using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class GraphicSettingUI : MonoBehaviour { [SerializeField] private TMP_Dropdown qualityDropdown; private void OnEnable() { qualityDropdown.value = SettingsManager.Instance.qualityIndex; } public void OnQualityChanged(int index) { SettingsManager.Instance.SetQuality(index); } }