study/first_study/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/UI/MeasureMaxWidth.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

27 lines
546 B
C#

using System;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class MeasureMaxWidth
{
internal static float ForTexts(GUIStyle style, params string[] texts)
{
float result = 0;
GUIContent content = new GUIContent();
foreach (string text in texts)
{
content.text = text;
result = Math.Max(result,
style.CalcSize(content).x);
}
return result + 10;
}
}
}