map/Assets/Flooded_Grounds/Scripts/DisableRenderer.cs

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2026-02-02 11:41:46 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DisableRenderer : MonoBehaviour {
// Use this for initialization
void Start () {
GetComponent<Renderer> ().enabled = false;
}
// Update is called once per frame
void Update () {
}
}