Projext/Assets/Dungeon_Environment/Scripts/TreeInstanceComponent.cs

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2026-02-22 13:37:34 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
public class TreeInstanceComponent : MonoBehaviour
{
// Start is called before the first frame update
public List<Vector3> position = new List<Vector3>();
public List<float> widthScale = new List<float>();
public List<float> heightScale = new List<float>();
public List<float> rotation = new List<float>();
public List<GameObject> Prefab = new List<GameObject>();
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}