Projext/Assets/Scripts/Systems/Scene/LoadScene.cs
2026-02-02 17:30:23 +09:00

15 lines
298 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LoadScene : MonoBehaviour
{
[SerializeField] private string sceneName;
public void LoadOtherScene()
{
SceneManager.LoadScene(sceneName);
}
}