28 lines
618 B
C#
28 lines
618 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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public class TreeInstanceComponent : MonoBehaviour
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{
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// Start is called before the first frame update
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public List<Vector3> position = new List<Vector3>();
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public List<float> widthScale = new List<float>();
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public List<float> heightScale = new List<float>();
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public List<float> rotation = new List<float>();
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public List<GameObject> Prefab = new List<GameObject>();
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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} |