Compare commits

...

2 Commits

View File

@ -21,6 +21,7 @@ public class PlayerMovement : MonoBehaviour
private void Awake() private void Awake()
{ {
_rigidbody2D = GetComponent<Rigidbody2D>(); _rigidbody2D = GetComponent<Rigidbody2D>();
_collider2D = GetComponent<BoxCollider2D>();
} }
private void FixedUpdate() private void FixedUpdate()