Initial commit
This commit is contained in:
parent
4ab08a42e6
commit
825d8a8dbf
137
Assets/Bullet Color.mat
Normal file
137
Assets/Bullet Color.mat
Normal file
|
|
@ -0,0 +1,137 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-1799223112770026687
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
|
||||
version: 10
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Bullet Color
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses:
|
||||
- MOTIONVECTORS
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
8
Assets/Bullet Color.mat.meta
Normal file
8
Assets/Bullet Color.mat.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c7e4b7ba7b522c045b9190b417b7014c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
132
Assets/Bullet Spawner.prefab
Normal file
132
Assets/Bullet Spawner.prefab
Normal file
|
|
@ -0,0 +1,132 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1523690663050239686
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5863885955781283288}
|
||||
- component: {fileID: 6468176692514498558}
|
||||
- component: {fileID: 4743523440430396544}
|
||||
- component: {fileID: 1671444972628117783}
|
||||
- component: {fileID: 3251975523399488530}
|
||||
m_Layer: 0
|
||||
m_Name: Bullet Spawner
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5863885955781283288
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1523690663050239686}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 8, y: 1, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6468176692514498558
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1523690663050239686}
|
||||
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &4743523440430396544
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1523690663050239686}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: c7e4b7ba7b522c045b9190b417b7014c, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!136 &1671444972628117783
|
||||
CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1523690663050239686}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5000001
|
||||
m_Height: 2
|
||||
m_Direction: 1
|
||||
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||
--- !u!114 &3251975523399488530
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1523690663050239686}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1b3de4f72c23be949b182ee44e78b161, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::BulletSpawner
|
||||
bulletPrefab: {fileID: 2517380473352280047, guid: 95056836647d9194ca69b83b23020d36, type: 3}
|
||||
spawnRateMin: 0.5
|
||||
spawnRateMax: 0.3
|
||||
7
Assets/Bullet Spawner.prefab.meta
Normal file
7
Assets/Bullet Spawner.prefab.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 88011d29f4fa449439e3a4e2d09a6074
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
32
Assets/Bullet.cs
Normal file
32
Assets/Bullet.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Bullet : MonoBehaviour
|
||||
{
|
||||
public float speed = 8f;
|
||||
private Rigidbody bulletRigidbody;
|
||||
|
||||
void Start()
|
||||
{
|
||||
bulletRigidbody = GetComponent<Rigidbody>();
|
||||
bulletRigidbody.linearVelocity = transform.forward * speed;
|
||||
Destroy(gameObject, 3f);
|
||||
}
|
||||
|
||||
void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if(other.tag == "Player")
|
||||
{
|
||||
PlayerController playerController = other.GetComponent<PlayerController>();
|
||||
if(playerController != null )
|
||||
{
|
||||
playerController.Die();
|
||||
}
|
||||
}
|
||||
}
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Bullet.cs.meta
Normal file
2
Assets/Bullet.cs.meta
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5188e90162cbc414fb9afbdc6c23c730
|
||||
170
Assets/Bullet.prefab
Normal file
170
Assets/Bullet.prefab
Normal file
|
|
@ -0,0 +1,170 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2517380473352280047
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 320629366430149036}
|
||||
- component: {fileID: 2076176864249755137}
|
||||
- component: {fileID: 4055410693282567652}
|
||||
- component: {fileID: 7160709136061795537}
|
||||
- component: {fileID: 3399519519058490953}
|
||||
- component: {fileID: 9034200223196332075}
|
||||
- component: {fileID: 4474719359589162871}
|
||||
m_Layer: 0
|
||||
m_Name: Bullet
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &320629366430149036
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2517380473352280047}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 5, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2076176864249755137
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2517380473352280047}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &4055410693282567652
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2517380473352280047}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: c7e4b7ba7b522c045b9190b417b7014c, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!135 &7160709136061795537
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2517380473352280047}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &3399519519058490953
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2517380473352280047}
|
||||
serializedVersion: 5
|
||||
m_Mass: 1
|
||||
m_LinearDamping: 0
|
||||
m_AngularDamping: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &9034200223196332075
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2517380473352280047}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5188e90162cbc414fb9afbdc6c23c730, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Bullet
|
||||
speed: 8
|
||||
--- !u!114 &4474719359589162871
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2517380473352280047}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5188e90162cbc414fb9afbdc6c23c730, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Bullet
|
||||
speed: 8
|
||||
7
Assets/Bullet.prefab.meta
Normal file
7
Assets/Bullet.prefab.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 95056836647d9194ca69b83b23020d36
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
37
Assets/BulletSpawner.cs
Normal file
37
Assets/BulletSpawner.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class BulletSpawner : MonoBehaviour
|
||||
{
|
||||
public GameObject bulletPrefab;
|
||||
public float spawnRateMin = 0.5f;
|
||||
public float spawnRateMax = 0.3f;
|
||||
|
||||
private Transform target;
|
||||
private float spawnRate;
|
||||
private float timeAfterSpawn;
|
||||
|
||||
void Start()
|
||||
{
|
||||
timeAfterSpawn = 0f;
|
||||
spawnRate = Random.Range(spawnRateMin, spawnRateMax);
|
||||
target = FindFirstObjectByType<PlayerController>().transform;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
timeAfterSpawn += Time.deltaTime;
|
||||
|
||||
if (timeAfterSpawn >= spawnRate)
|
||||
{
|
||||
timeAfterSpawn = 0f;
|
||||
|
||||
GameObject bullet
|
||||
= Instantiate(bulletPrefab, transform.position, transform.rotation);
|
||||
bullet.transform.LookAt(target);
|
||||
|
||||
spawnRate = Random.Range(spawnRateMin, spawnRateMax);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/BulletSpawner.cs.meta
Normal file
2
Assets/BulletSpawner.cs.meta
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1b3de4f72c23be949b182ee44e78b161
|
||||
32
Assets/PlayerController.cs
Normal file
32
Assets/PlayerController.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
// 파일 이름이 'PlayerCtrller'와 정확히 일치해야 합니다.
|
||||
public class PlayerController : MonoBehaviour
|
||||
{
|
||||
private Rigidbody playerRigidbody;
|
||||
public float speed = 8f;
|
||||
|
||||
void Start()
|
||||
{
|
||||
playerRigidbody = GetComponent<Rigidbody>();
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
float xInput = Input.GetAxis("Horizontal");
|
||||
float zInput = Input.GetAxis("Vertical");
|
||||
|
||||
float xSpeed = xInput * speed;
|
||||
float zSpeed = zInput * speed;
|
||||
|
||||
Vector3 newVelocity = new Vector3(xSpeed, 0f, zSpeed);
|
||||
playerRigidbody.linearVelocity = newVelocity;
|
||||
}
|
||||
|
||||
public void Die()
|
||||
{
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,40 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
// 파일 이름이 'PlayerCtrller'여야 합니다 (띄어쓰기 절대 금지!)
|
||||
public class PlayerCtrller : MonoBehaviour
|
||||
{
|
||||
public Rigidbody playerRigidbody;
|
||||
public float speed = 8f;
|
||||
|
||||
void Start()
|
||||
{
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetKey(KeyCode.UpArrow))
|
||||
{
|
||||
playerRigidbody.AddForce(0f, 0f, speed);
|
||||
}
|
||||
if (Input.GetKey(KeyCode.DownArrow))
|
||||
{
|
||||
playerRigidbody.AddForce(0f, 0f, -speed);
|
||||
}
|
||||
if (Input.GetKey(KeyCode.RightArrow))
|
||||
{
|
||||
playerRigidbody.AddForce(speed, 0f, 0f);
|
||||
}
|
||||
if (Input.GetKey(KeyCode.LeftArrow))
|
||||
{
|
||||
playerRigidbody.AddForce(-speed, 0f, 0f);
|
||||
}
|
||||
} // <--- Update 함수가 여기서 딱 끝나야 합니다!
|
||||
|
||||
// Die 함수는 Update 밖(아래)에 있어야 합니다.
|
||||
public void Die()
|
||||
{
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
|
@ -153,6 +153,10 @@ Transform:
|
|||
- {fileID: 96651824}
|
||||
- {fileID: 149025067}
|
||||
- {fileID: 572816790}
|
||||
- {fileID: 364416508}
|
||||
- {fileID: 519067459}
|
||||
- {fileID: 1225358567}
|
||||
- {fileID: 527007317}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &96651823
|
||||
|
|
@ -516,6 +520,11 @@ MonoBehaviour:
|
|||
m_VarianceClampScale: 0.9
|
||||
m_ContrastAdaptiveSharpening: 0
|
||||
m_Version: 2
|
||||
--- !u!4 &364416508 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
m_PrefabInstance: {fileID: 2317098816423870665}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &410087039
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -755,6 +764,130 @@ MeshFilter:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 490270837}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!1001 &519067458
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 69441579}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1523690663050239686, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Bullet Spawner (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
--- !u!4 &519067459 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
m_PrefabInstance: {fileID: 519067458}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &527007316
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 69441579}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1523690663050239686, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Bullet Spawner (3)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
--- !u!4 &527007317 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
m_PrefabInstance: {fileID: 527007316}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &572816789
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -916,6 +1049,68 @@ Transform:
|
|||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1225358566
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 69441579}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1523690663050239686, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Bullet Spawner (2)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
--- !u!4 &1225358567 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
m_PrefabInstance: {fileID: 1225358566}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1311928942
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -1184,8 +1379,64 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: a788238f8d741594c95a0fa8e47ea626, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerCtrller
|
||||
playerRigidbody: {fileID: 1463506144}
|
||||
speed: 8
|
||||
--- !u!1001 &2317098816423870665
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 69441579}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1523690663050239686, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Bullet Spawner
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5863885955781283288, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 88011d29f4fa449439e3a4e2d09a6074, type: 3}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -12,8 +12,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
|
||||
m_Name: Mobile_RPAsset
|
||||
m_EditorClassIdentifier:
|
||||
k_AssetVersion: 12
|
||||
k_AssetPreviousVersion: 12
|
||||
k_AssetVersion: 13
|
||||
k_AssetPreviousVersion: 13
|
||||
m_RendererType: 1
|
||||
m_RendererData: {fileID: 0}
|
||||
m_RendererDataList:
|
||||
|
|
@ -53,6 +53,7 @@ MonoBehaviour:
|
|||
m_AdditionalLightsShadowResolutionTierHigh: 1024
|
||||
m_ReflectionProbeBlending: 1
|
||||
m_ReflectionProbeBoxProjection: 1
|
||||
m_ReflectionProbeAtlas: 1
|
||||
m_ShadowDistance: 50
|
||||
m_ShadowCascadeCount: 1
|
||||
m_Cascade2Split: 0.25
|
||||
|
|
@ -78,11 +79,11 @@ MonoBehaviour:
|
|||
m_UseAdaptivePerformance: 1
|
||||
m_ColorGradingMode: 0
|
||||
m_ColorGradingLutSize: 32
|
||||
m_AllowPostProcessAlphaOutput: 0
|
||||
m_UseFastSRGBLinearConversion: 1
|
||||
m_SupportDataDrivenLensFlare: 1
|
||||
m_SupportScreenSpaceLensFlare: 1
|
||||
m_GPUResidentDrawerMode: 0
|
||||
m_UseLegacyLightmaps: 0
|
||||
m_SmallMeshScreenPercentage: 0
|
||||
m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0
|
||||
m_ShadowType: 1
|
||||
|
|
@ -109,6 +110,7 @@ MonoBehaviour:
|
|||
m_PrefilterDebugKeywords: 1
|
||||
m_PrefilterWriteRenderingLayers: 1
|
||||
m_PrefilterHDROutput: 1
|
||||
m_PrefilterAlphaOutput: 0
|
||||
m_PrefilterSSAODepthNormals: 1
|
||||
m_PrefilterSSAOSourceDepthLow: 1
|
||||
m_PrefilterSSAOSourceDepthMedium: 0
|
||||
|
|
@ -126,8 +128,14 @@ MonoBehaviour:
|
|||
m_PrefilterSoftShadowsQualityHigh: 1
|
||||
m_PrefilterSoftShadows: 0
|
||||
m_PrefilterScreenCoord: 1
|
||||
m_PrefilterScreenSpaceIrradiance: 0
|
||||
m_PrefilterNativeRenderPass: 1
|
||||
m_PrefilterUseLegacyLightmaps: 0
|
||||
m_PrefilterBicubicLightmapSampling: 0
|
||||
m_PrefilterReflectionProbeRotation: 0
|
||||
m_PrefilterReflectionProbeBlending: 0
|
||||
m_PrefilterReflectionProbeBoxProjection: 0
|
||||
m_PrefilterReflectionProbeAtlas: 0
|
||||
m_ShaderVariantLogLevel: 0
|
||||
m_ShadowCascades: 0
|
||||
m_Textures:
|
||||
|
|
|
|||
8
Assets/_Recovery.meta
Normal file
8
Assets/_Recovery.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 38d5a42c787117a4fb4c100783986a64
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
125
Assets/_Recovery/0 (1).unity
Normal file
125
Assets/_Recovery/0 (1).unity
Normal file
|
|
@ -0,0 +1,125 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 10
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 13
|
||||
m_BakeOnSceneLoad: 0
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 2
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 1
|
||||
m_PVRFilteringGaussRadiusAO: 1
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LightingSettings: {fileID: 0}
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 3
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
buildHeightMesh: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots: []
|
||||
7
Assets/_Recovery/0 (1).unity.meta
Normal file
7
Assets/_Recovery/0 (1).unity.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a89c00bb29a405d45b80101db4ff174c
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1196
Assets/_Recovery/0.unity
Normal file
1196
Assets/_Recovery/0.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/_Recovery/0.unity.meta
Normal file
7
Assets/_Recovery/0.unity.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b41b84d2f1886be4daa5a61ce32ae9bb
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
274
UpgradeLog2.htm
Normal file
274
UpgradeLog2.htm
Normal file
|
|
@ -0,0 +1,274 @@
|
|||
<!DOCTYPE html>
|
||||
<!-- saved from url=(0014)about:internet -->
|
||||
<html xmlns:msxsl="urn:schemas-microsoft-com:xslt"><head><meta content="en-us" http-equiv="Content-Language" /><meta content="text/html; charset=utf-16" http-equiv="Content-Type" /><title _locID="ConversionReport0">
|
||||
마이그레이션 보고서
|
||||
</title><style>
|
||||
/* Body style, for the entire document */
|
||||
body
|
||||
{
|
||||
background: #F3F3F4;
|
||||
color: #1E1E1F;
|
||||
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
/* Header1 style, used for the main title */
|
||||
h1
|
||||
{
|
||||
padding: 10px 0px 10px 10px;
|
||||
font-size: 21pt;
|
||||
background-color: #E2E2E2;
|
||||
border-bottom: 1px #C1C1C2 solid;
|
||||
color: #201F20;
|
||||
margin: 0;
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
/* Header2 style, used for "Overview" and other sections */
|
||||
h2
|
||||
{
|
||||
font-size: 18pt;
|
||||
font-weight: normal;
|
||||
padding: 15px 0 5px 0;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
/* Header3 style, used for sub-sections, such as project name */
|
||||
h3
|
||||
{
|
||||
font-weight: normal;
|
||||
font-size: 15pt;
|
||||
margin: 0;
|
||||
padding: 15px 0 5px 0;
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
/* Color all hyperlinks one color */
|
||||
a
|
||||
{
|
||||
color: #1382CE;
|
||||
}
|
||||
|
||||
/* Table styles */
|
||||
table
|
||||
{
|
||||
border-spacing: 0 0;
|
||||
border-collapse: collapse;
|
||||
font-size: 10pt;
|
||||
}
|
||||
|
||||
table th
|
||||
{
|
||||
background: #E7E7E8;
|
||||
text-align: left;
|
||||
text-decoration: none;
|
||||
font-weight: normal;
|
||||
padding: 3px 6px 3px 6px;
|
||||
}
|
||||
|
||||
table td
|
||||
{
|
||||
vertical-align: top;
|
||||
padding: 3px 6px 5px 5px;
|
||||
margin: 0px;
|
||||
border: 1px solid #E7E7E8;
|
||||
background: #F7F7F8;
|
||||
}
|
||||
|
||||
/* Local link is a style for hyperlinks that link to file:/// content, there are lots so color them as 'normal' text until the user mouse overs */
|
||||
.localLink
|
||||
{
|
||||
color: #1E1E1F;
|
||||
background: #EEEEED;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.localLink:hover
|
||||
{
|
||||
color: #1382CE;
|
||||
background: #FFFF99;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
/* Center text, used in the over views cells that contain message level counts */
|
||||
.textCentered
|
||||
{
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
/* The message cells in message tables should take up all avaliable space */
|
||||
.messageCell
|
||||
{
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
/* Padding around the content after the h1 */
|
||||
#content
|
||||
{
|
||||
padding: 0px 12px 12px 12px;
|
||||
}
|
||||
|
||||
/* The overview table expands to width, with a max width of 97% */
|
||||
#overview table
|
||||
{
|
||||
width: auto;
|
||||
max-width: 75%;
|
||||
}
|
||||
|
||||
/* The messages tables are always 97% width */
|
||||
#messages table
|
||||
{
|
||||
width: 97%;
|
||||
}
|
||||
|
||||
/* All Icons */
|
||||
.IconSuccessEncoded, .IconInfoEncoded, .IconWarningEncoded, .IconErrorEncoded
|
||||
{
|
||||
min-width:18px;
|
||||
min-height:18px;
|
||||
background-repeat:no-repeat;
|
||||
background-position:center;
|
||||
}
|
||||
|
||||
/* Success icon encoded */
|
||||
.IconSuccessEncoded
|
||||
{
|
||||
/* Note: Do not delete the comment below. It is used to verify the correctness of the encoded image resource below before the product is released */
|
||||
/* [---XsltValidateInternal-Base64EncodedImage:IconSuccess#Begin#background-image: url(data:image/png;base64,#Separator#);#End#] */
|
||||
background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAACXBIWXMAAA7EAAAOxAGVKw4bAAABcElEQVR4Xq2TsUsCURzHv15g8ZJcBWlyiYYgCIWcb9DFRRwMW5TA2c0/QEFwFkxxUQdxVlBwCYWOi6IhWgQhBLHJUCkhLr/BW8S7gvrAg+N+v8/v+x68Z8MGy+XSCyABQAXgBgHGALoASkIIDWSLeLBetdHryMjd5IxQPWT4rn1c/P7+xxp72Cs9m5SZ0Bq2vPnbPFafK2zDvmNHypdC0BPkLlQhxJsCAhQoZwdZU5mwxh720qGo8MzTxTTKZDPCx2HoVzp6lz0Q9tKhyx0kGs8Ny+TkWRKk8lCROwEduhyg9l/6lunOPSfmH3NUH6uQ0KHLAe7JYvJjevm+DAMGJHToKtigE+vwvIidxLamb8IBY9e+C5LiXREkfho3TSd06HJA13/oh6T51MTsfQbHrsMynQ5dDihFjiK8JJAU9AKIWTp76dCVN7HWHrajmUEGvyF9nkbAE6gLIS7kTUyuf2gscLoJrElZo/Mvj+nPz/kLTmfnEwP3tB0AAAAASUVORK5CYII=);
|
||||
}
|
||||
|
||||
/* Information icon encoded */
|
||||
.IconInfoEncoded
|
||||
{
|
||||
/* Note: Do not delete the comment below. It is used to verify the correctness of the encoded image resource below before the product is released */
|
||||
/* [---XsltValidateInternal-Base64EncodedImage:IconInformation#Begin#background-image: url(data:image/png;base64,#Separator#);#End#] */
|
||||
background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAABHElEQVR4Xs2TsUoDQRRF7wwoziokjZUKadInhdhukR9YP8DMX1hYW+QvdsXa/QHBbcXC7W0CamWTQnclFutceIQJwwaWNLlwm5k5d94M76mmaeCrrmsLYOocY12FcxZFUeozCqKqqgYA8uevv1H6VuPxcwlfk5N92KHBxfFeCSAxxswlYAW/Xr989x/mv9gkhtyMDhcAxgzRsp7flj8B/HF1RsMXq+NZMkopaHe7lbKxQUEIGbKsYNoGn969060hZBkQex/W8oRQwsQaW2o3Ago2SVcJUzAgY3N0lTCZZm+zPS8HB51gMmS1DEYyOz9acKO1D8JWTlafKIMxdhvlfdyT94Vv5h7P8Ky7nQzACmhvKq3zk3PjW9asz9D/1oigecsioooAAAAASUVORK5CYII=);
|
||||
}
|
||||
|
||||
/* Warning icon encoded */
|
||||
.IconWarningEncoded
|
||||
{
|
||||
/* Note: Do not delete the comment below. It is used to verify the correctness of the encoded image resource below before the product is released */
|
||||
/* [---XsltValidateInternal-Base64EncodedImage:IconWarning#Begin#background-image: url(data:image/png;base64,#Separator#);#End#] */
|
||||
background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAACXBIWXMAAA7EAAAOxAGVKw4bAAAAx0lEQVR4XpWSMQ7CMAxFf4xAyBMLCxMrO8dhaBcuwdCJS3RJBw7SA/QGTCxdWJgiQYWKXJWKIXHIlyw5lqr34tQgEOdcBsCOx5yZK3hCCKdYXneQkh4pEfqzLfu+wVDSyyzFoJjfz9NB+pAF+eizx2Vruts0k15mPgvS6GYvpVtQhB61IB/dk6AF6fS4Ben0uIX5odtFe8Q/eW1KvFeH4e8khT6+gm5B+t3juyDt7n0jpe+CANTd+oTUjN/U3yVaABnSUjFz/gFq44JaVSCXeQAAAABJRU5ErkJggg==);
|
||||
}
|
||||
|
||||
/* Error icon encoded */
|
||||
.IconErrorEncoded
|
||||
{
|
||||
/* Note: Do not delete the comment below. It is used to verify the correctness of the encoded image resource below before the product is released */
|
||||
/* [---XsltValidateInternal-Base64EncodedImage:IconError#Begin#background-image: url(data:image/png;base64,#Separator#);#End#] */
|
||||
background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAABQElEQVR4XqWTvUoEQRCE6wYPZUA80AfwAQz23uCMjA7MDRQEIzPBVEyNTQUFIw00vcQTTMzuAh/AxEQQT8HF/3G/oGGnEUGuoNnd6qoZuqltyKEsyzVJq5I6rnUp6SjGeGhESikzzlc1eL7opfuVbrqbU1Zw9NCgtQMaZpY0eNnaaL2fHusvTK5vKu7sjSS1Y4y3QUA6K3e3Mau5UFDyMP7tYF9o8cAHZv68vipoIJg971PZIZ5HiwdvYGGvFVFHmGmZ2MxwmQYPXubPl9Up0tfoMQGetXd6mRbvhBw+boZ6WF7Mbv1+GsHRk0fQmPAH1GfmZirbCfDJ61tw3Px8/8pZsPAG4jlVhcPgZ7adwNWBB68lkRQWFiTgFlbnLY3DGGM7izIJIyT/jjIvEJw6fdJTc6krDzh6aMwMP9bvDH4ADSsa9uSWVJkAAAAASUVORK5CYII=);
|
||||
}
|
||||
</style><script type="text/javascript" language="javascript">
|
||||
|
||||
// Startup
|
||||
// Hook up the the loaded event for the document/window, to linkify the document content
|
||||
var startupFunction = function() { linkifyElement("messages"); };
|
||||
|
||||
if(window.attachEvent)
|
||||
{
|
||||
window.attachEvent('onload', startupFunction);
|
||||
}
|
||||
else if (window.addEventListener)
|
||||
{
|
||||
window.addEventListener('load', startupFunction, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
document.addEventListener('load', startupFunction, false);
|
||||
}
|
||||
|
||||
// Toggles the visibility of table rows with the specified name
|
||||
function toggleTableRowsByName(name)
|
||||
{
|
||||
var allRows = document.getElementsByTagName('tr');
|
||||
for (i=0; i < allRows.length; i++)
|
||||
{
|
||||
var currentName = allRows[i].getAttribute('name');
|
||||
if(!!currentName && currentName.indexOf(name) == 0)
|
||||
{
|
||||
var isVisible = allRows[i].style.display == '';
|
||||
isVisible ? allRows[i].style.display = 'none' : allRows[i].style.display = '';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function scrollToFirstVisibleRow(name)
|
||||
{
|
||||
var allRows = document.getElementsByTagName('tr');
|
||||
for (i=0; i < allRows.length; i++)
|
||||
{
|
||||
var currentName = allRows[i].getAttribute('name');
|
||||
var isVisible = allRows[i].style.display == '';
|
||||
if(!!currentName && currentName.indexOf(name) == 0 && isVisible)
|
||||
{
|
||||
allRows[i].scrollIntoView(true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Linkifies the specified text content, replaces candidate links with html links
|
||||
function linkify(text)
|
||||
{
|
||||
if(!text || 0 === text.length)
|
||||
{
|
||||
return text;
|
||||
}
|
||||
|
||||
// Find http, https and ftp links and replace them with hyper links
|
||||
var urlLink = /(http|https|ftp)\:\/\/[a-zA-Z0-9\-\.]+(:[a-zA-Z0-9]*)?\/?([a-zA-Z0-9\-\._\?\,\/\\\+&%\$#\=~;\{\}])*/gi;
|
||||
|
||||
return text.replace(urlLink, '<a href="$&">$&</a>') ;
|
||||
}
|
||||
|
||||
// Linkifies the specified element by ID
|
||||
function linkifyElement(id)
|
||||
{
|
||||
var element = document.getElementById(id);
|
||||
if(!!element)
|
||||
{
|
||||
element.innerHTML = linkify(element.innerHTML);
|
||||
}
|
||||
}
|
||||
|
||||
function ToggleMessageVisibility(projectName)
|
||||
{
|
||||
if(!projectName || 0 === projectName.length)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
toggleTableRowsByName("MessageRowClass" + projectName);
|
||||
toggleTableRowsByName('MessageRowHeaderShow' + projectName);
|
||||
toggleTableRowsByName('MessageRowHeaderHide' + projectName);
|
||||
}
|
||||
|
||||
function ScrollToFirstVisibleMessage(projectName)
|
||||
{
|
||||
if(!projectName || 0 === projectName.length)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// First try the 'Show messages' row
|
||||
if(!scrollToFirstVisibleRow('MessageRowHeaderShow' + projectName))
|
||||
{
|
||||
// Failed to find a visible row for 'Show messages', try an actual message row
|
||||
scrollToFirstVisibleRow('MessageRowClass' + projectName);
|
||||
}
|
||||
}
|
||||
</script></head><body><h1 _locID="ConversionReport">
|
||||
마이그레이션 보고서 - </h1><div id="content"><h2 _locID="OverviewTitle">개요</h2><div id="overview"><table><tr><th></th><th _locID="ProjectTableHeader">프로젝트</th><th _locID="PathTableHeader">경로</th><th _locID="ErrorsTableHeader">오류</th><th _locID="WarningsTableHeader">경고</th><th _locID="MessagesTableHeader">메시지</th></tr><tr><td class="IconErrorEncoded" /><td><strong><a href="#Assembly-CSharp">Assembly-CSharp</a></strong></td><td>Assembly-CSharp.csproj</td><td class="textCentered"><a href="#Assembly-CSharpError">1</a></td><td class="textCentered"><a>0</a></td><td class="textCentered"><a href="#">0</a></td></tr><tr><td class="IconErrorEncoded" /><td><strong><a href="#Assembly-CSharp-Editor">Assembly-CSharp-Editor</a></strong></td><td>Assembly-CSharp-Editor.csproj</td><td class="textCentered"><a href="#Assembly-CSharp-EditorError">1</a></td><td class="textCentered"><a>0</a></td><td class="textCentered"><a href="#">0</a></td></tr><tr><td class="IconSuccessEncoded" /><td><strong><a href="#Solution"><span _locID="OverviewSolutionSpan">솔루션</span></a></strong></td><td>g1.sln</td><td class="textCentered"><a>0</a></td><td class="textCentered"><a>0</a></td><td class="textCentered"><a href="#" onclick="ScrollToFirstVisibleMessage('Solution'); return false;">1</a></td></tr></table></div><h2 _locID="SolutionAndProjectsTitle">솔루션 및 프로젝트</h2><div id="messages"><a name="Assembly-CSharp" /><h3>Assembly-CSharp</h3><table><tr id="Assembly-CSharpHeaderRow"><th></th><th class="messageCell" _locID="MessageTableHeader">메시지</th></tr><tr name="ErrorRowClassAssembly-CSharp"><td class="IconErrorEncoded"><a name="Assembly-CSharpError" /></td><td class="messageCell"><strong>Assembly-CSharp.csproj:
|
||||
</strong><span>이 프로젝트 형식을 기반으로 하는 애플리케이션을 찾지 못했습니다. 추가 정보를 보려면 이 링크를 확인하십시오. http://go.microsoft.com/fwlink/?LinkID=299083&projecttype=E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1</span></td></tr></table><a name="Assembly-CSharp-Editor" /><h3>Assembly-CSharp-Editor</h3><table><tr id="Assembly-CSharp-EditorHeaderRow"><th></th><th class="messageCell" _locID="MessageTableHeader">메시지</th></tr><tr name="ErrorRowClassAssembly-CSharp-Editor"><td class="IconErrorEncoded"><a name="Assembly-CSharp-EditorError" /></td><td class="messageCell"><strong>Assembly-CSharp-Editor.csproj:
|
||||
</strong><span>이 프로젝트 형식을 기반으로 하는 애플리케이션을 찾지 못했습니다. 추가 정보를 보려면 이 링크를 확인하십시오. http://go.microsoft.com/fwlink/?LinkID=299083&projecttype=E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1</span></td></tr></table><a name="Solution" /><h3 _locID="ProjectDisplayNameHeader">솔루션</h3><table><tr id="SolutionHeaderRow"><th></th><th class="messageCell" _locID="MessageTableHeader">메시지</th></tr><tr name="MessageRowHeaderShowSolution"><td class="IconInfoEncoded" /><td class="messageCell"><a _locID="ShowAdditionalMessages" href="#" name="SolutionMessage" onclick="ToggleMessageVisibility('Solution'); return false;">
|
||||
표시 1 추가 메시지
|
||||
</a></td></tr><tr name="MessageRowClassSolution" style="display: none"><td class="IconInfoEncoded"><a name="SolutionMessage" /></td><td class="messageCell"><strong>g1.sln:
|
||||
</strong><span>솔루션 파일은 마이그레이션하지 않아도 됩니다.</span></td></tr><tr style="display: none" name="MessageRowHeaderHideSolution"><td class="IconInfoEncoded" /><td class="messageCell"><a _locID="HideAdditionalMessages" href="#" name="SolutionMessage" onclick="ToggleMessageVisibility('Solution'); return false;">
|
||||
숨기기 1 추가 메시지
|
||||
</a></td></tr></table></div></div></body></html>
|
||||
Loading…
Reference in New Issue
Block a user