study/first_study/Library/PackageCache/com.unity.timeline@7f8b2fb101b6/Editor/Signals/SignalReceiverHeader.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

16 lines
428 B
C#

using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace UnityEditor.Timeline.Signals
{
class SignalReceiverHeader : MultiColumnHeader
{
public SignalReceiverHeader(MultiColumnHeaderState state) : base(state) { }
protected override void AddColumnHeaderContextMenuItems(GenericMenu menu)
{
menu.AddItem(L10n.TextContent("Resize to Fit"), false, ResizeToFit);
}
}
}