map/Assets/Flooded_Grounds/PostProcessing/Runtime/Attributes/GetSetAttribute.cs
2026-02-02 20:41:46 +09:00

14 lines
272 B
C#

namespace UnityEngine.PostProcessing
{
public sealed class GetSetAttribute : PropertyAttribute
{
public readonly string name;
public bool dirty;
public GetSetAttribute(string name)
{
this.name = name;
}
}
}