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3a04278aeb
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5014be272c
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@ -21,7 +21,6 @@ public class PlayerMovement : MonoBehaviour
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private void Awake()
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{
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_rigidbody2D = GetComponent<Rigidbody2D>();
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_collider2D = GetComponent<BoxCollider2D>();
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}
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private void FixedUpdate()
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