2026-01-30 09:58:52 +00:00
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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2026-02-05 12:28:42 +00:00
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-05T09:14:23.6902891Z"
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2026-01-30 09:58:52 +00:00
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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2026-02-05 12:28:42 +00:00
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Date: 2026-02-05T09:14:23Z
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2026-01-30 09:58:52 +00:00
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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C:/jh04010421/study/first_study
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Logs/AssetImportWorker2.log
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2026-02-05 12:28:42 +00:00
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9175
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2026-01-30 09:58:52 +00:00
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1
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AssetImport
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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2026-02-05 12:28:42 +00:00
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Player connection [24064] Target information:
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2026-01-30 09:58:52 +00:00
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2026-02-05 12:28:42 +00:00
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Player connection [24064] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4218699988 [EditorId] 4218699988 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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2026-01-30 09:58:52 +00:00
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2026-02-05 12:28:42 +00:00
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Player connection [24064] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [24064] Host joined alternative multi-casting on [225.0.0.222:34997]...
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2026-01-30 09:58:52 +00:00
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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2026-02-05 12:28:42 +00:00
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Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins.
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2026-01-30 09:58:52 +00:00
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 7949 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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2026-02-05 12:28:42 +00:00
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56692
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2026-01-30 09:58:52 +00:00
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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2026-02-05 12:28:42 +00:00
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Registered in 0.002623 seconds.
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- Loaded All Assemblies, in 0.494 seconds
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2026-01-30 09:58:52 +00:00
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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2026-02-05 12:28:42 +00:00
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Domain Reload Profiling: 861ms
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BeginReloadAssembly (196ms)
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2026-01-30 09:58:52 +00:00
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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2026-02-05 12:28:42 +00:00
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (41ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (50ms)
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LoadAllAssembliesAndSetupDomain (190ms)
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LoadAssemblies (190ms)
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2026-01-30 09:58:52 +00:00
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RebuildTransferFunctionScriptingTraits (0ms)
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2026-02-05 12:28:42 +00:00
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AnalyzeDomain (186ms)
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TypeCache.Refresh (184ms)
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TypeCache.ScanAssembly (171ms)
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2026-01-30 09:58:52 +00:00
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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2026-02-05 12:28:42 +00:00
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FinalizeReload (373ms)
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2026-01-30 09:58:52 +00:00
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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2026-02-05 12:28:42 +00:00
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SetupLoadedEditorAssemblies (337ms)
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2026-01-30 09:58:52 +00:00
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LogAssemblyErrors (0ms)
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2026-02-05 12:28:42 +00:00
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InitializePlatformSupportModulesInManaged (34ms)
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2026-02-03 08:26:37 +00:00
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SetLoadedEditorAssemblies (4ms)
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2026-02-05 12:28:42 +00:00
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BeforeProcessingInitializeOnLoad (81ms)
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ProcessInitializeOnLoadAttributes (142ms)
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ProcessInitializeOnLoadMethodAttributes (76ms)
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2026-01-30 09:58:52 +00:00
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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2026-02-05 12:28:42 +00:00
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Session Id: d0973e742c9c448d912858556455bdda
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2026-02-05 10:56:59 +00:00
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Correlation Id: 0e8887215264d47fba346eb8dbde73bc
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2026-02-05 12:28:42 +00:00
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External correlation Id: 1036482756308185468
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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2026-02-05 12:28:42 +00:00
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.65s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-05T09:14:25.339786Z"
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[Licensing::Module] Licensing Background thread has ended after 1.65s
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[Licensing::Module] Licensing is initialized (took 0.08s).
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2026-01-30 09:58:52 +00:00
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
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2026-02-05 12:28:42 +00:00
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Expiration: 2026-03-16T09:45:00Z
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2026-01-30 09:58:52 +00:00
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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2026-02-05 12:28:42 +00:00
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- Loaded All Assemblies, in 0.670 seconds
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2026-01-30 09:58:52 +00:00
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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2026-02-05 12:28:42 +00:00
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Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
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2026-01-30 09:58:52 +00:00
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Native extension for WindowsStandalone target not found
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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2026-02-05 12:28:42 +00:00
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- Finished resetting the current domain, in 0.452 seconds
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Domain Reload Profiling: 1116ms
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BeginReloadAssembly (221ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (21ms)
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RebuildCommonClasses (31ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (32ms)
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LoadAllAssembliesAndSetupDomain (370ms)
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LoadAssemblies (333ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (118ms)
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TypeCache.Refresh (93ms)
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TypeCache.ScanAssembly (84ms)
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BuildScriptInfoCaches (20ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (452ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (384ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (101ms)
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ProcessInitializeOnLoadAttributes (235ms)
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ProcessInitializeOnLoadMethodAttributes (38ms)
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AfterProcessingInitializeOnLoad (6ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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2026-02-02 12:41:06 +00:00
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AwakeInstancesAfterBackupRestoration (4ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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2026-02-05 12:28:42 +00:00
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Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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2026-02-05 12:28:42 +00:00
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Unloading 3830 unused Assets / (1.3 MB). Loaded Objects now: 4422.
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Memory consumption went from 98.1 MB to 96.9 MB.
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Total: 4.777900 ms (FindLiveObjects: 0.263300 ms CreateObjectMapping: 0.161000 ms MarkObjects: 3.692100 ms DeleteObjects: 0.660600 ms)
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2026-02-03 08:26:37 +00:00
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========================================================================
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2026-02-05 12:28:42 +00:00
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Received Prepare
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Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3821 unused Assets / (1.0 MB). Loaded Objects now: 4423.
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Memory consumption went from 96.6 MB to 95.7 MB.
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Total: 7.336400 ms (FindLiveObjects: 0.297800 ms CreateObjectMapping: 0.263800 ms MarkObjects: 5.792800 ms DeleteObjects: 0.981000 ms)
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2026-02-03 08:26:37 +00:00
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2026-02-05 12:28:42 +00:00
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Prepare: number of updated asset objects reloaded= 0
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2026-02-03 08:26:37 +00:00
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========================================================================
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2026-02-05 12:28:42 +00:00
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Received Prepare
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.614 seconds
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.565 seconds
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Domain Reload Profiling: 1165ms
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BeginReloadAssembly (185ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (9ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (32ms)
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RebuildCommonClasses (28ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (28ms)
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LoadAllAssembliesAndSetupDomain (349ms)
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LoadAssemblies (346ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (104ms)
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TypeCache.Refresh (7ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (91ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (566ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (472ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (138ms)
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ProcessInitializeOnLoadAttributes (279ms)
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ProcessInitializeOnLoadMethodAttributes (41ms)
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AfterProcessingInitializeOnLoad (10ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3829 unused Assets / (0.8 MB). Loaded Objects now: 4427.
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Memory consumption went from 98.2 MB to 97.4 MB.
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Total: 7.650900 ms (FindLiveObjects: 0.522600 ms CreateObjectMapping: 0.236900 ms MarkObjects: 6.161500 ms DeleteObjects: 0.727900 ms)
|
2026-02-03 08:26:37 +00:00
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2026-02-05 12:28:42 +00:00
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Prepare: number of updated asset objects reloaded= 0
|
2026-02-03 08:26:37 +00:00
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========================================================================
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Received Import Request.
|
2026-02-05 12:28:42 +00:00
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Time since last request: 25950.537549 seconds.
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path: Assets/Scripts/NewMonoBehaviourScript.cs
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artifactKey: Guid(418c483b18382644990f06581302bbb4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/NewMonoBehaviourScript.cs using Guid(418c483b18382644990f06581302bbb4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cd5b7380db2cc139795b6e90f9ad9a69') in 0.0051497 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 2.35 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3821 unused Assets / (0.6 MB). Loaded Objects now: 4429.
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Memory consumption went from 99.1 MB to 98.6 MB.
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Total: 8.508200 ms (FindLiveObjects: 0.416600 ms CreateObjectMapping: 0.417600 ms MarkObjects: 6.738300 ms DeleteObjects: 0.934600 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.626 seconds
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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|
Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.589 seconds
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Domain Reload Profiling: 1209ms
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BeginReloadAssembly (182ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (11ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (30ms)
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RebuildCommonClasses (32ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (36ms)
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LoadAllAssembliesAndSetupDomain (357ms)
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LoadAssemblies (345ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (107ms)
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TypeCache.Refresh (7ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (94ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (589ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (492ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (169ms)
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ProcessInitializeOnLoadAttributes (266ms)
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ProcessInitializeOnLoadMethodAttributes (42ms)
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AfterProcessingInitializeOnLoad (10ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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Refreshing native plugins compatible for Editor in 2.46 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3829 unused Assets / (0.8 MB). Loaded Objects now: 4432.
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|
Memory consumption went from 98.9 MB to 98.1 MB.
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|
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Total: 7.993500 ms (FindLiveObjects: 0.345200 ms CreateObjectMapping: 0.356200 ms MarkObjects: 6.310900 ms DeleteObjects: 0.979700 ms)
|
2026-02-03 08:26:37 +00:00
|
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|
2026-02-05 12:28:42 +00:00
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|
Prepare: number of updated asset objects reloaded= 0
|
2026-01-30 09:58:52 +00:00
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0
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