study/first_study/Library/PackageCache/com.unity.ugui@1890c14c96ff/Runtime/TMP/TMP_ScrollbarEventHandler.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

32 lines
713 B
C#

using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using System;
namespace TMPro
{
public class TMP_ScrollbarEventHandler : MonoBehaviour, IPointerClickHandler, ISelectHandler, IDeselectHandler
{
public bool isSelected;
public void OnPointerClick(PointerEventData eventData)
{
Debug.Log("Scrollbar click...");
}
public void OnSelect(BaseEventData eventData)
{
Debug.Log("Scrollbar selected");
isSelected = true;
}
public void OnDeselect(BaseEventData eventData)
{
Debug.Log("Scrollbar De-Selected");
isSelected = false;
}
}
}