 4.808700 ms (FindLiveObjects: 0.239800 ms CreateObjectMapping: 0.128900 ms MarkObjects: 3.668700 ms DeleteObjects: 0.770900 ms)
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -1,11 +1,11 @@
|
|||
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:12:17.630593Z"
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Process architecture: x64
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Date: 2026-02-02T07:12:17Z
|
||||
Date: 2026-02-03T06:06:47Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||||
|
|
@ -19,7 +19,7 @@ C:/jh04010421/study/first_study
|
|||
-logFile
|
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Logs/AssetImportWorker9.log
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1293
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8855
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LicenseClient-User
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-job-worker-count
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|
@ -67,12 +67,12 @@ C:/jh04010421/study/first_study
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Player connection [24680] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 785531382 [EditorId] 785531382 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [24680] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [24680] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Player connection [31924] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [31924] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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|
@ -84,7 +84,7 @@ Library Redirect Path: Library/
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[Physics::Module] SDK Version: 4.1.2
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Refreshing native plugins compatible for Editor in 2.53 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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||||
|
|
@ -100,44 +100,44 @@ Initialize mono
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|||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56644
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56336
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
Mono: successfully reloaded assembly
|
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|
||||
Domain Reload Profiling: 726ms
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initialDomainReloadingComplete (43ms)
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initialDomainReloadingComplete (37ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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|
@ -152,28 +152,28 @@ Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Module] Licensing is initialized (took 0.16s).
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-03T06:06:48.6813021Z"
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[Licensing::Module] Licensing is initialized (took 0.18s).
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Expiration: 2026-03-11T01:04:55Z
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Expiration: 2026-03-12T03:21:00Z
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Package Manager log level set to [2]
|
||||
|
|
@ -185,48 +185,660 @@ Package Manager log level set to [2]
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|||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
|
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Domain Reload Profiling: 1196ms
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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RebuildCommonClasses (26ms)
|
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (33ms)
|
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LoadAllAssembliesAndSetupDomain (331ms)
|
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LoadAssemblies (299ms)
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CreateAndSetChildDomain (22ms)
|
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RebuildCommonClasses (29ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
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initialDomainReloadingComplete (32ms)
|
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LoadAllAssembliesAndSetupDomain (350ms)
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LoadAssemblies (327ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (125ms)
|
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TypeCache.Refresh (99ms)
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TypeCache.ScanAssembly (89ms)
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BuildScriptInfoCaches (21ms)
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AnalyzeDomain (121ms)
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TypeCache.Refresh (94ms)
|
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TypeCache.ScanAssembly (84ms)
|
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BuildScriptInfoCaches (22ms)
|
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ResolveRequiredComponents (3ms)
|
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FinalizeReload (475ms)
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FinalizeReload (483ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (404ms)
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SetupLoadedEditorAssemblies (409ms)
|
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (1ms)
|
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SetLoadedEditorAssemblies (4ms)
|
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ProcessInitializeOnLoadAttributes (244ms)
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BeforeProcessingInitializeOnLoad (102ms)
|
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ProcessInitializeOnLoadAttributes (255ms)
|
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ProcessInitializeOnLoadMethodAttributes (40ms)
|
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AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3828 unused Assets / (1.3 MB). Loaded Objects now: 4420.
|
||||
Memory consumption went from 98.1 MB to 96.9 MB.
|
||||
Total: 4.783400 ms (FindLiveObjects: 0.232400 ms CreateObjectMapping: 0.125700 ms MarkObjects: 3.724300 ms DeleteObjects: 0.700400 ms)
|
||||
Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421.
|
||||
Memory consumption went from 98.2 MB to 96.9 MB.
|
||||
Total: 4.915200 ms (FindLiveObjects: 0.243500 ms CreateObjectMapping: 0.165100 ms MarkObjects: 3.802500 ms DeleteObjects: 0.703100 ms)
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (0.9 MB). Loaded Objects now: 4421.
|
||||
Memory consumption went from 96.7 MB to 95.8 MB.
|
||||
Total: 8.090400 ms (FindLiveObjects: 0.478200 ms CreateObjectMapping: 0.163000 ms MarkObjects: 6.450500 ms DeleteObjects: 0.997700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
|
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Expiration: 2026-03-12T03:21:00Z
|
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
|
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|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.825 seconds
|
||||
Domain Reload Profiling: 1650ms
|
||||
BeginReloadAssembly (284ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (20ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (51ms)
|
||||
RebuildCommonClasses (46ms)
|
||||
RebuildNativeTypeToScriptingClass (17ms)
|
||||
initialDomainReloadingComplete (43ms)
|
||||
LoadAllAssembliesAndSetupDomain (435ms)
|
||||
LoadAssemblies (450ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (133ms)
|
||||
TypeCache.Refresh (11ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (114ms)
|
||||
ResolveRequiredComponents (6ms)
|
||||
FinalizeReload (826ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (687ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (218ms)
|
||||
ProcessInitializeOnLoadAttributes (385ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (64ms)
|
||||
AfterProcessingInitializeOnLoad (13ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (9ms)
|
||||
Refreshing native plugins compatible for Editor in 1.92 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (0.6 MB). Loaded Objects now: 4425.
|
||||
Memory consumption went from 98.1 MB to 97.5 MB.
|
||||
Total: 6.742100 ms (FindLiveObjects: 0.529800 ms CreateObjectMapping: 0.270400 ms MarkObjects: 5.189600 ms DeleteObjects: 0.751400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (1.1 MB). Loaded Objects now: 4425.
|
||||
Memory consumption went from 98.3 MB to 97.2 MB.
|
||||
Total: 6.017100 ms (FindLiveObjects: 0.255000 ms CreateObjectMapping: 0.113100 ms MarkObjects: 5.004600 ms DeleteObjects: 0.643500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (1.1 MB). Loaded Objects now: 4425.
|
||||
Memory consumption went from 98.3 MB to 97.2 MB.
|
||||
Total: 4.518100 ms (FindLiveObjects: 0.249900 ms CreateObjectMapping: 0.107400 ms MarkObjects: 3.515300 ms DeleteObjects: 0.644700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (1.1 MB). Loaded Objects now: 4425.
|
||||
Memory consumption went from 98.3 MB to 97.2 MB.
|
||||
Total: 4.663600 ms (FindLiveObjects: 0.230400 ms CreateObjectMapping: 0.113900 ms MarkObjects: 3.680600 ms DeleteObjects: 0.638400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (1.1 MB). Loaded Objects now: 4425.
|
||||
Memory consumption went from 98.3 MB to 97.2 MB.
|
||||
Total: 5.835800 ms (FindLiveObjects: 0.228400 ms CreateObjectMapping: 0.111700 ms MarkObjects: 4.879600 ms DeleteObjects: 0.615000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (1.2 MB). Loaded Objects now: 4425.
|
||||
Memory consumption went from 98.3 MB to 97.1 MB.
|
||||
Total: 4.848200 ms (FindLiveObjects: 0.270000 ms CreateObjectMapping: 0.152000 ms MarkObjects: 3.694600 ms DeleteObjects: 0.731100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-12T03:21:00Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.472 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.460 seconds
|
||||
Domain Reload Profiling: 928ms
|
||||
BeginReloadAssembly (173ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (31ms)
|
||||
RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (23ms)
|
||||
LoadAllAssembliesAndSetupDomain (239ms)
|
||||
LoadAssemblies (235ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (83ms)
|
||||
TypeCache.Refresh (7ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (71ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (461ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (384ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (102ms)
|
||||
ProcessInitializeOnLoadAttributes (234ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4428.
|
||||
Memory consumption went from 98.1 MB to 97.1 MB.
|
||||
Total: 4.333800 ms (FindLiveObjects: 0.226600 ms CreateObjectMapping: 0.106500 ms MarkObjects: 3.425100 ms DeleteObjects: 0.575000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 2.02 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (234.3 KB). Loaded Objects now: 4428.
|
||||
Memory consumption went from 98.3 MB to 98.1 MB.
|
||||
Total: 6.214300 ms (FindLiveObjects: 0.447900 ms CreateObjectMapping: 0.151600 ms MarkObjects: 4.941400 ms DeleteObjects: 0.672700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.828 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 2.49 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.443 seconds
|
||||
Domain Reload Profiling: 1261ms
|
||||
BeginReloadAssembly (256ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (15ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (49ms)
|
||||
RebuildCommonClasses (40ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (42ms)
|
||||
LoadAllAssembliesAndSetupDomain (465ms)
|
||||
LoadAssemblies (465ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (135ms)
|
||||
TypeCache.Refresh (9ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (118ms)
|
||||
ResolveRequiredComponents (5ms)
|
||||
FinalizeReload (443ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (356ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (93ms)
|
||||
ProcessInitializeOnLoadAttributes (216ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4431.
|
||||
Memory consumption went from 98.2 MB to 97.1 MB.
|
||||
Total: 4.195600 ms (FindLiveObjects: 0.217000 ms CreateObjectMapping: 0.107600 ms MarkObjects: 3.278900 ms DeleteObjects: 0.591700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 2.35 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (192.6 KB). Loaded Objects now: 4431.
|
||||
Memory consumption went from 98.4 MB to 98.2 MB.
|
||||
Total: 6.685300 ms (FindLiveObjects: 0.586800 ms CreateObjectMapping: 0.204500 ms MarkObjects: 5.233500 ms DeleteObjects: 0.659600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.848 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.99 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.530 seconds
|
||||
Domain Reload Profiling: 1364ms
|
||||
BeginReloadAssembly (264ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (15ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (52ms)
|
||||
RebuildCommonClasses (41ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (45ms)
|
||||
LoadAllAssembliesAndSetupDomain (468ms)
|
||||
LoadAssemblies (470ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (136ms)
|
||||
TypeCache.Refresh (10ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (118ms)
|
||||
ResolveRequiredComponents (5ms)
|
||||
FinalizeReload (530ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (414ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (142ms)
|
||||
ProcessInitializeOnLoadAttributes (221ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4434.
|
||||
Memory consumption went from 98.2 MB to 97.2 MB.
|
||||
Total: 4.178300 ms (FindLiveObjects: 0.219400 ms CreateObjectMapping: 0.102900 ms MarkObjects: 3.292400 ms DeleteObjects: 0.563100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 2.23 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (1.0 MB). Loaded Objects now: 4434.
|
||||
Memory consumption went from 98.4 MB to 97.4 MB.
|
||||
Total: 7.246400 ms (FindLiveObjects: 0.457700 ms CreateObjectMapping: 0.153100 ms MarkObjects: 5.733600 ms DeleteObjects: 0.901000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-12T03:21:00Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.846 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 2.11 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.510 seconds
|
||||
Domain Reload Profiling: 1344ms
|
||||
BeginReloadAssembly (253ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (15ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (47ms)
|
||||
RebuildCommonClasses (39ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (41ms)
|
||||
LoadAllAssembliesAndSetupDomain (485ms)
|
||||
LoadAssemblies (485ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (133ms)
|
||||
TypeCache.Refresh (10ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (114ms)
|
||||
ResolveRequiredComponents (5ms)
|
||||
FinalizeReload (510ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (386ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (2ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (117ms)
|
||||
ProcessInitializeOnLoadAttributes (221ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4437.
|
||||
Memory consumption went from 98.2 MB to 97.2 MB.
|
||||
Total: 4.426500 ms (FindLiveObjects: 0.292100 ms CreateObjectMapping: 0.116100 ms MarkObjects: 3.419900 ms DeleteObjects: 0.597700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3819 unused Assets / (0.7 MB). Loaded Objects now: 4437.
|
||||
Memory consumption went from 98.4 MB to 97.7 MB.
|
||||
Total: 6.384900 ms (FindLiveObjects: 0.560500 ms CreateObjectMapping: 0.172100 ms MarkObjects: 4.890800 ms DeleteObjects: 0.761000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.820 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.524 seconds
|
||||
Domain Reload Profiling: 1331ms
|
||||
BeginReloadAssembly (249ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (14ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (48ms)
|
||||
RebuildCommonClasses (39ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (40ms)
|
||||
LoadAllAssembliesAndSetupDomain (463ms)
|
||||
LoadAssemblies (450ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (143ms)
|
||||
TypeCache.Refresh (9ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (126ms)
|
||||
ResolveRequiredComponents (6ms)
|
||||
FinalizeReload (524ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (396ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (120ms)
|
||||
ProcessInitializeOnLoadAttributes (229ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (35ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.2 MB). Loaded Objects now: 4440.
|
||||
Memory consumption went from 98.2 MB to 97.0 MB.
|
||||
Total: 4.714500 ms (FindLiveObjects: 0.232200 ms CreateObjectMapping: 0.116900 ms MarkObjects: 3.616500 ms DeleteObjects: 0.748400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 0.500 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.563 seconds
|
||||
Domain Reload Profiling: 1059ms
|
||||
BeginReloadAssembly (157ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (10ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (27ms)
|
||||
RebuildCommonClasses (25ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (24ms)
|
||||
LoadAllAssembliesAndSetupDomain (279ms)
|
||||
LoadAssemblies (272ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (86ms)
|
||||
TypeCache.Refresh (5ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (77ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (564ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (479ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (118ms)
|
||||
ProcessInitializeOnLoadAttributes (295ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (52ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (6ms)
|
||||
Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4443.
|
||||
Memory consumption went from 98.2 MB to 97.1 MB.
|
||||
Total: 5.655100 ms (FindLiveObjects: 0.269200 ms CreateObjectMapping: 0.141200 ms MarkObjects: 4.540000 ms DeleteObjects: 0.703400 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-03-12T03:21:00Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 14568598131100-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 0.477 seconds
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.536 seconds
|
||||
Domain Reload Profiling: 1009ms
|
||||
BeginReloadAssembly (157ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (28ms)
|
||||
RebuildCommonClasses (24ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (22ms)
|
||||
LoadAllAssembliesAndSetupDomain (259ms)
|
||||
LoadAssemblies (252ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (86ms)
|
||||
TypeCache.Refresh (5ms)
|
||||
TypeCache.ScanAssembly (0ms)
|
||||
BuildScriptInfoCaches (77ms)
|
||||
ResolveRequiredComponents (3ms)
|
||||
FinalizeReload (537ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (445ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1ms)
|
||||
SetLoadedEditorAssemblies (3ms)
|
||||
BeforeProcessingInitializeOnLoad (98ms)
|
||||
ProcessInitializeOnLoadAttributes (287ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (46ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (5ms)
|
||||
Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4446.
|
||||
Memory consumption went from 98.2 MB to 97.1 MB.
|
||||
Total: 4.718300 ms (FindLiveObjects: 0.260300 ms CreateObjectMapping: 0.125400 ms MarkObjects: 3.694000 ms DeleteObjects: 0.638000 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
|
|
|
|||
|
|
@ -5,6 +5,38 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
|
|
@ -37,52 +37,6 @@ Cmd: initializeCompiler
|
|||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
|
|||
|
|
@ -1,10 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
@ -1,88 +0,0 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
|
@ -25,7 +25,7 @@ MonoBehaviour:
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|||
m_MinSize: {x: 300, y: 112}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 0
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controlID: 12366
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||||
controlID: 64
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||||
draggingID: 0
|
||||
--- !u!114 &2
|
||||
MonoBehaviour:
|
||||
|
|
@ -156,7 +156,7 @@ MonoBehaviour:
|
|||
m_MinSize: {x: 100, y: 112}
|
||||
m_MaxSize: {x: 8096, y: 16192}
|
||||
vertical: 1
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||||
controlID: 12367
|
||||
controlID: 65
|
||||
draggingID: 0
|
||||
--- !u!114 &4
|
||||
MonoBehaviour:
|
||||
|
|
@ -168,7 +168,7 @@ MonoBehaviour:
|
|||
m_Enabled: 1
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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||||
m_Name: SceneView
|
||||
m_Name: AnimatorControllerTool
|
||||
m_EditorClassIdentifier:
|
||||
m_Children: []
|
||||
m_Position:
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||||
|
|
@ -177,15 +177,15 @@ MonoBehaviour:
|
|||
y: 0
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||||
width: 1058
|
||||
height: 476
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||||
m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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||||
m_LastSelected: 1
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||||
m_Selected: 2
|
||||
m_LastSelected: 0
|
||||
--- !u!114 &5
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
|
|
@ -823,9 +823,9 @@ MonoBehaviour:
|
|||
m_AudioPlay: 0
|
||||
m_DebugDrawModesUseInteractiveLightBakingData: 0
|
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m_Position:
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m_Target: {x: -0.62932444, y: -0.6396513, z: 0.0437044}
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m_Target: {x: -1.2252668, y: -0.4519412, z: -4.4535275}
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||||
speed: 2
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@ -875,9 +875,9 @@ MonoBehaviour:
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@ -951,7 +951,7 @@ MonoBehaviour:
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--- !u!114 &7
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--- !u!114 &10
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@ -1299,12 +1299,11 @@ MonoBehaviour:
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@ -1416,27 +1415,27 @@ MonoBehaviour:
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@ -1505,15 +1503,17 @@ MonoBehaviour:
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m_ResourceFile:
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m_Name:
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@ -1567,7 +1567,7 @@ MonoBehaviour:
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--- !u!114 &15
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MonoBehaviour:
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@ -120,7 +120,7 @@ MonoBehaviour:
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--- !u!114 &6
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MonoBehaviour:
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@ -146,7 +146,7 @@ MonoBehaviour:
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m_MinSize: {x: 100, y: 112}
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--- !u!114 &7
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MonoBehaviour:
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@ -158,7 +158,7 @@ MonoBehaviour:
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@ -167,15 +167,15 @@ MonoBehaviour:
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--- !u!114 &8
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MonoBehaviour:
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@ -226,7 +226,7 @@ MonoBehaviour:
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--- !u!114 &10
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@ -304,7 +304,7 @@ MonoBehaviour:
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--- !u!114 &13
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@ -1366,9 +1366,9 @@ MonoBehaviour:
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@ -1418,9 +1418,9 @@ MonoBehaviour:
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speed: 2
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@ -1494,7 +1494,7 @@ MonoBehaviour:
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--- !u!114 &19
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@ -1763,12 +1763,12 @@ MonoBehaviour:
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@ -1844,7 +1844,7 @@ MonoBehaviour:
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Loading…
Reference in New Issue
Block a user