fileFormatVersion: 2 guid: 04227e99d65ec83448222e5a50c69dae ModelImporter: serializedVersion: 22200 internalIDToNameTable: [] externalObjects: {} materials: materialImportMode: 2 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: "\nClip 'Take 001' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip001 Spine' has translation animation that will be discarded.\n\t'Bip001 Spine1' has translation animation that will be discarded.\n\t'Bip001 Spine2' has translation animation that will be discarded.\n\t'Bip001 Neck' has translation animation that will be discarded.\n\t'Bip001 Head' has translation animation that will be discarded.\n\t'Bip001 L Clavicle' has translation animation that will be discarded.\n\t'Bip001 L UpperArm' has translation animation that will be discarded.\n\t'Bip001 L Forearm' has translation animation that will be discarded.\n\t'Bip001 L Hand' has translation animation that will be discarded.\n\t'Bip001 L Finger0' has translation animation that will be discarded.\n\t'Bip001 L Finger01' has translation animation that will be discarded.\n\t'Bip001 L Finger02' has translation animation that will be discarded.\n\t'Bip001 L Finger1' has translation animation that will be discarded.\n\t'Bip001 L Finger11' has translation animation that will be discarded.\n\t'Bip001 L Finger12' has translation animation that will be discarded.\n\t'Bip001 L Finger2' has translation animation that will be discarded.\n\t'Bip001 L Finger21' has translation animation that will be discarded.\n\t'Bip001 L Finger22' has translation animation that will be discarded.\n\t'Bip001 L Finger3' has translation animation that will be discarded.\n\t'Bip001 L Finger31' has translation animation that will be discarded.\n\t'Bip001 L Finger32' has translation animation that will be discarded.\n\t'Bip001 L Finger4' has translation animation that will be discarded.\n\t'Bip001 L Finger41' has translation animation that will be discarded.\n\t'Bip001 L Finger42' has translation animation that will be discarded.\n\t'Bip001 R Clavicle' has translation animation that will be discarded.\n\t'Bip001 R UpperArm' has translation animation that will be discarded.\n\t'Bip001 R Forearm' has translation animation that will be discarded.\n\t'Bip001 R Hand' has translation animation that will be discarded.\n\t'Bip001 R Finger0' has translation animation that will be discarded.\n\t'Bip001 R Finger01' has translation animation that will be discarded.\n\t'Bip001 R Finger02' has translation animation that will be discarded.\n\t'Bip001 R Finger1' has translation animation that will be discarded.\n\t'Bip001 R Finger11' has translation animation that will be discarded.\n\t'Bip001 R Finger12' has translation animation that will be discarded.\n\t'Bip001 R Finger2' has translation animation that will be discarded.\n\t'Bip001 R Finger21' has translation animation that will be discarded.\n\t'Bip001 R Finger22' has translation animation that will be discarded.\n\t'Bip001 R Finger3' has translation animation that will be discarded.\n\t'Bip001 R Finger31' has translation animation that will be discarded.\n\t'Bip001 R Finger32' has translation animation that will be discarded.\n\t'Bip001 R Finger4' has translation animation that will be discarded.\n\t'Bip001 R Finger41' has translation animation that will be discarded.\n\t'Bip001 R Finger42' has translation animation that will be discarded.\n\t'Bip001 L Thigh' has translation animation that will be discarded.\n\t'Bip001 L Calf' has translation animation that will be discarded.\n\t'Bip001 L Foot' has translation animation that will be discarded.\n\t'Bip001 L Toe0' has translation animation that will be discarded.\n\t'Bip001 R Thigh' has translation animation that will be discarded.\n\t'Bip001 R Calf' has translation animation that will be discarded.\n\t'Bip001 R Foot' has translation animation that will be discarded.\n\t'Bip001 R Toe0' has translation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Take 001 takeName: Take 001 internalID: 1827226128182048838 firstFrame: 0 lastFrame: 204 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 1 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 0 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importPhysicalCameras: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 nodeNameCollisionStrategy: 1 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 1 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 strictVertexDataChecks: 0 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: Bip001 humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Thigh humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Thigh humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Calf humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Calf humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Foot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Foot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 Spine humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 Spine1 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 Neck humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Clavicle humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Clavicle humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L UpperArm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R UpperArm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Forearm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Forearm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Hand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Hand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Toe0 humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Toe0 humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger1 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger11 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger12 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger0 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger01 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger02 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger4 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger41 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger42 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger3 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger31 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger32 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger2 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger21 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 L Finger22 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger1 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger11 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger12 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger0 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger01 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger02 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger2 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger21 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger22 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger3 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger31 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger32 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger4 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger41 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 R Finger42 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip001 Spine2 humanName: UpperChest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: ThrowAnimation_Boss_BoyFBX(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Socks parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: -0, y: 0, z: -0.000000038146972} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Eye parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Head parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Gloves parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: -0, y: 0, z: -0.00000014185905} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Shoes parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Jacket parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Hair parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Pants parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Bip001 parentName: ThrowAnimation_Boss_BoyFBX(Clone) position: {x: 0.000089325615, y: 0.8913384, z: 0.0001307253} rotation: {x: -0.34501126, y: 0.5415012, z: 0.58973247, w: 0.48985636} scale: {x: 0.99999994, y: 1, z: 1} - name: Bip001 Footsteps parentName: Bip001 position: {x: -0.17585585, y: -0.057175994, z: -0.8414508} rotation: {x: -0.10242095, y: 0.034104656, z: -0.79990304, w: 0.59034055} scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001} - name: Bip001 Pelvis parentName: Bip001 position: {x: -0, y: 0, z: 0} rotation: {x: -0.39331752, y: 0.63804, z: 0.44154865, w: 0.4931948} scale: {x: 0.99999994, y: 0.9999999, z: 1.0000001} - name: Bip001 Spine parentName: Bip001 position: {x: 0.0000824356, y: 0.0000013160706, z: 0.0769754} rotation: {x: 0.39331853, y: -0.6380391, z: -0.44154996, w: -0.49319398} scale: {x: 1.0000004, y: 1.0000005, z: 1.0000002} - name: Bip001 Spine1 parentName: Bip001 Spine position: {x: -0.109362714, y: -0.00007510185, z: 0.000002260208} rotation: {x: -0.000000074505806, y: 0.00000017881393, z: -0, w: 1} scale: {x: 1, y: 0.99999994, z: 1} - name: Bip001 Spine2 parentName: Bip001 Spine1 position: {x: -0.09437401, y: -0.00016386986, z: 0.000004997253} rotation: {x: -0, y: -0, z: -0, w: 1} scale: {x: 0.99999994, y: 1, z: 0.9999999} - 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