Compare commits
No commits in common. "88536069ee6a80be28e463652db27da468c4692f" and "cbf49d4c2f0fb11bd04f5d0acf311438e0752cef" have entirely different histories.
88536069ee
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cbf49d4c2f
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@ -5,75 +5,25 @@ using UnityEngine;
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|
||||||
[SerializeField] private GameObject settingPanel;
|
[SerializeField] private GameObject settingPanel;
|
||||||
[SerializeField] private GameObject gameStopPanel;
|
|
||||||
[HideInInspector] public bool IsSettingOpen { get; private set; }
|
|
||||||
|
|
||||||
[Header("설정창 선택 패널")]
|
|
||||||
[SerializeField] private GameObject normalPanel;
|
|
||||||
[SerializeField] private GameObject graphicPanel;
|
|
||||||
|
|
||||||
[Header("열고 닫는 소리")]
|
|
||||||
[SerializeField] private AudioSource audioSource;
|
[SerializeField] private AudioSource audioSource;
|
||||||
[SerializeField] private AudioClip openSound;
|
[SerializeField] private AudioClip openSound;
|
||||||
[SerializeField] private AudioClip closeSound;
|
[SerializeField] private AudioClip closeSound;
|
||||||
|
|
||||||
public void AllClose()
|
|
||||||
{
|
|
||||||
normalPanel.SetActive(false);
|
|
||||||
graphicPanel.SetActive(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void NormalOpen()
|
|
||||||
{
|
|
||||||
AllClose();
|
|
||||||
normalPanel.SetActive(true);
|
|
||||||
if (audioSource != null && openSound != null)
|
|
||||||
{
|
|
||||||
audioSource.PlayOneShot(openSound);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void GraphicOpen()
|
|
||||||
{
|
|
||||||
AllClose();
|
|
||||||
graphicPanel.SetActive(true);
|
|
||||||
if (audioSource != null && openSound != null)
|
|
||||||
{
|
|
||||||
audioSource.PlayOneShot(openSound);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenSetting()
|
public void OpenSetting()
|
||||||
{
|
{
|
||||||
IsSettingOpen = true;
|
|
||||||
|
|
||||||
if (audioSource != null && openSound != null)
|
if (audioSource != null && openSound != null)
|
||||||
{
|
{
|
||||||
audioSource.PlayOneShot(openSound);
|
audioSource.PlayOneShot(openSound);
|
||||||
}
|
}
|
||||||
|
|
||||||
settingPanel.SetActive(true);
|
settingPanel.SetActive(true);
|
||||||
|
|
||||||
if (gameStopPanel != null)
|
|
||||||
{
|
|
||||||
gameStopPanel.SetActive(false);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CloseSetting()
|
public void CloseSetting()
|
||||||
{
|
{
|
||||||
IsSettingOpen = false;
|
|
||||||
|
|
||||||
if (audioSource != null && closeSound != null)
|
if (audioSource != null && closeSound != null)
|
||||||
{
|
{
|
||||||
audioSource.PlayOneShot(closeSound);
|
audioSource.PlayOneShot(closeSound);
|
||||||
}
|
}
|
||||||
|
|
||||||
settingPanel.SetActive(false);
|
settingPanel.SetActive(false);
|
||||||
|
|
||||||
if (gameStopPanel != null)
|
|
||||||
{
|
|
||||||
gameStopPanel.SetActive(true);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,22 +0,0 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class GameStopPanelController : MonoBehaviour
|
|
||||||
{
|
|
||||||
[SerializeField] private GameObject gameStopPanel;
|
|
||||||
[SerializeField] private SettingPanelController settingPanelController;
|
|
||||||
private bool isGameStopping = false;
|
|
||||||
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
if (settingPanelController != null && settingPanelController.IsSettingOpen)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (Input.GetKeyDown(KeyCode.Escape))
|
|
||||||
{
|
|
||||||
isGameStopping = !isGameStopping;
|
|
||||||
gameStopPanel.SetActive(isGameStopping);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: f4dbef4fb339b5a4d96b88035c9b7aee
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
|
|
@ -1,19 +0,0 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using TMPro;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class GraphicSettingUI : MonoBehaviour
|
|
||||||
{
|
|
||||||
[SerializeField] private TMP_Dropdown qualityDropdown;
|
|
||||||
|
|
||||||
private void OnEnable()
|
|
||||||
{
|
|
||||||
qualityDropdown.value = SettingsManager.Instance.qualityIndex;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnQualityChanged(int index)
|
|
||||||
{
|
|
||||||
SettingsManager.Instance.SetQuality(index);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 97dbbd4bd29c5324fb2f7191bc2cb8ca
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
58
Assets/Scripts/Systems/Settings/SettingResolution.cs
Normal file
58
Assets/Scripts/Systems/Settings/SettingResolution.cs
Normal file
|
|
@ -0,0 +1,58 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class SettingResolution : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private TMP_Dropdown resDropDown;
|
||||||
|
|
||||||
|
private bool isFullScreen = true;
|
||||||
|
private List<Resolution> filteredResolutions = new List<Resolution>();
|
||||||
|
|
||||||
|
// 자주 쓰는 해상도 목록
|
||||||
|
private readonly Vector2Int[] commonResolutions =
|
||||||
|
{
|
||||||
|
new Vector2Int(1280, 720),
|
||||||
|
new Vector2Int(1280, 768),
|
||||||
|
new Vector2Int(1280, 800),
|
||||||
|
new Vector2Int(1360, 768),
|
||||||
|
new Vector2Int(1366, 768),
|
||||||
|
new Vector2Int(1680, 1050),
|
||||||
|
new Vector2Int(1920, 1080)
|
||||||
|
};
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
Resolution[] allResolutions = Screen.resolutions;
|
||||||
|
resDropDown.ClearOptions();
|
||||||
|
|
||||||
|
List<string> options = new List<string>();
|
||||||
|
|
||||||
|
foreach (var res in allResolutions)
|
||||||
|
{
|
||||||
|
foreach (var common in commonResolutions)
|
||||||
|
{
|
||||||
|
if (res.width == common.x && res.height == common.y)
|
||||||
|
{
|
||||||
|
// 중복 방지
|
||||||
|
if (!filteredResolutions.Exists(r => r.width == res.width && r.height == res.height))
|
||||||
|
{
|
||||||
|
filteredResolutions.Add(res);
|
||||||
|
options.Add($"{res.width} x {res.height}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
resDropDown.AddOptions(options);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ChangeResolution()
|
||||||
|
{
|
||||||
|
int index = resDropDown.value;
|
||||||
|
Resolution res = filteredResolutions[index];
|
||||||
|
Screen.SetResolution(res.width, res.height, isFullScreen);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 2f7db37d3571cb3439c8ef6e1d0ffeb8
|
guid: 7e61b80e2cb75b643beafecbb1d4df1c
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
|
@ -1,37 +0,0 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using TMPro;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
public class SettingResolutionUI : MonoBehaviour
|
|
||||||
{
|
|
||||||
[SerializeField] private TMP_Dropdown resDropDown;
|
|
||||||
[SerializeField] private Toggle fullScreenToggle;
|
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
var manager = SettingsManager.Instance;
|
|
||||||
|
|
||||||
resDropDown.ClearOptions();
|
|
||||||
|
|
||||||
var options = new List<string>();
|
|
||||||
foreach (var res in manager.FilteredResolutions)
|
|
||||||
options.Add($"{res.width} x {res.height}");
|
|
||||||
|
|
||||||
resDropDown.AddOptions(options);
|
|
||||||
|
|
||||||
resDropDown.value = manager.resolutionIndex;
|
|
||||||
fullScreenToggle.isOn = manager.isFullScreen;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnResolutionChanged(int index)
|
|
||||||
{
|
|
||||||
SettingsManager.Instance.SetResolution(index);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnFullScreenChanged(bool value)
|
|
||||||
{
|
|
||||||
SettingsManager.Instance.SetFullScreen(value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,151 +0,0 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.SceneManagement;
|
|
||||||
|
|
||||||
public class SettingsManager : MonoBehaviour
|
|
||||||
{
|
|
||||||
public static SettingsManager Instance;
|
|
||||||
|
|
||||||
public int qualityIndex;
|
|
||||||
public int resolutionIndex;
|
|
||||||
public bool isFullScreen;
|
|
||||||
|
|
||||||
private Resolution[] allResolutions;
|
|
||||||
public Resolution[] FilteredResolutions { get; private set; }
|
|
||||||
|
|
||||||
private readonly Vector2Int[] commonResolutions =
|
|
||||||
{
|
|
||||||
new(1280, 720),
|
|
||||||
new(1280, 768),
|
|
||||||
new(1280, 800),
|
|
||||||
new(1360, 768),
|
|
||||||
new(1366, 768),
|
|
||||||
new(1680, 1050),
|
|
||||||
new(1920, 1080)
|
|
||||||
};
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
Debug.Log("SettingsManager Awake: " + gameObject.name);
|
|
||||||
|
|
||||||
if (Instance != null)
|
|
||||||
{
|
|
||||||
Destroy(gameObject);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Instance = this;
|
|
||||||
DontDestroyOnLoad(gameObject);
|
|
||||||
|
|
||||||
InitResolutions();
|
|
||||||
LoadSettings();
|
|
||||||
|
|
||||||
// 🔥 추가
|
|
||||||
SyncResolutionIndexWithCurrentScreen();
|
|
||||||
|
|
||||||
ApplySettings();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InitResolutions()
|
|
||||||
{
|
|
||||||
allResolutions = Screen.resolutions;
|
|
||||||
|
|
||||||
var list = new System.Collections.Generic.List<Resolution>();
|
|
||||||
|
|
||||||
foreach (var res in allResolutions)
|
|
||||||
{
|
|
||||||
foreach (var common in commonResolutions)
|
|
||||||
{
|
|
||||||
if (res.width == common.x && res.height == common.y)
|
|
||||||
{
|
|
||||||
if (!list.Exists(r => r.width == res.width && r.height == res.height))
|
|
||||||
list.Add(res);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
FilteredResolutions = list.ToArray();
|
|
||||||
}
|
|
||||||
|
|
||||||
// ===== 적용 메서드 =====
|
|
||||||
public void SetQuality(int index)
|
|
||||||
{
|
|
||||||
qualityIndex = index;
|
|
||||||
QualitySettings.SetQualityLevel(index);
|
|
||||||
PlayerPrefs.SetInt("Quality", index);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetResolution(int index)
|
|
||||||
{
|
|
||||||
resolutionIndex = index;
|
|
||||||
ApplyResolution();
|
|
||||||
PlayerPrefs.SetInt("Resolution", index);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetFullScreen(bool full)
|
|
||||||
{
|
|
||||||
isFullScreen = full;
|
|
||||||
|
|
||||||
Screen.fullScreenMode = full
|
|
||||||
? FullScreenMode.FullScreenWindow
|
|
||||||
: FullScreenMode.Windowed;
|
|
||||||
|
|
||||||
ApplyResolution();
|
|
||||||
PlayerPrefs.SetInt("FullScreen", full ? 1 : 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ApplyResolution()
|
|
||||||
{
|
|
||||||
var res = FilteredResolutions[resolutionIndex];
|
|
||||||
Screen.SetResolution(
|
|
||||||
res.width,
|
|
||||||
res.height,
|
|
||||||
isFullScreen ? FullScreenMode.FullScreenWindow : FullScreenMode.Windowed
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LoadSettings()
|
|
||||||
{
|
|
||||||
qualityIndex = PlayerPrefs.GetInt("Quality", QualitySettings.names.Length - 1);
|
|
||||||
resolutionIndex = PlayerPrefs.GetInt("Resolution", 0);
|
|
||||||
isFullScreen = PlayerPrefs.GetInt("FullScreen", 1) == 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ApplySettings()
|
|
||||||
{
|
|
||||||
SetQuality(qualityIndex);
|
|
||||||
Screen.fullScreenMode = isFullScreen
|
|
||||||
? FullScreenMode.FullScreenWindow
|
|
||||||
: FullScreenMode.Windowed;
|
|
||||||
ApplyResolution();
|
|
||||||
}
|
|
||||||
|
|
||||||
void SyncResolutionIndexWithCurrentScreen()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < FilteredResolutions.Length; i++)
|
|
||||||
{
|
|
||||||
if (FilteredResolutions[i].width == Screen.width &&
|
|
||||||
FilteredResolutions[i].height == Screen.height)
|
|
||||||
{
|
|
||||||
resolutionIndex = i;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnEnable()
|
|
||||||
{
|
|
||||||
SceneManager.sceneLoaded += OnSceneLoaded;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDisable()
|
|
||||||
{
|
|
||||||
SceneManager.sceneLoaded -= OnSceneLoaded;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
|
||||||
{
|
|
||||||
ApplySettings(); // 🔥 씬 로드 직후 다시 적용
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 473cb737def309547883fe30f3f99078
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,7 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 8a3a3000862b12b44a244993b562c32e
|
|
||||||
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|
|
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|
|
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|
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|
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assetBundleVariant:
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|
||||||
|
|
@ -1,824 +0,0 @@
|
||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1 &1974299783755778548
|
|
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|
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m_ObjectHideFlags: 0
|
|
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m_CorrespondingSourceObject: {fileID: 0}
|
|
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m_PrefabInstance: {fileID: 0}
|
|
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m_PrefabAsset: {fileID: 0}
|
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serializedVersion: 6
|
|
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m_Component:
|
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Loading…
Reference in New Issue
Block a user