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@ -222,5 +222,5 @@ public class PlayerMovement : MonoBehaviour
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public bool IsGrounded() => _controller.isGrounded;
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public bool IsGrounded() => _controller.isGrounded;
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public bool IsDashing() => _isDashing;
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public bool IsDashing() => _isDashing;
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public float GetCurrentSpeed() => _contzroller.velocity.magnitude;
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public float GetCurrentSpeed() => _controller.velocity.magnitude;
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}
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}
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