using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEditor.TestTools.CodeCoverage; using UnityEngine; public class Test : MonoBehaviour { void Start() { for (int i = 0; i < 10; i++) { Debug.Log(i + " ¹øÂ° ¼ø¹øÀÔ´Ï´Ù."); } } }