스테이지 배치 버전
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5474
Assets/Scenes/LevelScene/Level_2.unity
Normal file
5474
Assets/Scenes/LevelScene/Level_2.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/LevelScene/Level_2.unity.meta
Normal file
7
Assets/Scenes/LevelScene/Level_2.unity.meta
Normal file
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@ -4,10 +4,16 @@ using UnityEngine;
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public class CameraEffect : MonoBehaviour
|
public class CameraEffect : MonoBehaviour
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{
|
{
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private Transform target;
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private Transform target;
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|
[SerializeField] Transform cameraSpawnPoint;
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public float smoothTime = 0.3f;
|
public float smoothTime = 0.3f;
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public Vector3 offset = new Vector3(0, 0, -10f);
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public Vector3 offset = new Vector3(0, 0, -10f);
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private Vector3 _velocity = Vector3.zero;
|
private Vector3 _velocity = Vector3.zero;
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|
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|
private void Start()
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|
{
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|
gameObject.transform.position = cameraSpawnPoint.position;
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}
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private void Update()
|
private void Update()
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{
|
{
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|
|
|
||||||
Loading…
Reference in New Issue
Block a user