Projext/Assets/Meadow Forest Props/Prefabs/NF_Prop_Tree_02.prefab

200 lines
5.7 KiB
Plaintext
Raw Normal View History

2026-02-25 10:39:20 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
2026-03-01 03:22:29 +00:00
--- !u!1 &217982323043667039
2026-02-25 10:39:20 +00:00
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2026-03-01 03:22:29 +00:00
- component: {fileID: 598342580134303461}
- component: {fileID: 4603355007162145088}
- component: {fileID: 1731231311785012618}
- component: {fileID: 2315925370871023366}
2026-02-25 10:39:20 +00:00
m_Layer: 0
2026-03-01 03:22:29 +00:00
m_Name: NF_Prop_Tree_02
2026-02-25 10:39:20 +00:00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
2026-03-01 03:22:29 +00:00
m_StaticEditorFlags: 0
2026-02-25 10:39:20 +00:00
m_IsActive: 1
2026-03-01 03:22:29 +00:00
--- !u!4 &598342580134303461
2026-02-25 10:39:20 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2026-03-01 03:22:29 +00:00
m_GameObject: {fileID: 217982323043667039}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
2026-02-25 10:39:20 +00:00
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
2026-03-01 03:22:29 +00:00
m_ConstrainProportionsScale: 0
2026-02-25 10:39:20 +00:00
m_Children:
2026-03-01 03:22:29 +00:00
- {fileID: 5327263091969303707}
2026-02-25 10:39:20 +00:00
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2026-03-01 03:22:29 +00:00
--- !u!33 &4603355007162145088
2026-02-25 10:39:20 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2026-03-01 03:22:29 +00:00
m_GameObject: {fileID: 217982323043667039}
m_Mesh: {fileID: -6213665834661676679, guid: d0eb41e8f6efd684186aff82ce9fe4a8, type: 3}
--- !u!23 &1731231311785012618
2026-02-25 10:39:20 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2026-03-01 03:22:29 +00:00
m_GameObject: {fileID: 217982323043667039}
2026-02-25 10:39:20 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
2026-03-01 03:22:29 +00:00
m_StaticShadowCaster: 0
2026-02-25 10:39:20 +00:00
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2026-03-01 03:22:29 +00:00
- {fileID: 2100000, guid: 0a4883dd75091a84994243354be43b0f, type: 2}
2026-02-25 10:39:20 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2026-03-01 03:22:29 +00:00
--- !u!64 &2315925370871023366
2026-02-25 10:39:20 +00:00
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2026-03-01 03:22:29 +00:00
m_GameObject: {fileID: 217982323043667039}
2026-02-25 10:39:20 +00:00
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
2026-03-01 03:22:29 +00:00
m_Convex: 1
2026-02-25 10:39:20 +00:00
m_CookingOptions: 30
2026-03-01 03:22:29 +00:00
m_Mesh: {fileID: -6213665834661676679, guid: d0eb41e8f6efd684186aff82ce9fe4a8, type: 3}
--- !u!1 &5121177095576367402
2026-02-25 10:39:20 +00:00
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2026-03-01 03:22:29 +00:00
- component: {fileID: 5327263091969303707}
- component: {fileID: 1396009431369455238}
- component: {fileID: 6376670077538186863}
- component: {fileID: 3570643447679300412}
2026-02-25 10:39:20 +00:00
m_Layer: 0
2026-03-01 03:22:29 +00:00
m_Name: Tree02_Top
2026-02-25 10:39:20 +00:00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
2026-03-01 03:22:29 +00:00
m_StaticEditorFlags: 0
2026-02-25 10:39:20 +00:00
m_IsActive: 1
2026-03-01 03:22:29 +00:00
--- !u!4 &5327263091969303707
2026-02-25 10:39:20 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2026-03-01 03:22:29 +00:00
m_GameObject: {fileID: 5121177095576367402}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
2026-02-25 10:39:20 +00:00
m_Children: []
2026-03-01 03:22:29 +00:00
m_Father: {fileID: 598342580134303461}
2026-02-25 10:39:20 +00:00
m_RootOrder: 0
2026-03-01 03:22:29 +00:00
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1396009431369455238
2026-02-25 10:39:20 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2026-03-01 03:22:29 +00:00
m_GameObject: {fileID: 5121177095576367402}
m_Mesh: {fileID: -8155789619706124377, guid: d0eb41e8f6efd684186aff82ce9fe4a8, type: 3}
--- !u!23 &6376670077538186863
2026-02-25 10:39:20 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2026-03-01 03:22:29 +00:00
m_GameObject: {fileID: 5121177095576367402}
2026-02-25 10:39:20 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
2026-03-01 03:22:29 +00:00
m_StaticShadowCaster: 0
2026-02-25 10:39:20 +00:00
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2026-03-01 03:22:29 +00:00
- {fileID: 2100000, guid: e05b18f8fbda34b4ba73b2e65c1a63eb, type: 2}
2026-02-25 10:39:20 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2026-03-01 03:22:29 +00:00
--- !u!64 &3570643447679300412
2026-02-25 10:39:20 +00:00
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2026-03-01 03:22:29 +00:00
m_GameObject: {fileID: 5121177095576367402}
2026-02-25 10:39:20 +00:00
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
2026-03-01 03:22:29 +00:00
m_Convex: 1
2026-02-25 10:39:20 +00:00
m_CookingOptions: 30
2026-03-01 03:22:29 +00:00
m_Mesh: {fileID: -8155789619706124377, guid: d0eb41e8f6efd684186aff82ce9fe4a8, type: 3}