Projext/Assets/Scripts/Systems/Settings/GameStopPanelController.cs

23 lines
618 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameStopPanelController : MonoBehaviour
{
[SerializeField] private GameObject gameStopPanel;
[SerializeField] private SettingPanelController settingPanelController;
private bool isGameStopping = false;
private void Update()
{
if (settingPanelController != null && settingPanelController.IsSettingOpen)
return;
if (Input.GetKeyDown(KeyCode.Escape))
{
isGameStopping = !isGameStopping;
gameStopPanel.SetActive(isGameStopping);
}
}
}