Projext/Assets/_ThirdParty/A3D/ISOMETRIC 3D - Mayan/Fog
2026-03-01 12:22:29 +09:00
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Fog Marial 01.mat 최신버전 2026-03-01 12:22:29 +09:00
Fog Marial 01.mat.meta 최신버전 2026-03-01 12:22:29 +09:00
Fog Marial 02.mat 최신버전 2026-03-01 12:22:29 +09:00
Fog Marial 02.mat.meta 최신버전 2026-03-01 12:22:29 +09:00
Fog Marial 03.mat 최신버전 2026-03-01 12:22:29 +09:00
Fog Marial 03.mat.meta 최신버전 2026-03-01 12:22:29 +09:00
Fog Plane.prefab 최신버전 2026-03-01 12:22:29 +09:00
Fog Plane.prefab.meta 최신버전 2026-03-01 12:22:29 +09:00
Fog Scene 6 Material.mat 최신버전 2026-03-01 12:22:29 +09:00
Fog Scene 6 Material.mat.meta 최신버전 2026-03-01 12:22:29 +09:00
Fog.shadergraph 최신버전 2026-03-01 12:22:29 +09:00
Fog.shadergraph.meta 최신버전 2026-03-01 12:22:29 +09:00
Readme.txt 최신버전 2026-03-01 12:22:29 +09:00
Readme.txt.meta 최신버전 2026-03-01 12:22:29 +09:00

In order to make the fog shader work Debt Texture needs to be enabled either in Pipeline Settings or on Camera.
You can adjust the fog by scaling the plane on Y-axis or adjusting the alpha level.

Credit for the shader goes to:
https://twitter.com/cyanilux