Projext/Assets/Scripts/Obsession/RoomClear.cs
2026-02-10 17:04:33 +09:00

14 lines
317 B
C#

using UnityEngine;
public class RoomClear : MonoBehaviour
{
public void ClearRoom()
{
// ★ 방을 무사히 클리어하면
if (ObsessionSystem.instance != null)
{
ObsessionSystem.instance.AddRunXP(20);
Debug.Log("방 클리어! +20XP");
}
}
}