28 lines
595 B
C#
28 lines
595 B
C#
using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.InputSystem;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class TitleScene : MonoBehaviour
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{
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[SerializeField] private Button startButton;
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[SerializeField] private Button exitButton;
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private void Start()
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{
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startButton.onClick.AddListener(OnClickStart);
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exitButton.onClick.AddListener(OnClickExit);
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}
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public void OnClickStart()
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{
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SceneManager.LoadScene("LevelSelction");
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}
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public void OnClickExit()
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{
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Application.Quit();
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}
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}
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