Projext/Assets/7.Other Code/Scene_Scripts/LoadScene.cs
2026-01-30 18:27:44 +09:00

15 lines
298 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LoadScene : MonoBehaviour
{
[SerializeField] private string sceneName;
public void LoadOtherScene()
{
SceneManager.LoadScene(sceneName);
}
}